Tag Archives: remake

L.A. Noire remaster for PS4, Xbox One, and Switch may be in the works, Alongside with a first person/VR Mode (RUMOR)


It appears that the rumors of the L.A. Noire remaster may indeed be true. The rumor started back in January of this year, from the same user who leaked the GTA IV expansions years ago. Several sources have backed this up since then, and RGN has reached out to Rockstar for a statement on the matter. Listed below are some of tweets from industry insiders who I consider trustworthy. Supposedly we will see sometime at the end of the summer, so expect a August or September release date.

iRGN #11: Repeats & Remakes – When Should Devs Just Leave A Franchise Alone?

iRGN Podcast

On the iRGN Podcast #11 we are joined by our buddies at iGeekReviews.com and the topics include a Paid Mods Round Table Discussion about them being put on and then pulled off Steam, Konami’s Trouble and what it could mean long-term, as well as the culture of repeat franchises putting out the same stuff over and over again or remake franchises and when to leave it alone? When is enough, enough?

Resident Evil Producer Gives “Thank You” Spencer Mansion Floor Map + Video, As Remaster Continues Breaking Records

Resident Evil Remaster HD RealGamerNewz Review - Capcom

Yoshiaki Hirabayashi has issued a Public Thank You Video on behalf of Capcom and all involved in the Resident Evil series as well as the recent Remaster which was the #1 Fastest Selling Day 1 Digital PSN Game and continues setting sales records across various platforms including Capcom Digital, being recognized now as the fastest selling digital video game worldwide by many. Here is a quote below for those who may be at work right now and can’t view the video until later on:

Excerpt from the Official Press Release:

Capcom’s Producer on the title, Yoshiaki Hirabyashi, commented “It’s been great to see so many positive comments from fans that have enjoyed this new release. The team here at Capcom Japan have worked hard to bring the game to the latest generation of consoles and we are thrilled at this news on its performance.”

Further information was also provided to fans and customers in the publicly accessible Resident Evil HD Remaster’s Official Steam Group in which Hirabyashi has released the Resident Evil Mansion Floor Plan to the world! This is a great piece of nostalgia and behind-the-scenes look at what went into making the original mansion that made us all fall in love with this classic survival horror franchise in the first place.

The game is also available for Xbox 360 and Xbox One through Xbox Live as well as PlayStation 3 and PlayStation 4 through the PlayStation Network respectively.

Resident Evil Mansion - Floor Plans - Released by RE Producer Yoshiaki Hirabyashi

Halo: The Master Chief Collection (Xbox ONE Exclusive) – Headline Tour Trailer [HD 1080P]


The Headline Tour Trailer for Halo: The Master Chief Collection (Xbox ONE Exclusive) releasing with four games, all of the DLC, and core multiplayer modes left untouched from the classic days, paired with dedicated servers and graphics upgrades for key items, Halo: The Master Chief Collection will touch down on November 11, 2014.

Final Fantasy III (New PC Version) Review

Final Fantasy III New PC Version Review RealGamerNewz

Final Fantasy III is a member of the classic retro series from the epic turn-based role playing game franchise beloved by many and affectionately known as FF. Square made the game back in 1990 for the Famicom (Japan’s name for what we called the Nintendo NES). This title never made it to the USA and instead the North American audience was given FF6 on SNES some years later with the moniker “Final Fantasy III”, so if you’re a bit confused that’s definitely forgivable. With so much age sprinkled on FF3 by this point in time, it’s understandable that even some of the most die hard FF fans will be unable to enjoy the original title as it was intended to be felt. Thankfully this game was remade for the Nintendo DS in 2006 and this is the big daddy, high-spec version of that game!

In Final Fantasy III, Luneth and his party of unlikely heroes are chosen to restore the order of the light after a close encounter with an intelligent light being manifested in the form of pure crystal. When light is lost, the equilibrium between darkness (or good and evil) will also be disturbed. Like an earthquake in the galaxy’s struggle between greatness and the shadows of death trying to resurface and re-purpose itself, the enemies faced in Final Fantasy III are part of a wider problem.

Cut-scenes with 3D models, facial expressions, and even body language are employed to retell the Nintendo NES title’s original story. The camera angles that are used in battle bring the title almost up to speed with games like the almighty popular Final Fantasy VII. FF3 Plays extremely straightforward and intuitively on the Xbox 360 controller or PS4 controller through the ControllerMAX Adapter. This new PC version is the perfect experience for anybody who missed out on playing this classic in its hey day or over the years.

Steam cloud saves come in handy for those with multiple machines, but the game also works perfectly offline. You don’t need to sign into a Square Enix account, so those who had trouble with SE’s admittedly clunky online DRM will be happy with this release. For our testing purposes, RealGamerNewz played without an Internet Connection and with full-screen turned on of course, to allow for full immersion in the role playing game experience. One of the most slept on FF soundtracks can be found here as well as the most praised job system in the series (a huge influence for FFV’s approach to job / class upgrade tree).

Luneth stands for courage, and Arc stands for kindness. These two main characters are basically opposites who come together in a quest to stop Xande and the Cloud of Darkness which are major figures in the war between good and evil (or light and dark, if you will). Modern physics shows that dark matter holds our universe together, and spiritual experts have been training people to embrace the light within themselves for many years. Final Fantasy III is one of the very first games to play on that real life struggle between humanity and, for lack of a better word, evil.

Without giving away spoilers, you can expect the crystals seen in earlier (and later) Final Fantasy titles to make a full appearance – and even speak to main characters. Elders, towns, classic battle system with Jump and Steal features included for the first time in the series, what more could an FF fan ask for? If you’ve never played a Final Fantasy game then you need to play this one. These turn-based role playing games are the fathers of modern day RPG “elements” which you will find sprinkled upon every genre in the industry.

Final Fantasy III Steam

Final Verdict:

Final Fantasy III has seen its fair share of remakes, and this is hands-down the only one you need to consider buying. Graphically the game finally looks ripe for modern gamers to experience the classic tale of the crystals and humanity’s fate as never released in the United States until 2006. This release brings a brutal open world with real danger, made somewhat more convenient by modern-day quicksave technology, presented as only classic FF games can back to the fanbase of this genre.

Mainstays become mainstays for a reason. There’s no reason you won’t enjoy sinking many hours into this game because it simply has given birth to many of the features we take for granted in gaming today. The addition of Steam Achievements, Steam Trading Cards, and Steam Cloud Save – without the need to log into a Square Enix account (which many lamented in previous SE Steam releases) are just icing on the already certified antique vintage cake.

Overall Score: 10 / 10

RGN Rating: Diamond Game

Publisher / Developer: Square Enix

Available On: Steam

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

Operation Zero is Seeking the Localization of the New Fatal Frame Installment on Nintendo Wii U

Fatal Frame Wii UPhoto Credit: Obaforums

Editor’s Note: Operation Zero is a push from the video games community numbering over 1,900 strong so far on Facebook alone, and is currently entering its next phase. Gamers who want to see the Fatal Frame series localized to the Nintendo Wii U console including the New Fatal Frame Installment are urged to participate in this scheduled and planned Call In / Write-In efforts but must follow the guidelines below in order to be kind to the creators involved in making the games we all love. Below is that set of rules. This post was created for the purpose of peacefully requesting the following projects be developed and to prove that demand for those projects exists:

Check out Operation Zero for the facts about Fatal Frame Wii U localization

(including the Petition)

And then use the instructions below to Request Nintendo’s Cooperation

Hi everyone, as you all know we at Operation Zero are planning our first write-in/call-in to Nintendo of America and Nintendo of Europe. This event is scheduled for the week of June 16 – 20, literally right after all the events of E3 are done. You’ll note that we’re doing a slightly different approach in how we go about this; there is good reason behind it. Please allow me to explain.

If we were to dedicate a deadline day to all time zones in the US, and possibly Europe too, it makes keeping track of things too much for all in the community to bear. That means we’d have to coordinate sending letters in across several different time zones and (in the case of Europe) across the world. With this new format, we don’t need to worry about this anymore. We can all take our time, do what we need to do, and get our letters out and our calls in by the last day of the aforementioned week.

With that being said, we have but a few simple rules for everyone to follow. This will apply to our current write-in/call-in campaign as well as any future campaigns we intend to do of this nature.

1. Be polite – remember, we’re not just writing for ourselves, we’re writing for all Fatal Frame fans, and as such, we need to act accordingly. That means we should try and keep ranting and cursing at a minimum both in our letters and especially when speaking to a representative on the phone.

2. Say thank you – This is important, especially if you’re talking to a representative. Remember, you’re representing not just yourselves, but our campaign group as a whole. The least we can do after talking to someone from Nintendo is to thank them for their time.

3. Be Creative – If you want to send in artwork or photos of your collection of games, feel free to do so; in fact, it is highly encouraged that you all show us your chops. There aren’t any rules on what you can or can’t submit, but make sure your artwork is tasteful and fits the Fatal Frame universe.

4. Be specific – the goal of this campaign is to endorse enthusiasm for the upcoming Fatal Frame Wii-U title. Make sure you present this goal in both your calls and in your letters, otherwise Nintendo may not get the message we’re attempting to convey.

5. Keep a positive attitude – Let’s try and put our personal feelings towards Nintendo aside during this campaign. Regardless of how dissatisfied you are with them, this is a professional campaign. Negative attitudes or approaches will reflect poorly upon not just our campaign, but the Fatal Fame fanbase as a whole. I cannot stress how important this is, as it will affect our mobility moving forward.

We at Operation Zero want you all to know that we’re very excited to start this campaign, and look forward to seeing what response Nintendo will give us. Remember – don’t be discouraged; any response is a good response, even if it’s nothing at all. This campaign is to increase our exposure, and to let Nintendo know we exist as well as our intentions. Any and all contributions are helpful, no matter how big or small. One call, one letter is all it takes to make all the difference in the world. We can only make this happen as a group—not as individuals. Let’s see to it our message gets through. As always, we encourage all of you to like Operation Zero’s Official Facebook Page.

Contact Information for Nintendo of America and Nintendo of Europe will be listed HERE.

ATTN Fatal Frame Fans – Operation Zero Write In / Call-In Announcement #WeWantFatalFrame

Tales of Hearts R (PS Vita Exclusive) – Announcement Trailer [HD 1080P]

Tales of Hearts R Announcement

Announcement Trailer of Tales of Hearts R. This game is expected to release Winter 2014 and is being ported over by 7th Chord from the original Nintendo DS release of the game over to the PlayStation Vita platform exclusively under publisher Bandai Namco Games.

Genre(s): Role playing game
Platform(s): Playstation Vita
Publisher(s): Bandai Namco Games
Developer(s): 7th Chord
Release Date (NA): Winter 2014