Cinema meets Video Games as Charles Dance (from Game of Thrones) speaks about his performance in the upcoming fantasy, role playing, action / adventure game The Witcher 3: Wild Hunt and how games have evolved over time to draw in more and more mature audiences.
No longer are there limitations to what the visual aspects of a game can produce. In many respects, the act of feeling as if you are within the experience, or “present”, paired with the fact that video game graphics now rival and often surpass CG found in films means that a AAA game production can have superior storytelling to a big-budget blockbuster.
The Witcher 3: Wild Hunt runs on REDengine 3 with Umbra 3 PhysX and SpeedTree tools implemented and will become available on PlayStation 4, Xbox ONE, and Windows PC (through GOG and Steam) on May 19, 2015 and promises to be quite an epic experience. For more related reading about the game, including a vast amount of details and the best bits of our coverage on its development over the past couple of years be sure to check out The Witcher 3: Wild Hunt Goes Gold + Everything We Know Inside This Article.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150421 and was last modified on 20150421 .