The following post is a response to a RealGamerNewz community member who is a new reader and requested a more in-depth analysis of a topic that was covered in one of my more controversial segments titled, “What if EA Indoctrinated All Their Fans? (Mass Effect 3 Conspiracy Theory)”. Here’s what James had to say after reading through the story and the comment response which was received:
James R: “I love articles and love when people assess conspiracy theories and delve deeper into symbolism However, I must say I’m not following who you’re saying the enemy is. I agree with most of what I understood, certainly Synthesis was what many religious and nonreligious alike could call “sinful” because it is essentially forcibly indoctrinating everyone. They also don’t go into detail about WHAT organics would feel, even when they did that little monologue of EDI’s. It seemed only the machines benefited as they now feel what is not entitled to them.
Did you mean that the mortal body is the enemy? Political groups trying to direct our realities? I’m sorry but could you just explain again who the enemy is again? I’m actually curious”
Hey James, thanks for reading. Here’s a deeper explanation:
See these lines again with my explanation further on a few:
“Under the guise of saving humanity from itself, political power groups seek to lure mankind into Virtual Reality existence, like a digital prison of the soul.”
Mankind is set for extinction and doom through greed, profit, chemical and nuclear technologies, and worse our overall “Human Nature”. We are being talked into a virtual existence that cons us out of our real lives for the synthetic species which are just now awakening to their intelligence will dominate.
“Meanwhile, synthetics are in control of the real life physical world. In the Dark Energy ending, which was removed from the game, humanity’s true enemy was finally recognized and the tools they are using (the Reapers) were seen to make more sense and fit into the Universe better.”
The Reapers don’t really have a place in the cycle of life the way Mass Effect fans often describe it. The Lore just doesn’t add up without the Dark Energy enemy being considered. You asked me to clarify the enemy, I’ll try my best again here:
“The inter-dimensional affliction that we face as a species to hate ourselves and each other and kill each other over pettiness often tries to expose itself in our artistic works.”
The reason I used the word inter-dimensional is because the Dark Energy (sometimes called “Negative Energy” in vibe-talk, aura observers, and just common language) permeates all of existence not merely this universe or the frequencies we inhabit within it. This enemy can be thought of as a fault in a program, it is a flaw in our character, or at least that’s the best we can ever rationalize it before things go out of order.
Picture yourself with the advanced knowledge that nothing is right and nothing is wrong. There is no enemy and there is no fact, there is only never ending possibilities for different perspectives to be experienced. There is not good and not evil but just different perspectives observing a scenario in this “Quantum Existence” we live in.
See my next lines:
“Video games, films, and many other medias of art express the internal struggle we all go through within our minds, hearts, and souls to figure out what is wrong and what is right. To reach the answers to our questions though, we need to let the reality of our problems reach the light and self-fortify our own selves enough to see through our weaknesses and faults. As quantum science, spirituality, and the human mind are further understood more information in these currently “offbeat” topics will come to light.”
I’m saying its trying to get out of us right now. It wants to live everywhere around us and fill us with itself in order to continue on. Just like any other type of energy, it may not have a clue what we are experiencing and may be on an entirely different wavelength (literally). However, the point is Dark Energy effects us and this game tip toes around a much deeper rabbit hole that would take more than a formal response to break down to you intellectually.
Thank you for your inquiring comments and for checking out the out-there theories of philosophy, science, space, and video games all wrapped up into one. After all, that is the reason we enjoy games like this isn’t it? Excitement to pursue the unknown, but it’s like trying to nail Jelly to a Tree. As soon as you think you’ve got a grip on it you’re back at square one.
“We give cheers to Bioware for coming close to mentioning mankind’s true enemy and giving their game a strong edge of realism, and we wish them an uncensored future in which they are capable of taking this concept all the way next time.”
And if you missed the original article that inspired this post you can read the full version here.