When Nintendo launched the Wii U launched back in 2012, it launched with several titles, most of them ports of games from the PS3 and 360. Batman: Arkham City Armored Edition, Assassin’s Creed 3, Ninja Gaiden 3: Razor’s Edge, Warriors Orochi 3 Hyper, Sonic and All-Stars Racing Transformed, and others. Along with all the ports, there were a few original titles in the mix, one of them was New Super Mario Bros. U, a title that sold very well at launch and is considered to be one of the best in the series. An expansion, New Super Luigi U, was added later that threw a few new twists in the formula. Eventually the two games were bundled onto one disc.
Fast-forward to today, the Wii U has long since been abandoned in favor of the extremely successful Nintendo Switch, and about 85% of the Wii U’s library has ended up being ported to the Switch in some way, shape or form, usually with enhancements that balance out the games and make them that much better. New Super Mario Bros. U is one of those aforementioned titles, now known as New Super Mario Bros. U Deluxe, the Switch version like the Wii U NSMBU bundle, includes both New Super Mario Bros. U and New Super Luigi U out the gate. The enhancements to the game are small but noticeable.
When Tales of Vesperia released back in the summer of 2008 exclusively for the Xbox 360, many of us didn’t realize what a journey the game was going to take is on, or that we’d end up growing attached to the cast of characters that ended up joining our party. Sometime later, a PS3 version was announced for Japan that included a new character, all skits fully voiced, fleshed out the story and a slew of extras that were absent from the version of the game Xbox 360 got. Fans clamored for the release of the PS3 version overseas for years, but the cries were ignored. It seemed as though Bandai Namco had given up on the Tales series getting localized altogether. That changed when Tales of Graces f came overseas and began a slew of localization efforts to renew the series, as well as introduce it to new fans. But in spite of that, sadly the PS3 version of Tales of Vesperia never did see release overseas. Fast forward to a decade after the original release of Tales of Vesperia, rumors started that a remastering of the game was going to be coming and that it was coming overseas.
At E3 2018 in June, those rumors were confirmed. Tales of Vesperia Definitive Edition was announced at Microsoft’s E3 press conference and show, and this time, the game was coming to multiple platforms. Not only that, it was going to be based on the PS3 version that never left Japan. Meaning we were going to get all the things that were left out of the initial Xbox 360 release. Tales of Vesperia Definitive Edition hit the Xbox One, PS4, Nintendo Switch and PC on January 11th, 2019 to quite a bit of fanfare from both die-hard Tales series fans and newcomers alike. So, how does the game hold up a decade after its original release?
In so many ways, Onimusha: Warlords for the Nintendo Switch shows us how the first release of this title for PlayStation 2 in 2001 and Xbox in 2002 truly was ahead of its time. Combining elements later seen in much more difficult titles like Dark Souls, Bloodborne, and Nioh but while providing the interesting (albeit campy) storyline, dialogue, and role playing characters / elements Capcom’s dark adventure titles are well known for; Much akin to Resident Evil 3: Nemesis. Coming soon, players can experience the game with modern controls (or classic) on PS4 or the Nintendo Switch January 15. 2019. We’ve put hours in on the latter and have come back from the crusade against evil in feudal Japan to report on the experience.
I’ve just tried out the Resident Evil 2 One Shot Demo for the first time. It was definitely proof of Capcom’s excellence in producing a remake of the 1998 classic with a perfect blend of modern gaming and the soul of the series. Lighting is used to keep players on edge and excitement levels high. Slightly slower than real life movement rather than super fast controls give a sense of danger and introduce real risk to every moment. Even the fact that the demo only gives you 30 minutes and one chance at survival makes you rush into things only to discover how fatal it can be not to use your brain for critical thinking while playing this game.
Resident Evil 2 appears to be giving long-time fans an authentic tribute honoring a game that, while seen as campy by today’s standards, actually was on the leading edge of the emerging 3D gaming Survival Horror during the time period in which it released. Capcom has returned the Resident Evil series to grace with RE7 giving a radically new take on the series and now RE2 appears to solidify the spirit of Resident Evil in a way no release has ever done before. Don’t be surprised if this title turns out to be the best Survival Horror game ever made when it launches in 2 weeks on Friday January 25, 2019 for PS4, Xbox, and PC.
The early 90’s were a very special time in gaming history, Nintendo and Sega’s console wars were at a peak, everyone wanted either the SNES or the Genesis and great games were being churned out like crazy on both systems. The Sega Genesis Classics collection on the PS4 / XB1 and Switch are a reminder of those days. Remember those Christmases as a kid when you were waiting with baited breath to see if your folks got you the latest Sega Genesis or SNES games that everyone was talking about at school? This collection allows you to relive those days with over 50 classic titles. For the low price of $29.99, you’re getting an incredible deal.
Now that Black Ops 4 has entered the wild we have had a good amount of time playing in all of its various modes and wanted to begin our coverage of the title leading up to a full review later on down the line. For starters, yes, this is the first COD to come with no single player campaign – but Black Ops 4 still has a story. We’ll get to that more in-depth in our full review coming forthwith. In the mean time, let’s talk about some of the game’s performance issues, grand achievements, pros and cons, and early impressions you can expect when first turning on the game.
First off, the game’s character customization brings back a lot of memorable faces such as the iconic characters from the Black Ops trilogy including Woods, Menendez, Mason, and Reznov. As far as customizing these characters there really isn’t much to do besides dropping in-game and having to scavenge for loot around the map while slightly being able to change their attire beforehand.
Activision Blizzard also has other characters from the multiplayer mode itself to use which are more decked out in attire than the Blackout characters. The game itself runs very smoothly, the combat feels very fluent and fast-paced, something some people are used to if they’ve ever played Call of Duty games. Don’t be fooled, it will feel very similar to other games in the series but it does have its own style as well which seems surprisingly well-fit for battle royale.
Outpost Zero is a multi-player survival game that is currently in early access on steam. This game has some of the same qualities as most survival games out there, but also has its own original characteristics. The basics are all here; such as base building, a character leveling system, mining, and defending your home bases from certain monsters and enemies around the map. Some of the things that make this game original were that certain monsters appear on the map for you or your friends to slay and earn certain items in-game. World events also bring interest in the game such as acid rain or meteor showers that could damage you or your base and in certain situations your armor.
The base building mechanics in the game are very fluid and easy to understand. The crafting menu doesn’t provide a lot of building types, but that is understandable for an early access version. Making bases can be unique but have a lot of the same turn-outs on bases and take a little imagination. It’s much more bearable to build more bases instead of just one massive one. Colonies are unique in their own way and involve teaming up with friends to take on the wasteland. In my opinion this is a better player experience for players of this game to focus on.
The deeper you go in this game, the harder the difficulty; such as having to slay more ferocious creatures and maneuver through rougher and rougher terrain. Some of the materials in the game appear to be in nodes with a small amount of health to each node meaning it’s usually harder to find the more rare materials, having to fight off many things to just get them.This can lead to quite the hassle at times in regard to getting materials together to build with.
Hell has a new ruler, but he’ll have to deal with the daughter of its last ruler first. Up against impossible odds, Natasia puts her fire red spirit, red hair, red shoes, and red bikini to the test. Using a variety of weapon types, super powers that change depending on which mask is being worn, and good ‘ol fashioned fire power, players will control Natasia through her quest in To Hell With Hell developed by Lazurite Games and published by Deck13. Currently in Steam’s Early Access program, this roguelike shooter has an 80% positive user score at the time of this posting and 40 hours left on a 20% discount promo. Citing inspirations from Gungeon and Nuclear Throne, To Hell With Hell is planned to release in full around Summer 2019 with a lot of updates planned along the way.
Octopath Traveler is a game designed by Acquire and headed by the producers of the much heralded Bravely Default and Bravely Second, two amazing RPGs on the 3DS. Fittingly so, this game has received some serious hype as a Switch exclusive for months before its release. Not only that, its unique style of art and old school JRPG feel were giving it serious buzz within the community. Basically from the get-go it was designed to scratch an itch that many have been craving for a long time. Suffice it to say, from what I have played of the game thus far, Octopath Traveler bsolutely does not disappoint.
Today, Nintendo released a Nintendo Switch and Nintendo 3DS demo for their upcoming release of Captain Toad: Treasure Tracker on the North American eShop to coincide with the upcoming release of the title next week on Friday, July 13th, 2018 for both the Nintendo Switch and 3DS, retailing at 49.99 CAD/39.99 USD. The title is eligible for 200 gold points if you digitally preload the title through the eShop.
Graveyard Keeper is the in-progress graveyard management sim by Lazy Bear, the genius team behind the hit boxing club management simulator Punch Club. After spending the last few weeks checking out the alpha build, I’ve since fallen in love with the game and here’s some reasons why.
From Landfall Games, the team behind physics platformer Clustertruck, local multiplayer fighter / party game Square Brawl, and their currently in development combat simulation title Totally Accurate Battle Simulator comes their extremely comical take on the ever saturated battle royale genre, Totally Accurate Battlegrounds. This is a title the team at Landfall developed as a late April Fool’s joke to help bridge the gap during the development of Totally Accurate Battle Simulator and allow them some time to take a break from active development on TABS.
Pokémon Quest was just released today on the Nintendo Switch eShop (with a mobile phone version in the works) following social media posts by Nintendo and the Pokémon Company promoting both this title and the upcoming release of Let’s Go! Pikachu and Let’s Go! Eevee games for the Nintendo Switch.
Pokémon Quest is a free to play title that utilizes many of the common tropes of the free to play market such as limiting the amount of time you can play and speeding up in-game processes with an in-game currency called tickets which can be earned through completing challenges or by just playing the game once a day as well as micro-transactions selling bundles of decorations that are also in-game buffs or expansions to your Pokémon and resource limits. In my estimated hour and a half of gameplay so far, I was able to get a fairly good impression of how it plays. Do not be fooled by its simple blocky-pixel graphic aesthetic, it is a game with a lot of substance and charm.
Slay the Spire is an indie rogue-like that combines procedurally generated dungeon crawling with card game mechanics in the vein of Hearthstone or The Elder Scrolls: Legends. Whilst the title is still in Early Access on Steam it has an incredible amount of work put into it already and is being updated on a weekly basis. This is an evaluation of the hands-on experience from many hours spent in the 5.28.18 version of the game.