Tag Archives: Mirror’s Edge

Mirror’s Edge: Catalyst Collector’s Edition Revealed


Mirror’s Edge fans can now pre-order the Collector’s Edition for the upcoming prequel. Priced at $200, the Mirror’s Edge: Catalyst CE will come with a 14 inch tall diorama of Faith as an adult and a child, as well as other physical goodies.

Full list of Collector’s Edition content:

  • 14 inch Adult Faith/Young Faith diorama
  • Exclusive Steel book
  • Exclusive lithograph
  • Set of 10 concept pieces
  • Temporary logo tattoo
  • Temporary Faith arm tattoo
  • Storage box


Mirror’s Edge: Catalyst will release on February 23, 2016 for PS4, PC and Xbox One. You can currently pre-order the CE at Gamestop. More wordlwide retailers will be announced soon.


Source: Mirrorsedge.com

Video Game Writer Rhianna Pratchett to Write the Next Tomb Raider Comics Arc


On November 20, 2014, award-winning scriptwriter Rhianna Pratchett, announced via Twitter, her partnership with Dark Horse Comics to write the next set of Tomb Raider comics. Though she was co-writer on a few of the previous releases (issues 7-12), she will be the sole contributor as of issue 13.

Starting a new arc, this issue finds Lara employed at the British Museum enjoying a quiet life. Suddenly, she is thrust into a game where a thought to be deceased friend’s life is in danger.


Issue #13 cover

Pratchett has an extensive background, with titles such as Tomb Raider, Heavenly Sword, Bioshock Infinite, Mirror’s Edge and several others under her belt. She was named one of the top 100 women in the UK gaming industry and holds the position of co-director of the 2012 created Narrativia multimedia production company. She is taking over for comic book writer Gail Simone.

Issue 13 is due for release on February 25, 2015 for $3.99.

Source: Darkhorse

EA’s Gift For Sony’s 20th Anniversary


It’s Sony’s 20th anniversary and what better way to celebrate then free games right? Nope, I’m not kidding either! For this weekend only head over to the Playstation Store and grab 1 or all 3 free games that EA is offering. For the PS Vita you can pick up Need for Speed Most Wanted, on the ps3 players can snatch up Mirror’s Edge, and finally on ps4 players can head into battle with Plants vs Zombies Garden Warfare.


need-for-speed-most-wanted-01-428x535ME EA








All 3 are great games and how lucky are we that EA is giving them away for free?! But, be sure to get them downloaded quickly, as they are only free through the end of Playstation Experience on Sunday!


Thanks so much EA and Happy Anniversary Sony!


Mirror’s Edge: DAEDALUS – A fan-film spiritual sequel on IndieGoGo

Mirrors Edge Fan Film

We recently saw the rise and fall of a preposterous $400,000 Final Fantasy VII Fan Fic Flick which Square Enix stomped out before it surpassed $25,000. That was possibly not the best way to go about things from a Kickstarter group who never even presented as much as a company logo or name. But here’s what we consider fan-fic done right. Mirror’s Edge: Daedalus, a fan-film spiritual sequel is on IndieGoGo and as of yet DICE and EA Games have yet to silence the voice of the fans on this one. Will you donate? Will you demand this be taken down for IP holder’s rights? You decide, trailer below; link here.

Female Heros “Less Profitable” Because Publishers Aren’t Giving Them a Chance

According to a new statistic released today by video game researchers, studies have been used to show that female characters in video games serving as the main character provide less profit to publishers than male character driven games such as Halo or Gears.

After the explosive success of the latest Tomb Raider title by Crystal Dynamics and Square Enix it is almost negligent for researchers to continue this line of thinking when these same studies have also revealed that female characters receive less than half the funding for advertisement as their male companions on the average game release.

The success of breakaway title Mirror’s Edge is also pointed to as a strong source of inspiration for the gaming community as the upcoming title Remember Me is being chosen for debate amongst fans and speculators who may be considering things from the investment side of things.

If you aren’t giving a game the proper investment, nobody will know it exists. Tomb Raider was successful because it’s a great game, but it’s also successful because of a never-ending rainstorm of news, impressions, and videos that were positively reinforcing the fact that the game was good to consumers leading up to and post-launch release date. As mentioned earlier, Halo is one game that does some of the most notable launch week sales numbers in the industry meanwhile Halo 3 received $55 Million in advertising funds to help propel it to where it is today. Games featuring females are largely not getting investments anywhere near the titles that feature male protagonists meaning they are never really given a chance to do big sales in the first place. And publishers know it.

However, we feel the need as gamers to urge developers and publishers that female protagonists in games are worth investing in. Games should always be judged by their gameplay and fun factor, and not by their fashion statement. The marketability of gaming may have become mainstream as an overall business, however the titles in question such as Remember Me are not depending on market trends and shouldn’t have funding subject to it. Some of the most innovative titles in terms of gameplay include Mirror’s Edge by DICE and the Mass Effect series by Bioware feature the ability to play as a female and yet experience the latest gaming technology has to offer.

There’s also no need to release studies trying to convince us that it is financially unstable for gaming publishers with mammoth millions to invest the same in a female character-based game as they do a male. How many games released in the past console generation that were hyped to launch only to never be heard from again and become abandoned when early Reviews and Impressions came from the media and real, live gaming communities alike unleashed their findings that these games were just as mediocre and generic as their competitors, or worse the times when a game was not even worthy of being mentioned by gamers much less criticized.

Instead of conforming to a reality that was caused by lack of funding, poor decisions, random bad luck or timing, and a number of many other various factors contributing to low sales, let’s not blame it on the entire female gender further alienating one of the largest demographics in the industry. Investment and the goal of any game featuring a female protagonist should in fact be that their title will be the game that breaks the mold for the female hero. We are highly anticipating the release of Remember Me and you can read our Tomb Raider Review here if you want to see how we feel about the results of females in the game industry. In short, less complaining researchers and publishers and more groundbreaking gameplay and investment in awareness advertising for genuinely good games.

Follow Us: Facebook | Twitter | RSS