All posts by Matthew Dokurno

My name is Matt Dokurno, I am a 19 year old male from Ontario, Canada. I’ve been playing video games since the golden days of the SNES, being able to beat world 1 of Super Mario World before I could even walk. My favorite games of all time are Ocarina Of Time, Wind Waker and MGS3. Besides video games, I love hockey and cooking.

NHL 16 Review

EA Sports NHL 2016 Review by RealGamerNewz

NHL 16 is the most recent addition to the NHL series of games by EA Sports. Following a poor showing in last year’s NHL title, many expected EA to have a much better showing in this year by overcoming the growing pains of the newest console generation. Whilst there is versions of this game for the previous console generation (360 and PS3), this review covers the current generation’s iterations (XBONE and PS4).

GAMEPLAY
Like previously stated, last year’s title was found to be subpar by fans of the series, feeling it was shallow and lacked many of the features key to the NHL experience, examples being the “Be a Pro” mode and offline shootout modes as well as online multiplayer whilst playing with guests on your console of choice. That has been fixed, much to my and many other’s pleasure. These modes have vastly been improved, especially the Be A Pro and GM mode, which feels like it took what was best about these career modes of previous games and combined them into a much more user-directed experience, where you feel that what you do as the player or team general manager has a huge effect on how the entire experience is. I could go on about how much more enjoyable this year’s edition is compared to the last five NHL games in this field alone.

The gameplay as well has been overhauled, making the game more accessible to casual players with the addition of on-screen hints to teach the player how to play whilst in-game, but still allowing much more veteran players to the series the ability to hide these hints or custom tweak these hints to just show positive cues for when you play well. The game feels much smoother and realistic to the hockey experience where every move you make affects the player like they are on the ice and not on solid ground.

EA Sports NHL 2016 Review by RealGamerNewz - Box Art

This still does not leave the game with no flaws, as there are plenty of exploitable ways to easily score/win, which to some makes the game too easy and draws heavy criticism whilst playing the online portions. As well, like many EA sports games, there are a bevy of in-game glitches where players will go flying after a hit or simple contact when the physics engine goes a tad wonky, which are much more hilarious than annoying, but still problematic nonetheless.

GRAPHICS / MUSIC:

The graphics and music themselves haven’t vastly improved, but the overall presentation has been overhauled, as during gameplay it feels like an actual telecast and no longer do the stats “glitch out” during the Be A Pro/GM or Season modes where the stats appear as all zeroes. All the arena experiences feel like the actual place these teams play and the crowds are more involved with the game, having custom signs based on who is playing in said game as well as the players who score, are in goal and even the ones that take penalties.

As well, the menus have been redesigned to be much more manageable and user-friendly. The soundtrack itself is lacking as it no longer has a real soundtrack and instead features arena-esque music during stoppages and just very basic menu music whilst out of the game, which is very disappointing. As well, there is no way to put your own music into the game, which is a feature that is very much missed.

ONLINE CAPABILITIES:

The three main online portions of this game have vastly been improved this year, especially in the way the game handles matchmaking, making it more balanced. As someone who rarely plays the online parts of the game itself, when I do rarely play it, it’s great to be matched with someone of my skill level. However, the ability to exploit a few different types of goals, you can find yourself rather frustrated by how easily a game can get of hand.

EA Sports NHL 2016 Review by RealGamerNewz - Arena

REPLAY VALUE:

As the game has redone many of its career modes and overhauled the overall experience, I have found that it’s much easier to want to play this game over and over, making subtle changes to the teams that play, especially with the variety of teams not just from North America but many of the European leagues as well as all the Junior development leagues in Canada, with the unfortunate problem that US colleges and proper IIHF support are missing, which is just a minor issue as the NHL experience is still impressive.

FINAL THOUGHTS:

After the poor showing last year, this game absolutely reignited my trust in EA for the series itself. The drawbacks such as exploits, silly glitches and my nitpicks of missing teams pale in comparison to the vast improvements that were put in this time around. Easily can sink a lot of time into this title, especially if you are a hockey fan and the detail put into teaching the user during the game can make even the most inexperienced of players have a hell of a time playing. If you love hockey and have the current gen consoles, I would highly recommend picking this up.

Official Trailer:

 

realgamernewz-public-domain-clipart-silver-bar Rating: 8.2 / 10

RGN Rating: Silver Game
Developer: EA Canada
Publisher: Electronic Arts
Available On: PlayStation 4 / Xbox ONE

Release Date: September 15, 2015

Review Copy Info: Xbox ONE digital copy purchased by RealGamerNewZ reviewer.

Score Breakdown:
Gameplay- 26/30
Graphics- 4/5
Online Capabilities – 3/5
Replay Value- 8/10
Overall- 41/50, an 82%

Editor’s Note: NHL: Legacy Edition also available for PlayStation 3 and Xbox 360. This is a review of the PS4 / Xbox ONE version of NHL 16.

Canada Only: Yoshi’s New Island March Tour 2014

tour

Attention Canadian gamers, Nintendo is taking to the roads to promote Yoshi’s New Island in the Yoshi’s New Island truck allowing players to try out the game early and get a Yoshi keychain. There are only three cities and eight stops announced but Nintendo aims to increase the number of places they stop on the way.

Kicking off in Montreal, Quebec with four stops. First, at the St James United Church, March 1st and 2nd, they will move to Cosmodome March 5th and 6th, the Cinema Colossus Laval March 7th and finishing at Le Taz on the 8th and 9th. The set times for all events are 11AM to 5PM Eastern Standard Time.

Then, in Toronto, Ontario, there is one planned event at the Exhibition Place, March 14th to 16th from 10 AM to 6PM EST. This location is during the Wizard World event and there is an entry fee to the event.

Lastly, in Vancouver, British Columbia with three stops. On March 16th, 11AM to 5PM Pacific Standard Time, they will stop at the Lonsdale Quay Market at the East Plaza. The next stop is at the BC Place Stadium’s Playdome from March 21st to 23rd 10AM to 6PM PST and the last stop is Robson Square outside the Vancouver Art Gallery 11AM to 5PM on March 29th and 30th.

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You can find more details by clicking here or checking back here at RGN as details are announced. Yoshi’s New Island launches March 14th in North America and Europe and March 15th in Australia for Nintendo’s 3Ds/2DS platform either physically or digitally through the Nintendo E-Shop.

The game trailer for Yoshi’s New Island is below.

Canada Only: DKC Tropical Freeze Contest

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Attention to Canadian gamers, Nintendo is offering a big prize of a trip to beautiful Whistler, British Columbia for you and three others with flight, accommodations and rentals as well as a Donkey Kong prize pack including a 32gb Wii U Deluxe set, a copy of Tropical Freeze, a Wii Remote Plus and a Nunchuk. Five other runner-ups will also receive the Donkey Kong prize pack.

All you have to do is go to Nintendo Canada’s Facebook page and guess how many bananas are in the “ice block”. The contest allows for one entry per Facebook user.

Full contest rules are here.

Finding Teddy Review

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Finding Teddy is a point and click adventure game designed for mobile platforms and reworked for computer gamers as well. Finding Teddy stars a little girl’s journey through a world in her wardrobe to find her lost teddy bear (the namesake of the title).

Gameplay: Finding Teddy in its roots is a classic point and click similar to older titles like Monkey Island, following a third person exploration mechanic centered around item collection and puzzle solving. Throughout the journey of our young protagonist, you will explore interesting new locations, meet interesting creatures, whether hostile or friendly. Your decisions in Finding Teddy however, unlike other point and clicks, effect the gameplay as clicking on a creature without the proper item or at an incorrect time can cause the death of the protagonist. This game design choice gives the game depth and makes the game feel like the deep point and clicks of yesteryear. Movement is achieved by clicking on the screen, but you can “run” by double clicking where you wish to go, which speeds up the flow of gameplay. The only gripe with the players might have with the gameplay is that the hint system to the game is sound-based and can occasionally be missed, thankfully this doesn’t take much away from the overall experience though.

findingteddygp1

Graphics / Music: Finding Teddy seems to fall into the trend of the 16 bit pixel design that is currently popular in indie games, which to me causes no problem as a fan of the 8 and 16 bit era. The graphics are colorful, and make the pixel design look natural as each individual pixel comes together to portray the image on-screen and even make the background and foreground pop out to look almost 3 dimensional. As for the music and sounds, they play an extremely large role in Finding Teddy. Music and sounds often cue you into if you have done something correctly or if you are in the right place. The music, as well as being a large part of the game, is very beautiful and catchy and the developers clearly wish to share the music. With the purchase of the game, players will receive a copy of the OST, something that really sweetens the deal.

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Online Capabilities: Finding Teddy, as a point and click game does not feature any multiplayer features, but the Steam version (on Windows / Mac / Linux platforms) features achievements and trading cards.

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Replay Value: Finding Teddy offers multiple endings in both the starter game and “New Game+”, where the protagonist is put in color and can get the “Tarant Mask”, which allows the player to see fireflies. However, these replay features are exclusive to computer-based versions of the game and not their mobile counterparts.

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Final Verdict:

Overall, Finding Teddy is a fantastic game that impresses me and despite its few flaws, defends the developer’s bold statement of Finding Teddy being “the revival of point and click”. On your adventure to find the teddy bear that the little girl loves, you will find yourself engaged in a bold environment and a fun adventure that will have you coming back for more. Finding Teddy is highly recommended for anyone who loves point and click games, and is well deserving of a Gold Game distinction here at RGN.

Official Trailer:

Overall Score: 9 / 10

RGN Rating: Gold Game

Developer: LookAtMyGames

Publisher: Plug In Digital

Available On: PC | Mac OS X | Linux | iOS | Android | WP8

Played On: Windows PC

Review Info: A digital copy of this game was provided to RealGamerNewz by the Publisher for the purpose of this review.

(Bonus: Score Breakdown)

  • Gameplay- 26/30
  • Graphics/Sound – 9/10
  • Online Capabilities – not applicable
  • Replay Value- 10/10
  • Overall- 45/50, a 90%

Unepic Wii U Review

unepiclogo

Unepic is a melding pot of platforming, RPG, and dungeon crawling games. It has a distinctive classic NES/SNES style to it but with a new age feel mixed in. Unepic stars Daniel, the “unepic” hero from the modern world fighting through Harnakon, the large castle that Daniel has been transported into while using the washroom at a friend’s house during a D&D session. The game is available for Windows as well as Wii U. The title can be played with both the GamePad and Pro Controller, with the GamePad either functioning as a second screen for inventory, map, etc., or off-screen play.

unepicwiiu

Gameplay: Unepic is a very difficult dungeon crawler that is punishingly addictive. Inspired by MSX dungeon crawler, The Maze of Galious, Unepic is a side-scrolling dungeon crawler that features non-linear exploration. Sporting a wide variety of weapon types such as swords, axes, polearms, bows and wands as well as magic spells, you as the “hero” Daniel, have a 200+ room castle to explore in your quest. Where this game gets difficult is that everything is in real-time, so to use items effectively, you’ll need to hotkey them as there is also an item usage animation where you are open to attack. The combat, however, is simple and fun, and the more you use a weapon, the more effective it becomes. Unepic is smart in its stat building, relying on the RPG elements of usage equals stat development. Use the sword, you get sword experience, make potions, you get better at making them and feel the effects stronger. At times, the game itself will get on your nerves and that’s Unepic’s charm because it makes you that much better as you play on.

unepicgameplay1

Graphics / Music: Unepic, as a 2D dungeon crawler looks extremely impressive. One of its greatest features comes in the ambient lighting and the physical design to the castle. Every section of the castle, while simple, looks good and delivers on the experience of a “dungeon crawler”. The music and sound of Unepic is engaging to the player, the music intensifying in conflict and the reminding (and annoying) beeping of low health. The compositions in Unepic are enchanting and the details to the music with the various instruments makes Daniel’s journey your journey as well. The voice acting (and writing) to the story is also very well done in a cheesy way, with a lot of humor and emotion delivered throughout the narrative.

unepicgameplay2

Online Capabilities: Unepic is a single-player exclusive game at this current moment in time but it has been stated by the developer that there will be a multiplayer mode.

unepicgameplay3

Replay Value: Unepic, even in the time I’ve played it is still not complete as I explore the castle and search for all its bounties. The game features multiple endings as well. With a wide cast of weaponry to dabble with and explore all the great abilities Daniel is akin to, you may just find yourself wanting to explore a new path in the choices you make.

unepicart

Final Verdict:

Overall, despite the name, “Unepic” is quite the opposite. It is a fine example of the dungeon crawling RPGs and in my honest opinion, is epic. It crams pop culture and humour into an adventure in a medieval castle as your dim and nerdy hero explores and realizes his purpose in this adventure. There are details put to everything in this game, from the lighting to the RPG stat sheet. You get the true RPG experience, but the difficulty can push some away. I would highly recommend Unepic to fans of Metroidvania-style titles and to people who have patience and skill for an unforgiving experience. A gem that may not be perfect, but for a one man dev team, Unepic surely earns its Silver Game distinction.

Official Trailer:

Overall Score: 8.6 / 10

RGN Rating: Silver Game

Available Now: Nintendo eShop

Developer: Francisco Téllez de Meneses

Publisher: Ninagamers Corp.

Available On: Wii U | PC

Played On: Nintendo Wii U

Review Info: A digital copy of this game was provided to RealGamerNewz by the Publisher for the purpose of this review.

(Bonus: Score Breakdown)

  • Gameplay- 25/30
  • Graphics/Sound- 9/10
  • Online Capabilities – not applicable
  • Replay Value- 9/10
  • Overall- 43/50, an 86%.

Nintendo E-Shop Special Offers

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Announced this morning are two special offers from Nintendo on their eShop.

Firstly, from the success of the recent Zelda title, Link Between Worlds, (check out RGN’s review here) Nintendo is giving away Zelda Four Swords Anniversary Edition on the 3Ds/2DS eShop, starting today (January 30th) to February 2nd. Four Swords originally came paired with a Link to the Past GBA cartridge in 2002/2003 and was re-released on DSiWare in 2011. As stated by Nintendo, grab it now as it may not be on the eShop after this event. They also announced the release of Link to The Past for WiiU’s Virtual Console as well.

super indie

Also announced is the Super Indie Connection Sale. This is taking place starting today (January 30th) to February 13th. The offer states that if you own any of the following WiiU indie titles, you are entitled to 60% off any of the remaining titles on the list. You can buy them all or buy just one but this is a fantastic deal for some great indie titles. The titles included are;

  • Spin The Bottle: Bumpie’s Party ( KnapNok Games)
  • Bit.Trip Presents… Runner 2: Future Legend of Rhythm Alien (Gaijin Games)
  • Giana Sisters: Twisted Dreams (Black Forest Games)
  • Toki Tori 2+ (Two Tribes)
  • Mighty Switch Force! Hyper Drive Edition (Wayforward Games)

HOW IT WORKS: Own  or purchase one of the above titles at full price during the promotion – to get 60% off all other participating titles. Happy Gaming!

Attention Wii U Gamers!

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On January 16th, 2014, Ubisoft via their Canadian Facebook page announced they had acquired the rights to Tetris and plan to be making a Next Gen Tetris but only announcing it for XBOX One and PS4.

petition

As a fan of the original game, a Nintendo Entertainment System and Game Boy staple, I was shocked by this announcement and took it upon myself to create a petition to Ubisoft in protest to this news, and I urge any Nintendo Wii U owners or fans of the original to sign my petition here, Tetris Wii U Petition.

GOMO Review

GOMO REVIEW REAL GAMER NEWZ

Gomo is an indie point and click adventure game by Fishcow Studios starring a silent stuffed animal character named Gomo on a journey to rescue his dog Dingo from aliens. It is available on Steam, GamersGate, Gog.COM and Desura and can be played on both Windows and Mac with Linux support planned. The game is controlled purely by mouse. You can play a demo of the game via the game’s website but to play the full story and its mini-games, you must purchase the game.

Gameplay: Gomo plays like a typical point and click game where you must collect and utilize items to progress further throughout Gomo’s environment. The game also adds some simplistic puzzles but there is an option to make the game a bit more difficult. However, unlike most point and click games, Gomo requires that you move Gomo to an area on the screen to use the respective item, which slows down the flow of the game, which covers up the shortness of the game itself. I would honestly be surprised if someone did get stuck at a part in the game itself as it is not difficult at all as if designed for a more casual audience.

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Graphics / Music: Gomo has a comic book style art direction. All areas, characters, and things on screen are beautifully hand-drawn and despite being 2D, the art seems to pop out but is not in true “high definition”. The color however is very bland which draws away from the style. The music itself is very low volume and it feels deep in the background at times whereas the sounds are just very simple and detract from the experience of Gomo’s journey.

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Online Capabilities: Gomo does not feature any online features and I did not expect it to. However, the game does offer offers Steam trading cards.

Replay Value: Gomo can be beat in roughly an hour and a half on its first run if played on default (easy) difficulty. However, the game boasts a more difficult mode if you uncheck easy difficulty from the menu. The game also contains three mini-games, which like the game itself are rather simplistic. I unlocked one of them, which was a “Whack-A-Mole” clone with the aliens and it was laughable. This game itself has very little potential for replayability unless you aim to complete the game and unlock the games.

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Final Verdict:

As an avid point-and-click fan, I was shocked that this game was able to be cleared in an hour-hour and a half as even games designed in Adobe Flash are longer than Gomo. The art and sound design while nice are not at all at par with today’s games. The game was very easy and if I was to recommend it to anyone, it would be for children and casual gamers but I don’t recommend it because overall, I was very disappointed with Gomo and I challenge Fishcow to aim for better production the next time around.

Official Trailer:

Overall Score: 6.2 / 10

RGN Rating: Below Bronze

Developer: Fishcow Games

Available On: PC | Mac

Played On: Windows PC

Review Copy Info- A digital copy of the game was provided to RealGamerNewz by the developer for the purpose of this review.

(Bonus: Score Breakdown)

  • Gameplay- 19/30
  • Graphics/Music- 3/5
  • Online Capabilities – N/A
  • Replay Value- 6/10
  • Overall- 28/45, a 62%.

Total War: ROME II Mod Tools Made Available By SEGA And Creative Assembly

Total War Rome II

The mod tools for Total War: ROME II (also known as Assembly Kit) has been made available by SEGA and Creative Assembly today per their official press release that went out to video games news outlets this morning. There are already over a thousand mods available to be used for players but more importantly – players who want to make their own mods can now view documentation here. Mods are compatible with Steam Workshop and can be uploaded directly to Steam once completed.

Knytt Underground Wii U Review

Knytt Underground Wii U - RealGamerNewz Review

Knytt Underground is a platformer where the player explores wide varieties of environments. It is a title for PS3, Vita, Steam and Wii U. For the Wii U version, the Gamepad and Wii U Pro Controller are supported with off-screen play as an option as well via Gamepad Support and cross-save cloud support with the dual ownership cross-buy deal for PS3 / Vita owners.

Gameplay: Knytt is at its core, a 2D platformer, but adds a large world to explore and gives the player abilities to solve puzzles and advance throughout the world, allowing the character to dash, fly and teleport, among other powers. Each chapter of the game involves different aspects of gameplay, with the first being an introduction to the main character, the second focused on a ball form, and the third combining both together. While frustrating at times during the beginning as you figure out how each power works and controls, once you’ve got the hang of it, Knytt Underground is absolutely hard to put down and each place you explore is a fun experience.

Graphics/Music: I found myself fighting myself over playing off screen and having the great audio of the game play through headphones off the gamepad and on screen to embrace the impressive art and graphic details. The graphics portray beauty in the wide expanse of the world where plant life looks grand and very colorful and detail is paid to each and every part of the game. The music just sums up the experience and I couldn’t help but hook up my stereo TV headset so I could enjoy the music at the loudest I could put it because of how well it adds to Knytt’s ambience. While simplistic at times, the music is beautiful and helps drive the game.

Online Capabilities: Knytt Underground features no online portions to it.

Replay Value: The game itself features a lot of collecting to its gameplay and exploration is a key to the game, and due to that, I feel like I could replay this game based on my ability to do things differently each time and challenge myself to beat each episode in a faster amount of time.

Final Verdict:

While in its earlier stages, Knytt Underground is slower and frustrating, the further you go and more you explore and listen to it, Knytt embeds itself in your mind and draws you back even if it’s for 15 minutes. A very beautiful game with its drawbacks and quirks. I would suggest it to your friends and family who enjoy early adventure games or to someone who enjoys a game with speed-run possibilities. A qualified RGN Silver Game.

Official Trailer:

Overall Score: 8.2 / 10

RGN Rating : Silver Game

Developer: Niffla’s Games

Publisher: Ripstone

Available On: Wii U | PS3 | Vita | PC | Linux | Mac OS X

Played On: Nintendo Wii U

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

(Bonus: Score Breakdown)

  • Gameplay- 25/30
  • Graphics/Sound- 5/5
  • Online Capabilities – not applicable
  • Replay Value- 7/10
  • Overall- 37/45, an 82%.

Pixel Piracy Beta Review

Pixel Piracy Review - RealGamerNewz

Pixel Piracy is a sandbox 2D adventure / strategy game where you explore a world randomly generated by the decisions you make before starting each game. It is a Steam and Desura game. The game is still in its beta stages and it continues to grow. This review is of version 0.4.30.

Gameplay: Pixel Piracy involves building your own ship, fighting other ships and exploring islands in an expansive world. A game that increases in difficulty as you continue to explore it and scratch the surface of it. The game itself seems very simplistic at its roots is rather deep and engaging and you can’t just coast along doing minimal work. Early in the game, you may find yourself not having as much of a fun time but as you explore and build up your ship and its crew you will gain a larger interest in the game and your time will start getting eaten away.

Graphics/Music: Pixel Piracy, as its namesake, utilizes a 2d pixelated style in the vain of vintage consoles of the 80’s and 90’s and there’s nothing wrong with that. The game looks great, it’s rather bright and colorful. The music is calm and ambient and fits the pirate theme. The sound effects and voices are pirate related and you’ll commonly hear “walk the plank” when your pirate is angry and always makes me smile each time.

Pixel Piracy Review - RealGamerNewz 2

Online Capabilities: Pixel Piracy has no online features but as development continues, we will have to wait and see.

Replay Value: As it holds a randomly generated map and story in each play-through, Pixel Piracy has a lot of replay value. As a game in development, with a lot more to come, this game will also continue to have replay value.

Final Verdict:

As a game in development, I can’t complain with the game. It is extremely fun and addictive, once you get past the initial frustratingly boring first half hour. It engages the player and draws them into the experience of the pirate world. So proceed with caution or you will lose HOURS upon HOURS of your time. I would recommend this game to your pirate enthusiast. Well deserving of a Platinum Game distinction despite not even being complete!

Official Alpha Gameplay Trailer:

Overall Score: 9.5 / 10

RGN Rating: Platinum Game

Developer:Vitali Kirpu & Alex Povsky

Publisher: Quadro Delta

Available On: Windows, Mac, Linux

Played On: Windows

Review Copy Info: A digital copy was provided to RealGamerNewz by the publisher for the purpose of this review.

(Bonus: Score Breakdown)

  • Gameplay- 28/30

  • Graphics/Sound- 5/5

  • Online Capabilities – not applicable

  • Replay Value- 10/10

  • Overall- 43/45, a 95%.

Dementium II HD Review

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Dementium II HD is a first person shooter with survival horror aspects. It stars a mental ward patient who must fight through his demented and often creepy nightmares. While being a remake / remaster of the 2010 Nintendo DS title, it can now be played with keyboard and mouse as well as a controller and features significantly improved visuals which we will evaluate as we go in this review.

Gameplay: Dementium II as an FPS plays rather well, but feels very generic at times. The flow of gameplay, while slower at the beginning, is steadily exciting later throughout. The game performs well as a survival horror, ammo is not too scarce however. The game also adds aspects to effect the flow such as parts where you must flee or be put into a nightmare by ghosts. The game always adds a slight difficulty curve too which keeps the game fun, fair, and interesting although the combat outside of boss battles is rather unexciting due to its simplicity. Where the game goes wrong is in its repetition at points and how it forces the player to backtrack at times – which I feel detracts from the game and forcefully extends it.

Graphics / Music: The graphics are pretty good for 2013 / 2014 standards. While a port of a Nintendo DS title, the remake looks well done. The music and the sounds can have the hairs on your neck standing straight up and aided the game in portraying its message. The music and sound actually freaked me out at a few points where I had to put the volume down or even pause the game to gather my mind. The detail on the creatures really create the horror aspect of the game such as the floating ghosts with their glowing eyes or the grotesque appearance of the monsters with ripped off limbs and blood dripping off of their bodies. The game is not too dark nor too bright and makes sure that lighting aids and does not harm the experience.

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Online Capabilities: There are none.

Replay Value: Dementium II HD is a game with collectibles, such as notes, adds a small amount of replay value but not enough to drive more than one extra play-through. As opposed to being a direct game, it has an open environment that forces you to backtrack when you acquire weaponry so it could garner speed-runs, if that is a preferred method of playing games over again for you.

Final Verdict:

While occasionally suffering from slow or generic gameplay, Dementium II is a fun experience worth the purchase and if you like a game with some jump scares and a crazy out-of-this-world story, this is the game for you. I wouldn’t recommend it to anyone under 16 due to its imagery being pretty creepy but if you know an old-school Doom fan, this is their game. Dementium II HD earns its bronze game distinction.

Official Trailer:

Overall Score: 7.1 / 10

RGN Rating : Bronze Game

Developer: Memetic Games

Publisher: Digital Tribe

Available On: Windows PC

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

(Bonus: Score Breakdown)

  • Gameplay- 22/30
  • Graphics- 4/5
  • Online Capabilities – N/A
  • Replay Value- 6/10
  • Overall- 32/45, a 71%.