Firstly, Fortnite is not supposed to be played by kids. You’re never more than half a mile away from a group of huddled mothers (like Karen Dowdall of the local Peterborough, Ontario news outlet MyKawartha) who keep buying their kids video games rated for adults and then complaining that their kids can’t handle them. Call of Duty games for example are rated M for Mature, meaning players should be 18 years old or older. Fortnite is rated T for Teen as well but can be found installed on the PS4 systems of ten year olds all over the world. This epidemic of poor parenting and misinformed Canadians has led to televised news reports, written reports, and even published papers that all seem to miss one important fact: the games were rated for adults, not children.
Fortnite isn’t the problem, bad parenting is. And the act of buying the games first then starting a mother against Fortnite campaign just shows a lack of intelligent thought on the people behind it. Instead of monitoring, controlling, and understanding the media that their young children own before they’ve been exposed to it, parents are taking the lazy way out. They’re just buying whatever the child asks for and then finding out later that this product is a very intense experience with serious impact on the player. And then, instead of realizing that this is a game for adults that they have mistakenly bought for their children, these parents feel that the outcome of these events are somehow the game companies fault. Genius.
Video Game Addiction can be something that happens, but these games that are supposedly getting games hooked are games that young people are not allowed to be playing in the first place. They are multi-million dollar productions built for adults who know how to balance their lives and digital entertainment. Dads with a few extra hours in between work and taking care of the kids, twenty-somethings with a passion for electronics and social networking, future programmers, graphic designers, musicians, etc. NOT CHILDREN who have no concept of doing their chores and won’t even agree to eating vegetables yet, much less understand the concept of balancing game time with responsibilities.
It’s unreasonable to expect such an outcome when you give a kid something that is meant for an adult. It’s like buying a seven year old an R-rated film then complaining that they’re acting differently based on what they’ve seen without understanding the consequences, and then taking it a step further to complain to the film companies about what’s going on – instead of realizing you have failed at parenting.