Player Unknown Battleground is the massively successful early access game on Steam. It’s now broken the 4 million units sold threshold, becoming a massive success. The game will likely to continue to get more and more popular. With the upcoming Xbox One release, the title can become a household name for sure. Congrats the team behind the game, looking forward to seeing how the game updates throughout the years.
3 months… 4 million copies of @PUBATTLEGROUNDS sold… Thank you all again for your continuing support <3
As we know now, Rocket League is coming to the Nintendo Switch, and will support crossplay features with Xbox One, and PC. Jeremy Dunham the Vice President of Psyonix stated that crossplay increase the longevity of these types of games. He stated that “I think without cross-network play you’re almost holding back the advancement of games in a way.” He went into further detail in his interview with IGN, but this statement summarizes his thoughts. I agree of course, as it does seem to help these sorts of games, and allows people across platforms to play with another. What do you think?
The creator of Rayman, Rabbids, and of course Beyond Good and Evil, Michael Ancel. He goes into depth about the trailer of the game, and the story, some of the characters, and gameplay elements we can expect. Beyond Good and Evil 2 has also been confirmed for PS4, Xbox One, Nintendo Switch, and PC no release date clearly. The game has been in development for 3 years, those years focusing heavily on the technology behind the game. With no word on a release schedule, my bets are Fall 2019 by the earliest, hopefully 2018 but doubtful. But we will see, depending on the technology and the team, it could come out sooner. Stay tuned at RGN for everything Beyond Good and Evil 2.
As we all know by now, at E3 Bethesda announced their new system Creation Club. Which provides new paid content for Fallout 4 and The Elder Scrolls V: Skyrim Special Edition. Or how Bethesda put’s it from their own Creation Club page “Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons.”
The way I see this is more of a lie. They are claiming these are more like DLC or Expansions, but they are having modders release this content. They are selling people mods. Now I don’t see the biggest issue with it, aside from them lying about it. As long as the mods are up to par with “DLC quality content.” From the launch lineup I would not say it is quality or worth your hard earned cash. As it is mainly weapons and apparel you can just download for free elsewhere. The content the Creation Club can provide is “Weapons, Apparel, World, Characters, Creatures, and Gameplay.”
Weapons, Apparel, Creatures, and Characters speak for themselves. But World is more akin to locations, like new maps, some added foliage, so maybe some texture updates, and even simple decorations. Gameplay is explained as “New types of gameplay like survival mode, etc.” So maybe some actual new additions, Fallout Kart Racing?
Now the content that should be produced, should be something like expansions, think the Dragonborn Expansion, which adds a new location, new storyline, new weapons, outfits, gameplay features, etc. That is what Bethesda should offer, instead of a new gun or sword by themselves for $1.99. As of now we can’t say how it will turn out, but if they are going to do this, and the content creators are going to get paid to produce high quality content, then we as consumers need to hold them to an example of producing good “DLC” (Mods).
I am all for this if it is genuine content that continues the life of games people love like Fallout 4 and Skyrim. But this could set a awful precedent in the industry if mishandled like Bethesda’s previous attempt at paid mods. One of the biggest things was they were not curated mods, this time they are, or least should be, since the modders/content creators will be paid and employees after they apply for the Creation Club, and are accepted. Let’s just hope they can manage this, and their store won’t be filled with paid horse armor that’s purely cosmetic.
Homepage for the Creation Club: https://creationclub.bethesda.net/en
With Ubisoft’s highly anticipated third-person open-world RPG finally releasing in a few days, the trophy list has finally been revealed via Exophase. If you plan on taking back NYC and unlocking the platinum trophy you’re going to have to perform a variety of tasks, including fully upgrading your base of operations, successfully extracting a contaminated item from the DZ and even closing a car door (Zing!). You can view the full trophy list below.
Personally I can’t wait to unlock the ‘I am the LAW!’ trophy, Rogue Agents beware, I’m coming for you!
Tom Clancy’s The Division launches on Tuesday, March 8th for PC, PS4 and Xbox One. In cased you missed it, here’s the launch trailer.
“The Mean Greens: Plastic Warfare” is a 3rd Person Online Multiplayer Shooter from Virtual Basement and Code Headquarters Inc. for the PC and soon to be released on the Xbox One and PS4. In this game players are once again asked to choose a side Green or Tan as the did in the classic 3DO Army Men Games & Signal Studios Toy Soldiers: War Chest but in a whole new way. When players jump into The Mean Greens they will be pitted against 9 other players in 5V5 online skirmishes with ten game modes spread across the game’s ten maps which provided a refreshing twist to game modes like “Team Deathmatch” and “Capture The Flag”. These battles are played out in areas around your house; the kitchen, the bathroom, the bedrooms, the freezer and everywhere in between and in The Mean Greens even in these place that you are familiar with you still will feel like you are going to war in a place you never seen before.
The combat In The Mean Greens is very lighthearted yet very visceral on the battlefield. When players touch down on the map they will have instant access to a machine gun, a sniper rifle, a shotgun, a RPG and finally a flamethrower but good aim is key. Players that think that they won’t need to be quick on the sticks will have their plastic comrade biting the dust more often than not if they’re caught slacking. The one thing players will love about The Mean Greens is that here is next to no lag with the dedicated servers, so no one will ever feel cheated when it their toy soldier goes home to the big plastic bucket in the sky. The rolling mechanic will save a soldier’s life and will get the player out sticky situations fairly quickly. The player can also with correct timing turn the rolling mechanic into parry and return fire to dispatch the opposition. The combat is very fast pace and rewarding as players and their squad mates scrambling to complete objectives like lighting birthday Candles,raising their flag to claim all the cookies among other wacky missions. There are only a few things that may damper the amazing experience that is The Mean Greens one is the jump mechanic and another being aiming. The mouse or the thumbsticks if you playing with a control is automatically set in free aim mode, you can tweak the settings to fix this but then couple it with the jumping it can really be a pain because you have to focus on where you are jumping before you do so or else you will slide off the area you planned off jumping on. Players will have to spend some time adjusting and finding the best way to move around the level but combat is so fun and so addictive that they will want to master all the controls in now time to help out their squads during matches. The only other problem with The Mean Greens is there is no single player campaign or scenario mode for gamers to play offline which some players may find as a deal breaker but others may not in this new gaming climate. The game has what some may call “OMG” or “One More Game” theory where players will play skirmish after skirmish without realizing that hours has passed. If one were to use a website like “Steam Spy” you will see that the “OMG” theory is in full effect and players are having a lot of fun playing with these plastic heroes. The Mean Greens Maps will remind you of how amazing watching the “Toy Story” films and the feeling of into going into a Chuck E Cheese or Dave and Busters for the same time.The look and feel of the game is crisp and clean due to Virtual Basements imaginative use of Epic Game’s Unreal Engine 4, players will know these characters, maps, environments and sets pieces from Toys, Food, and Appliances from around their house but will feel like they are in a whole new world during their play sessions. These Maps are accompanied by epic tunes inspired by old school war songs like the “Battle Hymn Of The Republic” or “Yankie Doodle” and sound effects straight out of films like “Apocalypse Now” and “Full Metal Jacket” If you enjoy war games and welcome a playful and imaginative settings The Mean Greens is just right for you. If you on the fence about the game due to its “Online Only” status don’t be these will be the easiest and best $9 to $15 you will spend on Steam this month with all the big releases still yet on the horizon please do not sleep on Virtual Basement’s Ultimate Tour De Toy Chest.
The Mean Greens: Plastic Warfare is fun filled 3rd Person Action Online Multiplayer Game the really breathes live into the Army Men game genre without being an Army Men game. Players who can take the time to master the challenging control system and get over the fact that the game is online only will be in for a highly addictive experience where their house is literally the battlefield and toys can still be their soldiers.
Overall Score: 7.5 / 10
RGN Rating : Bronze Game
Developer Virtual Basement & Code Headquarters Inc.
Publisher: Virtual Basement
Available On: PC | Mac OS X | Linux |
Played On: Windows PC
Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.
Tomb Raider fans who have been waiting patiently for the sequel’s release on PC won’t have to for much longer. Square Enix has revealed via tumblr post that the PC version will launch on January 28.
“The PC release of Rise of the Tomb Raider continues the positive momentum from our highly successful partnership and collaboration with Microsoft for the launch on Xbox One and Xbox 360,” said Scot Amos co-Head of Studio at Crystal Dynamics.”
The PC version will be available digitally and will support 4k resolution and other additional features. The standard edition will cost $59.99, while the Digital Deluxe edition — which includes the season pass and future DLC, will be priced at $89.99.
Xbox One owners who were looking forward to playing the Beta for Tom Clancy’s The Division this month, will now have to wait until early 2016. Not to worry though,as Ubisoft has confirmed that those who pre-order the upcoming open-world action-RPG on X1, will receive priority access to the closed alpha, which will run from December 9-12.
Access to the closed alpha may be granted to those on the wishlist on, “as needed basis”.
“This exclusive Xbox One alpha testing phase in December will be the first time the public gets to play a version of The Division that includes more than the Dark Zone PvP enabled areas. This means the moment you and other players sign into the game, you’ll be giving us valuable insight into how our infrastructure performs under pressure that we can’t replicate internally or at a tradeshow. This process allows us to monitor and gather additional feedback on other aspects of The Division, as well.”
You can find Ubisoft’s FAQ about the close Alpha.
The Division Alpha FAQ
1. Which platforms is the alpha available on?
Tom Clancy’s The Division Alpha will be available on Xbox One.
2. What are the start and end times for the Alpha?
The alpha will begin December 9 at 10 AM CET | 4 AM EST | 1 AM PST and will end December 12 at 9AM | 3 AM EST | 12 AM PST CET. We will begin sending codes on December 7, so keep an eye on your email.
3. Can I upload videos to Youtube or livestream the game?
No. There is an NDA (non-disclosure agreement) for this alpha. By accepting the NDA, you are agreeing to not disclose alpha information and footage to the public. This includes, but is not limited to:
Capturing gameplay content
Discussing the alpha anywhere outside of the alpha forums.
Please keep in mind that The Division Alpha is not a final representation of the game. For this alpha, we will be focusing mainly on gameplay feedback and other technical aspects such as server stability. This is the first time The Division will actively be in a public testing phase, so signing an NDA is required to participate.
4.What regions and country is the alpha available in?
The alpha will be available worldwide except for Japan and China.
5.What languages are supported in the alpha?
The game client (voices, subtitles and interface) will only be available in English for this alpha. Additional languages will be available in the beta in early 2016 and at launch.
6. What is the size of the alpha game client?
The download size of the alpha will be 23.2 GB.
The Division will launch on March 8, 2016 for PS4, Xbox One and PC. Those who pre-order the game will gain access to the closed beta on their respective platforms in the early part of 2016.
A new episodic Batman video game wasn’t the only thing Telltale showed off at The Game Awards 2015. The award winning studio also revealed that their upcoming three part mini-series starring Michonne, will now release in February of next year instead of this month.
When it was first announced, Telltale Games stated that players would be required to have at least completed the first episode of The Walking Dead: Season Two, in order to play the mini-series. Now that will no longer be the case as Telltale’s Head of creative Communications, Job Stauffer has confirmed via Twitter, that Michonne “will now be a stand-alone series”.
Confirmed: You *will* get your 1st look at TWD:Michonne @thegameawards. It won't premiere this month, but will now be a stand-alone series.
It appears PlatinumGames is currently working on a new video game starring everyone’s favorite sewer dwelling heroes. The Australian Classification Board recently posted a rating for Teenage Mutant Ninja Turtles: Mutants in Manhattan, citing violence, mild themes and very mild language as reasons for its ‘M’ rating. Bear in mind an Australian ‘M’ rating is the equivalent to a ‘T’ rating in North America, so no need to become worried about it being too much for the young ones.
The game will apparently run on multiple platforms (No surprise) and feature online interactivity, hopefully 4-player co-op.
This marks the third licensed video game Platinum has developed for Activision, with The Legend of Korra and Transformers: Devastation being the previous two.
Ubisoft Montreal’s upcoming first-person shooter launches in just two days. Thanks to Exophase.com, you can view its PS4 trophies online right now. In order to earn the ‘Master of Siege’ Platinum trophy, you’ll have to complete a variety of tasks, including reaching Clearance level 50, customizing a weapon and killing an enemy with a breach charge. Check out the full list below.
Rainbow Six: Siege releases on December 1st, for PC, PS4 and Xbox One. Check out the launch trailer!
With a week to go before the launch of Avalanche Studios’ open world action-adventure game, the developer has released a new video featuring the first hour of Just Cause 3. Check it out below, if you need to whet that appetite.
Official Game Description:
Set in the sun-drenched Mediterranean island republic of Medici, a land crumbling under the ruthless rule of General Di Ravello, you take control of series’ hero Rico Rodriguez, a man on a mission to liberate his homeland and the people of Medici…by any means necessary. With over 400 square miles of complete freedom from sky to seabed and a huge arsenal of weaponry, gadgets and vehicles, prepare to unleash chaos in the most creative and explosive ways you can imagine.
Just Cause 3 releases on December 1, for Xbox One, PC and PS4.