Set in 1924, Call of Cthulhu: The Official Video Game follows the down on his luck detective Edward Pierce, a struggling war veteran who operates out of Boston Massachusetts is asked by a Mr. Webster to investigate the mysterious death of the Hawkins family on an island called Dark Water just outside of Massachusetts. While working on this case he discovers a cult that wishes to bring back ‘the old gods’ from the worlds of Lovecraftian horror lore. The game is in first person view and is a survival horror type game with very little combat, some stealth elements, and a heavy reliance on Investigation.
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Party Hard is a unique serial killer simulator released in 2015 that attempts to combine dark comedy with enjoyable gameplay and gruesome, but calculated murder. The result was a huge hit with the Steam version of the game receiving very positive reviews from thousands of gamers. With a pixel art landscape, stealth objectives, and various strategies to enact in order to achieve your goals, players must take out certain members (or the entire crowd) of an ongoing party. This has to happen with the least disruption and panic as to avoid being caught by the police. Witnesses are also not good!
Tons of Easter eggs, hidden objectives, and secret interactive objects leading surprising and satisfying moments are present in the original and in the sequel. Party Hard 2 is different in a number of ways, and gradually provides more reasoning behind the events of the two games.
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Black Ops 4 marks the first Treyarch developed COD game since 2015 and the extra time taken for its development certainly shows. While not perfect, this year’s Call of Duty has taken on a lot of praise from skeptics and loyalists alike. There’s a reason why sales in the series have been going downhill whenever Treyarch isn’t involved, and with BO4 they’ve proven once again that they’re not to be underestimated. At the top of the priority list for BO4 is quality, performance, precision, and a brand-new take on battle royale.
There’s a lot of reason as to why players may be hesitant to embrace a Call of Duty game with no offline campaign mode, including previous problems in the series like Treyarch de-ranking players in Black Ops 2 for having high-speed internet, rather than admitting their own game engine problems. While those kinks have been ironed out this time around, there’s still a few issues to be had. Despite a well-intended Black Ops Pass and reduced Black Market grind, the micro-transactions in Black Ops 4 don’t manage to feel appropriate.
With all of that being said, the game still accomplishes a lot for the series and has won back many gamers leading to over $500 million USD in sales within the first 24 hours alone. For the 30% (on average) of folks who earn trophies in the single player campaign modes of COD, you’ll have to dedicate to online multiplayer this time around. However, for the other 70% of the franchise audience, you’ve been given more bang for the buck with 3 full online games packed into one – and hosting many different modes and variations.
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An Odyssey awaits. Explore the past within the world of Ubisoft’s flagship Assassin’s Creed franchise. This time instead of running through streets in white hoods and being a blade to the crowd players head back to 431 BC in Ancient Greece. Assassin’s Creed Odyssey takes place during the Peloponnesian War which was fought by the city states of Sparta against Athens.
The choice is yours to control either Alexios (grandson of King Leonidas of Sparta) or Kassandra (his older half-sister). The series builds upon what was started in last year’s Assassin’s Creed Origins and goes full RPG with branching dialogue trees, player choices, proper stat / skill trees, and inventory management. There’s also a fully open world wherein all that can be seen is also ready to be explored.
Odyssey has challenged itself to be many things at once; a true Assassin’s Creed game, an open world RPG, a recreation of Ancient Greece, and of course a good overall gaming experience. So, has the game succeeded at its lofty goals and become an Odyssey for the ages?
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The first DLC, a part of the The City that Never Sleeps storyline for Marvel’s Spider-Man, has dropped just a little over a month after the game has released. The Heist, features a story in which Spider-Man needs to help Black Cat get out of a situation with the old school mafia and Hammerhead who have risen up to try and take back the streets of New York City. This scenario gets Spider-Man caught up yet again in a story of emotional issues with his former flame Black Cat, dealing damage to various mafioso goons, and even other side quests along the way. Let’s be honest, everyone wants a to tag along with Black Cat no matter the occasion.
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Vroom Kaboom is developed by Ratloop Games Canada and has a free to play model as well as a model where you can buy the entire game upfront. Vroom Kaboom is a tower rush game with cars that go fast and cause a lot of destruction in their wake. As cars are set on a straight path with simply trying to avoid obstacles until you reach the end while collecting mines and ammo along the way while trying to just cause as much destruction to the towers. You have a wide variety of vehicles and weapons to choose from. You can pick a basic dune buggy, a muscle car, sports car, and a decent variety of other vehicles. That’s the basic rundown, time to drive into the review.
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We Happy Few is a game that I have personally been very interested since it was shown off years ago at E3. It had that very weird feeling that a game like Bioshock can give you but was also seemingly new and unique, at least from a visual and story standpoint. It started as a Kickstarter project that gained traction fast, then was picked up by Gearbox for publishing rights. Now the game has been in early access on the Xbox preview program since mid-2016, but I have not played that build of the game, so I can’t speak on it.
I want to make people aware that is a title that the public has been able to play for quite some time. However, my review will be of the final release of We Happy Few. I have taken my time with this game and really thought about it deeply. As it is a full $60 release for a new game, some people have naturally been very wary of it. Despite my love of the visuals and story I want to make people aware of exactly how this game’s strengths and weaknesses land.
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Wreckfest comes from Bugbear Entertainment, a developer that has been around for 16 years and is no stranger to making car games. They are the developer of FlatOut, FlatOut 2, and FlatOut: Ultimate Carnage. They also created Ridge Racer Unbounded as well. Wreckfest has come a long way since originally starting development in 2012 and marketing shortly thereafter as “The Next Car Game”. The project gained much attention and Bugbear started off its release path on Steam Early Access with November 20, 2018 recently set as a release date for Xbox One and PS4.
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This Is The Police 2 is a very compulsive game and if you are into games that are very hard to put down then this is the game you’re looking for. The people from Weappy Studio have furthered their story of Jack Boyd as he runs from the feds and other organizations that want him either put away or dead.
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Robbotto is a retro arcade-style platformer with a pixel aesthetic that harkens back to the days of spending all my quarters at the arcade without the sadness of the empty pockets an hour later. It is a passion project by Mårten Jonsson, a solo game developer who was inspired by the NES gem called Bubble Bobble.
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Earlier this year I had the fortunate opportunity to be a member of the Alpha and Beta testing period for Graveyard Keeper, the newest game from the iconic duo of Lazy Bear Games of Punch Club fame and tinyBuild Games who have published some of the best indie titles this year such as Garage: Bad Trip, Hello Neighbor, Outpost Zero, Guts & Glory, and of course this title.
Graveyard Keeper is a management sim in the vain of Stardew Valley or Punch Club. However, it takes the best qualities of games in its genre and mixes them together into an experience that cannot be missed. This review covers both the Steam and XBOX One versions as I was lucky enough to be provided a Steam press code as well as being a member of XBOX’s Game Pass service where the game is being hosted for subscription holders by Microsoft.
Before I even get into the review itself, I have to sing my praises as well as warn you, once you pick it up it’s damn hard to put back down, myself sinking 30 hours into the console version alone. Not even counting the Steam copy and my time spent addicted to the Alpha and Beta test builds!
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If you’ve been playing shooter video games since the days of Quake and Unreal Tournament you may be finding the likes of Call of Duty or Battlefield too convoluted by kill-streaks, character classes, perks then you may enjoy MOTHERGUNSHIP. The creator behind Tower of Guns joins up with Grip Digital and Terrible Posture Games to produce the next chapter in the bullet hell genre.
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Hypergun is a fast paced, rogue-lite first person shooter that just completed its Early Access stage of development and is now available as a full product on Steam and GOG Galaxy with PS4 and Xbox One versions launching during Fall 2018.
The premise in Hypergun is that an alien invasion on the horizon threatens humanity in 2038. With a futuristic Earth on the brink of destruction, you play as a DEVtechs intern Dewey Owens who must save the world and fight through countless hoards of aliens and obstacles that cross his path.
There will be mayhem, 150 weapon modules, character classes, procedural level generation, 40+ unique abilities, and more in the latest project to come out of Toronto-based NVYVE Studios who have been around since 2013 and are also responsible for last year’s open-world title P.A.M.E.L.A. which was made using Unity.
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Sudden Strike 4: European Battlefields Edition is the definitive version of the fourth title in the long running real time strategy series featuring not only the base game with its three campaigns as well as four more through the included Road to Dunkirk and Finland: Winter Storm add-ons plus a version exclusive three levels. While Sudden Strike 4 is available on other platforms, the European Battlefields Edition is exclusive to the XBOX One.
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Dead Cells is a rogue-like Metroid-vania style game developed by the studio Motion-Twin. So this game features procedurally generated areas which is something new to the genre of Metroid-vania since it’s usually all about remembering the layout of the map, finding secrets in it, and back tracking to older areas to unlock newer areas. Dead Cells throws all of that on its head with making everything well randomized. Survive long enough and you can play it like Metroid, but die and it’s time to start over. Sure, some of the areas are pre-designed, but they are constantly randomized, so you will never know where to go next whenever a new life begins.
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