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RealGamerNewZ.Com Archives and Miscellaneous Articles as well as any content that may have fallen through the cracks over the years.

Which console really has the most exclusives in 2011?

Every year holiday shopping takes place. New users flood into the gaming industry and holiday shoppers may or may not know the current state of the game industry. One of the many factors going through a buyer’s mind when looking at which console to gift their loved ones is the library of exclusive titles that can only be experienced on each system. Here is a list of this year’s exclusive lineup for the Xbox 360 and the PlayStation 3. As for which are best and/or most fun, that is all a matter of personal opinion.

Xbox 360 Exclusives for 2011

  1. The Gunstringer – September 2011
  2. Gears of War 3 – September 2011
  3. Rise of Nightmares – September 2011
  4. PowerUp Heroes – October 2011
  5. Forza Motorsport 4 – October 2011
  6. Kinect Sports Season 2 – October 2011
  7. Dance Central 2 – October 2011
  8. Kinect Disneyland Adventures – November 2011
  9. Otomedius Excellent – November 2011
  10. Halo: Combat Evolved Anniversary – November 2011
  11. Sesame Street: Once Upon a Monster – TBA 2011
  12. Codename D – TBA 2011
  13. Age of Pirates: Captain Blood – TBA 2011
  14. Haunt – TBA 2011

PlayStation 3 Exclusives for 2011

  1. LittleBigPlanet 2 – January 2011
  2. Trinity: Souls of Zill O’ll – February 2011
  3. Hyperdimension Neptunia – February 2011
  4. Killzone 3 – February 2011
  5. MLB 11: The Show – March 2011
  6. Yakuza 4 – March 2011
  7. Ar tonelico Qoga: Knell of Ar Ciel – March 2011
  8. The Tomb Raider Trilogy – March 2011
  9. PlayStation Move Heroes – March 2011
  10. Socom 4: U.S. Navy Seals – April 2011
  11. Prince of Persia Trilogy – April 2011
  12. MotorStorm Apocalypse – May 2011
  13. Infamous 2 – June 2011
  14. Bleach: Soul Resurreccion – August 2011
  15. No More Heroes: Heroes’ Paradise – August 2011
  16. Atelier Totori: The Adventurer of Arland – September 2011
  17. Resistance 3 – September 2011
  18. Disgaea 4: A Promise Forgotten – September 2011
  19. God of War: Origins Collection – September 2011
  20. Ico & Shadow of the Colossus Collection – September 2011
  21. White Knight Chronicles II – September 2011
  22. Tom Clancy’s Splinter Cell Classic Trilogy HD – September 2011
  23. Ratchet & Clank: All 4 One – October 2011
  24. Everybody Dance – October 2011
  25. Carnival Island – October 2011
  26. Medieval Moves: Deadmund’s Quest – October 2011
  27. Uncharted 3: Drake’s Deception – November 2011
  28. Tekken Hybrid – November 2011

This list is based on confirmed release dates only at the time of this writing. To be announced titles that have not received the “2011” official statement have not been included. Many titles have been delayed to 2011 and will not be featured on this list since this list concerns itself only with the year of 2011.

Downloadable-only games have not been included. Release dates may be subject to change. “Console exclusives” that can be purchased on PC or are ported from Mobile platforms are not included for consideration on this list as they are not truly exclusive since they can be purchased on another platform.

If any truly exclusive titles (not found on ANY other platform) are missing, leave a comment, but don’t expect it to get added to the list unless it is completely legit with a “2011” official statement, retailer placeholder dates and assumptions do not count. All rules for this list apply to each console.

Originally posted on Examiner.com.

Retailers bolstering PS Vita pre-orders with fake release dates? (Play-Asia responds)

PSVITATV

The PlayStation Vita, successor to the PlayStation Portable, will be launching in Japan December 17, 2011 with a lineup of 26 titles including the exclusive shooter/action/adventure title Uncharted: Golden Abyss, Ultimate Marvel vs. Capcom 3, Army Corps of Hell, BlazBlue: Continuum Shift II Plus, Dark Quest, Lord of Apocalypse and more. There have also been a series of other announcements for the system including the HD re-masterings of Final Fantasy X, shooter/action/espionage hits Metal Gear Solid 1 & 2, and a yet-to-be-named Call of Duty title committed by Activision during the PlayStation Meeting 2011.

With all of the excitement pouring out of Tokyo Games Show 2011’s PlayStation Vita coverage many gamers are opening a new opportunity for this dual-joystick, high-fidelity graphics machine to enter their gaming lives. With the media and public currently scattering to determine whether or not December 31, 2011 is a “placeholder” date for the United States release date of the PlayStation Vita (which it probably is) the possibility of importing the hardware has come to the minds of many gamers on the net.

Immediately sharing this thought, the folks over at Play-Asia have already begun taking reserves for the PlayStation Vita on their website, made famous by willingness to do overseas shipping to importers. However, something is wrong with this picture.

Play-Asia is currently taking orders for the United States (see image here) with a release date listed as December 2011 whereas they are not taking reservations yet for the Japan hardware which they have listed as TBA, or To Be Announced (see image here) even though December 17, 2011 is the confirmed date of release.

GameStop is accepting pre-orders for both models of the PlayStation Vita’s United States hardware unit listing a December 31, 2011 release date (see image here) as well, in addition to this both Play-Asia and GameStop have listed a number of United States region PlayStation Vita games for December 2011 release, despite Sony’s “early 2012” statement.

To further add to the confusion, PlayStation Vita has been listed on Sony’s own website here with a December 31, 2011 release date. Considering Sony has steadily stated that they are planning to release the Vita in the US during “early 2012” could this be an attempt at retailers and possibly even Sony themselves to bolster pre-orders for the PlayStation Vita using a fake, placeholder date? Does anyone out there honestly believe Sony would release the PlayStation Vita in the United States on New Years’ Eve of 2011? Something seems fishy here and gamers who want the hardware as soon as possible will be stuck playing the waiting game until this whole mess is cleared up once and for all.

When contacted for further comment, top importers Play-Asia responded with the following statement:

“Dear Jon,

Thank you for your information. We are will check with our supplier and update the available date of our products.

For the Japanese version of PS vita, it is not ready for reservation or pre-order at this moment. The purchasing cost of Japanese version console could fluctuate a lot in the first batch of stock. We have to control the pre-order carefully. We don’t want to buy at a high cost and sell at a high price to our customer.

We are now getting more update information from the Tokyo Game Show. We will update the product information as soon as possible.

If you have any further questions, please do not hesitate to ask.

Best regards,

Kasel

Play-Asia.com

Originally Posted on Examiner.com.

The real reason Sony’s new EULA blocked class action lawsuits

PlayStation Network 3.7

Recently PlayStation Network has been updated to version 3.70 by many users who may have noticed that the new EULA and Terms of Service agreement blocks class action lawsuits from taking place. Users have the right to refuse the update and remain on the current version of their software, but will not be able to sign into PlayStation Network should they choose not to accept these new terms. Many people have recently begun to criticize Sony for this move.

Everyone remembers the data breach of the PlayStation Network which Sony has suffered through since the self-proclaimed ‘hacktivist’ group Anonymous took to the cyber-streets for what they considered to be unlawful actions taken by Sony. One class-action lawsuit you might remember that relates to this incident is the one started by the Rothken Law Firm on behalf of PlayStation Network users against Sony. The problem with class action lawsuits like this is that they are truly meant to enrich the few at the expense of many. Most class-action lawsuits end up with settlements of large amounts that are eaten up by lawyer fees which a firm like Rothken Law Firm themselves started and really don’t need to charge the parties involved.

Seeking punitive damages for a network breach sounds reasonable enough, until you bear in mind that cyber-terrorism is on the rise and every entity out there is vulnerable to a large group like Anonymous. This group had just finished hacking entities such as PayPal, MasterCard, Visa, and even the United States Government before setting their scope on Sony’s PlayStation Network. For gamers to blame the tech giant seems a bit unrealistic when much larger entities doing far more transactions were unable to evade this group’s attacks. Should users take up a class action lawsuit against everyone jacked into the net next? It’s akin to suing a car company because mechanics exist and one group of them stole from the car owner. While everyone was out for Sony’s blood they lost site of the real issue, a large hacker group runs vigilante on the internet doing as they please and Homeland Security may be investigating them but have still not put a clear end to their digital vandalism and theft.

Readers will also recall that when the OtherOS feature was removed prior to these hacking attacks and the Sony vs. GeoHot debacle, a class action lawsuit eventually sprung up for that event as well claiming Sony had unlawfully went against the Computer Fraud and Abuse Act. The main reason for removing the OtherOS feature was to prevent pirating and hacking of games which damage the sustainability of game consoles from a business standpoint.

It is this author’s belief that the real reason Sony’s new EULA blocked class action lawsuits from arising stems from the nature of many of the recent class action cases brought against them such as those outlined above. In protecting their own financial stability and ability to deliver for the faithful customers who would rather continue to sign in than reserve their right to sue the company, Sony is doing what they feel is necessary to shut the floodgates. What may appear to some as an anti-consumer move here really seems more like a spearhead against ‘hacktivist’ apologists and sue-happy consumers who are willing to jeopardize the company they get their games from rather than accept the realities related to the real threat, cyber-terrorism.

Originally posted on Examiner.com.

Graphics: 3DS vs PSP2 (NGP) Video

When the Next-Generation approaches there are a few things we cannot enter without. First, is money of course. Next is a great lineup of games. And thirdly, is an awareness of the quality of each system heading our way. For my gaming brothers who may not be so lucky as to afford multiple Next-Gen handhelds, I present to you the 3DS vs PSP2 Graphics Comparison Video.

Take a close look at this video and watch it as many times as you need then make your own conclusion! Shout out to Hitman for creating this video right here in Boston. Thanks. *Disclaimer: All footage used under fair use license and is copyright of its respective owner*

30 Days and 30 Nights: The Warhawk Rant

WileyCoyoteDaChamp

Thanks to Dylan Jobe (President of LightBox Interactive), and Sony,Warhawk got another boost giving all of us core players and people who just got on board a great reason to continue playing this awesome 3 year old game. Holding a 30day tournament 24/7 with official servers and not team or clan bases brackets made this crazy fun grueling environment come to life causing some good effects and of course even more bad ones. Leaving you the player with a true test of your $K!L and dedication while trying to land one of those top 50 spots even if not going for the prize but just the prestige of topping 50,000+entries.

Well after a full 30 calendar days of competition in this Warhawk tourney I felt the need to share my experience. When we started off on the quest to the great champion’s blade it was exciting everything seemed to be on point. Arch enemy clan members working together side by side to achieve the common goal I was in awe of the team work and the unselfish acts that were being displayed on the battlefield. Sadly as expected it didn’t last but a week or so till the true colors most of the self proclaimed best players in this great game started to become clear. This being primarily a “CTF” capture the flag tourney for most players seems to turn into more of a “TDM” or “ZNS” and all three modes are going on in this one game at the same time. Sounds insane doesn’t it, well it was. There were teams of people concentrating only on a few bases taking them back when the enemy moved on while others were just killing machines never stepping foot on the ground leaving the guys who are attempting to win the game for the team sitting ducks for even just one player to break through and stop the flag.

Well that’s all part of the game and it is expected to a certain degree. However some players seemed to be there only to disrupt the tournament game play and acquire negative points as a joke at the same time causing a multitude of problems for all involved. Here are a few of the scenarios that transpired, and I won’t be mentioning any names. You know who you are and it’s good enough for me that you get to read it. Some guys with teams of 2, 3,or even 4 people grabbing the flag, carrying it as far as possible, and tossing it to the one guy they were working for. The whole time this goes on they are also not helping the other carriers until they got taken out, making sure that he ended up scoring as much as possible. Also, same-team tactics included letting the carriers die then 15 planes swoop down and try to dig up the flag with no dignity or honor.

Then you have the guys who are on both teams working together for the common goal of cheating not even fighting just standing next to each other moving back and forth why even bother doesn’t look fun at all from the videos i have seen, dummies. Also another from the guys on both teams acting like they are playing for the team but just killing the flag carrier and not saving it so the clan member or friend trying to win the competition still has time to pick it up. I am not talking about the guys at the bottom of the list either. Then you’ve always got the loner guy who doesn’t matter whose team he is on he’s going to get his. By driving behind you with the jeep till you get out and ambient warfare you scoop the flag from your dead body and run it in. They also tend to stop the carriers vehicle long enough for the other team to kill him then repeat. Follow that up with a bunch off friends that just play for 3 or 4 hours call their buddy give him his password and so on makes it really tough to compete.

In the beginning the atmosphere was great but slowly it got to the point of constant swearing name calling with some people who should be setting an example for the rest to follow are doing the exact opposite and fueling the fire.

After all people are we not trying to preserve our favorite game and improve it welcoming new players and befriending the veterans not hating all downgrading the quality of play for everyone included. Sounds kind of foolish when you think about it yet it still exists and for some it’s the only reason they play (retarded). Anyway the folks over at Sony have assured that they are going over all the stats, videos, their own as well as submitted, with the feeling that its going to take at least a week to take out the trash. “Cheers”, unfortunately you know as well as I most will slip through the cracks being that there are so many of them. So this in mind I have a few ideas I think would limit the amount of cheating virtually making it impossible to bank so many unjust points and get rewarded while others work at it with good intentions and get swept aside.

To start I know it is way more work but only put the servers up in each time zone for X amount of hours limit the certain groups that thrive in empty servers with no competition or enemies for that matter. This will most certainly make the best players stand out with limited time to score points daily the servers will remain full for the duration of that time zone. Also, it will make said servers easier to patrol for the moderators which should be overhauled at this point anyhow. It’s a great idea but just isn’t working properly. 50,000 + people and only 50 get the championship blade and a shirt for home which is great. What about the other 49,950? Nothing. This will not bring out the most people, only the same people that you already have. Do the math. Something small, penny cost even, will double the roster along with strong advertisement in the right places. Don’t worry, I am talking about almost $0 cost. In the end, this game will begin to thrive again with all the new players ranking up telling their friends how great it is bringing a whole new group of sales for the lets say “Shh” new game in the works. Oh yeah!

In conclusion the various forms of cheating coupled with the rude and ignorant comments affected the game play for the entire community .Some small changes could fix many headaches closing the gap on those who choose to take the low road improving the level of play reviving the disappointed players ushering in a whole new era.

All in all the tournament was a good could have been great with lets just say a little more…