Axiom Verge is the Metroid/Castlevania/Contra/etc inspired action platformer developed by Tom Happ. The premise is that you control Trace, a scientist who was hurt and then wakes up in a mysterious, advanced, and horrifying world. The more you progress the more equipment you obtain. The world begins to open up to you. It feels as if a ode to games of old that provided that feeling of isolation to a diverse point.
After the intro cut scene, which is stylized 16 bit style, you get dropped into the world. Then all of a sudden you hear (read) a mysterious voice that begins to guide you. You gain some equipment, fight some enemies and then get ready for the first boss. Now for me the boss killed me the first time since my health was low. Your death is written in the game. You literally copy your brain and body at save points which I found to be massively interesting.
Axiom Verge provides the player with the option of non-linear exploration throughout 9 different areas. The game features many different tools you can obtain, including various weapons with unique firing modes. There are also many abilities and upgrades for Trace such as health. You will fight a vast a array of different enemies, and have to obtain many different tools to even get past certain areas. Some bosses are easier with better weapons of course. You can pretty much do anything in the order you choose as well, which makes it a interesting experience. Plus about halfway through the game you can become pretty over powered to regular enemies, but bosses can still be a challenge. The game even features a speedrun mode, challenging you to see just how fast you can finish the game. Let’s just say you need to beat it a few times to do a good speedrun.
The game carries itself with a interesting narrative experience. At times you question yourself and whats happening on screen. The more bosses you fight, the more items and weapons you obtain, the stronger you become, but is what’s happening real? The game at times feels as you have been sent to hell, or are in a nightmare, a coma, a simulation, the twist and turns become insane at times for someone like myself who is into this genre and the heavy narrative experience. The game even has it’s share of plot twist in a way, but I am not spoiling that for you.
Final Verdict: Overall Axiom Verge is a great experience. There is nothing I can really say negatively about this game it is simply amazing. It even feels oddly familiar. It fills as a great successor to like Super Metroid. It may not be that good, but trust me this game is close enough. I recommended this to anybody who likes good games. Stay classy everyone, and buy this game!
Overall Score: 9.5/10
RGN Rating: Platinum Game
Developer: Tom Happ
Publisher: Thomas Happ Games
Available on: PS4 | Coming soon to PS Vita and Windows
Played on: Sony PlayStation 4
Review Copy info: A digital copy of this game was provided to RealGamerNewz for the purpose of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20150509 and was last modified on 20150510 .