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Metro: Last Light Review

By Jon Ireson in Reviews

Pushing the boundaries of PC gaming while also managing to deliver a fully immersive narrative and gameplay experience, Metro: Last Light is essentially Fallout without the boring parts. The hit detection in this game is second to none, every shot you take will go where it should. But that’s not the only thing about Metro: Last Light that will have you on the edge of your seat. Stealth gameplay also makes a huge appearance once again with light and shadow playing a role in the tactics and strategy employed upon approach. The setting of the game is a wasteland riddled with political corruption and wild mutants as well as a controversial race of beings that those who completed Metro 2033 should know all about. These beings are dubbed the Dark Ones.

The graphics in this game are phenomenal and although you won’t be getting the same experience on console as you will on a high-end PC, the great translation on PlayStation 3 and Xbox 360 actually looks fantastic and could easily pass for one of the best looking console games of the year. Beyond that the game’s’ physics engine is tight, and just plain old fun. For once you’re able to max out your gaming experience (and we really mean max out) without having to compensate in your gameplay routine for a poor game engine. This means Metro: Last Light produces a stress-free experience aside from the difficulty which can be very brutal as you run short on ammo and resort to calculated tactics for survival.

Some moments of this game feel like they are right out of a science fiction novel and tip toe around deep thinking philosophy that will have those who pay attention to detail pondering other worldly topics and aspects. However, this type of “sending a message” with the game thing doesn’t overstep its boundaries at all. The storyline of this game mainly intends on keeping you gripped in the action and passion of the main characters quest for survival in the Metro and at times on the scarred, worn surface of Earth itself. Adaptive artificial intelligence and intriguing enemy design will keep you on your toes and have you shocked into adrenaline mode quite often, and you will have to learn each enemy’s reaction to the guns you’ve got on hand until you know the most efficient way to kill what you’re up against.

The characters in Metro: Last Light are very well developed, and you’ll find yourself walking in on conversations that you just have to hear. These can distract you from the main plot, but also turn into side missions that you can actually play and experience for yourself. Most of the story line’s non-playable characters are quite memorable, and have a distinct personality to each their own. The game is entirely single player, with no multiplayer to speak of, but you won’t mind because it’s truly a single player shooter done right that veterans of the clouded genre can be proud to own and enjoy playing more than once.

The ranger mode adds to the gameplay experience by removing the heads up display in the game and creating an even more drastic shortage of ammo. Already in the game’s hardcore and normal modes you will need to be very careful how much time you spend wandering around in the game if you want to live. There is no swimming, and when you’re on the surface you need to be weary of how much oxygen and bullets you use now in order to balance how many you will be saving for later. There’s an ability to buy and sell ammo while also customizing your guns, but this chance will come only a handful of times as the game’s highly amped action sequences take you from place to place in a powerful rollercoaster of cause and effect.

Final Verdict: Metro: Last Light is an extremely polished shooter with a story that grips you and gameplay that has you gripping your controller tight until the end. RealGamerNewz scores this game a 9.75 out of 10.

Audio Review Comparing PC (Played by Josh Ehresmann) and PS3 (Played by Jon Ireson) gameplay experiences:

Official Trailer:

Overall Score: 9.75 / 10

RGN Rating: Platinum Game

Review Copy Info: a console copy and a steam voucher of this game were provided by the publisher to RealGamerNewz for purposes of this review.

Available on: Computer, Xbox 360, and PlayStation 3

Played on: Computer by Josh Ehresmann and PlayStation 3 by Jon Ireson

PC Specs of Review System:

  • Windows 7 Ultimate 64-bit
  • AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
  • Gigabyte Technology – GA-990XA-UD3
  • 8192MB RAM
  • PC Power and Cooling 750 Watt Power Supply
  • 256Gb Sandisk SSD Extreme 
  • Evga Geforce GTX 670 4GB Superclocked
  • Razer BlackWidow Ultimate 2013
  • Steelseries MLG Sensai
  • Astro A40 Headset
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