All posts by Mikey Ducati

Calm as the picturesque scene of a beach but words tumultuous as a thunderous storm; welcome to the world and views of Mikey Ducati. A highly opinionated traveler video gaming enthusiast who offers a different insight to the world of gaming that you might not be used to. I try to look at things objectively and have a love for seeing the underdogs come out on top. I'm not a fanboy but I am a fan of truth and unbiased opinions. Gaming is a passion, almost a way of life. I love writing about it! Thank you for stopping by!

Gamer Confessions: I Am Addicted To Dust 514

Dust 514 Addiction RGN

For weeks I have thought on the different things I wanted to discuss on my next article. I wanted something meaningful. Something that impact the minds to think outside the box. Little did I know the gaming gods didn’t have that in store for me. I wanted to cover the Xbox One and PS4 spectacle, yet the ideas fell short.

All the while, I found myself lost in a unique MMO FPS game that I’ve been playing since the beginning of March this year. It’s called Dust 514.

Before we get into my full confession, as any confessor, let me express some back-story so that you may understand why I love this game so much. I’m a huge science fiction fan, but I’m weird. Or better yet, complex. I don’t get into ALL science fiction but I love stories that has settings in far away universes. Where war rages. Where men rise to the call to become something greater than themselves. From my beloved Star Wars to the twisting story of the Matrix, I love a good science fiction story. I’m so complex that I watched District 9 and loved the story but felt no interest in seeing Elysium.

Second of all, I love FPS games. Now my elitist my want to choke me when I say this, but the first game to get me acclimated to FPS gaming was Halo. Yes, I said it, Halo. I could recall the first time playing it. It was my introduction into the FPS world and into Xbox. Of course my friends and cousins raved about Doom, Quake, and Unreal Tournament. But the keyboard and mouse thing didn’t interest me. Plus LAN parties were fun, but sitting in a room smelling sweaty lard greatly took away my fun in the experience. Hey don’t get on me, that’s just how it was.

Dust 514 Addiction RGN 2

Getting back to my Halo introduction, a friend of mines invited me over to his house for the weekend. He kept raving about Halo and had been adamant about getting me over to check out the then unknown sci fi FPS masterpiece. So there I was, with a fat Xbox controller in my hand. The tribal music of Bungie studios came on with its logo and I could already feel it was something epic about to happen. Then the title screen boasted its quiet magnificence with a choir that demanded my attention. It literally put me on edge. I stared at the screen as if it was a movie poster, looking at the big Halo ring in the background. My imaginative mind registered that this was something to be taken seriously. I was about to enter a world where life, death and technology ruled supreme.

Seeing the Pillar of Autumn, my brain automatically pulled up a file of the Nostradamus from Aliens. I saw the nod to one of the greatest sci fi films known to man. It made me smile and I felt comfortable. These guys like what I like. Surely this game won’t fail me.

Dust 514 Addiction RGN 3

After the intro and the sense of urgency, Master Chief was sent in to take out the Covenant boarding the ship. Let me tell you, I was utterly nervous. You see, I submerge myself into these worlds. I take on these characters as my digital representation. Lives were at stake and the radical Covenant were there to end it. First I saw the little guys, the grunts. They didn’t scare me and I found myself trying to get used to the controls. I was flubbing a bit but laid them down with ease. Then I got nervous and scared when I heard a sound coming from the hallway.

“Wart, Wart, Wart!”

What the heck was that? Then this menacing presence in purple alien war armor greeted me with extreme prejudice. He pointed in my direction, yelled and immediately began to charge in my direction blasting plasma rounds. My rifle (which also was a nod to the Pulse Rifle that the Marines used in Aliens) wasn’t pointing in the direction of the elite. Yet, I still exploded with fire, shooting walls and all.

After some deaths, I got acclimated and my fear settled. Lo and behold, I was a soldier of honor leading the marines in the charge of battle.

Dust 514 Addiction RGN 4

The State of the Modern Gamer (An Open Letter)

GDC Protest

It’s been quite a remarkable year for gamers but not all things has been pretty. Of all the topics discussed, I believe gamers should be under the microscope this time. This is a letter to the gamer; an observation. A small one indeed, but one that I feel should be spoken. Gamers don’t realize how much their voices effect the industry and how it changes the landscape of it. While I do agree that we should voice our opinions, it’s how we do it that falls under great scrutiny with me and it should with the community.

For instance, comments concerning what console should be bought by a “real” gamer. This is such nonsense!! Whatever the gamer chooses, it is entertainment fitting to their tastes. However the gamer games, he / she is a gamer. Yes, a gamer can want to watch television through their console and game, or play an app on his phone and be a gamer. It is quite possible, you know. How can one say what is for “real” gamers and what is not? To hear gamers describe fellow gamers as “hardcore” or “casual”, with a completely negative opinion towards the mobile market is quite absurd. I would say it’s blowing some subject matters out of proportion.

A good example of a proportion being blown out to the high heavens was the Aliens: Colonial Marines fiasco. Hey let’s just get down to the nitty gritty. It wasn’t what we hoped for. We were promised a definitive, graphically beautiful piece of software. What we got was, of course, different. Gamers responded unkindly to them. A class action lawsuit was later filed. Aliens: CM, bottom line, was not that bad of a game. The graphics were dialed back, some of the atmosphere was just a little lost, but overall the game did alright for an Aliens game. It was more or less, more of the same stuff we’ve seen before, I mean really; what Aliens game ever did kick major azz? Tell me… I’ll wait. Yet, I enjoyed my time playing it. Saying that in a forum and you’re guaranteed to get stones thrown your way. So because of some graphic changes, you weren’t able to enjoy the game for what it was? You couldn’t find fun in three buddies fighting aliens alongside with you in dark corridors? You said they lied to you? Well in that case, every developer has lied to you when they presented their game at an exposition. Even your beloved BioShock Infinite is guilty of exaggerating graphics in its marketing.

R U Bout Dat Forum Jockey Life

The latest prime example really needs no introduction, you might have guessed it. The situation surrounding Xbox One, their former policies, pricing, and mandatory Kinect accessory. Now this subject alone is worth its own article discussion. In fact, many bloggers and journalists have done that for you, so I won’t go into a long talk about it. Or maybe I will. First of all, I have to say that it was rather silly to complain about the always online feature. Simply because I don’t know one gamer that unhooks their console from the network. Ever. My PS3 at home connects daily, every morning, to upload cloud saves to the PSN. The only time you can consider it “unhooking” from the net would be when I turn it off. Gamers already keep their consoles connected to the internet so what was really the problem with the policy? Like Neo discovered in the second installment of The Matrix, the problem is choice. But truly, was that something worth looking to crucify MS for? How about the dormant Kinect? In a camera-filled world, you now worry about the Kinect spying on you? Don’t be ridiculous.

Then gamers took to the forums again with negative energy spewing from their keyboards like volcanoes when a reviewer spoke out against The Last of Us. And why would the Sony president, Shuhei Yoshida even react negatively towards the difference of opinion? I read the review and it didn’t seem to be a nitpick. It was a subjective viewpoint of TLOU, experienced by an individual. Still, gamers bashed the reviewer relentlessly and praised Yoshida for tweeting about his disapproval of the review. The outcry was so harsh that the reviewer later retracted his review and in so many words offered a apology to the community, which was completely unnecessary in my opinion. Gamers can dish criticism about developers and publishers but they can’t take criticism on their beloved developers and publishers? Ah, can you say double standard?

It is ironic that gamers who once stood as a symbolism for individuality shared through the love of gaming have gotten to the point of having a class structure within a fixed social ecosystem. Now you either roll with the punches or “get punched” for being different or for having different tastes. We complain about the continuity of franchised games such as Assassin’s Creed and that other military game that we always bring up in a topic of that kind. But of course with our hands we support that because no matter what our mouths say, secretly we don’t like change. Just make our games look graphically good and we’ll forgive you. That’s where it seems to be, that line that is always drawn. If it looks good, we’ll take it. If it’s developed by a beloved developer, we’ll support and worship. If it’s the bandwagon, by all means don’t be a pink elephant and hop on it.

As we move forward gamers, we must realize the weight of our words with the industry, developers, publishers, and fellow gamers. Support your developers but constructively give opinions on their software. Understand and know that what you might declare as a fantastic game will be utter trash to another gamer. Digest information and judge objectively before you seek to crucify. Read the fine print. Understand that the industry is a business first and foremost. If the game beats you, find a way to get off your butt and master it instead of crying foul. We can do better than what we’ve been doing, gamers.

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