Titanfall 2 Wargames Update Impressions

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The latest update for the underappreciated Titanfall 2 released yesterday for free. It featured a new map, some new features, and some tweaks to the UI. First off let’s talk about the map. This was a map that was also DLC in the first Titanfall game, I liked it back then, and I really like it now. It is probably one of the Titanfall maps that takes full advantage of your mobility, plenty of areas to climb, jump, and wall run. Combat has a nice flow all over the battlefield as it is more of a medium sized map, which the base game was lacking.

Another new feature is allowing players to hold 3 weapons now, like in the first Titanfall. This feature is greatly welcomed. No longer will you have to decide between a anti-titan weapon and a pistol. Just go into battle with both. Now my only complaint is the transition is not as smooth on a controller. In the first game your primary and secondary you switched between with Y on Xbox, and hit the left d-pad to bring out your anti-titan weapon. Now you can decide whether the pistol or anti-titan weapon is your secondary, but if you want access to that third gun you’ll have to hold down Y, I am sure this is no issue on PC but with a controller it feels a tad clunky.

All and all there really is not too much to talk about here, a great gameplay change, a new map, it’s great. Titanfall 2 continues to get better with each piece of free additional content, one of the rare multiplayer games that just doesn’t get old.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20170628 and was last modified on 20171123 .