In the past few weeks leading up to the Christmas shopping season, large gaming companies continue to experience expensive scandals and bad PR. Activision Blizzard has in the recent past been revealed to have had a patent for manipulating matchmaking services in order to produce a false illusion of in-game purchases making the player win more often. In reality, players are just matched up against someone who will beat them – unless they pay to win.
[Activision Patent Matchmaking Pay To Win – Presumably for Call of Duty 2018] :Alt Source:
Fast forward to this month, the patent may have further reaching consequences than originally thought. Destiny 2, released in early September of this year, has reportedly (update: admitted by Bungie) created a video game experience that hides an XP downscale the longer a person plays. In the complete opposite tradition of RPG elements like experience actually go down over time instead of up.
If a player kept playing the same missions repeatedly – they would be earning less per mission as Destiny 2 progresses on. This is especially illogical since later missions will require more leveled up characters, and is essentially just an attempt to force players to play every day for a new set of mundane tasks handed down rather than play their own way. Not to mention the issue of loot-boxes, which we will discuss soon.
It took nearly 10 weeks for this to be discovered by gamers. What other franchises are effected by this greed-driven logic? Which beloved game franchise will be tarnished next?