Category Archives: PlayStation

SuperSampling, Parental and UI Improvements w/ PS4 System Software Update 5.50

The new PlayStation System Software released today (previously in Beta Testing through the month of February) will give users a bunch of new abilities to control their PS4 consoles with. Some of these are actually very exciting, especially if you own the PS4 Pro (an optional, luxury model of the PS4 which enables graphics output of up to 4K HDR as well as runs all software faster and with more stability).

SuperSampling (PS4Pro Users Only):

TLDR; SuperSampling makes 4K Games look better on older TVs!

If you own a PS4 Pro but don’t own a 4KTV just yet, you can now set the PS4 Pro into “SuperSampling” mode which will enable the system to create higher than 1080P quality graphics then squish them down into a lesser resolution. While this might sound confusing for some, it is a proven technology that John Carmack actually pioneered back in the days of the 2010 PC, PS3, 360 scene. While rendering 1440p (2K), or 4K graphics on the machine, the system will then bring the extra detail into the smaller pixel resolution of a 1080P or 1440p display in order to give a more clear and detailed output.

Depending on which game you are playing, developers may have already set up SuperSampling, and so a combination of PS4 Boost Mode being On  or Off, and SuperSampling being On or Off may be ideal depending on the game and display being used. Overall, it’s great that Sony is giving some of these settings over to be controlled by users though for situations where developers haven’t had the chance to program optimal configurations and the PS4 Pro’s power isn’t being fully utilized. In theory, by testing out which settings work best, and researching what features are available for certain games, players can now be sure to always get the most out of the extra hardware power sometimes laying dormant in their machines.

To access these settings go to Settings, then Sound and Screen, then Video Output Settings, then Supersampling Mode.

Parental Controls (AKA Play Time Management):

Family Managers / Guardians can now set up Play Time Restrictions for all or certain games in their PS4 library in order to make sure that children aren’t gaming more than they should be and/or during time periods in which they shouldn’t be allowed. A totally new system has been created and installed with the PS4 System Software 5.50 Update in which times of day can be set in which the child is allowed to play games and/or how many hours they’re allowed to game for within that particular time frame. Notifications will then warn the child when they are running out of time, giving them a chance to save their progress and quit. After their time runs out the system will not allow them to play.

Other benefits to this system include viewing how much game time a child has had for any particular day (from PS4, PC, or smartphone), setting specific settings for different days of the week, quickly extending or reducing the allowed play time for today without entirely re-working the rest of your settings for the week, setting limits on how long children can log into the PS4 overall as well.

This system can be managed from within the PS4 itself by accessing Settings and then going into Family Management. Family Managers can also change their Parental Control settings by logging into their PlayStation Account from a PC or Smartphone. Since this is such a detailed, large, and brand new concept in the PlayStation world – Sony has also provided a rather large HELP MENU.

New Features added to Update 5.50 :

  • Custom Wallpapers loaded through USB has been enabled. (Go to Settings, then Select Theme, Custom, Select Image, USB Storage Device to load any image as your new wallpaper)
  • Custom Team Page / Team Logo through USB for Tournaments being held within PlayStation Communities has been enabled.
  • Permanently deleting notifications has been enabled. (Press Triangle or Options button, then Delete one or multiple notifications)
  • Custom Lists from PlayStation Friends List can now be seen in Quick Menu. (Hold PS Button and use the new friends tools in the Quick Menu quickly mid-game)

  • Re-Organized PlayStation Store Library Tabs. (This PS4 and Name/Avatar Tab have been added to easily find out all of the PS4 content that is currently installed on your machine versus which you own but don’t have installed at the moment)
  • New PS+ Tab added to the PlayStation Store Library. (Easily find out all of the PS+ Content that’s tied to your account separately from the rest of your content)
  • Hide Apps from Purchased Section (AKA Download List) in PS4 Library. (In PlayStation Store go to Purchased tab and then press Options on a title which you don’t want to appear anymore such as expired beta tests you won’t ever need to download again – hidden apps can still be accessed later from the ‘Check Hidden Content Items’ button)
  • Playing background music during PS Now gameplay has been enabled. (Hold PS Button and use the new music tools in the Quick Menu to play music through Spotify, Media Player, or USB Music Player – use Triangle to start / stop music and Square to change volume quickly mid-game)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20180308 and was last modified on 20180308 .

New Fortnite: Battle Royale “Take To The Skies” Game Mode Leaked Ahead Of Today’s New 2.2.0 Map Update

Fortnite is a perpetual base-building zombie survival defense game and third-person shooter boasting over 40 million players in its new free-to-play version, Fortnite: Battle Royale, inspired by games like the original ArmA II mod, H1Z1: King of the Kill, and PlayerUnknown’s Battlegrounds but considerably different due to the higher quality polish on the title overall and completely game-changing base-building aspect.

Recently the game has reached over 40 million registered players making it the most popular Battle Royale game with over 2 million concurrent players at once.

Continue reading New Fortnite: Battle Royale “Take To The Skies” Game Mode Leaked Ahead Of Today’s New 2.2.0 Map Update

A Closer Look: Vampyr from Dontnod Entertainment & Focus Home Interactive

Playing as a vampire yourself is an incredibly satisfying sounding gameplay proposition that looks as good as it sounds. Gamers found that much out recently at The Game Awards 2017 if they did not know it already, when the title was showcased as a New IP on the rise. Having seen the hero’s side of things far too often, this time players will walk the thin line between justified madness and darkness itself.

Dontnod Entertainment are best known for critically acclaimed Life Is Strange theory, which is a house favorite from Deputy Editor Tristan Werbe as well. This team also brought us Remember Me, a massively entertaining sleeper hit making technological leaps for its time in areas of game design and console storytelling action through visual fidelity gameplay experiences.

Continue reading A Closer Look: Vampyr from Dontnod Entertainment & Focus Home Interactive

Nine Parchments Review

Rouge-lite without the random element
(4K Magic Online Co-Op Game)

Nine Parchments is something of a unique proposition for the gamers of Steam’s massive platform. In the Action RPG genre, magic wielding specifically, this new title exists as a story mode game that has been adapted to a much greater purpose.

Through a multi-run system, Nine Parchments has been developed into a Rougelite gameplay experience that has none of the fatigued randomly generated elements of the sub-genre but instead an excellent display of top quality game graphics, engine performance, elemental magic spells, enemies, unlockable characters, spells, weapons, and more.

The title doesn’t take any of the industry’s recent controversial advantages against the player but rather instead attempts to deliver the ultimate package in a full title of abundant content that’s as well balanced as it is well designed. Fun Factor takes center focus with a solid gameplay battle system to match the desirable graphics and presentation of the game, and a first foundation to what hopes to be a brand new series makes a great installment for RPG fans of many types to play and enjoy online together or solo in battle.

The main objective regardless of whether its your first story playthrough, or your fortieth, is to acquire new parchments or spell books and scrolls. 4 Difficulty Options, 32 Levels, 8 Boss Fights, Hardcore Mode, In-game rewards for hard work on higher difficulty settings such as Rare Loot, Prestige Drops, Legendary versions of Additional Unlockable Playable Characters, Spells, Wizard Hats, Wizard Staffs, Equipment, and more.


Enemies can get their own elemental defense, paired with a bubble / shield type defensive predisposition pertaining to the opposite elemental defense. This double negative ensnarement of magical defense causes players to need a great equipment, co-operation with each other on attack co-ordination, and a quick thinking attack and dodge move to survive it all. The game has 4 difficulty settings in total which can change the outcome of an already difficult to master charade of elemental magic attack and dodge choreography with a sinister army of beings fighting against your survival.

Continue reading Nine Parchments Review

A Closer Look: Fade To Silence, New IP from THQ Nordic

Resurrecting the title of THQ itself, Nordic Games has become THQ Nordic and in a true show of form for the artist mastery the development house has been come to known for – Fade To Silence was showcased as one of our most enchanting games of The Game Awards 2017. Currently launched into Early Access mode on Steam, Fade To Silence will eventually see release on PlayStation 4 and Xbox ONE platforms this year.

From the publisher that will also bring players Darksiders 3 this year comes a crafting survival game with cold, harsh winter and a dash of the Lovecraft twist on top. Players can take over outposts, hunt for food, build up their bases with various installments and upgrades through resource gathering and management, and engage in deadly combat with various enemies of the wild.

Something horrible lurks within the blinding white of our main character Ash’s environment. The Eldritch of an endless, post apocalyptic winter are here at the mercy of the old ones, an eternal evil that does not always provide full explanation of itself but perhaps extends its existence beyond time itself.

Continue reading A Closer Look: Fade To Silence, New IP from THQ Nordic

Monster Hunter World: No Lootbox, PS4 Pro Beta #2, New Trailer, and Release Date

This is the Monster Hunter game that could bring in new players while uplifting the franchise to a huge upgraded look and feel. Capcom is performing strong as many Japanese game companies reclaim their extreme prestige of the past during the recent couple of exciting years.

Continue reading Monster Hunter World: No Lootbox, PS4 Pro Beta #2, New Trailer, and Release Date

Battlefield 1 Turning Tides Expansion Review

This past week the first two maps of the Battlefield 1 expansion “Turing Tides” has now released. Also a new operation, new weapons, and new assignments have been added as well. But let’s get into the meat of this latest expansion in the latest Battlefield title.

“Turning Tides” as of right now only has its first two maps out, as the other two are coming in early January when it releases outside of the premium pass. But the first map we have is “Achi Baba” which is a trench warfare heavy map. The gameplay here is probably what I would consider the most accurate to the World War I setting. As you find yourself constantly running through trenches, grenades flying around and landing in front of you. It’s very infantry focused, and one of the best maps in the game in my opinion. The other map “Cape Helles” is more fitting with the theme of the DLC. Featuring plenty of sea gameplay, with also a big mix of air and infantry based defense gameplay. This map I find a bit weaker, as the attackers really only utilize the sea gameplay, while defense is more on infantry and sky.

There are plenty of new weapons that honestly don’t add to much to the sandbox of Battlefield 1, especially compared to “In the Name of the Tsar.” I feel like the real potential of this expansion lies with the next two maps that are coming, so when they release I will update this review with those. But the infiltrator hero class has been added in this update. Which serves as a more stealth based hero character, which is very fitting for Battlefield 1 and has the potential to be one of my favorite new classes.

Continue reading Battlefield 1 Turning Tides Expansion Review

Destiny 2 New XP Prices Stay – December 2017 Updates Planned by Bungie in Detail

With our earlier round-up of the recent “wrap-your-head-around-it” moment at Bungie / Activision Blizzard as overloads of fan feedback flood the gates in petition of New XP Prices that were heavily handed down essentially rendering Bungie’s “make-good” behavior of admitting to, and removing, their pay-to-win xp stealing downscaler an empty gesture due to New XP Prices detailed below in Bungie’s own words from their final November statement on Destiny 2 XP for the next month.

Included in a half press release / half development blog were many good and bad signs for what’s possibly to come with Destiny 2. Bungie did mention “keeping the conversation open” and are hoping to be better about doing what fans want them to do for franchise decisions like this, but who knows if that’s something we will realistically see or not next year. We read on and can always hope.

Continue reading Destiny 2 New XP Prices Stay – December 2017 Updates Planned by Bungie in Detail

Mega Man 11 Announced w/ Gameplay Trailer and Release Date Target

A true Gamers’ Game, Mega Man 11 has been announced and detailed in gameplay trailer by Capcom – one of our nominee companies for ‘Biggest Comeback’ award. Some have even said this is a fans’ next best chance at something The Mighty No. 9 may not have satisfied in their itch for the blue bomber to return.

Producer Kazuhiro Tsuchiya and Capcom’s Mega Man team have created the game with a sense of what worked and didn’t work in Mega Man 10. Focus on classics, particularly Mega Man 2, is also at the forefront of design for this title. Dr. Wily is at it again!

  • Gears Below Health / Weapon Gauges are part of a brand-new gameplay system, yet-to-be revealed. Stay Tuned!
  • 4 Difficulty Settings for the game.
  • Right Analog Stick Weapon Wheel for fast combat decisions, or just press Left and Right shoulder buttons to switch in order.

Continue reading Mega Man 11 Announced w/ Gameplay Trailer and Release Date Target

Secret of Mana Physical Copy Now Available for Pre-Order

In the continuation of the East triumphant return to form in the game industry during an unfortunate time for Western developers…

Another one of the most acclaimed role playing games of all time, cherry picked from the 90’s Super Nintendo Golden Era, Secret of Mana has been remade in full by Square Enix. Sporting a new 3D Graphics upgrade and all of the content we know and love from the Live Action / Adventure, Co-Op Enabled JRPG masterpiece – Secret of Mana will mainly be a digital release. However, for a limited time players may be able to get their hands on a physical copy after all.

In a partnership with Square Enix, GameStop will be the only place to pre-order the physical edition of Secret of Mana for Sony PlayStation 4. The game is also available digitally for the PlayStation Vita and PC Gaming platform Steam. Release is currently on schedule for February 15, 2018.

  • 3D Graphics, Original Gameplay, Find All Secrets and Content.
  • Answer the call of the sword and learn the secrets of Mana.
  • Go inside the inner earth and gain weapons from another kind.
  • New Voice Acting Gives Life to Classic Characters.

Continue reading Secret of Mana Physical Copy Now Available for Pre-Order