Tag Archives: Alpha

TOXIKK – ( No Cover System, No Bullshit Classic Arena FPS for PC ) Gets New Alpha Gameplay Footage

TOXIKK - Gameplay

TOXIKK is exclusively designed for PC and scheduled to launch via Early Access in Q4/2014.

Excerpt from the Official Press Release:

“Inspired by the big shooters from the late 90s and early 2ks, the sci-fi/near-future themed game plays as if today’s military shooters never existed: There is no leveling, no regenerating health, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming.

Instead you get fast and precise movement (with deeply configurable mouse controls), double jumps, dodge jumps, booster pick-ups, nine iconic weapons to be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health-packs, lots of vertical gameplay, optional mutators (incl. instagib) and everything else that made these kind of games so addictive. The game also features a configurable BOT-MODE to let you train your skills offline.”

Click Here for Official Features List


New Alpha Gameplay Footage:

Virtual Reality Gaming: 5 Minutes of Crystal Rift Alpha Gameplay Footage Revealed

Crystal Rift - Virtual Reality Gaming - Oculus

Crystal Rift is a VR Gaming title for Windows PC, Mac OS X, and Linux currently being developed as a first person dungeon crawler being made available for the Oculus Rift virtual reality device coming soon to consumers (and currently in the hands of developers both indie and major worldwide). More information is expected to release soon from Facebook / Oculus about their future vision, but all things appear to be running smoothly for both this device in the PC Gaming world as well as the PlayStation Morpheus for Sony PS4. In this particular video, an indie developer is speaking about his vision for Crystal Rift, a game that’s showing some potential but doesn’t have a clear roadmap just yet. Take a look and see it for yourself. For now, we will simply say that potential exists.

Dragon Fin Soup (PC / PS4 / PS3 / Vita) – Tactical Action RPG Alpha Gameplay w/ Commentary [HD 1080P]

Dragon Fin Soup - RealGamerNewz - Kickstarter IndieSpotlight

Dragon Fin Soup is a game that has completely surpassed its goals in a crowd-funding effort on Kickstarter in order to bring to the gaming world something truly special. This unique Tactical RPG will arrive on the Windows PC, PlayStation 4, Sony PS3, and PS Vita. This game aims to reproduce the retro feel of SNES Era role playing games, mixing Action elements in a similar way to Secret of Mana’s gameplay battle system.

Another feature that will leave the RPG hardcore die-hard crowd pleased is the fact Dragon Fin Soup is also a Roguelike experience. A story featuring down to earth, flawed but intriguing characters, and a gripping turn of events is also promised. With over 300% funding on Kickstarter, many Stretch Goals have been met as well and the game’s release across these many ambitious platforms has been secured. On PC it will have support for both Mac and Linux in addition to Windows and will also be featured on the Steam market.

Dragon Fin Soup - RealGamerNewz - Gameplay Screenshot

Classic elements such as inventory management, item accumulation, HP / Mana management, and exploration are in some ways resurrected from the golden age of the genre and re-invented where development studio Grimm Bros has saw fit. The team was highly inspired by titles such as Chocobo Dungeon and is made up by just five talented people who have managed to get the game this far and show it off in the Alpha version footage seen below.

Some of the bonus features unlocked by the generous Kickstarter backer support include Endless Labyrinth Mode, Online Leader Boards, Additional Porting cost for PS3, PS4, Vita, Asian / Oriental Weapon Pack, Sheep Pet Quest, and Playable Skeletons in Survival / Labyrinth Modes.

Dragon Fin Soup PS4 - RealGamerNewz - Kickstarter IndieSpotlight

Dragon Fin Soup PS4 - RealGamerNewz - Concept Art

Dragon Fin Soup RPG Gameplay - RealGamerNewz - Kickstarter IndieSpotlight

Steam Greenlight: Successful

Kickstarter: Successful

Follow Dragon Fin Soup: Twitter | Facebook | Kickstarter | Official Website | YouTube | Google+

1080P Gameplay w/ Commentary of Work-In-Progress Game


VoidExpanse (Persistent World Spaceship Game) – Alpha Version Gameplay Trailer [HD]

VoidSpace Alpha Trailer RealGamerNewz

Check out this VoidExpanse Trailer for the currently work in progress Space Action RPG which is currently in Alpha version and features a single player experience geared towards some of the features listed below among others.

Excerpt From Official Press Release:

Key Features:

  • “Procedurally generated galaxies.
  • Extensive skill-trees and ship customization.
  • Battle, trade with NPCs, mine asteroids, and explore the unknown.
  • Real-time combat with serious dangers; no auto-leveling enemies.
  • Join with friends or battle in persistent multiplayer worlds.
  • Every aspect of the game is fully moddable and extendable.”

Enter VoidExpanse Alpha Test

Race To Mars Hands-On Preview


Race to Mars is a turn based simulation space simulation that is being developed by Intermarum and is currently in Alpha, so there is a lot of bug fixes that will come along in the developing process. Race to Mars is a game that has been Greenlight by the Steam community. In Race to Mars, as the name implies, the user is in charge of a newly established space company who has the ultimate goal of establishing a colony on Mars. The development is where the game starts off, the user must naming their company, it then throws them right into a press event where they will be asked questions about their program, and how they will make the most out of this venture.

The Meetings and Conferences come up here and there and it’s the chance to for the user to prove themselves to the media that their program is continuing strong so that they may get a larger budget. Now that the user has started off they will need to build some buildings and get their dream space company on the roll, there is a lot of different buildings that need to be built and a lot of them can take quite some time to assemble hence the turn based nature of Race to Mars. Within building there is a building tree system, just like any other branching system for skills would work. Where the user starts with the lower end buildings and they lead into higher end buildings. This is so that the program can continue to prosper and since this will take months even years to build all of the buildings this is really essential to your program.

Since this is a simulation the developer is giving the user a lot to work with, including dealing with all of the money that it takes to run their space company. So, keeping an eye on the finances is a real key to success. Each month there are financial reports that will show where money is being made and where it is being lost in the development of the program and the company. Now the user will need others to work for them so they have a list of workers to go through and hire. All of the workers have different skills that will help them excel in their line of work. If certain workers aren’t pulling their weight the user also has the option to let go of their employees and terminate them. I have to give them credit here, because for how many employees they have quite a bit of detail such as name, age, country, salary, and their skills, so its like picking the perfect team to complete the task at hand. For the money side of things the user will have to deposit money and also take out loans as needed to fund the space venture.

On to the building part of the game, each building will have to be built in a specific order and the turns will have to be ended to continue progress of each of the building project. Now, some of the buildings have a user interface to them which allows the user to manage specific things within that building but, unfortunately not all buildings have this function. and since it is Alpha the functionality may be on its way. Another one of the bigger decisions is to go with either satellites or space stations, both of which require the user to hire engineers to craft the parts to actually build these. This is a very daunting task and seems to take a long amount of time and is not always the clearest on how to form all of the parts.

Race to Mars is a game that take the pace of the game very slowly almost a little too slow at times. Where the interface can feel clunky and confusing at time. I’m sure a lot of this will be fixed in the final version of the game though. One very frustrating thing is the ability not to be able to mute, the background music in my opinion is terrible, you can go into the options and turn the sound off but, the music keeps playing. I can’t wait to see the changes that the developer will make as they continue development of the game, users who enjoy a deep simulation will really stick to this game and enjoy it as long as the a few issues can be fixed.

You can currently buy Race To Mars in Steam’s store and check out Intermarum’s website

Preview Copy Info: A digital copy of this work-in-progress game was provided to RealGamerNewz by the publisher for the purpose of this Preview.

Take A Sneak Peek At The Next-Gen Only Assassin’s Creed: Unity


Ubisoft has released a sneak peak of their next title in the AC franchise. Assassin’s Creed: Unity which was leaked recently and we learned will take place in Paris. The video below is alpha gameplay footage shows off the game’s environment, a brief look at the new assassin and a hint at how many NPCs can be handled on screen ( A lot).

According to Ubisoft this has been in development for more than three years now and while they weren’t ready to show us their “full vision” of the game, Abstergo ( The recent leak) forced their hands. Assassin’s Creed: Unity will launch this fall for Xbox One, PC and PS4.


So what do you think? Does the prospect of running through Paris during the French Revolution excite you or have you had your fill of Assaasin’s Creed.

Next Car Game Hands-On Preview

Next Car Game

Next Car game is made from the same company that developed Flatout, Bugbear Entertainment. In this arcade game, players race around tracks or take part in demolition derbies, trying to destroy all others cars. In this title, you crash into other cars a lot;  It’s difficult to drive without crashing into other vehicles because there are 24 other players in that derby or race. That’s not a bad thing at all, I mean that’s what this game is so far. Crash and drive.

This title is still in pre – alpha mode, and it’s definitely obvious. There are only 2 cars to use, and 2 different tracks. There is also a physics demo playground that is quite fun to play around with. Next Car Game is available on steam for $24.99. When you buy this game, you are supporting the developers that have been working meticulously to make this game perfect. It’s still going to be a couple of months before the value really shows.

Next Car Game Screen

When you first start up the game, you are prompted to select a vehicle and a track to play on. There are only two cars and two tracks available right now, but they are very well polished. It’s obvious that Bugbear wanted these maps and cars to be perfected before they released this game onto Steam’s Early Access. This is a driving game, so it’s not enjoyable to play using a keyboard with mouse. Fortunately, this game does allow controller support.

When Next Car Game is finished, you can expect 23 other races and more cars. Also, you will be able to upgrade those cars and customize them to your personal preference. This game doesn’t offer much and this moment except for amazing graphics and physics, but once it is complete, it will definitely be a great game.

Official  Sneak Peak Trailer:

Magicka: Wizard Wars Opens Early Access Alpha Testing

Magicka Wizard Wars - Early Access

Paradox Interactive recently opened up Early Access of the game which is up now at the Official Wizard Wars Website. Players will get a chance to get in on the ongoing Alpha, experience gameplay, and even comment with feedback to the developers potentially helping to shape the game before it’s official release. Take a look at the Full 1080P High Definition trailer for the Early Access of Magicka: Wizard Wars below, which also shows off some of the more thrilling moments of gameplay revealed thus far.