Indigo Prophecy is a game coming out of the Xbox original lineup of games that were very forgettable. Why this game was remastered is mind boggling. The story revolves around Lucas, a man who was possessed by a spirit that is trying to destroy the world… really original right? In fact that sounds very familiar. The game also has another character Carla. Lucas the main protagonist is involved around a conspiracy of the Indigo Child. Now let’s get onto the gameplay shall we? The gameplay is archaic, almost tank-style control themes that are very hard to control. The prompt system is based on a Simon-says style game and moving the right stick up and down to make decisions.
In essence, Quantic Dream had zero reason to give this game a remaster. It was forgettable in 2005 and it’s forgettable now in 2015. The story was lifted from a book named The Invisibles by Grant Morrison where a special prophecy child needs protection to save the world. If you don’t understand how bad this looks for the gaming industry to have a game that was ripped off from a famous book receive high praise and recognition as being creative, then you need look no further than the recent explosion of drama around ethics.
The gull of Quantic Dream that they have the nerve to call this game original is baffling, bewildering, and belligerent. The prompts are strange to control, the gameplay has horrible movement, and Quantic Dream alongside their Steam Remaster team Aspyr have shown a distinct lack of even understanding what modern gameplay was in 2005, is in 2015, and should have been to begin with when this game was first being developed as an early concept.
The music in the game is pretty passable for the time and the plot of the story it makes sense but what I fail to understand is the fact that a story based game has Extra lives. This game is basically a movie script turned into a game but they put the common video game feel to it. It makes Zero sense. The graphics to this game are very good and that’s all I really can say that is truly positive, The opening scene to this game looks stunning even for a game made in 2005, Other than that when you start up Indigo you will see what I am talking about, and Ten dollars is not worth the price of admission to the opening scene you can find on YouTube.
To call this a video game in any sense is kind-of a joke at the end of the day.
Fahrenheit: Indigo Prophecy is a failed movie plot based on a plagiarized work lifted off of a book published well before this game was even a glimmer in its maker’s eye that got thrown to the failing Atari in the late 2005. Somebody somewhere thought it was good idea to put this out. Normally a video game this low of quality would have been dead on arrival but market conditions as well as some marketing power from high level companies made this into a poster child for indie-gone-major games.
Should you buy this game? Not at the price point they are offering it at, Ten dollars is a bit much for this game to even be considered even by someone who is interested.
Look, it’s not a bad game because it doesn’t work it’s a bad game because it’s so high minded of itself but fails to deliver an enjoyable entertainment experience to most demographics of people who would be willing to try it such as gamers, film fans, etc.. Developers of this game should be ashamed of themselves for even thinking of putting this game on the market a first time, I have zero clue why they thought we wanted seconds. The industry has been giving Fahrenheit: Indigo Prophecy a whole lot of credit that it doesn’t deserve.
GeekEssentials Video Review:
Overall Score: 4 / 10
RGN Rating : Below Bronze
Developer: Quantic Dream (Additional work by Aspyr)
Publisher: Atari (original) Aspyr (Remastered Version)
Review Copy Info: A digital copy of this game was purchased by GeekEssentials for the purpose of this Review.
Written by Nicky Santoro of GeekEssentials for RealGamerNewz