Category Archives: Reviews

Tristan’s Twisted World: GoldenEye 007: Reloaded Micro Review

[Welcome to Tristan’s Twisted World by Tristan Werbe for RealGamerNewz.com, check out my Micro Review for GoldenEye 007: Reloaded.]

One of the best games of the 90s for Nintendo 64 is now coming to Xbox 360, PS3, and Wii but can the PS3 and Xbox versions live up to how it plays on the Wii and even the 3ds?

Xbox 360 and PS3 Multiplayer: To my surprise it was a very well balanced game with decent servers on the Xbox 360 and PS3. It feels like a standard shooter online, but with more features than your average gun game in some aspects. It almost looks like you’re playing COD but feels like your playing Medal of Honor. There is a a good variety of maps to play on with friends or complete strangers. Players that lived on gaming back in the Nintendo 64’s hay days will love the multiplayer but anyone who is used to a more mainstream multiplayer game like COD might skip over it.

Wii Multiplayer: As we all know GoldenEye 007 came out last year for Wii and was burned and crashed into the ground for being a Wii exclusive. The multiplayer servers were crap and matches dropped like crazy. As I remember I never finished a match – that’s how bad it was. But now with Reloaded, it actually feels greater on the Wii than the other platforms. The Wii seems to bring the best out of GoldenEye 007: Reloaded when playing with a classic controller and hitting some buddies up. Going retro with 4 player split screen is very fun still offline and online. The servers are improved on the Wii as this game may bring the Wii out of the dark ages for FPS and their archaic online play seen in most other Wii titles.

DS version: Most handhelds can’t seem to bring greatness from good games. It pains me to say this is the same case for such a well improved game as GoldenEye 007: Reloaded. Not even in 3D could get it up to greatness. The graphics on this version are terrible, the story is messed up, overall it’s really just a half done job.

James Bond: Daniel Craig, the current James Bond, is 007 in GoldenEye. His voice acting is wonderful in this game, better than in Quantum of Solace, and that was probably the best 007 game of this generation – until now.

Soundtrack: The classic music is now mixed in with some great new tones that fit in when needed. Other than that you should know what to expect.

Graphics 360/PS3: Very well made as it looks like the very improved version of the last game for Wii big time. On the other two consoles it is brought mainly to have better lighting and textures.

Graphics Wii: The best looking Wii game ever made besides Skyward Sword and definitely the best FPS to ever be on Wii as it feels better than the 360 and PS3 versions of GoldenEye 007: Reloaded. It feels very dramatic in the new first person moments that weren’t in the last one and are new to the 007 series.

Campaign: If you know the story to GoldenEye you already know what happens but it is a very updated version and I enjoyed the story more than anything in this game. Some of the moments seem to improve over the original for the Nintendo 64. It’s an intense, awesome, and at times breathtaking campaign.

DS review: The DS version just was plain out terrible. I give it a 3.5 out of 10 – do not buy unless you are a hardcore 007 fan or just buying a cheap game for your kid’s DS.

Xbox 360/PS3 review: A great shooter on both systems – buy if you like COD, Homefront, and 007 for these systems. I give it an 8 out of 10.

Wii: The star version of the game is, to much surprise, the Wii version and it gets an 8.5 out of 10 in Tristan’s Twisted World.

 

This game was purchased by Tristan’s Twisted World for independent review purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20111120 and was last modified on 20111125 .

Tristan’s Twisted World: Dance Central 2 Micro Review

[Welcome to Tristan’s Twisted World by Tristan Werbe for RealGamerNewz.com, check out my Micro Review for Dance Central 2.]

The year’s biggest dancing game for Kinect on Xbox 360 is Dance Central 2. Can this new exclusive be one of the top Kinect games on the 360?

Songs: All the songs and DLC songs from Dance Central will be brought into Dance Central 2 with all its new and great songs such as DJ got us falling in love agian and some other great titles.

Gameplay: The mechanics from Dance Central are still in this game it plays the same mainly a big dlc disc for more features options characters and songs.

Graphics: Dance Central 2 somewhat looks real, unlike most dance games, and has great movement animation for the arms and legs.

Final Verdict: As the game is pretty much the same as the first and there is really not much to talk about after playing it I suggest to only play if your a casual gamer or if you enjoy Kinect games I give Dance Central 2 a 7.5 out of 10 so let’s Dance.

 

This game was purchased by Tristan’s Twisted World for independent review purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20111120 and was last modified on 20111125 .

Call Of Duty: Modern Warfare 3 Campaign Review

Since the creation of this modern day FPS, Call Of Duty 4: Modern Warfare back in 2007 the series has enjoyed staggering record sales numbers along with a huge fan base and unlimited resources. The overall idea was the perfect formula that grabbed hold of most gamers’ attention and has not let go since. This series has been and continues to be the FPS that gamers refuse to stop playing, the question is why?

After completing the campaign mode with the difficulty set on hardened in less than five hours, I have to say that I’m not disappointed because it’s exactly what I expected. Though the storyline has changed picking up only moments after MW2’s story ended, leaving a more than blurry explanation of what happened, the overall experience has not changed in the least.

Once again the player assumes various roles of characters and their perspectives throughout the storyline. This is beyond getting old. I’ve been there and done that, how about something new or even something older at this point – just to change it up. In my opinion, flying up to the aircraft to use the support weapons could be done better than that. it has been since the beginning. Though it is a very cool feature just getting there or the way it’s done could be better thought out.

So what’s different? Well, aside from the fact that the campaign is set over the course of a few different days – abso-friggin-lutley nothing! Each mission features the same exact series of objectives that include tasks with different requirements such as, eliminating a certain enemy, defending objectives for a timed event, planting explosives at a certain installation, and are checkpoint driven.

I did notice the lighting has improved but when using the same textures over and over again it really doesn’t have the desired effect that it should have had. I know it’s been two years and I am getting older but seriously I can remember those buildings, landscapes, and holes in the ground. Infinity Ward should have spent some time on the environment at the least if they were not going to change anything else. However, even with the dated engine, as long as the box still says sixty frames per second most fans and media will have the illusion of perfect graphics.

The sound quality has seen improvement in some areas but the music really needs to be updated to something other then orchestra. I mean really, not one person playing this game listens to that crap so why on earth do we have to hear it the whole time we are playing, kick it up a notch!

I found the gameplay to be less intense than MW2 and even Black Ops in the campaign mode. The whole getting knocked on the ground and being incapacitated was previously overdone in the other titles, happens too often in MW3, and is way over-exaggerated as well. I can honestly say that I enjoy the cut-scenes though. Black Ops had some great ones and MW3 did too. Unfortunately for me, this was the highlight of the gameplay and there wasn’t much of it.

I’m tired of collecting Intel! I played through this title collecting only two of them and it was by accident. This task needs to be reworked to get people more interested in exploring the environment but then they would actually have to build a new one first. That would push back the release of MW3.5 forever because then they cannot simply use the permanent template that is cast in titanium and buried in an underground base somewhere just waiting for the next installment release.

Hit detection is once again an epic fail. Either you take a guy out without even hitting him or you shoot him square in the face and the bullets pass right through him. Elbows and kneecaps are not deadly life threatening wounds. Kill-shot cam replays are the easiest way to spot exactly how ridiculous this is. I am surprised that they haven’t tried to doctor those replay videos to make it look better than it is. But if you really want to see how bad it is record the gameplay as I did for the entire campaign and take a closer look it truly is atrocious.

The only replay value from the campaign mode I can see is for the trophies but like I said I am tired of collecting the Intel and replaying the same missions over and over so I just don’t see that happening. The Elite premium service? Well we will get into that in the multiplayer review of this title.

So for improvements that could have been made (but weren’t), how about a new storyline? How could this not be good to get off the mainstream grid and come up with a whole new story. This would open the floodgates to tons of new situations that will spawn a fresh set of characters. Giving way to many new environments, weapons, and vehicles. The possibilities would have been endless. The problem being it would need an incredible beginning story. Would take a ton of work building new textures and would most likely end the same way all the others do being wash rinsed and repeated.

Overall Score: 6 out of 10

This game was purchased by RealGamerNewz for independent review purposes.

Check out all of our Modern Warfare 3 Reviews below:

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20111119 and was last modified on 20120328 .

Gears of War 3 Review

Gears of War 3 is undeniably the most anticipated Xbox 360 exclusive of the year. Released this September to much critical acclaim, real gamers might have trouble considering the mainstream reviews out there trustworthy. In response to the demand for a true, uncensored, and unadulterated review of this title the RealGamerNewz team has joined up again.

Within this complete review you will find everything from the gameplay to the graphics, story, and more analyzed and described in great detail. Best of all, you will get three viewpoints at once instead of one! Listen to the full show if you want the real deal about Gears of War 3 from Epic Games.

Timestamps for each section (hours:minutes:seconds):

  • 1:10 Graphics – (Art Direction, Technical Quality, Etc.)
  • 10:30 Gameplay – (A.I., Level/Enemy/Gameplay Design, Etc.)
  • 27:00 Story – (Plot, Characters, Storytelling, Etc.)
  • 40:42 Presentation
  • 47:31 Sound/Music
  • 1:00:58 Multiplayer – (Co-Op, Competitive, Hoard 2.0, Beast Mode, Etc.)
  • 1:41:56 Enjoyment Level (A.K.A. Fun Factor) & Longevity (A.K.A. Replay Value)
  • 1:52:00 Final Evaluation and Official RealGamerNewz Verdict
This game was purchased by RealGamerNewz for independent review. purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20111007 and was last modified on 20111120 .