Microsoft’s next gen console the Xbox One is on it’s way, and while exclusive titles such as Dead Rising 3 and Forza 5 are highly anticipated, it’s Respawn Entertainment’s Titanfall that is being hailed by many as it’s Killer App. Many gamers, have gotten on the hype train, mostly due to gameplay footage and the huge praise from countless game journalists. It’s not hard to see why, it’s a fast paced multiplayer only first person shooter with a science fiction setting. You can traverse the battlefield by running along walls like you are the Prince of Persia, via jet-pack and by piloting giant mechs known as Titans.
It is an interesting concept and while the game looks like a good bit of fun, I find myself at the moment, incapable of boarding the hype train that is Titanfall. My biggest reason? It’s in first person. Now I like playing in the first person perspective, but I LOVE third person view. When playing I love seeing how the character reacts to whatever is happening in the world or to him/her, I love seeing how they slide into cover, stumble and duck their heads due to incoming bullet fire, writhe in pain due to being set on fire, etc. In short, I’m a big sucker for character animations. I also love the ability to run along walls (even if it is for a short period of time) and jump off of them. I was first introduced to this kind of game mechanic in Ubisoft’s Prince of Persia: The Sands of Time and it is one of the many reasons I loved the game so much.
Being able to perform this in a shooter is a great idea, as it opens new strategies on the battlefield. Unfortunately for me, a lot of the cool factor and excitement of pulling off such a move is lost in first person. I won’t get to see the animation of my soldier scampering along the wall, arm dragging, how the body reacts to the effect of gravity before jumping off onto the roof of a building or activating a jet-pack. I would get to see it from allies and enemies on the battlefield but not from my own playable character, and it’s just not the same.
Another reason for my lack of hype, is the lack of variety in the Titans. Sure you can select different load-outs for your giant warrior of destruction, which in turn has an effect on what weapon it carries and abilities it has. Other than that they look pretty much the same. No kind of deep customization options to help set your Titan apart from the others. It would have been great to have the option to change the armor, arms legs, etc. Maybe have certain Titans that could fly as well as roll around on tread tracks like a tank. Instead all I see are a bunch of kick azz but generic looking machines.
Now I could end up really enjoying the game if I ever play the final product, or I could become excited for its release if I manage to get my hands on a demo. I’m well aware my opinion may change, but as of right now at this very moment. I am not excited for Titanfall.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20130910 and was last modified on 20130910 .