DOTA 2’s Revolutionary Release Model: ‘Players Being Added In Waves to Maximize Game Performance’

DOTA 2 Steam

When Valve Software announced DOTA 2’s much anticipated release on Steam as a retail product, they didn’t just throw a ton of people into their servers until it crashed (like some other games that shall go without being named). Instead Valve has done something smart here, and began adding players in waves. We urge many game companies, especially MMO companies, to heed this strategy as a lesson from the company that embraces the community in unprecedented ways through their highly accomplished PC Gaming digital distribution gateway. You can download DOTA 2 HERE today.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20130710 and was last modified on 20130730 .