Hero of the Kingdom starts out with a tutorial that guides players through some of the basic functions of the game and introduces them to the art style to be expected further down the line as well. The player’s family farm burns down once the tutorial completes, forcing an adventure that holds many challenges. At its core Hero of the Kingdom is a point-and-click adventure. In reality though, point-and-click adventures have never really gone this far with item accumulation and bartering being key elements the player focuses on as well as resource gathering.
Players face challenges and even develop parties of characters as they adventure forward while performing duties such as foraging, raiding camps with hunters, collecting algae, and rare mushrooms / flowers, as well as bartering with merchants or herbologists. Players also sell things to non-playable characters at times as well as pick up odd jobs to create an income. Each action you take in the game requires energy (power) and taking a nap after eating restores this. The game tasks you with a series of quests which players must pass through by performing tasks like repairing structures, fishing, and gathering requirements for larger quests that will eventually move the game to new areas. There’s a world map with which to track progress as well as a hints button.
Hero of the Kingdom takes aim at the casual crowd of gamers. Many have been attracted to it from the hardcore crowd simply for its relaxing atmosphere. It surely provides a great experience to play in between more fast-paced and high intensity titles. Due to this game design philosophy being the center of the experience much of what players do is guided through very obvious on-screen menus and even prompts with check boxes to show what can and can’t be done at the moment. This is overall pretty helpful and keeps the action smooth, but the background must also be clicked at certain times to find special items which are used in order to do things like recruit characters.
As players get further into the game its gameplay becomes more combat-based with a group of bandits who take prisoners becoming the main focus and side-challenges including things like gaining fame and trapping bears. The storyline presented never does much to grip the player and can be easily skipped. For a point-and-click adventure players should have been giving a more exciting story, but those who arrived for the calm atmosphere are not disappointed with a simple and mindless click-fest to play. This isn’t to say that the developer hasn’t tried though. Compelling situations are presented, but not enough character development is given to make the player really feel like the world is alive or has depth, and because of this a lot of the questing can feel like a chore at times.
The gameplay gets more advanced as the title evolves with more and more activities being discovered, the economy becoming more complex, and challenges becoming more difficult. Players amass a growing army (and sometimes shrinking army due to loss of life) which sets its sights on foes like bandits, and even goblins, while gaining fame and allies from the official authority figures players come across. Everywhere players turn, somebody needs help. Partaking in each quest provides a logical step in the journey to fulfilling the requirements to main goals – but this isn’t always obvious at first.
Although much of Hero of the Kingdom is spent with a strong hand-holding from the title, there is still more that must be figured out manually than some of the community’s feedback might suggest. The graphics and music are very well done and maintain the same atmospheric theme. The difficulty experienced is questionable. Since there are no puzzles or gameplay other than point-and-click adventuring, beating the game is basically a matter of determining requirements for each task and meeting them. This can be a bit frustrating at times since the navigation between areas is not entirely intuitive.
Engine Performance: Flawless
Replay Ability: Low – Many of the achievements are likely to be earned as players progress through the game naturally. The story and quests are decent enough to hold the attention of players as they click through everything in the game rapidly, but aren’t interesting enough to cause a desire to experience them again.
Hero of the Kingdom has an almost addictive quality. Despite lacking a deep and engaging storyline, the events which take place in this game are interesting. Most point-and-click adventure titles will stump the player over and over, with Hero of the Kingdom leaning more towards an enjoyable and peaceful gameplay experience. The lack of depth in the characters doesn’t do the title’s story justice – which seemed poised for a greater impact on the player. The look and feel of this game are extremely polished. Overall, the game is enjoyable in many ways – but could have been improved in many ways as well. Lovers of the genre should definitely give it a play, and from the viewpoint of having an appeal for the gamer looking for that relaxed experience to break up the monotony of other titles – this game shouldn’t be skipped for its asking price.
Overall Score: 6.5/10
Developer / Publisher: Lonely Troops
Available On: Windows PC
Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140104 and was last modified on 20140104 .