With a recent announcement centered around promises that their choose-your-own-adventure storytelling gameplay mechanics will be different next time around, it seems Telltale Games may soon introduce a new game engine for their titles. While the major criticism of the company behind titles like Telltale’s The Walking Dead, Tales from the Borderlands, and The Wolf Among Us has been the amount of titles they crank out and the lack of innovation from release to release, they’ve always found a large audience of folks who enjoy them.
The formula in which a casual, even relaxing gameplay session in one of their titles can provide has become a unique and new form of art that many gamers enjoy. The only problem is that the more Telltale Games you play the more the formula begins to break down and the fun is replaced with predictable boredom.
While most of the Telltale Games titles revolve around showcasing a licensed IP from another company in their gameplay formula, The Wolf Among Us instead presented an original world inspired the Fables comic books by Bill Willingham. Telltale Games has said that the game will be released in 2019 instead of the original 2018 planned release window. They’ve also said the delay enables “something truly special” to be crafted with promises to “experiment and iterate” as well as focus on quality.
While these could be exaggerations to appease an audience who is constantly being asked to deal with delays from the development studio that is known for biting off more than it can chew, this could also mean that they’ve finally listened to fan feedback and will debut a new game engine with either minor or major changes to the formula of Telltale Games going forward. Does that mean The Walking Dead: The Final Season will launch with the same old Telltale Games engine this year? We will have to wait and see.