EA Motive is a game studio founded by Jade Raymond (who is one of the creators behind the successful Assassin’s Creed franchise). In what feels like a shockingly familiar tale, EA Games has lost another talented professional as Raymond leaves behind an unannounced story-focused Star Wars title and steps down from her position at EA Motive to move on towards greener pastures.
Continue reading Jade Raymond (Co-Creator of Assassin’s Creed) leaves open world Star Wars title quitting EA Games
Uncharted series Writer and ex-Naughty Dog Creative Director Amy Hennig (who switched over to the dark side peacefully in a recent job change) will be creating a new Star Wars game with Visceral Games under the EA Games label for new rights owner Disney who will lay the responsibility of a new Star Wars Battlefront among other upcoming products upon publisher EA Games and some of their development studios including DICE (who are working on the next Battlefront game).
But what exactly are Amy Hennig and Visceral Games up to in the long term?
Reports are hitting today (mainly based on job listings) that put Amy Hennig in the spotlight again and claim that the project she is working on for the Star Wars universe will have extremely high fidelity graphics and a cinematic action blend of gameplay that many expect to resemble the Uncharted series in its fluidity from moment to moment as well as dynamic levels. Some of you may remember an RGN Podcast Discussing SW1313’s Indefinite Hold Situation. There has been a petition going on Change.org for EA and Disney to finish Star Wars 1313 (Over 8,200 signatures at the time of this writing).
For those who are having a hard time seeing significance in whether or not Amy Hennig / Visceral Games are working on Star Wars 1313 or a new game based on that, keep in mind that the same technology behind the cinematic feel of the unfinished Star Wars 1313 project is advanced and being used in future films. Before the LucasArts closure, the game was shown with a few small but effective scenes that were completely fleshed out and actually existed in final product build quality.
Take a look at the video below, and get hype. This Rumor seems like the best possible scenario, but in the least we can say that the teams working on Star Wars games for EA, Disney, and the fans will be surely influenced by the Star Wars 1313 project and what it represented to gamers.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20140406 and was last modified on 20140406 .
As we saw early last month Amy Hennig left Naughty Dog. For those of you wondering where she may end up you can now wonder no longer! According to EA’s statement:
“Over the last few weeks, Amy and I have spent a lot of time talking about what her first project would be. There are a lot of different directions we could have gone, but I could sense that what really excited her about this opportunity (because let’s face it, we weren’t the only ones knocking at her door) was Star Wars. Amy’s a huge fan. We happen to be making a Star Wars game. Just thinking about the possibilities made both of us even more excited about having her join the team.”
Naughty Dog claims that Amy was not forced out as it was originally speculated. Amy is now working on an upcoming Star Wars game as the Creative Director. Amy cna be seen posting on her Twitter in excitement towards the new job.
Currently EA has multiple Star Wars Projects so we can only guess which one she is put on. Right now we know of the upcoming Battlefront sequel and a possible open world Sci-fi game. It is not clear which one Amy is in charge of and we will have to let more time expire before we will finally know.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Christopher Stahler on 20140403 and was last modified on 20140405 .