Octopath Traveler is a game designed by Acquire and headed by the producers of the much heralded Bravely Default and Bravely Second, two amazing RPGs on the 3DS. Fittingly so, this game has received some serious hype as a Switch exclusive for months before its release. Not only that, its unique style of art and old school JRPG feel were giving it serious buzz within the community. Basically from the get-go it was designed to scratch an itch that many have been craving for a long time. Suffice it to say, from what I have played of the game thus far, Octopath Traveler bsolutely does not disappoint.
Continue reading Octopath Traveler Launch Week Impressions
It would seem the gaming world got a little too excited this morning when Microsoft vaguely hinted “all-new hardware” would be shown off at Gamescom 2018 only to later clarify that while this won’t be the reveal of Xbox Project Scarlet, the next-generation console expected to release in 2020 or 2021, instead they plan to announce a new Xbox One system bundle and new accessories (possibly including a rumored Elite Controller iteration that was alleged leaked recently).
This information was originally debuted in an article titled Xbox is coming to gamescom by Xbox media spokesperson Major Nelson, who himself started off as a self-made games journalist detailing news revolving around the original Xbox before eventually being hired on by Microsoft as a permanent figurehead to the brand. For those wondering, technically the event is meant to be spelled in all lowercase letters as per stylized renditions and logos, Major Nelson didn’t make an error it’s just the weird way the biggest gaming event in Germany likes to have their name typed out.
As for the leaked controller, nothing is certain yet but there are some details floating around the internet in the form of rumors as to what will be seen this August 21 – 25 when Gamescom commences.
Continue reading Pre-Gamescom 2018: Microsoft will announce new Xbox One bundles and accessories
According to SEC filings made Friday, July 6, 2018 which were sent to Investors today on July 9, 2018 Blake Jorgensen (COO & CFO at EA Games) sold $1,503,967 worth of stock market holdings in EA on July 3, 2018 (last Tuesday). This took place over two transactions in which 6,200 shares were sold at $142.85 each (for a total of $885,670) followed by an immediate secondary motion to sell 4,300 shares at $143.79 each (for a total of $618,297). Typically game industry executives have been known to sell off large amounts of stock market holdings in the companies they work for when their inside knowledge allows them to predict a future drop in value will occur (sometimes legally, sometimes illegally based on past court findings of executives at EA in particular).
Let’s take this opportunity to give an EA News WrapUp of some recent events that may be related to this disposal of securities and late filing on a massive release of shares from a loathed industry figure who has defended loot boxes in games, even as governments condemn and ban them through new laws, as well as suggest the death of single player games, and why he may think that EA’s stock market value could be heading for a decline.
Continue reading EA Games executive Blake Jorgensen just sold $1.5 Million of EA Stock
Today, Nintendo released a Nintendo Switch and Nintendo 3DS demo for their upcoming release of Captain Toad: Treasure Tracker on the North American eShop to coincide with the upcoming release of the title next week on Friday, July 13th, 2018 for both the Nintendo Switch and 3DS, retailing at 49.99 CAD/39.99 USD. The title is eligible for 200 gold points if you digitally preload the title through the eShop.
Continue reading Captain Toad: Treasure Tracker (Nintendo Switch) News & Demo Impressions
A bit of information has made its way to the public through Xbox Boss Phil Spencer expressing his hopes, dreams, and potential plans for the upcoming next-generation of console gaming expected to be launched in November of 2020 or 2021. We will continue to update all information regarding the next-gen Xbox Project Scarlet platform as the next few years should be some of the most interesting in gaming history.
Editor’s Note: Project Scarlet is a code name for use during the development of the next Xbox and will probably not be the final name of the product(s) developed under this frame work. The following post includes the latest information but this project is a work-in-progress and subject to change over the next few years.
Please check our Project Scarlet section for the latest info as it becomes available.
Continue reading First plans for Xbox Project Scarlet have finally emerged
Many gamers have expressed doubts over the past week since the full reveal of Fallout 76 took place in Los Angeles during E3, the largest electronics entertainment industry event in the world. Bethesda Game Studios has released a lot of information about the game, but through a variety of channels.
The ambiguous nature of their reveal has done little to quell concerns that this new game will indeed be a quality experience. While we at RealGamerNewZ remain optimistic about the title, this skeptical outlook can be understood as a reaction to the fact that the game is a multiplayer online survival set in a semi-persistent shared world. Attempts at this genre have been lacking in the past, and even plagued by many issues that were repeated and remain unsolved issues in game design. Fans are worried Fallout 76 will suffer the same fate, although there’s evidence to believe that Bethesda’s approach will be better than previous entries in the genre.
Continue reading A Closer Look at Fallout 76 – Pt. 1
Nintendo hosted their E3 showing this morning as a 43 minute Direct in which Super Smash Bros. Ultimate took up over half of this time getting a world premiere and full run-down of characters, levels, and gameplay changes. There was also a few games released during the show including Fortnite for Nintendo Switch and some world premieres of both exclusive and third party titles.
Continue reading E3 2018: Nintendo Press Conference – Full WrapUp & Videos
An extended look at Death Stranding as well as Sony’s other first party titles was given, but not the deep dives we were promised. Instead, Sony has delivered incredible surprises after fooling everyone into a false sense of security. We thought they wouldn’t announce anything and just focus on their four main games. During the start of the show, they suffered technical difficulties which almost ruined the entire event.
However, the surprises started to make up for it and PS4 fans were given plenty of reasons to be excited for this year’s PlayStation E3 Press Conference. All in all, the show did end abruptly and had a distinct lack of flow compared to past shows. Sony needs to try harder
Continue reading E3 2018: PlayStation Press Conference – Full WrapUp & Videos
World Premieres took place, New IPs were revealed, Nintendo’s legendary Shigeru Miyamoto took stage, and we got deep dives on Assassin’s Creed Odyssey, Beyond Good and Evil 2, and more. Ubisoft took more of a Hollywood Movie Awards style approach with the vibe of their E3 2018 Press Conference and also gave one fan the chance to join thanks to his win in the pre-show tournaments.
One of the major themes in Ubisoft’s Press Conference was listening to what gamers had to say, and fine-tuning their business practices to be more in-line with what their audience expects of them. They brought a lot of games this year and gave ample time to showing off each one, even running 30 minutes longer than originally planned with a total run time of 1 and a half hours.
Continue reading E3 2018: Ubisoft Press Conference – Full WrapUp & Videos
As part of the YouTube Live at E3 show hosted by The Game Awards producer and games journalist Geoff Keighley fans were given further insight into the biggest projects Bethesda announced last night at their E3 2018 Showcase. In this interview topics concerning the nature of Fallout 76 gameplay and questing, Starfield’s development progress, and The Elder Scrolls VI were covered.
Continue reading E3 2018: Recap of Todd Howard Interview w/ Geoff Keighley