Guts and Glory is a port of the popular PC title by HakJak and tinybuild Games. While the PC version is well-known for its vast amount of community-driven levels and being a generally good game to laugh at, this version is funny in all the wrong ways. This review serves to review the game’s base concept and the quality of the port itself, which is sadly quite poor unlike other recent tinyBuild games which have been excellent such as GARAGE: Bad Trip, Graveyard Keeper, and Outpost Zero.
Continue reading Guts and Glory (Nintendo Switch) Real Gamer Review
The team behind LittleBigPlanet has done it again. Dreams is a PS4 exclusive project that’s been in the works for many years. With this title you’ll be able to craft experiences as abstract as a spirit journey or as defined as an interactive story book, then share it with the world who discover your content while ‘Dream Surfing’. It’s been indescribable compared to LBP which was marketed simply as “make your own games”, but today we learned more about it’s true potential.
As part of a Gothic Novel Game Jam presented by Media Molecule, an hour long broadcast which included assets made in-game being assembled into a Demon’s Souls re-creation, all within Dreams itself. The press has jokingly named it ‘Dreamon’s Souls’ and it has impressed the gaming community while reigniting discussion around this project.
Continue reading Demon’s Souls re-created in Dreams (PS4) at Gothic Novel Game Jam
In our review of Dontnod Entertainment’s cinematic action RPG VAMPYR we praised how the game forces players to live with the decisions they’ve made. This prevention of ludo-narrative dissonance is a brave and defining feature of the game. While other titles may allow players to simply re-load save files to see every decision play out without really role playing properly, we feel doing so casts the writing in an unfair view as well as ruins the experience. Instead, to play this game the way it was intended by the developers, no matter what decisions you make, is a far more intriguing prospect.
Some gamers may have lamented this due to replaying a fairly long game being the main way to see the rest of the decisions they didn’t make. As a hematologist who is also a vampire struggling with morality during an outbreak, VAMPYR certainly has very different outcomes that exciting to think about. Now, there will soon be more fulfillment for those wanting to adventure on this journey a second or third time and see a different path play out.
Continue reading VAMPYR is on sale and getting new features soon
Waking up in the trunk of a car with no memory of who you are, hey that rhymes! Get ready for an abstract, psychedelic, top down survival horror game with increasingly challenging gun fights, gruesome original enemies, refined pixel art, exploration, investigation, and a gripping story to keep your blood pumping throughout the whole adventure.
Continue reading GARAGE: Bad Trip (Switch / PC) Review
Yet another one of Bioware’s founding fathers has left the game development studio behind titles like EA’s Mass Effect and the upcoming Anthem. The studio once held a good reputation in the industry for its story-tellers and RPG design experts, but their image slowly slid until most gamers began to view their titles as mediocre at best. Scores came in lower each time a new game was released with Dragon Age II, Mass Effect 3, and Mass Effect Andromeda standing out as some of their least enjoyed and lowest rated products.
This problematic scenario has caused many fans to believe that Anthem is something EA Games forced Bioware to create, seeing it as a ‘games-as-a-service’ product built for greedy cash-in functionality similar to other hollow titles EA has produced recently. This is based on evidence, not conspiracy, since Visceral Games was forced to create Battlefield: Hardline and their Dead Space IP was killed. Most fans also fear that if Anthem doesn’t turn out to be an extremely profitable project, EA Games will shut down the studio as they have with so many others before; most recently Visceral Games following the failure for Dead Space 3 to reach unrealistic goals set by EA.
Now, amid rumors that Anthem is seeing problems in development, the people who helped make Bioware what it is today are leaving. It’s understandable that those who remain a part of this company fear for their jobs and face unreasonable stress every day. After all, EA responded to Mass Effect Andromeda’s reception by immediately liquidating Bioware Montreal – an offshoot of the studio that was meant to expand its production capabilities and recruit new talent from the massive Montreal game development community.
Continue reading Mass Exodus: Bioware veterans quitting among rumored Anthem problems
THQ Nordic has revealed what they intend to focus on during Gamescom 2018 which takes place in just 27 days in Cologne, Germany on August 21, 2018 and is one of the biggest gaming events in the world for 8 years running. Many European and American game companies showcase their titles at the event with Japanese studios also using Gamescom as an additional pillar to spread their promotions among.
Continue reading Pre-Gamescom 2018: THQ Nordic teases Biomutant, Darksiders III, and more
The San Diego Comic Con and Los Angeles Anime Expo events of 2018 played host to a few important updates on games that many fans are waiting for. Lego DC Super-Villains, Telltale’s The Walking Dead: The Final Season, Tales of Vesperia: Definitive Edition, and Marvel’s Spider-Man were among the titles showcased at this year’s west coast events aimed towards comic book fans and the anime community.
Continue reading SDCC & Anime Expo 2018: New trailers for Tales of Vesperia, Spider-Man, and more
Outpost Zero is a multi-player survival game that is currently in early access on steam. This game has some of the same qualities as most survival games out there, but also has its own original characteristics. The basics are all here; such as base building, a character leveling system, mining, and defending your home bases from certain monsters and enemies around the map. Some of the things that make this game original were that certain monsters appear on the map for you or your friends to slay and earn certain items in-game. World events also bring interest in the game such as acid rain or meteor showers that could damage you or your base and in certain situations your armor.
The base building mechanics in the game are very fluid and easy to understand. The crafting menu doesn’t provide a lot of building types, but that is understandable for an early access version. Making bases can be unique but have a lot of the same turn-outs on bases and take a little imagination. It’s much more bearable to build more bases instead of just one massive one. Colonies are unique in their own way and involve teaming up with friends to take on the wasteland. In my opinion this is a better player experience for players of this game to focus on.
The deeper you go in this game, the harder the difficulty; such as having to slay more ferocious creatures and maneuver through rougher and rougher terrain. Some of the materials in the game appear to be in nodes with a small amount of health to each node meaning it’s usually harder to find the more rare materials, having to fight off many things to just get them.This can lead to quite the hassle at times in regard to getting materials together to build with.
Continue reading IndieSpotlight: Outpost Zero Hands-On Impressions
Hell has a new ruler, but he’ll have to deal with the daughter of its last ruler first. Up against impossible odds, Natasia puts her fire red spirit, red hair, red shoes, and red bikini to the test. Using a variety of weapon types, super powers that change depending on which mask is being worn, and good ‘ol fashioned fire power, players will control Natasia through her quest in To Hell With Hell developed by Lazurite Games and published by Deck13. Currently in Steam’s Early Access program, this roguelike shooter has an 80% positive user score at the time of this posting and 40 hours left on a 20% discount promo. Citing inspirations from Gungeon and Nuclear Throne, To Hell With Hell is planned to release in full around Summer 2019 with a lot of updates planned along the way.
Continue reading IndieSpotlight: To Hell With Hell Hands-On Impressions
Releasing for PC in a week, This Is The Police 2 receives a new trailer today. THQ Nordic presents Weappy Studio’s sequel to the 2016 indie hit title encapsulating the strategy, comedy, and tragedy of managing a fictional police squadron.
Originated from the Kickstarter community, This Is The Police has gone on to become a successful commercial release and found itself welcomed into THQ Nordic’s publishing portfolio with open arms. The controversies surrounding real life police brutality issues were a source of criticisms for a game built for fun-factor and gameplay, which is a shame and a symptom of our overly politicized industry. The sequel takes place in a small town, and as such, should be immune to such criticisms. It’s a border town called Sharpwood which should lead to entirely new situations with a variety of crimes to stop and a completely different story-line.
Continue reading New trailer released for This Is The Police 2 (PC / PS4 / Switch / Xbox)
October 2018 will be a very special time for those who still pre-order once in a while in an age where many game companies make us want to “wait-and-see” instead. Big bro Todd Howard (a.k.a. Godd Powered) has announced on Twitter that the time for enjoying Fallout 76 is approaching. Exact details are still being worked out but the game’s B.E.T.A. (Break-It-Early Test Application) period will launch in October for Xbox first, then PS4 and PC. That means there should be plenty of footage, impressions, and examples of gameplay for those still on the fence to view before the game releases November 14, 2018.
Continue reading Fallout 76 B.E.T.A. release date announced by Bethesda Game Studios
It would seem the gaming world got a little too excited this morning when Microsoft vaguely hinted “all-new hardware” would be shown off at Gamescom 2018 only to later clarify that while this won’t be the reveal of Xbox Project Scarlet, the next-generation console expected to release in 2020 or 2021, instead they plan to announce a new Xbox One system bundle and new accessories (possibly including a rumored Elite Controller iteration that was alleged leaked recently).
This information was originally debuted in an article titled Xbox is coming to gamescom by Xbox media spokesperson Major Nelson, who himself started off as a self-made games journalist detailing news revolving around the original Xbox before eventually being hired on by Microsoft as a permanent figurehead to the brand. For those wondering, technically the event is meant to be spelled in all lowercase letters as per stylized renditions and logos, Major Nelson didn’t make an error it’s just the weird way the biggest gaming event in Germany likes to have their name typed out.
As for the leaked controller, nothing is certain yet but there are some details floating around the internet in the form of rumors as to what will be seen this August 21 – 25 when Gamescom commences.
Continue reading Pre-Gamescom 2018: Microsoft will announce new Xbox One bundles and accessories
The mysterious travelling sage known only as The Mooseman is capable of interacting with the world in ways most mortals only dream of. In this brief but beautiful experience, players submerge themselves within the folklore and of the native Finno-Ugric culture. Released last year for PC to positive reception among PC Gamers worldwide (currently sitting at a 92% positive rating for all time and 75% positive rating for recent reviews), this title has received many game awards and will release tomorrow for Nintendo Switch, PlayStation 4, and Xbox globally.
While it’s something more of an artistic showcase rather than a traditional game, open-minded folks definitely love it. If you’re the type of person who puts gameplay above all else though, you might want to steer clear. You’d be missing out on an educational and interesting experience, but The Mooseman isn’t for everyone.
Continue reading The Mooseman (PS4) Review
Nidhogg 2 (stylized as Nidhogg II) is the sequel to the 2014 2D indie hit side scrolling game Nidhogg. After releasing last August for MacOS, PC, and PS4, Messhof has brought the hit party game to the XBOX One, releasing three days from today on July 19, 2018 for $15.99. The XBOX One version will feature the addition of two all-new XBOX exclusive levels: Messhoff Corporate HQ and the Elevated Train.
Continue reading Nidhogg 2 (Xbox One) Review
Compulsion Games will bring the nightmare of a world censored of free thought to light in We Happy Few when it launches worldwide on August 10, 2018 for PS4, Xbox, and PC platforms. Compulsion Games has previously released Contrast, which we reviewed back in 2013 mostly praising the atmosphere and narrative focus of the puzzle / platformer. Gearbox will publish the originally crowd-funded action / adventure survival title which pairs the desperation of rebelling against a powerful dystopian society with a narrative exploring the right to have individual feelings as a driving force.
Continue reading We Happy Few gets a new trailer and screenshots ahead of August release