Tag Archives: notch

Minecraft: Windows 10 Edition Will Support Oculus Rift VR Gaming Headset

Minecraft Oculus Rift Windows 10 Edition

Editor’s Note: After Notch (creator of Minecraft) announced that the game would never be on Oculus Rift because he found Facebook “creepy” (and they’re the new owners of Oculus), the indie development super star moved to sell off the franchise to Microsoft. At the recent industry trade event Oculus Connect 2  which took place this week in Hollywood, California and saw the announcement of several high profile Virtual Reality Gaming projects varying in nature. Mojang, the development studio handling Minecraft titles for Microsoft, phoned in the following announcement for a VR Minecraft to be released with Oculus Rift support for Windows 10 users.

Image Credit: Road To VR

Oculus Rift Announcement Trailer of Minecraft: Windows 10 Edition.

Minecraft Creator Notch Deeply Elaborates On Virtual Reality / Oculus / Facebook Beliefs

Minecraft Oculus

Notch made waves when he very publicly reacted to the news that Oculus Rift VR has been bought by Facebook the other day calling the Facebook corporation ‘creepy’ and stating that Minecraft for the Oculus Rift device was in production and will not be cancelled. However, Notch decided to go beyond this simple statement and elaborate on his beliefs regarding Virtual Reality, Facebook, and the Oculus Rift situation as well as the emerging controversy regarding the profits of the Oculus / FB deal with consideration to the fact that the product has its start on Kickstarter being funded by fans of the video games industry in hopes to get their hands on VR Gaming a lot sooner by directly funding the R&D and hopefully whatever would come next.

In fact Notch had recently taken a visit to the Oculus HQ in addition to being one of their original, top-level backers. Notch shares his enthusiasm and belief that the Oculus Rift product (before Facebooks buyout) is definitely something he calls “near the cusp”  of a future technology gaming and the world overall definitely needs. He mentions meeting up with John Carmack at Oculus to try out a late iteration of the device and claims that Oculus had fixed almost all of their major issues with the platform. Though the full and complete Minecraft experience was never planned to land on Oculus, Notch tells us a slimmed down version capable of doing the solid 90fps required of Oculus titles was going to be created – until now.

During this discussion from a well respected gaming philosopher, creator, developer, and perhaps most important of all video games player Notch.

“Of course, they wanted Minecraft.”,  Notch recalls, “And then, not two weeks later, Facebook buys them.”,  the designer continues with his conclusion on VR and Facebook buying Oculus Rift:

“Facebook is not a company of grass-roots tech enthusiasts. Facebook is not a game tech company. Facebook has a history of caring about building user numbers, and nothing but building user numbers. People have made games for Facebook platforms before, and while it worked great for a while, they were stuck in a very unfortunate position when Facebook eventually changed the platform to better fit the social experience they were trying to build.

Don’t get me wrong, VR is not bad for social. In fact, I think social could become one of the biggest applications of VR. Being able to sit in a virtual living room and see your friend’s avatar? Business meetings? Virtual cinemas where you feel like you’re actually watching the movie with your friend who is seven time zones away?

But I don’t want to work with social, I want to work with games.

Fortunately, the rise of Oculus coincided with competitors emerging. None of them are perfect, but competition is a very good thing. If this means there will be more competition, and VR keeps getting better, I am going to be a very happy boy. I definitely want to be a part of VR, but I will not work with Facebook. Their motives are too unclear and shifting, and they haven’t historically been a stable platform. There’s nothing about their history that makes me trust them, and that makes them seem creepy to me.

And I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition.”

[Source: Notch (Creator of Minecraft)]

Oculus Rift Purchased By Facebook – What Does It Mean For Gamers?

Oculus RiftCon

With many instantly reacting negatively to the news that Facebook bought out Oculus Rift today for $2 Billion dollars ($400 million in cash and $1.6 billion in stock options approximately), let’s take a look at the potential benefits first and then examine the very valid concerns of the video game industry community.

Potential Benefits:

– larger reach

– bigger marketing budgets

– more comfortable completion of original goals with stable funding from Facebook (three founding figures from Facebook and Oculus Rift have already provided decently genuine sounding interview material in which they commit to keeping the project going as planned.

– innovations in virtual reality simulation such as a life-like social networking simulator for the Facebook brand (eventually).

Concerns of the community:

The most early and perhaps most prominent example of this line of thinking has been set by Notch (the creator of Minecraft) who cancelled the Oculus Rift VR version of the game after finding out about the Facebook buyout and providing the world with this explanation:

“Facebook creeps me out.” – Notch (Creator of Minecraft)

Facebook is part of an operation with the NSA, Google, YouTube, Twitter, Microsoft, and many others which combined have created a shared database of copyrighted material, information on individuals including facial recognition through manually training buy user tagging activity, and much more.

Notch is surely aware of this as most well versed programmers worth their salt in skills would be, and though he is too busy making awesome games to stop and comment about such a divergent event taking place in human history – Notch has shown he is going to make his decisions based on what he feels and not worry about who disagrees with him.

Others are even worried that Facebook will either silence the tech by just halting production or slow it down to such a dull grind that the company will no longer function. These concerns sound reasonable in theory for some cynical moment, but in reality – I just don’t see that happening. I believe right now the pros outweigh the cons in terms of technological advancement that can be achieved using virtual reality as a means to experience events simulated, social in real-time, and crafted as a film and/or video game.

Conclusively speaking, the tradeoff seems to be that the more technologically advanced humans become the less privacy individuals will have access to. In the end, that price to pay could be a relatively small one for those hours during your gaming (or in the future, virtual reality) experiences. If one is in the virtual world, a bit less privacy is going to be expected anyways.

Sony is still producing a Virtual Reality headset which will be compatible with the PlayStation 4 (and likely Steam as well for PC Gaming). Microsoft will be licensing a similar technology through a well known manufacturer to produce a Virtual Reality headset for the Xbox ONE at some point, plans are already underway. So in any event, the world will still see an industry-wide push for this tech to be accepted by consumers – and begin what could perhaps become a 5-7 year process to convert the entire world to virtual reality inhabitants.

Minecraft: Xbox 360 Edition Sales Top Over 6 Million

Minecraft has reached an absurd amount of popularity, largely overdue for the indie developer Notch’s unique design ideas that brought the gameplay of Minecraft to another level.

Today it was announced that Minecraft for Xbox 360 has reached over 6 Million sales on Microsoft’s console. Fans hoping to see the title reach the PlayStation 3 some day, fear not read the full report here concerning that possibility.

Minecraft 1.5.1 Pre-Release Available, Official Build Releases Thursday

For all of you Minecraft’ers get your shovels ready for the Minecraft 1.5.1 update which drops Thursday (or now if you’re feeling frisky with a pre-release build). Check out Notch’s official word below:

  • Fixed a bunch of bugs
  • Improved performance
  • Notable: Falling blocks no longer glitch one step
  • Notable: White stitching between blocks should be less frequent
  • Notable: Crash on Mac OS X on “OpenGL Function Not Supported”
  • Notable: Unable to place paintings

Download Pre-Release Now: