PS4 Pro AKA Sony PlayStation 4 Pro (originally rumored as a PlayStation 4.5 , PlayStation4K , the PlayStation 4 NEO , PS4 Neo, Project Neo, etc.) Sony updates the PS4 console with a Nex Gen boost in frame rate and processor power.
Fishing in Final Fantasy XV turned to a full fledged side-game which has now been fully realized for PlayStation 4 and PlayStation 4 Pro owners of the FFXV fanbase. Two PlayStation Move controllers paired with the PSVR and PS4 Camera marry reality to a chill comradery and surprisingly deep fishing experience through Virtual Reality with the now renown cast of characters led by Noctis in this side-content turned full fledged gaming experience. Monster of the Deep is available now On the PlayStation Store for $29.99and so far has been receiving 5 star reviews from PSN gamers.
“The continent of Europa is engulfed in the flames of the Second Europan War between the Atlantic Federation and the Autocratic Eastern Imperial Alliance. Although the Federation struggles valiantly against the Empire’s forces, the relentless imperial military machine threatens to consume them. With victory slipping away, the Federation executes Operation Northern Cross: a last-ditch attempt to capture the imperial capital and end the war.
Commander Claude Wallace and his loyal childhood friends in Squad E are sent to fight for the desperate operation’s success, but they will have to endure harsh bone-chilling elements, waves of imperial soldiers, and the terrifying Valkyria… and unravel a grave truth that will shake them to the core.”
Valkyria Chronicles 4 Official Announcement Trailer:
Valkyria Chronicles 4 Official RELEASE DATES:
Arguably one of the best turn-based strategy franchises ever to exist, Valkyria Chronicles will receive it’s fourth installment shooting to the Nintendo Switch next year. Playing on the go with one of the world’s most unique takes on the RPG genre, Valkyria Chronicles 4 on Nintendo Switch warrants one of SEGA’s most compelling partnerships with Nintendo to date. Gamers who rock a PlayStation 4 (and PS4Pro) or Xbox ONE (and Xbox ONE X) home console can also get in on the action.
Hopefully the fourth installment could also get a PC release date eventually. It’s likely that SEGA is attempting to garner all the console sales they can before allowing piracy to take its chunk out as it does with all titles that come to the PC platform (although not as badly since Steam continues to get better and easier to use as well as more and more popular). For that we don’t blame them but if the franchise can do well enough then a Steam version certainly should be in order some day – for a truly high quality version of the game.
As for me personally, I’m still enjoying Valkyria Chronicles Remastered on my PlayStation 4 Pro console. SEGA has launched an official website HERE which will continue to be updated with more Valkyria Chronicles 4 information, and above is their Full HD Announcement Trailer. Below are some Valkyria Chronicles 4 Official Screenshots:
Check out an excerpt from the Official Announcement below:
Valkyria Chronicles 4 Features:
A Coming-of-Age Story in a Time of War – Valkyria Chronicles 4 takes place in the same time frame as the original Valkyria Chronicles, but focuses on a whole new cast of main characters. Players will take command of the eager, young Commander Claude Wallace, engineer/heavy weapons ‘extraordinaire’ Riley Miller, hotheaded Darcsen Raz, ice-cold ace sniper Kai Schulen, and more. Together, they will experience the painful realities of war–but will the bonds of Squad E’s friendships survive the frozen battlefield?
The Next Generation “BLiTZ” Battle System – The part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter “BLiTZ” battle system returns to the field. New features include an explosive new class called the Grenadier, numerous offensive/defensive battleship support options, chances for a unit to have a “Last Stand” action before death, and more. Plus, fight the imperial threat with more units on larger-scale maps than ever before.
CANVAS Aesthetics – The series’ signature hand-drawn visual style is back and overhauled for the newest generation. Inspired by watercolor compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colorful emotions. Watch the journey of Squad E unfold like an interactive painting!
The Return of a Legendary Composer – The illustrious Hitoshi Sakimoto, original composer of the Valkyria Chronicles series and countless other emotional epics, returns to provide a sweeping orchestral soundtrack for the game.
With half a million dollars on the line, the top COD teams from around the world competed in the second season of playoffs for CWL Championship and a $500k prize pot. This thursday, 8 more teams will face off in NA Last Chance Qualifier. Below is a list of the results from that as well as the teams which will face off Thursday. Additionally, this August will see 32 teams competing for $1.5 million dollars as part of this year’s 2017 CWL Presented by PS4, with Activision | Blizzard teaming up alongside MLG and Sony to make history with a record-breaking $4 million dollar total prize count; The Largest in Competitive Call of Duty History.
CWL Championship Stage 2 Playoffs:
1st Place – OpTic Gaming
2nd Place – Team EnVyUs
3rd Place – eUnited
4th Place – Luminosity
5th/6th Place – FaZe Clan
5th/6th Place – Fnatic
7th/8th Place – Enigma6
7th/8th Place – Splyce
9th/12th Place – Evil Geniuses
9th/12th Place – Ghost Gaming
9th/12th Place – Red Reserve
9th/12th Place – Cloud9
13th/16th Place – Mindfreak
13th/16th Place – Elevate
13th/16th Place – Rise Nation
13th/16th Place – Epsilon Esports
Thursday – NA LCQ:
*Update: Call of Duty: WWII Nazi Zombies Private Beta
PS4: Aug. 25 – Aug. 28
PS4 & XBOX ONE: Sept. 01 – Sept. 04
Pre-Order purchases for Call of Duty: WWII will give players access to a Private Beta period of the Nazi Zombies mode which was world premiered this weekend by Activision and Sledgehammer Games. The Private Beta begins on August 25, 2017 on PlayStation 4 and other platforms “to follow” …meaning you’ll have to wait a little bit if you aren’t playing on PS4. The fine print states that the minimum time the exclusivity of the Pre-Order Beta period will run is for 3 days and that dates and time frames are all subject to change, as with most beta testing. The full beta will probably run a bit longer than that, likely with pre-order folks gaining access to later waves of the Beta – details of which will follow in the coming weeks at COD Beta website.
COD:WWII releases November 3, 2017 for PlayStation 4, Xbox ONE, and Windows PC via Steam and features a full campaign story mode, multiplayer war mode, division mode, headquarters mode, and the recently revealed Nazi Zombies mode below.
Nazi Zombies Reveal Trailer of Call of Duty: WWII is presented by our friends at GamersPrey in Full HD 1080P at 60fps. *Editor’s Note: YouTube may adjust settings depending on your device capabilities and internet bandwidth, click the gear to manually select a quality setting to view the video at.
A stark contrast to the recent controversy of missing Nazi symbolism in the WWII multiplayer, the Zombies mode of Call of Duty: WWII will have no hesitation in featuring such, let’s hope that means we’re getting a semi-authentic story mode campaign as well. A group of brothers in arms and even a female soldier are also confirmed among the supporting characters for the title, and will perhaps serve as a temporary protagonists during certain acts or period of the game’s story-line as seen often in the COD series. This game is based on the United States Army’s 1st Infantry division operations in Europe and selects 1945 as its setting with a lead character who is a young soldier coming to grips with war named Ronald “Red” Daniels.
New gameplay has been revealed in a recent trailer for the upcoming racing title F1 2017 from development house Codemasters known for DiRT, GRID, and many others throughout their catalog of leading industry work across the past 30 years. Compatible with PlayStation 4, Xbox ONE, and Windows PC (through the Steam Store thankfully), F1 2017 releases August 25, 2017 from publisher Deep Silver.
As the 9th title in the F1 racing video game series, F1 2017 is marking the revival of classic cars to the franchise for the first time since F1 2013. Some cars returning as part of this effort include Ferrari F2002, Williams FW14B, and McLaren MP4/4 (although the MP4/4 is currently bundled as part of the F1 2017 Special Edition package).
Below is an excerpt from the official press release which will give racing fans a closer look at the behind-the-scenes development of this trailer:
“”In a first for the Codemasters F1 videogame series, in addition to all 20 official 2017 circuits being present in the new game, F1 2017 will also include four shortened circuit variations, including ‘Silverstone Short’, on which Max Verstappen drove the 2017 Red Bull Racing RB13 and also the classic 2010 Red Bull Racing RB6 during his time with the new game recently.
In the trailer Verstappen also comments on how the two cars feel to him compared to his real-life experiences, “The 2017 RB13 feels really good in the game with the extra grip from the new 2017 car designs as well as from the wider tires, resulting in faster cornering speeds which require more precision. In comparison, the classic RB6 is lighter, with a slower top speed, and later braking, and of course the biggest stand out being the sound of the engine.” “”
RealGamerNewZ reached out to PR representing Codemasters and Deep Silver on the title to ask about the possibility for VR support. We received this reply:
“Codemasters have not announced plans for VR for F1 2017 at this time.”
While this certainly doesn’t mean F1 2017 won’t get VR support announced for it, we currently do not have that hope. Although VR support won’t make or break a game, it’s a great bonus for the growing enthusiast crowd on SteamVR and PS4 VR who can perhaps enjoy racing titles like F1 2017 the most. We look forward to seeing the franchise latest debut and more behind-the-scenes gameplay reveals to come.
Friday The 13th: The Game finally has an official release date. It’ll be coming out on May 26th for PS4, Xbox One, and PC for the price of $39.99. It” launch with the multiplayer suite, with the singleplayer coming later at no additional fee.
MLB The Show 17 came out recently and is one of the greatest baseball games in the series. The Show has been around since 2006 where developer SIE San Diego Studio has been working on the series since its inception on the PS2. They have put their feet in a few other games over the years such as: Modnation Racers, LittleBigPlanet Karting, and Kill Strain. They had some competition up until its last game in 2013 with Major League Baseball 2k13. This is also the first year that the developer has been able to create the game solely on PS4 and not have to do a copy of the PS3.
MLB The Show 17 is the celebration of everything baseball and all the fans who enjoy it. The intro to the game will tug as some great baseball moments in history, it is all hand drawn on a chalkboard and put into a score board all ending with the announcement of the Chicago Cubs winning The World Series. This has to be the best introduction into playing MLB The Show 17, from there the user is introduced to the menu which breaks all the modes down for the user. When it comes to the visuals of the game, the stadiums are on point a ton of detail, the crowd looks really real, the attention to detail on all the stadiums. Players actually resemble their real life counterparts, the facial hair is actually really good from what previous years have shown. The actual player physics have gotten better with each year of the show as it is to emulate the sport in a realistic way. The ball physics are improved they actually slice after being hit by a hitter and with several types of fielding and pitching aims to make the game even more real slash simulation.
The Show has a lot of great game modes for the user to indulge in such as: Road to the Show, Diamond Dynasty, Franchise Mode, Retro Mode, Practice, and Home Run Derby there is a few other smaller options as well. The one mode that was really enjoyable is Road to the Show which is where the user can customize their experience they way they want to play. Everything from customizing their character to what position they play as well as how they handle their career. Pave Your Path is the newest feature added to Road to the Show where it allows the user to make decisions on their career from talking to their agent, talking to their coach about what position they want to play, to deciding when is the right time to enter the draft. Everything the user does in the game allows them to rank up and gain experience as well as training points so they can build the perfect player, leveling up the character is a must have if the user wants to advance from the minor league to the major league. Stubs are also in the game they are in game currency for buying card packs, they have everything in them from: equipment, stadiums, players, different jerseys etc. Real money can also be used to obtain more stubs to purchase bigger card packs. In the card packs they can be used to enhance the user’s Road to the Show as well as Diamond Dynasty.
For Diamond Dynasty the user can build the ultimate baseball team with current players as well as greats from the past. The ability to have a team with the best players throughout baseball history seems like a good time and definitely a large consumption of time. Franchise mode allows the user to control everything in their franchise from coaching tasks, trades, scouting, drafting, working with staff and much more. Retro Mode is the game type that has the most amount of fun especially if you come from old school baseball games. The controls are simplified they have retro graphics on the HUD but still have the gorgeous in game graphics in the background makes from a ton of fun to play. There is no special batting like in the normal version of the game which is actually really fun it takes the game to a simpler time in sports games. Home Run Derby is exactly what it sounds like the user picks who they want to go for the home run record and then swing away and keep crushing them out of the park. This is a fun mode to visit from time to time to get some swings in and work on some batting practice.
While playing MLB The Show 17 one thing that they really nailed this year is the graphics, not having to hold back by doing a PS3 version this year has really helped out. The attention to detail on everything is amazing the crowds actually look like real fans, the lighting in game is stunning. Character models look life like and true to their players as well as all the hair detail on the heads and facial hair. Each stadium was given a high amount of detail as well, anything past that suffers but that can be overlooked since the rest of the game looks really good. There is also the online aspect with the game keeping up to date rosters, users can also play others online with customized gaming lobbies.
MLB the Show 17 is the best baseball game out there, no where can you get this kind of experience. With all the features added to this year make this game worthy of checking out. The added Pave your Path feature in road to the show can’t wait to see how this progresses in the coming years. If you’re the user that wants to control every aspect of the game this is for you, or if you’re a casual player who wants to play retro mode and crush some home runs.
Rating: 8.5 / 10
RGN Rating: Silver Game
Developer: SIE San Diego Studio
Available On: PlayStation 4
Release Date: March 28th, 2017
Review Copy Info: A physical copy of this game was purchased by RealGamerNewz for the purpose of this review.
Horizon Zero Dawn is the new big PlayStation IP from the developers of the Killzone franchise, Guerrilla Games. Taking place in a future overrun with nature and giant animal like robots, you play as Aloy, a girl with a bow, trying to uncover the secrets of her past. Horizon Zero Dawn is a big change from Guerrilla’s Killzone games, those being linear shooters, now moving into a action adventure RPG with an open world. Prepare to step into the world of giant robots, bandits, tribes, and fire arrows.
Horizon Zero Dawn takes place in the far future, after some form of cataclysmic event that left everyone less advanced, and filled the world with giant robot dinosaur animals. You play as Aloy, a girl exiled from her tribe at birth due to her controversial birth. In this early part of the game where you play as a young Aloy, you see how the citizens shun her, and you feel a connection through this discrimination. After finding a device called a Focus, a ancient headset that lets you see the world differently, she has a goal, to one day prove herself to the Nora tribe and find out why she was shunned. That is only the beginning of this story.
Horizon Zero Dawn is one of these rare titles does the overdone genre of open world games extremely well. Packed to the brim with a variety of robotic enemies to go against, the powerful Thunderjaw, or the small, but threatening Watchers. You have free range to travel this diverse land, from the homeland of the Nora, which is more of a forest region, to the Carja territories which comprises of many deserts to trek across. Each region has their own specific weather effects, rain usually filling the Nora valleys, the Banuk live up in the snowy mountains, where blizzards and heavy snowfall occur. The way the weather plays in absolutely fantastic, feels immersive as you walk across these lands and see the rain clouds coming in the distance. You can even hack and ride some of these machines to help you traverse the land faster, or buy and craft fast travel packs to skip straight to your current quest.
As I said, each tribe has their own land, their own cultures, their own stories to tell, all woven together in this well thought out world, which feels so beautifully realized for just one game in. In Horizon Zero Dawn we are introduced to plenty of these tribes. The Nora who are the ones to shun Aloy at birth, are very spiritual to their goddess the All-Mother, and seem more concerned about nature and the world around them. The Carja, who seem to be the largest tribe, have their own capital city, Meridian. They worship the sun god and have a violent past that the current sun king is attempting to atone for. The Oseram are mainly known for their weapons, and how crafty they are. They seem to be very concerned with building and profit, they even see themselves as being superior to other tribes. The Banuk are nomads who live up in the snowy mountains, trying to live in peace and harmony with machines and nature. There are other tribes Tenakth, but who know very little about them, hopefully they are expanded up in the future of this series.
Gameplay is varied, giving a basic RPG upgrade, crafting, and modification system. Every time you level up, you get a skill point, you have 3 different skill trees to pour these points into. One focusing on combat, another on resources, and another on various task like stealth. You can craft all of your ammo, and even weapons and armor. By simply tapping L1 you can bring up your weapon wheel, switching weapons on the fly and even crafting ammo for them. Mods can applied to armor and weapons, increasing traits of them, like damage resistance or doing more damage. Despite these elements being simple, there is plenty you can do with due to the varying nature of the weapons, enemies, and terrain. You can climb some sections of the world when you see yellow spots, this I don’t like, they should have some sort of actual climbing feature, as being limited to areas, limits my exploration.
You have a bow, as your primary tool. The basic bow has normal arrows, and fire arrows, but every bow you can buy in the game, has different arrow types. Some having shadow arrows, hard point arrows, and various other arrows, that all have different uses depending on what enemies your fighting. For example shooting an enemy that has an exposed tube with a fire arrow, they can explode, damaging themselves and enemies around them. You have a sling as well, that contain shock and freeze blast, useful for shocking and freezing enemies, especially freezing flying enemies. The tearblaster, which can only be obtained through a hunting quest, uses compressed air to rip pieces of machines off. The ropecaster can tie enemies down, each having their own amount of shots they can take, the Thunderjaw needs to be hit around 8 times or more before bringing it down. Even if you can’t bring them down, it should at least slow them down and stop them in their tracks. Tripcasters are used for placing traps that can well trip your enemy, also having the ability to blow them up or shock them. Rattlers are used for closed ranged combat only, due to awful accuracy. Finally your spear, used as a melee weapon, with the capability of light and hard attacks, it even allows you to hack machines around the world, but you first must access Cauldrons to gain more date to hack more machines.
Horizon Zero Dawn has many different actives and quest to engage in across it’s world. One of these is Cauldrons, which are like puzzle dungeons. They are a completely optional part of the game, but doing these will give your spear access to hacking more advanced machines, such as the all mighty Thunderjaw. Bandit camps are another part of the game that is optional, but it has a character called Nil that helps you defeat most of these camps. You learn more about him as you stomp on the bandits, and he’s a sociopath who simply just loves killing, but is so likable at the same time. Horizon even has towers, but don’t get upset yet, these towers actually are fun to do, and don’t litter your map with check marks to fill. They are giant machines you just find a way to jump on then climb up, it’s sorta a mini puzzle, and you usually just run upon the Tallnecks. After climbing one they will clear some of the map, letting you know where some machines are and that’s about it, finding settlements and quest is still exploration based. The Hunting Grounds are where you are given some task to complete, usually involving killing machines, and given a time limit to complete these objectives in. The shorter it takes you, the higher the marks you will get. Corrupted Zones also exist, which are areas you need to clear out that feature corrupted and stronger enemies. This admittedly is the weakest side activity in the whole game but doing all of them should at least help level you up.
The mainquest have a certain structure to them, some with minimal combat and primarily focusing on the story of the game. Which is where the dialogue system comes into play. Usually you don’t get to much diversity in what you say, as you ask a lot of questions or move the conversation forward after asking these questions. Every now and then you are given a choice, which can help you form Aloy’s personality. You have emotional or caring responses, logical responses, or hatred responses. Some of these do matter somewhat, but for the most part you don’t get to make to many choices in this game, outside of choosing to do a quest or not. Sidequest also exist, as is the nature of these games. Most sidequest in Horizon compliant the world and the main plot. They usually consist of Aloy using her focus to track trails left behind and investigate areas, feature some heavy combat sections, or even tell you to go somewhere to get something. But the story of most of these quest keeps you invested, a specific sidequest involving a child king was easily my favorite in the game, as when it concluded I could see how much Aloy had grown since the start of the game. There is also errands, smaller sidequest that usually go round up to hunting machines, fetchquest, finding someone for someone else, or you can even make your own errands, telling yourself to find a collectible, or the resources to buy or craft some armor.
Horizon Zero Dawn’s story is that of Aloy, a girl thrust into this chaotic and unfair world, while the past creeps in, pushing her forward on this adventure. She’s trying to find her origins, while trying to find out who attacked her village, so the personal investment is there for us and for her. Most RPGs offer some branching paths, Horizon plays it in a more linear fashion with limited decision making. In the case of Horizon at first it shock me, as I felt like the plot was predictable and wasn’t moving along fast enough. I was there for the world and gameplay and because I liked Aloy’s character, or at least the way I was forming her to be. But at about the end of the first act, you are introduced to a character that goes by the name Sylens, his character is very mysterious and intriguing, and helps point us in a new direction for answers, outside of the political drama between the Carja and Shadow Carja. The revelations in this game about the old ones, about the past are more shocking and complex than I realized at first, once these revelations are brought into the plot, the game really begins to take off for me, you get one question answered, but 2 new questions take it’s place, which pushes you forward for the truth. Don’t worry I won’t spoil the plot for you, just play the game for yourself and you will see exactly what I am talking about.
The score in Horizon Zero Dawn is amazing. Mixing a fast paced style with tribal chants, and chants, easily being on of the greatest scores to ever hit a game. The piece Years of Training, and the track from the Prologue are easily my favorite, invoking such imagination and spirit inside of you. The game is absolutely beautiful, staring out across the snowy mountains and seeing the amazing draw distance and the landscapes leave you breathless, as you almost feel like you are there. In the cutscenes the characters expressions and animations are great, putting it up there with games like Uncharted 4. But when it’s in the conversations the characters have odd facial animations and glitches, the camera won’t follow them when it moves, and they appear lifeless. The main cast especially Ashly Burch as Aloy is amazing, but a lot of the npcs are dull or just make you laugh at how bad they are, maybe it’s just some odd dialogue choices, but I’d expect a tad more. Horizon runs of the Decima engine, which is Guerrilla Game’s engine they launched for the PS4 with Killzone: Shadow Fall. Decima is very very good, as the game looks great and runs great at 1080p 30fps on the PS4, with PS4 options for 1080 60fps or even 4K with improved assets, taking full advantage of it’s capabilities. The only glitches I experienced was a lot of clipping on objects, some invisible walls, and the odd animations in dialogue scenes. Other than that, the game is a true showcase of what the PS4 can do.
Horizon Zero Dawn was a game at first didn’t draw me in the way I expected it to. But as the game went on, it got better and better. When the eventual sequel, or even possible DLC releases I hope they add some improvements to the game just so we can reach a true level of excellence. Aside from that the game is great, if you own a PS4, you must buy this game. I give Horizon Zero Dawn a 8.5 out of 10.
Rating: 8.5 / 10
RGN Rating: Silver Game
Developer: Guerrilla Games
Available On: PlayStation 4
Release Date: February 28th, 2017
Review Copy Info: A physical copy of this game was purchased by RealGamerNewz for the purpose of this review.