We Happy Few is a game that I have personally been very interested since it was shown off years ago at E3. It had that very weird feeling that a game like Bioshock can give you but was also seemingly new and unique, at least from a visual and story standpoint. It started as a Kickstarter project that gained traction fast, then was picked up by Gearbox for publishing rights. Now the game has been in early access on the Xbox preview program since mid-2016, but I have not played that build of the game, so I can’t speak on it.
I want to make people aware that is a title that the public has been able to play for quite some time. However, my review will be of the final release of We Happy Few. I have taken my time with this game and really thought about it deeply. As it is a full $60 release for a new game, some people have naturally been very wary of it. Despite my love of the visuals and story I want to make people aware of exactly how this game’s strengths and weaknesses land.
Continue reading We Happy Few Real Gamer Review
For those who still remember the game that was first debuted as “RPG and FPS had a baby”, it might seem a bit surprising to see just how successful and popular the Borderlands series has become enduring years of success in the game industry. While fans of the genre have had no shortage of copy cats to choose from, the anticipation for Borderlands 3 information is real.
Gearbox has confirmed the third game to be in development but have remained tight lipped about it for some time, perhaps next-gen will be the time to bring out a full reveal. While waiting for that, the new opportunity to play Borderlands 2 in virtual reality has arrived. PlayStation 4’s PSVR platform is often host to timed exclusives like Fallout 4 VR and will now be the only place you can get Borderlands 2 VR for the time being.
Continue reading Borderlands 2 is coming to PSVR as fans await more Borderlands 3 info
Another winter day, another leak. The official PlayStation Blog has perhaps accidentally revealed, ahead of schedule, the November PlayStation Plus games headlining on PS4 for November 2018. Some have questioned whether or not Sony should compensate SEGA and Gearbox for having the information leak out early, speculating that it could have affected sales.
There’s no evidence of such an issue at this time, however it’s important to note that Sony does plan out these PS Plus game giveaways months in advance with publishers and will be paying an amount that depends on the amount of downloads which occur during the PS Plus period for this game.
Continue reading Leaked: PS Plus Titles on PS4 for November 2018
Call of Duty: Black Ops 4 launched today and although the full game contains plenty of content for players, there is some question this time around as to what exactly is included in the game’s Season Pass. Taking a slightly different approach from previous COD games and their Season Pass structures, Treyarch claims to be dropping “more content with more frequency” in the new Black Ops Pass.
Some controversy existed when players realized that the Black Ops Pass was only available through purchasing special editions of the game so far, making it unclear if it would even be available at a later date or if gamers would have to pay full price for each DLC individually instead. But that turned out to be false, Black Ops Pass can be purchased on its own. So what’s exactly being offered here? And what’s in the base game?
Continue reading What’s inside Black Ops 4 Season Pass
Phil Spencer inherited a mess from Don Matterick when he took over the Xbox brand after their famous failure in marketing at the beginning of this game console generation back in 2013. Long term damage occurred to the brand from the aggressive and confusing messaging of Microsoft’s later cancelled “always online DRM” system for the Xbox ONE. In addition to this, a mismanagement of publishing deals and lack of foresight in studio investment has led to an unmistakable lack of exclusives on the console throughout this entire games console generation.
Excellent games take a long time to develop, and with Phil Spencer steering the Xbox brand back towards the right direction behind the scenes, the fruits of this labor have yet to materialize. In order to ensure that such a problem won’t happen again, and gamers know that Xbox takes this situation seriously – Microsoft announced at E3 2018 that they’ve been acquiring a number of respected game development studios and even creating some of their own.
Ninja Theory (best known for Hellblade: Senua’s Sacrifice) is one of the studios Microsoft has acquired as well as Undead Labs, Playground Games, Compulsion Games, and more. This week we also received the news that the final stages have been entered in a deal between the Xbox team and the development house behind Fallout: New Vegas and Pillars of Eternity. Obsidian Entertainment will become a subsidiary of Microsoft if this deal goes through, further bolstering the company’s commitment to Xbox and gaming overall.
Continue reading Microsoft finalizing deal to acquire Obsidian Entertainment
For years small, family owned shops that sell video games have violated their contracts with major gaming companies in a practice known as “breaking street dates”. This process is that of gamers getting their hands on brand new games days (or weeks) before the actual release date of the title. Store owners sell the game ahead of time (often at an extra premium) upon receiving their shipments, then simply ring up the transaction after the fact on launch day.
One of the most popular games that traditionally gets its street date broken is the Call of Duty series. The biggest problem with that is the competitive nature of online multiplayer shooter games. Getting to play the game early can lead to a massive advantage as early players begin memorizing maps, weapon styles, and various other aspects. Treyarch have done something about this problem though, and you may see players bragging on social media, holding their Black Ops 4 discs in hand, but they won’t be gaining an edge this time.
Continue reading Call of Duty: Black Ops 4 street date broken, doesn’t work without day one patch
It’s like classic Resident Evil, the samurai version. In my experience few titles have lived up to the awesome nostalgic feel and excellent gameplay design, level design, as well as atmosphere of the original Onimusha: Warlords released for Sony PlayStation 2 in the first month of 2001. It was a magical time. A powerful console none of us knew would take the world by storm in such a way to end up leading the industry as the highest selling games console to this very day. Onimsha was an enchanting title encompassing a perfect mix of action, role playing level ups, balanced equipment, strange and unique enemies, and a solid story to drive it all.
Continue reading Onimusha: Warlords remaster gets a new gameplay trailer
Atelier Online ~ Alchemists of Brasier is a brand new MMORPG based on the GUST Corporation franchise recently released for smartphones in Japan. Keeping true to the Atelier series in many ways while also adding new functionality such as letting you play with other alchemists online who are also pursuing their own adventure. Even while being a massively online game though, Alchemists of Brasier still maintains the series’ tradition of being heavily story-focused.
Continue reading 100 Screenshots for Atelier Online ~ Alchemists of Brasier (Japan) & how to play in USA
Today, Microsoft has announced their plans for investing in the future of cloud gaming. While they recognize that this new service is unlikely to be any gamer’s main platform of choice for the foreseeable future, Project xCloud is more about working out the kinks and glitches to be prepared for when that day comes that cloud streaming video games are a viable option. Using their massive Azure server platform (which was also offered as a source of dedicated servers for Xbox ONE games), Microsoft will deliver cutting edge cloud gaming through Project xCloud to devices like PC and smartphones. Unlike other cloud gaming services, Microsoft’s xCloud has custom features and controls built for each game.
Continue reading Microsoft announces Project xCloud for the future of gaming anytime, anywhere
You may recall a recent story that was dominating headlines for days. Telltale Games got shut down. In a complicated slope of twists and turns concerning game development disagreements, unpaid overtime, corporate mismanagement, and large investment deals gone sour – the rubber band finally snapped. Sadly nearly 300 people lost their jobs (more if you count the round of layoffs which took place leading up to this final moment).
It was said that a skeleton crew was remaining on board to finish up Minecraft for Netflix (a choose your own adventure style production blurring the lines between video game and film), but now that team has been let go as well. However, there is now a little bit of sunshine gleaming through finally, in an otherwise abysmal story.
Continue reading Telltale’s The Walking Dead to be completed by new studio founded by original devs
While a number of financial withdrawals of support have taken place (both scheduled and unexpected), as well as consumer backlash leading to a general lack of interest in upcoming titles, the value of EA Games in the stock market has been taking a continual dip. While most journalists and gamers may not have noticed, EA Games has been steadily sliding in a downward spiral as the lack of hype around their games produces a chilling effect on investor confidence. Continue reading EA Games stock market share value continues to slide downward
Ironically there was an article back in January on a hardcore fan’s blog called The Story So Far but now that title is the name of an upcoming PS4 exclusive which will feature a compilation of Kingdom Hearts titles allowing players to get the backstory leading up to Kingdom Hearts III’s anticipated release on January 29, 2019 for PS4 and Xbox worldwide (and 4 days prior to that in Japan).
This move by Square Enix has garnered a little fan backlash from gamers who are on Nintendo Switch or Xbox One as well as some PS4 players claiming this was a “cash grab” since the titles are already available on PS4. However, the title is being offered at a heavy discount versus buying all of the games separately and makes for a great purchase if anybody hasn’t played the originals and does not yet own them on PS4.
Continue reading Kingdom Hearts: The Story So Far announced exclusively for PlayStation 4
An oft-ignored issue plaguing VR Gaming is the fact that cognitive dissonance between the mind and the body occurs wherein players use a thumbstick or ‘teleporting’ in order to traverse long distances. The act of travelling during a Virtual Reality game but not actually moving your feet at all can be pointed to as one of the major causes of motion sickness.
While room-scale VR solutions like HTC Vive and Vive Pro provide the ability to move around in a small box inside of your room, open world games demand much larger travel distances. For a long time it has been a competition for various treadmill-style devices to debate their way into a gamer’s household – but those are big and bulky (and usually noisy!). Now a better solution has emerged…
Continue reading Kickstarter VR News: Cybershoes has more than doubled funding goal on day one
While major gaming CEOs continue to push the idea that streaming games is the future, which would be convenient for them since they won’t have to pay royalties anymore to console makers, many gamers remain uninterested in the technology. OnLive was perhaps one of the biggest flops of the video game streaming service industry that helped prove internet connections and demand for such a product just don’t exist to support the business model yet.
Despite that, the game industry continues to develop software and technology geared towards a streaming future in which you wouldn’t own your games but instead pay a monthly fee for the right to stream them. Google announced today that they are testing one of the world’s most advanced video game streaming services ever conjured up – currently nicknamed Project Stream. In a partnership with Ubisoft, Google Project Stream will allow beta testers to play Assassin’s Creed Odyssey in their web browser even if their computer is fairly weak (as long as their internet connection is strong).
Continue reading Project Stream by Google delivers Assassin’s Creed Odyssey in your web browser
Politically charged reviews, news, and gaming articles are a plague to the industry which has become disturbingly one-sided as the years go on. But enough of that, we here at RGN have dabbled in the topic throughout the past – especially during more tumultuous time periods of gaming. However, fans tell us that one of the best attributes of RGN is that we are more focused on gameplay than anything else. Politics are not always appropriate and often times are used as a way to click-bait users into rage commenting to drive up views rather than genuinely believing the toxic nonsense they’re spouting.
One website which was heavily involved in the political gambit during a darker time in games journalism is The Escapist. With slowly losing many of their creative talents who fled to YouTube among the sinking popularity of gaming websites, The Escapist eventually had to close its doors. This week we received word that the website will return in the form of Escapist Magazine Volume Two, but this time they’ve promised that they’re “leaving politics at the door”.
Continue reading The Escapist returns to gaming journalism, vows to avoid politics