Starting on Monday, April 8th, each Halo 4 player will be assigned a separate, numbered, rank, from 1-50 that will go up and down based upon your performance in multiplayer, matchmaking, games. Similar to Halo 3 Ranked system in a way. 343 Industries explain how the ranks will be done by saying, “There are two different ways we calculate your CSR. CSR is closely based on your TrueSkill rank, which ensures that you’ll be ranked – and matched – against opponents of comparable skill. Your CSR is dependent upon your personal performance as well as the rank of those you play with. While several playlists will use a win/loss system to determine whether or not you rank up, others will use individual scoring, which will rank you based on your performance against everyone in the match, teammates included. In some playlists, you’ll rank up faster than others – these vary in order to create the most optimal experience for each playlist.” Individual scoring will be in play on Infinity Slayer, Big Team Infinity Slayer, Rumble Pit, Multi-Team, Team Action Sack, Flood, Team Snipers, Regicide, and SWAT. Team scoring will be used on Castle Team DLC, Team Objective, Capture the Flag, Dominion, Team Throwdown, Team Doubles, and Grifball. This Monday you will be able to see the new addition to the Halo 4 experience.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20130405 and was last modified on 20130405 .