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By Jon Ireson in Podcasts

Xbox 720 Kent Brockman call of duty, modern warefare 3, mw3, black ops, beta, xbox 360, ps3, glitch, psv, vita, skyrim, halo, psp, ios, android, ipad, iphone, gameplay, trailer, video, game, news, review, preview, podcast, ipod, playstation, pc, windows, steam, apple, mac, mass effect, starhawk, uncharted, the last of us, naughty dog, realgamernewz, cod8, cod9, infinity ward, treyarch, ea, jon ireson, paul ireson, boody bandit, oliver wright, hitman0769

In this weekly installment of the RealGamerNewz Podcast we get together to discuss all things Microsoft as the heavily talked about Xbox 720 reveal approaches (or so we hope). New developments such as the specs of the Xbox 720′s RAM and architecture as well as its functionality for mobile devices and media services. Take a listen and feel free to chime in with your own two cents in the comment section:
  • Windows Phone 8 Works with Xbox 720
  • Xbox 720 New ESRAM 32MB Optimized to Eliminate Lag and Screen Tearing
  • Raw Horsepower May Not Be Necessary, Originality Will Be King Next Gen
  • Dream features we want in Xbox Live Next Gen
  • Xbox 720 Will Compete With Your TV Show Provider
  • Modern Warfare 4 Probably Won’t Have a New Prestige System
  • Early Info and Possibilities for Halo 5 and Halo 2 HD Remake
  • The Future of Gears of War

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Your Comments

  • d14963063dbc3218e988657bfba47045?s=50&d=http%3A%2F%2F1.gravatar call of duty, modern warefare 3, mw3, black ops, beta, xbox 360, ps3, glitch, psv, vita, skyrim, halo, psp, ios, android, ipad, iphone, gameplay, trailer, video, game, news, review, preview, podcast, ipod, playstation, pc, windows, steam, apple, mac, mass effect, starhawk, uncharted, the last of us, naughty dog, realgamernewz, cod8, cod9, infinity ward, treyarch, ea, jon ireson, paul ireson, boody bandit, oliver wright, hitman0769

    Please don’t be another website that just combines the speeds of 2 different memories to determine “memory performance”.

    Stuff will never transfer faster than the fastest memory.

    • cb0d55f3791db49b3ef935d71eb63342?s=50&d=http%3A%2F%2F0.gravatar call of duty, modern warefare 3, mw3, black ops, beta, xbox 360, ps3, glitch, psv, vita, skyrim, halo, psp, ios, android, ipad, iphone, gameplay, trailer, video, game, news, review, preview, podcast, ipod, playstation, pc, windows, steam, apple, mac, mass effect, starhawk, uncharted, the last of us, naughty dog, realgamernewz, cod8, cod9, infinity ward, treyarch, ea, jon ireson, paul ireson, boody bandit, oliver wright, hitman0769

      We appreciated your feedback but we talk about so much more than that if that is what you think who are we to argue

      • d14963063dbc3218e988657bfba47045?s=50&d=http%3A%2F%2F1.gravatar call of duty, modern warefare 3, mw3, black ops, beta, xbox 360, ps3, glitch, psv, vita, skyrim, halo, psp, ios, android, ipad, iphone, gameplay, trailer, video, game, news, review, preview, podcast, ipod, playstation, pc, windows, steam, apple, mac, mass effect, starhawk, uncharted, the last of us, naughty dog, realgamernewz, cod8, cod9, infinity ward, treyarch, ea, jon ireson, paul ireson, boody bandit, oliver wright, hitman0769

        Well so many websites have been like ….

        DDR3 memory runs 68 GB/s
        ESRAM memory runs at 102 GB/s

        So the next Xbox memory will run 170 GB/s, which is not how it works. :) 102 GB/s is the fastest memory you have in your system that is as fast as data will travel to an from that memory.

        Sure MS’s secret sauce in the Move Engines will certainly help, but it won’t create performance that isn’t there it will only optimize and keep pipelines full.

        The PS4′s approach is much simpler and will likely be very easy for PC programmers to adopt to.

        I really avoid podcasts and artciles like this because often I hear more disinformation than I hear information. I work with computers and help design systems.

        I will have a listen though. :)

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