Somehow this is a new feature although “like in Battlefield 3” is uttered by the mouth of lead multiplayer designer Thomas Andersson over and over again while explaining Field Upgrades coming to Battlefield 4. This feature is explained as being similar to how players are currently rewarded for team-based action that helps the squad as a whole, for example healing or reviving other players. Andersson of DICE has said, “We have drastically expanded on the tools and benefits of efficient team play, and as a result we feel Battlefield 4’s multiplayer experience is the deepest, most rewarding, and fun experience in the series”.
He also added that players of Battlefield 2142 should be aware of this and have a deeper understanding already of what BF4 is going for, summarizing by saying “In short, Field Upgrades are chained boosts that can affect a number of gameplay mechanics for your player” but falling short of actually explaining what this means in layman’s terms to the player. We will bring you a full featured preview soon with actual details and not half-explanation quotes from the hype monster that is DICE and EA for this iteration of the Battlefield series which seeks to really redeem itself on consoles for the travesty that is BF3 and finally make things right again in the tactical multiplayer first person shooter series that has had a long-lasting legacy ever since the classic Battlefield 1942 from the golden age of PC gaming days.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130812 and was last modified on 20130812 .