Category Archives: PC

Darwin Project (PC, XO) 1.8.3 Hands-On Impressions

If you’ve ever imagined the anxiety of trying to keep warm, well nourished, craft weapons, dominate zones, and face off against online opponents all betting on being the last player standing – you’ve come to the right place. In Darwin Project you’ll experience a game-show style, early access battle royale game based on nature and unlike any other.

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Another up-to-date look at Terraria Otherworld

! Update: On April 13, 2018 Re-Logic announced that work on the Terraria Otherworld project was discontinued and the game’s final version has been cancelled. They’ve listed a number of reasons why and Lessons They’ve Learned on their official blog.

Awhile ago I wrote an article in regard to Terraria Otherworld. Well after a bit of waiting here’s a lot more information regarding this game. Terraria Otherworld’s alpha was released a few years ago. From first glance some would say it is just a remake of Terraria but that is definitely not true.

On this 3 year anniversary since its original announcement, and several months after a new management team has taken over the project, let’s take an up-to-date look at how this game turned out. In fact Terraria Otherworld adds some, if not many, new features, such as vital NPCs.

Many, many other mechanics and items also turn the original formula of Terraria on its head and give a new experience. Some of which are a new Skill Tree Mechanic. One example being, if a player prefers a certain combat style (i.e. melee, ranged, magic.) then the player will see said skill improve over time with constant use of those types of weapons.

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Why you’re wrong, Radical Heights isn’t like other Battle Royale games

Tomorrow, Radical Heights brings NEW features to the concept of Battle Royale games, and Boss Key Productions is the first company with the bravery to get creative in this new, explosively popular sub-genre of online shooter mayhem.

Fresh off the heels of the currently most popular sub-genre in gaming, Radical Heights was announced today by Boss Key Productions. An American game company, Boss Key is best known for recently admitting defeat in the attempt to get LawBreakers popular, and their pseudo-celebrity (Gears of War Creator) Cliffy B. Even though players are probably already thinking negative thoughts about a game they haven’t even tried yet – I urge you gamers, try it. It’s free and we’ve seen a great mind at work with lot’s of positive fan reception in LawBreakers. While it’s a shame that the title will need to go free-to-play and be completely revamped, possibly never gaining a steady player-base, that doesn’t mean Boss Key has nothing to offer. We’ve already got gameplay footage to check out, and the underdog effect in place.

More importantly, this game is nothing like what you’ve played before. Instead of just copying the Battle Royale formula, Boss Key Productions has shown that they have the guts needed to bring truly exciting and original design ideas to the genre that could’ve been sent to its doom quicker than every flash-in-the-pan fad that came before it.

The premise is something different from what we’ve heard before. A reality television game show called Reality Heights is a phenomenon in the world in which players kill to gather up cash and spend it, or bank it overseas, throughout the ultimate search for guns and gear. Washed up folks who need some hope in life might come here, psychopaths who don’t fit in elsewhere could show up, but others just want to have some fun and live life in the fast lane.

CASH FLOW

Everything from the reason you naturally want to keep playing to the details of how each match will play out are different, and perhaps better, than other BR games.

In this game you’ll be able to earn tons of money and get items that you actually want with it. You’ll won’t be creating a new, addicting, anti-consumer habit with $20 costumes that just get replaced next week but instead an actual gamer’s game with plenty of in-game stuff to earn and brag about and destroy with. It’s been a while since a game came out with a real focus on the gamers, and it’s refreshing that Boss Key plans to keep the cash flowing in Radical Heights.

Cash Is King – Carry Over Your Earnings

With heavy influences from the 1980s and 90s, particularly ballad rock and social commentaries, this game is set to bring some new ideas to the genre. Instead of only relying on scavenging and starting from scratch every time, players will be able to carry over cash found in-game. They’ll still have to start each match with $0 in-hand while fighting to survive and get to areas where they can buy the weapons they want. However, cash can be banked and carried over to the prize room. This introduces a more iterative gameplay experience while still challenging the skill levels of players and maintaining a fair and universal playing field.

This is something we haven’t seen in Battle Royale yet, and likely ahead of the trend since titles from large companies will soon try their hand at the newly famous game mode as well. For this reason it is clear that Boss Key isn’t just trying to ride on the fame of other titles but instead is a derivative product aiming to add new perspectives and features to the concept of Battle Royale games. Risk and Reward aims to be a much more important idea in Radical Heights and you’re now fighting for something more important than just costumes. In addition to the aforementioned features players can personalize their own showroom with the money they make.

Unique Game Show Moments

Things like “Spin The Wheel” or “What’s Behind Door #1?” become decisions players must make within the madness of a sprawling, open-world shooter where you all die one day and you only live to tell about it if you’re on a crazy run. These additional experience enhancements will happen randomly, are unpredictable, and while they won’t give you an unfair advantage – they will help in your quest for victory. The risk of pursuing such moments also opens up the chance for others to take in the reward of denying you that victory by assaulting you afterwards, so be careful out there!

Unconventional Warfare Weaponry

It’s a game show in which something like a trampoline could even end up having way more to do with your death than you thought. It’s not too serious of a simulation, so confetti bombs and remote explosives are featured as well as inflatable decoys. The many gadgets in the game that players think up during this X-Treme Early Access development stage will best be understood by those who get in the game early, so be ready to play tomorrow.

Fame System, Custom Kill-Cards

Hundreds of items exist in the game that can be purchased by currency that you only get by actually playing the game! Sure, there’s some cosmetic items too. But besides that, players will explore in order to acquire, kill in order to gain, and collect to spend gratuitous amounts of Benjamin Franklins for upgrading their show room, enhancing their arsenal at weapon stations, customizing their character, kill cards, and more.

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Resident Evil VII Revisited

His wife was thought to be dead for the past three years, missing, lied to her husband, in over her head in some sinister abduction scenario in the swampy bayou of Louisiana. Now against all better judgment he must pursue the smallest chance that she’s still alive, or at the very least find out what happened to her. But when she sent communications back home and told him to stay away, it was for good reason…

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Launch Week Impressions: Atelier Lydie & Suelle ~ The Alchemists and the Mysterious Paintings

This year’s Atelier is the addictive and enjoyable experience RPG fans need to play. Charming environments with a familiar atmosphere and interesting gameplay mechanics that evolve at just the right pace remove any desire to put Atelier Lydie & Suelle ~ The Alchemists and the Mysterious Paintings down. With Nintendo Switch, PlayStation Vita, PS4, and PC versions now available worldwide, there’s no excuse to miss out on this enthralling combination of classic turn-based battles, story-driven adventure, good old fashioned loot collecting, prestige-driven questing, equipment crafting, mini-games like fishing, and of course, alchemy.

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Fortnite Easter Update Removes 30FPS Option & Adds Guided Missiles at 1am PT (4am ET)

Fortnite shattered records when top streamer Ninja reached over 1 million viewers on Twitch during a livestream with Drake. Shortly after that, YouTube Gaming Director Ryan Wyatt announced that Rubiu5 consolidated 1.1 million concurrent viewers with over 42 million total live views for a Fortnite: Battle Royale tournament. All in all, the world’s biggest game just keeps on getting bigger. With Epic Games themselves reporting over 3 million concurrent players at once on a single platform (PC) and at last estimates over 50 million registered player accounts total, the growth seems unstoppable. March 30 marks another milestone for the title as the 3.4.1 update releases with new weaponry, bug fixes, updates to the game’s core mechanics, and more.

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PUBG is married to China, smaller map coming, and creator regrets bad mouthing Fortnite

For many battle royale players around the world, PlayerUnknown Battlegrounds remains the game of choice. Enjoying its new home with over 5 million registered players on the Xbox ONE game console in USA, Europe, Canada, etc., PUBG is remaining a household name and changing itself for the better. A smaller 16km² map will soon release giving quicker paced rounds to players.

But not all of the changes happening to PUBG are what you’d expect, and the direction of the game is not really aimed at pleasing its western world audience. When the reality of this game is analyzed it becomes more obvious that China is PUBG’s area of focus, and with good reason.

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Fortnite Replay Theater, new shotgun, easter egg gun, flame grill trap, and new leaks

Players of the most popular battle royale game in the world will likely be excited to hear that a wide range of new features are being added to the game in an ongoing campaign to perfect the sub-genre of last man standing, open-world, loot scavenging mayhem.

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Steam is still completely broken, and it’s ruining PC Gaming

Valve’s once respected ‘hands-off’ approach to the management of the largest storefront in the world for PC Games has become nothing more than a symbol of laziness and negligence.

The once exclusive, prestigious club of games that had been chosen for syndication on the incredibly convenient and reliable service which lets you download your games anywhere has become swamped year over year without trash games, unfinished games, literally copy and pasted tutorials pretending to be games (Valve called them ‘Fake Games’ but didn’t get rid of any), and even game listings that are missing files of any kind (wow).

Shouts out to Statista for the Chart

Steam became a joke in recent years for allowing terrible, half-baked games like The Slaughtering GroundsDay One: Garry’s Incident,  and Guise of the Wolf; all of which were so bad that their creators attempted to censor and sue critics like Jim Sterling and TotalBiscuit who dared to give players a warning not to buy them. Pathetically, one of these three games has not even been removed from Steam to this day even though each had its own mega-scandal during the 2013-2014 time period.

During the initial days of Steam’s downfall, a program called Steam Greenlight was introduced as a way for indie game developers to get their titles on the platform. The reason for this action was that Valve became too negligent to continue actually curating the games that deserved to be on their service after a massive flood of wanna-be indie devs began chasing after the success witnessed in 2010-2012 by indie titles on Steam such as Super Meat Boy, The Binding of Isaac, Castle Crashers, and so on.

These titles remind us of a better time in which PC Gaming was represented well by cream of the crop indie games that made it the cutting edge of gameplay design and the envy of console owners. Steam made PC seem like a great place for gamers to play more games with less focus on graphics and generic styles but instead more focus on fun factor, gameplay quality, and innovation.

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Fortnite for iPhone – Invites Going Out Today, Cross-Play & Cross-Progression Confirmed

Epic Games has notified iOS users who signed up for the mobile edition of Fortnite. One of the most popular games in the world right now with tens of millions of registered users and over 3 million concurrent players on PC alone at one time, the PS4, Xbox One, PC sensation is now coming to iOS devices (and in a few months, Android as well).

As a great bonus, players who enjoy Fortnite on their iPhone will be able to sign back into their console or PC Gaming Rig and benefit from the progress achieved on mobile. Now you can just pretend to be a beneficial part of society sorting out important emails when in reality you’re just a Fortnite junkie like the rest of the world. Completely respectable, barely detectable.

Cross-Play is enabled on this as well for certain systems. Although, players will probably mostly be paired with other mobile gamers through matchmaking – hopefully the ability to squad up with your friends at home on their PS4 Pro will be enabled from your iPhone 6S or even better Samsung Galaxy S8+. Everyone knows iPhone is the weaker of the smartphone technologies, but while waiting for the Android version to release ‘we gotta do what we gotta do’. Just think, if they can get Fortnite to run on that weak iOS hardware then it’ll easily blow us away on Samsung’s pride and joy Galaxy S series.

Xbox players will not be part of the cross-play feature as Sony has made a major investment in Fortnite making the mobile version possible, and they do not want any cross-play between Xbox and PlayStation users. That’s probably a revenge move since when PS3 was the less popular console in last generation’s console wars, Microsoft kept denying Sony’s request for PS3 users to be able to play with Xbox 360 owners. Karma is a… well, you know the saying.

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