Platform(s): Windows PC, PlayStation 3, PlayStation 4, PlayStation Vita
Publisher(s): Night Light Interactive
Developer(s): Night Light Interactive
Release Date (NA): July 9th, 2014 (PC), Summer 2015 (PlayStation 3, PlayStation 4, PlayStation Vita)
If there are words that seem to be ringing true after watching Nintendo’s Digital Event of 2015, those words would be: Disappointment, underwhelming, and milquetoast.
They kicked it off in high gear with Star Fox Zero’s announcement, and some awesome looking gameplay footage that really showed off a heralded return to the classic Star Fox gameplay that we all know and love. Not only that; they announced that Platinum Games, the same folks behind Bayonetta 2, is the developer, so we kicked off with a guns a blazin’ start.
What happened after? Well, let’s just simply say it was almost an absolute disaster. So after Star Fox Zero’s reveal, we were shown a game called Metroid Prime: Federation Force which is being made for the 3DS. The negative reaction to the game was so strong that there’s actually a petition on Change.org calling for the game’s cancellation. Seriously, no joke, it’s a legit petition, but I do not think it’ll amount to anything.
Aside from that, Animal Crossing: Amiibo Festival looked interesting, though many were quick to dismiss it as a Mario Party knock-off, and another excuse for Nintendo to unleash even more Amiibo upon us when current Amiibo are near impossible to find as is. Not only that, both Metroid Prime: Federation Force and Animal Crossing: Amiibo Festival seemed to do nothing but frustrate fans and add fuel to the fire regarding the notion that “Nintendo doesn’t listen.”
To make matters even worse, they focused once again on familiar turf, games that were already announced, like Super Mario Maker (which does look absolutely awesome) and Yoshi’s Woolly World. These two games are expected to be released soon so it’s natural to want to hype them. But we already know these games are coming and both games look solid, so why devote more time than necessary to hyping the titles? That’s time that could be used to talk about further upcoming titles that were conspicuously absent from the show.
The Xenoblade Chronicles X trailer was a sight to behold, for the first time we actually saw English menus and dialogue in the game itself. The game’s release date is finally set for 12/05/15, which while a long ways away, gives is plenty of time to go reserve the game if we so desire. Not a bad thing at all if you ask me. I get the feeling they’re working on polishing things up and getting a possible English dub done too.
Mario Tennis: Ultra Smash looked good as well, and could very well serve as a precursor to another Mario Golf game for the console. But the game did look solid, and I am sure we will find out more about it in the near future. I’m pretty sure this game will have on-line play considering its predecessor did. The game also had some interesting features like being able to morph into a bigger version of your character to make matches either easier or more challenging depending on how things go.
A surprise that was accidentally released was Hyrule Warriors: Legends for the 3DS, which is not a straight port of Hyrule Warriors for the Wii U but rather it seems to take cues from Samurai Warriors: Chronicles in that you switch between characters and perform combos. The game has all the previous characters from the Wii U version, and includes Tetra and another character, The King of Red Lions, both of whom can be unlocked in the Wii U version of the game as well.
Then for some bizarre reason, Nintendo decided to show off Shin Megami Tensei x Fire Emblem even though that game is nowhere near close to release yet. Heck, the trailer seemed to be almost the exact same one shown in April’s Nintendo Direct. Why they did this is beyond me. Again, they could’ve, and should’ve used the time much better than they did. They did show Mario x Luigi: Paper Jam though, which is a nifty cross-over title of the two RPG franchises, very cool and looked awesome as well.
However, some titles that we know are coming, like Devil’s Third and Fatal Frame were conspicuously absent from the Digital Event itself, why? I can’t put my finger on this, especially considering that we both know these games are coming to North America and Europe. Believe it or not, Europe already has a confirmed release date for Devil’s Third, 8/25/15, while North America? Still trying to find out when it’s hitting these shores. Funny thing is though; Fatal Frame: Maiden of Black Water got a new trailer and the official name revealed after the Digital Event was done.
Final Verdict: Nintendo E3 2015:
All in all, I agree with the consensus, the Nintendo E3 Digital Event of 2015 was underwhelming, to me it felt half-baked and needed more time in the oven. So much greatness was held back by many missed marks. Things that would’ve been perfect to show off during the event were instead held off until further notice, and things that should’ve been revealed at the event, were completely absent. Simply put, the whole thing was a mess and when compared to last year’s incredible showing, not only does it come up woefully short, but suffice it to say, the undercooked cake they served left a bitter taste in many a gamers’ mouth.
I had the pleasure of attending this year’s E3 in Los Angeles for the fourth straight year, and this time, I was determined to make the most of it in ways I never had before.
I’m typically very impatient when it comes to waiting in lines, and I usually never understand the desire to do so, just to play games that will be available to the general public in a few months. But this time, there were a few blockbusters that I couldn’t wait to get my hands on. So I decided to do whatever I could to play and see what all the fuss was about this year at E3. I broke them down into categories.
Ran’s Best of E3 (with hands-on time):
#1. Star Wars Battlefront
SWB was awesome. They allowed us to play 6 waves of co-op multiplayer, and in it, you’re a rebel soldier taking on waves of Stormtroopers and Walkers increasing in difficulty. You get to choose a pretty neat loadout in the beginning, including perks like personal shields and jet packs. I found it hard to aim and get headshots going, but I performed decently, making it to wave 5 before meeting my demise. I’m upset that this game isn’t going to have a single player story mode, but local multiplayer was a nice surprise and I can’t wait to get this one in November.
#2. Mad Max
WOW. It’s a combination of every game I’ve loved in the last 10 years: Shadow Of Mordor/Batman Arkham fighting mechanics meets GTA style open worlds and missions meets Twisted Metal car combat. Biggest surprise of the show in my eyes. The plot is independent of the movie but contains enough similarities to bring you right back to the awesome theater experience. I had no idea this game would be this good. Must buy.
#3. Mighty No. 9
I had a meeting with Nick Yu of Comcept before I played the game, and he was so excited about showing it off. The game is being distributed by Square Enix, who had a HUGE display booth at E3. He couldn’t believe that his game, funded by a mere 4 million dollar budget, was on display on a huge screen, sandwiched between the new Tomb Raider and Final Fantasy titles, which both boast budgets well over 100 million. But onto the game, it’s fun and fast. Plays a little like Mega Man X, but not totally. Reminds me a lot of the Capcom remakes on PSN and Xbox live, like Strider and Bionic Commando. Much more than a Megaman clone, MN9 contains chain combo bonuses, fun dialogue and huge colorful bosses. Looking forward to more playtime in September.
#4. Street Fighter V
I wasn’t hugely into SF4, but I really enjoyed the few rounds I played on SF5. The new moves, combos and slightly slower gameplay was a welcome pace change from the last one. Seems to be a bit more detailed after a close look, but at first glance it looked just like the original. I got whooped pretty quickly, but I have to say I’m a fan of Birdie early on.
#5. Super Mario Maker
Nintendo stays winning. This is the most fun game I played on the show floor. All the characters and graphical styles of EVERY Mario game, fully selectable and customizable. I can see this game lasting for years, people will be creating their own levels and trading them online forever.
Best Games I Didn’t Play:
#1. Last Guardian/Horizon/Uncharted 4
Sony ran a 3 room extended demo of each of these games and I really enjoyed it. Super excited and it might be just enough to get me to cop a PS4 this year. Particularly impressed with Horizon.
#2. Halo 5
The lines were about 2 hours to play and I didn’t have that much time, so I watched some videos and it looked really cool. Saw a little 24 player multiplayer and that REALLY excited me. Can’t wait to grab that one.
E3 2015 Winners:
Bethesda – probably had the most packed booth. Fallout 4 plus the amazing Fallout Shelter iOS app.
Square Enix – Kingdom Hearts, scooping up Mighty No 9
Microsoft – Backward Compatibility, Recore, New Gears, Rare Replay, Minecraft Hololens…nice.
Sony– FF7, Shenmue 3, Uncharted, Horizon, and a whole lot more.
E3 2015 Losers:
Nintendo – no Zelda, StarFox looks pretty much the same…but the puppets were cool.
Playstation Vita – no mention at all. Womp.
EA Sports – Madden looks pretty much the same, and why bother with NBA Live. But FIFA always comes through.
Overall, this might have been my favorite E3 in a while, good combination of great games coming soon, as well as really good stuff in the future to look forward to. Here’s to gaming.
w/special guest brentalfloss
June 20 NYC @ Webster Hall
June 21 New Haven, CT @ Cafe Nine**
June 21 (NIGHT) Providence, RI @ DV8
June 23 Boston @ TT The Bears Place*
June 24 Syracuse @ Singers**
June 25 Watertown – Flashback Lounge**
June 26-28 Oaks, PA @ Too Many Games Fest*
June 29 Detroit, MI @ Garage Cultural
June 30 Yellow Springs, OH @ Super-Fly Comics
July 1 St Louis, MO – The Demo
July 2 Milwaukee, WI – 42 Lounge
July 3-4 Chicago, IL Anime Midwest
July 5 Minneapolis, MN @ 7th St. Entry^
Tickets at megaran.com/shows
**with Sammus + DNilsz *with brentalfloss and Sammus + DNilsz ^Ran & K Only
Nintendo shows off Fatal Frame: Maiden of Black Water, the Wii U Exclusive debuted at E3 2015 for the North America audience for the first time ever. Enjoy this Treehouse Live footage with commentary from the Nintendo gaming team in attendance at this year’s E3 event.
Genre(s): Survival Horror
Platform(s): Wii U
Developer(s): Koei Tecmo
Release Date (NA): Fall 2015
Every item in Fallout 4’s massive world can be broken down into a series of parts. These parts can then be used to build other complex structures. Recycling is now possible for every single item in the game. In addition to this, players can take apart buildings and settlements to create their own, establish trade routes between these areas, and even decorate them after building them with objects or inhabitants.
Fallout 4 also features Customizable Power Suits with a large degree of parts listed for each body part. This paired with the fact that PC mods will come to the Xbox ONE and PS4 versions of the game at some point (Bethesda confirmed, but says this may take some time), giving this game a ton of replay value. Estimates are already out on the single player campaign alone being over 400 hours long.
For many years, Bethesda has been secretly thinking of ways to improve the Fallout 3 formula without breaking it or losing any of its original magic. Today we’ve seen that the Fallout 4 game is an evolution rather than revolution in many ways. Subtle details adding immersion such as the V.A.T.S. system being slow motion now instead of completely stopped motion really make a big difference in helping smooth some of the edges. Other examples like this exist throughout the gameplay.
Fans worldwide are excited to try out a new environment, Boston, Massachusetts in which the revolutionary war was fought and RealGamerNewZ.com was founded, not to mention it’s where Fallout 4 will now take place when it launches November 10, 2015. for PlayStation 4, Xbox ONE, and Windows PC. With 50+ base gun categories and over 700+ modifiers for them to choose from, making unique weapons will also be a serious endeavor for gamers this Fall 2015.
Avalanche Studios showed off more gameplay for their upcoming Mad Max title during Sony’s PlayStation LiveCast at this year’s E3. It starts off with Max taking down a few Warboys in hand-to-hand combat while he searches for supplies, before hitting the road in his Magnum Opus. The 13+ minute also features an interview with one of the developers, who reveals some interesting details about the game’s customization options, weapons and more. Check out the vehicular carnage (Terrible pun intended) below.
Mad Max launches on September 1, 2015 for PS4 and Xbox One.
DOOM’s Snap Map feature allows Mod Creation and Sharing On PS4 and Xbox ONE. In the E3 2015 presentation gamers were shown examples of what can be done including a demo that resembled Counter Strike’s play style with currency and everything needed to feel authentic. There was also a demo that seemed a lot like Zombies mode from Call of Duty. This could be a great thing for all shooter gamers who are normally victim to nickel and diming DLC maps and modes. Now the community can create their own story content, co-op content, versus content, share it all online, and play it all together, even on consoles. DOOM Releases Spring 2016 for PS4, Xbox ONE, and Windows PC.
It’s 2015 and the legend of Final Fantasy 7 lives on strong. Far and wide fans have been requesting Square Enix bring the classic Turn-Based RPG which represents an era in which the core features of the FF franchise were at their best. A seemingly open world with many interesting towns, deep backstory, variety of playable characters with different approaches to combat, endless side-content to self-discover, many types of gameplay including snowboarding, gambling, mini-games, arena combat scenarios, real time action sequences such as the motorcycle video game in the Golden Saucer arcade, and a lot more are expected to remain intact with this remake.
Final Fantasy VII was way ahead of its time, but the controls and graphics have certainly aged since the original PlayStation 1 days. Here’s to hoping that Square Enix does the original justice and manages to re-capture the feeling and the scope of one of the most epic FF tales ever told. At E3 2015 it was announced that Final Fantasy VII will be given the FULL REMAKE treatment, and not just the Remaster / Re-Release originally announced by Square Enix to fans’ dismay. It is unclear at this time how far along development already is and how long this will take, but live on stage at E3 FF7 Remake has been confirmed for PlayStation 4 and the following teaser was shown below:
In honor of the FF7 Remake being announced, Nerdcore Hip Hop Artist Mega Ran has made Black Materia: Final Fantasy VII free or pay what you want for a limited time, this album is a homage to the game which brings its characters and world to life in a new way re-telling the story with remixed music using the original composition and lyrics that pierce the heart and soul of what FF7 is all about. If you’ve never heard of it, you owe it to yourself to check it out and you can now for free. Enjoy a preview, quick listen below and feel free to jump around and find your favorite characters mentioned in the album.
In the following guide, MrBrodo789 shows off the Xbox One Backwards Compatibility functionality launched at E3 2015 by Microsoft enabling players to access the Xbox 360 games they already own and play them on the Xbox One. Some of the ways that this is being celebrated include the free bonus of Fallout 3 for Xbox One for players who get Fallout 4 on Xbox One (through a digital Xbox 360 b/c copy of the game running on the machine). There’s also Rainbow Six Vegas and Vegas 2 for free if players buy Rainbow Six Siege from Ubisoft on the Xbox One.
Check out the video guide below and enjoy this year’s E3!
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