Yesterday developer Quantic Dream revealed that the remastered version of Beyond: Two Souls will be available to download for the PS4 next Tuesday. The PS4 version will feature some improvements on top of features requested by the fans.
Beyond: Two Souls PS4 improvements:
Enhanced 1080p graphics including motion blur, bloom and depth of field effects, as well as improved lighting and shadows. The game also makes use of the DualShock 4 speaker to improve immersion when playing as the Entity.
Decisions are highlighted at the end of each scene and compared with those made by other players.
You can now play the game in chronological order right from the start – a much requested feature in the PS3 version!
Increased difficulty in certain fight scene, combined with improved controls for action sequences.
Includes the “Enhanced Experiments” DLC.
Players will have another chance to experience the story of Jodie Holmes (played, excellently, by Ellen Page), a young woman who possesses supernatural powers through her psychic link to an invisible entity. Holmes’ journey is intertwined with the complex Dr. Dawkins (brought to life by the inimitable Willem Dafoe), on PS4.
The PS4 remaster of Heavy Rain has also been confirmed for a digital release on March 1, 2016. While Europe and the UK will receive a physical collection of both games — on March 2nd and 4th respectively, it looks as though NA won’t.
Check out the Beyond: Two Souls trailer. You can download the game on November 24 in North America for $29.99 and Nov 26 in Europe for €29.99/£24.99. Purchasing Beyond will allow you to download Heavy Rain on PS4 next year at a discounted price.
Indigo Prophecy is a game coming out of the Xbox original lineup of games that were very forgettable. Why this game was remastered is mind boggling. The story revolves around Lucas, a man who was possessed by a spirit that is trying to destroy the world… really original right? In fact that sounds very familiar. The game also has another character Carla. Lucas the main protagonist is involved around a conspiracy of the Indigo Child. Now let’s get onto the gameplay shall we? The gameplay is archaic, almost tank-style control themes that are very hard to control. The prompt system is based on a Simon-says style game and moving the right stick up and down to make decisions.
In essence, Quantic Dream had zero reason to give this game a remaster. It was forgettable in 2005 and it’s forgettable now in 2015. The story was lifted from a book named The Invisibles by Grant Morrison where a special prophecy child needs protection to save the world. If you don’t understand how bad this looks for the gaming industry to have a game that was ripped off from a famous book receive high praise and recognition as being creative, then you need look no further than the recent explosion of drama around ethics.
The gull of Quantic Dream that they have the nerve to call this game original is baffling, bewildering, and belligerent. The prompts are strange to control, the gameplay has horrible movement, and Quantic Dream alongside their Steam Remaster team Aspyr have shown a distinct lack of even understanding what modern gameplay was in 2005, is in 2015, and should have been to begin with when this game was first being developed as an early concept.
The music in the game is pretty passable for the time and the plot of the story it makes sense but what I fail to understand is the fact that a story based game has Extra lives. This game is basically a movie script turned into a game but they put the common video game feel to it. It makes Zero sense. The graphics to this game are very good and that’s all I really can say that is truly positive, The opening scene to this game looks stunning even for a game made in 2005, Other than that when you start up Indigo you will see what I am talking about, and Ten dollars is not worth the price of admission to the opening scene you can find on YouTube.
To call this a video game in any sense is kind-of a joke at the end of the day.
Fahrenheit: Indigo Prophecy is a failed movie plot based on a plagiarized work lifted off of a book published well before this game was even a glimmer in its maker’s eye that got thrown to the failing Atari in the late 2005. Somebody somewhere thought it was good idea to put this out. Normally a video game this low of quality would have been dead on arrival but market conditions as well as some marketing power from high level companies made this into a poster child for indie-gone-major games.
Should you buy this game? Not at the price point they are offering it at, Ten dollars is a bit much for this game to even be considered even by someone who is interested.
Look, it’s not a bad game because it doesn’t work it’s a bad game because it’s so high minded of itself but fails to deliver an enjoyable entertainment experience to most demographics of people who would be willing to try it such as gamers, film fans, etc.. Developers of this game should be ashamed of themselves for even thinking of putting this game on the market a first time, I have zero clue why they thought we wanted seconds. The industry has been giving Fahrenheit: Indigo Prophecy a whole lot of credit that it doesn’t deserve.
GeekEssentials Video Review:
Overall Score: 4 / 10
RGN Rating : Below Bronze
Developer: Quantic Dream (Additional work by Aspyr)
When a game attempts to break the mold and then gets a spiritual successor, often strange things can happen. This was the uncertain fate of Beyond: Two Souls, to either sink or swim. As a flurry of media frenzy, fanboy hype, and genuine quality interest surrounded its release Quantic Dream’s Beyond: Two Souls Demo and Full Release gained the attention of millions of gamers worldwide. In just a few months the title has now reached over 1 million sales on the PS3 exclusively and Quantic Dream will once again live to tell the tale of how a company can push the medium and blur the line between interactive film and video games.
Beyond Two Souls is a PS3 exclusive title from Quantic Dream, the studio behind Indigo Prophecy and Heavy Rain. This game may have the familiar feel of those two other titles but B:TS is an experience all on its own. You will take control of Jodie Holmes (played by Ellen Page), a young woman who is linked to a spirit named Aiden since her birth who protects from the evil ones in the realm beyond life & death. You find Jodie in a mental facility overseen by Nathan Dawkins (played by Willem Dafoe) who is tasked to help Jodie find out why Aiden and her are linked as well as their link to the great beyond. The story is told in such a cool and unique way that I will not explain or spoil any plot points for you. Jodie as well as the rest of the cast will leave a mark on you. This game will make you see things in the world around you a different light.
When you play the game you will interact with Jodie in the same way you would the characters in Heavy Rain, but with very little prompts. You can then hit the triangle button and switch to Aiden and he can aid Jodie through the missions as well as help fight enemies or get past obstacles in the environment. Since Beyond: Two Souls is a hybrid of game and cinematic the pace of the missions moves without a hitch. There is never a dull moment even during transitions. Throughout each of the levels you will be fully engaged. The only thing that holds B:TS back is the limited amount of things players can interact with. There will be things in the level, that you will be able to come in contact with and others that are otherwise similar, but that you cannot interact with. This may frustrate some gamers but others make welcome and move along the story of B:TS easily. The feeling of the controls are solid and never feel like a routine, this game will move along smoothly even if you miss an action.
The sound design in Beyond Two Souls is magnificent. If you have a 5.1 surround sound you may take full advantage of it. The score is on point, the sound effects in the level keep players on their toes in certain spots, and the voice acting is great. Players really get a feel for Jodie and Nathan’s relationship over the course of the story as well as Jodie’s personal journey of joy, pain and growth. The graphics are top notch as every actor in the game is modeled by their real life counterpart down to their movements, their gestures, and their emotions are all captures and emulated through the characters you see on screen. The game does have a similar look to Heavy Rain but it shows the world on two planes, our world and the great beyond, both with vivid detail.
During my play-through of the game I experienced no glitches or freezes. You can share this experience with a friend or loved one as Beyond: Two Souls features a co-op mode in which you can play with the DualShock 3 controller or smartphone / tablet with the Beyond: Two Souls App. If you are looking for something to hold you over until the next console generation or just looking for a title that is different from the pact of this Fall’s release month Beyond: Two Souls is easily a Gold Game with its great story, unique gameplay, and stunning high-end visuals for the PlayStation 3 console.
Beyond Two Souls is a unique gameplay experience with top notch acting, engaging story and intriguing gameplay that will keep you on the edge of your seats. The only thing that can be held against it is that the wonderful and rich locations aren’t fully interactive, but the things you do get to play with will entertain you. Beyond Two Souls is a game you must own closing out this generation as one of the great pieces of interactive work the industry has seen.
Overall Score: 9/10
RGN Rating: Gold Game
Developer: Quantic Dream
Available On: PS3
Review Copy Info: A physical copy of Beyond: Two Souls was purchased by RealGamerNewz for the purpose of this Review.
Reportedly a “glitch” was allegedly discovered (or perhaps triggered using a debug menu on a PS3 dev kit at either a developer’s studio or by a gaming journalist website intentionally?) in Beyond: Two Souls that ended up revealing Ellen Page completely nude. Originally, these visuals were promptly labelled “Not Safe for Work” and passed around the internet like crazy. Sony has since put the gag on any websites daring to try and show the imagery leading one report to suggest that their reaction to the situation as well as a later statement that they require these images removed from gaming press hubs due to “legal reasons” leads to a potential lawsuit already in the works behind the scenes, or even an out-of-court negotiation and settlement process.
The actress was simulated completely naked in the game. It is unclear if she knew this though, since the camera angles were never meant to be placed on the character’s body. It seems that while there was not meant to be explicit, full frontal nudity in Beyond: Two Souls, the parts of the body of the character that Ellen Page was playing were very much completely sculpted and developed. The only thing a ‘hacker’, ‘debug exploiter’, or ‘glitcher’ (whichever the truth is) would have to have done is change where the camera’s were facing during what many are calling a “strange” and “un-necessary” shower scene that took place in the game.
Some internet users out there in the social space have even gone as far as suggesting that David Cage may have a thing for modelling characters far beyond what the ESRB and PEGI ratings systems would allow, purely for private entertainment purposes. This is at face value a completely extreme claim backed up by nothing more than speculation on the behalf of forum users internationally, but should it become a part of Ellen Page’s legal team argument Sony could have some real expensive problems on their hands.
It remains to be seen exactly how the actress feels about what happened and whether or not Sony’s actions in the matter thus far will be much of any consolation to her. Did she know that her character’s completely nude body (down to the nipples, vaginal bits, and all) would be modeled? Will Ellen Page go easy on Sony or will she feel truly violated that the massive game company in charge of developer Quantic Dream and David Cage failed to prevent such a thing from happening?
Time will tell. At this point RealGamerNewz is waiting on further statements from the two parties in question before making any concrete assumptions about what will happen next. It’s worth noting that Heavy Rain mysteriously had the exact same problem.
***Editor’s Note: RealGamerNewz respects the copyright requests of Sony and Ellen Page and will not be hosting the alleged material in question. It has since been deleted from the original source that was uploading it and we will not be uploading it in compliance with Sony’s requests to the press on not hosting such images. Thank you for understanding.
Beyond: Two Souls from Quantic Dream has released today from publisher Sony Computer Entertainment. This game is a PlayStation 3 exclusive experiment in interactive film combined with a new gameplay element involving playing from the other side (death, the spiritual realm, whatever you want to call it). Check out the High Definition Launch Trailer for it below.
Ellen Page has more to do with the PlayStation 3 exclusive Beyond: Two Souls than simply being chosen to lead up the main character role in the game. Quantic Dream’s David Cage revealed in a recent interview with the press that he was actually inspired by a picture of her online. He was searching for images to help him visualize his character’s struggle and was also becoming obsessed with the idea of what lies after one exits the world of the living. He had recently attended a close friend’s funeral and then began to brainstorm his next game, when the following happened:
“I started writing the first scene of Beyond: Two Souls, and I asked myself, ‘Who is my main character?’ I thought she should have this strength inside her. She’s courageous, and she’s brave. But at the same time she is just a little girl.”
“So I started looking for images and I found a picture of Ellen that was exactly this.”
“I began to realize that might be a problem,” Cage said. “because I realized I was going to have to ask Ellen to be in the game.”
Just in case you don’t have a chance to play the Beyond: Two Souls Early Access Demo we took the liberty of providing you with the following High Definition Gameplay Play-through w/ Commentary of Quantic Dream’s next Sony PlayStation 3 exclusive releasing this October and stars Ellen Page and William Dafoe in what is essentially an Interactive Film piece with some gameplay elements woven in.
Are video games art? Some people still ask the question to this day. For many, Beyond: Two Souls from Sony and Quantic Dream is a further example that video games are essentially some of the most compelling art around. The following “Guilt” TV Commercial for Beyond: Two Souls showcases the cinematic qualities of the PlayStation 3 exclusive arriving October 8, 2013, check it out below in High Definition right here on RealGamerNewz just by hitting play.
Screen tearing, no facial animations, and the lack of voice tells us that the following clip of Gameplay from the Beyond: Two Souls demo hitting this October is surely from an extremely early build of some sort. One thing’s for sure, it looks terrible and definitely does not represent the final product. Everything we’ve been seeing from Beyond: Two Souls including today’s new Dev Diary has been looking fantastic. Sony’s PlayStation 3 exclusive Beyond: Two Souls is developed by Quantic Dream.
Something similar happened when Ubisoft released their Aisha Tyler trailer for Watch_Dogs which they later said came from an early build and was direct-feed footage off the PlayStation 3. All we knew at the time was how bad it looked according to the reactions of many gamers who hated it (maybe they just didn’t see the 1080P HD version on our site?). Gamestop sources even tell us it hurt pre-orders.
We don’t really understand why anyone would release such an early build clip of this game unless they were trying to make the game look bad. This was not recorded by RealGamerNewz originally and has been obtained through an anonymous tip. Have any anonymous tips to give us? Send an email to email@example.com and put “ANONYMOUS” in the subject line somewhere or body so we know not to identify you.
Take a look for yourself below and let us know what your thoughts are on Early Build Footage releases; were you happy to get a sneak peak or did the lack of polish on this build just ruin the experience for you?