Modern Warfare 3 Survival and Spec Ops Review

Having finished up both the campaign and multi-player reviews on this title and by request of a few readers I figured might as well get some time in on the remaining modes Survival and Spec-Ops. After logging almost fourteen hours between the two modes the first thing I have to say is with the exception of missions changing Spec-Ops is the exact same mode as Black-Ops released last year and it’s predecessor MW2.

There are different objectives different maps different enemies but the overall game mode has remained unchanged. The plus side to having this extra game mode is more game time for the money you shelled out seeing the story mode even on hardened mode is easily completed by most in under six hours. I will break down the missions in order though they maybe played in any order you choose. The down side to it is that you are just playing a remix of the story mode over again broken down into separate smaller timed missions with a few changes to keep it interesting.

Stay Sharp : This is a real short version of the obstacle course that has the metal cut outs of the bad guys along with the good guys and you race the clock to complete without harming any civilians. One thing about the course this time around I found it to be way too easy and also way to short.

MileHigh Jack : In this one instead of protecting the president like you did in the campaign story you are actually taking out his personal guards and trying to capture him.

Over Reactor : The Russians have rigged the nuclear sub with explosives in hopes of causing a meltdown. But they are also on the sub at the same time defending it which makes absolutely no sense at all even the hatch to get inside has explosives strapped to it.

Hit And Run : A sizable amount of enemy forces are holding you embassy staff hostage. The objective kills are shown on the map the amount of enemy doesn’t make it easier to complete they get reinforcements. So like the title says you need to hit and run.

Toxic Paradise : Outfitted in a Juggernaut suit you must collect a number of nerve gas samples while fighting off the waves of enemies that have truck mounted 50  calibers and also marking out targets with their smoke for air support bomb runs against your location.

Firewall : This section requires you to hack into the enemy security sentries and make your way to the subway system before your allotted time runs out. This mission requires two players.

Fatal Extraction : Find and collect all five pieces of Intel to help locate your high priority target then take him out.

Hostage Taker : You will need to use stealth to eliminate the guards and find the presidents daughter before they do. They have helicopter support so the need to go unseen is a priority. But wait, didn’t we just highjack the presidents plane and take him hostage on the MileHigh Jack mission?

Charges Set : Another round of the obstacle course with different weapons  more enemies ans explosive breaching still too easy and too short.

Resistance Movement : Make your way through the destroyed downtown streets ‘quietly’ while freeing  and gathering as many rebels from enemy custody as you can and get them to the landing zone for extraction.

Little Bros :  Multiple short missions trying to destroy all the data before the Russians can get a hold of it.

Invisible Threat While suited up as juggernaut use the UAV (Unmanned Aerial Vehicle) ( to mark the IED’s (Improvised Explosive Devices). While being swarmed with enemy forces and receiving timed back up response from friendly’s. To clear the way so your armor can roll through safely.

Server Crash : Battle through the streets taking out armored trucks full of enemies from the back of a jeep with your grenade launcher. Then get into Volks’ underground hideout and download his master plan.

Resistance Movement : Drop in from the helicopter after taking out a bunch of militia to rid the town of the contraband while they try to stop you.

Flood The Market : Head to the stock exchange floor to retrieve the Russian’s encryption codes.

Fire Mission : Disable enemy anti-air defense and infiltrate their base while using the AC-130 for support. This mission requires two players.

All but two missions can be completed solo though it is much easier to have some help along for the ride. For the most part the best thing about it as I mentioned is extra time that you wouldn’t have if they left it out this time around which would make it a worse deal all together.

Survival mode is more of a challenge with seemingly endless waves of enemies swarming your location with such accuracy that it seems like they have unlimited advanced UAV’s. Though the mode id different from the zombies mode of Black ops you can I feel if it were mostly indoors as zombies was it would feel exactly the same.

If your looking for where the camping aspect has been plaguing this title since the first release look no further this is like basic training for the camp happy style players. It literally tells you from the first seconds of the game to dig in and use all resources available. This mode also gives you unlimited amount of time to train at camp happy find all the best spots try all the best camp strategies on every single map before you go into multi-player and set up your real campy camp.

You start out with the pistol only. Some of the key differences about the weapon systems are in zombies you used the cash generated to buy the weapons on the wall. In survival you can salvage all weapons from the enemies you take out. The ammo also comes along with it but most every enemy gun has around 10 to 15 shots left on it when you pick it up and no grenades to keep it interesting. Also the weapons carried by the enemy only advance as you do so don’t expect to get all the best gear from them right away cause they all carry the same weapons simultaneously.

After completing the first wave your weapons armory will open up map will display a handgun silhouette showing you it’s location at all times. In this case you can use the cash acquired to purchase various items but each one opens up to you at a certain rank as you start to climb the ladder.

Weapons Armory 

  • Refill Bullet Ammo ($750)
  • Handguns
  • Machine Pistols
  • Assault Rifles
  • Sub Machine Guns
  • Light Machine Guns
  • Sniper Rifles (Unlocked at level 90)
  • Shotguns
  • Weapons upgrades

The equipment armory is available after wave number two has been completed. This will appear on your heads up display as a frag silhouette.

Equipment Armory

  • Frag Grenade Refill
  • Flash Grenade Refill
  • Claymores – 30 max
  • C4 x5 – 10 max
  • RPG-7 x2 – 4 max
  • Sentry Gun
  • Sentry Grenade Launcher
  • Body Armor
  • Self-Revive
  • Riot Shield

After the third wave has been completed the air support armory will be available. The shape of the predator missile will be the silhouette.

Air Support Armory

  • Predator Missile
  • Air Strike
  • Delta Squad
  • Riot Shield Squad
  • Perk Care Package

Sounds like a lot unlocked right away but remember you still have to rank up and earn the cash to be able to access any of these items. There are four maps to start off with and twelve more you will have to unlock by completing the waves. The waves differ from wave level and map but most consist Bomb squads, attack dogs, choppers, juggernauts and juggernauts with riot shields, chemical warfare, and claymore experts.

I didn’t really find it challenging until the upper teen levels and even then I wasn’t taking full advantage of the armories or weapon upgrades. The good part is starting over doesn’t take as long when you die you can build back up to where you were at pretty quickly. I honestly say that I do like survivors mode more then the zombies of Blops.

You will get more game time for sure with these modes especially if you play all difficulty levels and try to acquire all three stars for every mission. For the most part both of these modes are better then the multi-player aspect of the game just due to the fact that there is no lag, and no aggravating twelve year old’s talking smack.

Overall Score: N/A

This game was purchased by RealGamerNewz for independent review purposes.

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20120217 and was last modified on 20120304 .