Tag Archives: Bethesda Game Studios

Bethesda’s reputation further hurt as Elder Scrolls composer likely replaced

A lot of people are not liking 76, and despite our Fallout 76 Review, countless controversies surrounding business practices that we are not fans of and are impossible to defend have emerged. Perhaps most tragic, BattleCry studios being renamed to Bethesda Game Studios (Austin) means that the actions of a “B-Team” are directly affecting gamers’ perception of the core studio who have been busy working on their next big single player RPG; Starfield. This is of course, Bethesda’s own fault for being misleading about who made 76 before and during its many marketing blunders and anti-consumer decisions.

The result is that Starfield and The Elder Scrolls VI will be immensely crucial in Bethesda’s long road ahead of earning back gamers’ trust and will now likely face enormous pressure paired with already high expectations being set by their fantastical marketing campaigns. However, part of The Elder Scrolls VI’s pre-development phase has already drawn its first controversy before the nearly completed Starfield has even been given the chance to see light of day. Well respected composer Jeremy Soule (credited for Morrowind, Oblivion, and Skyrim soundtracks) has confirmed earlier this week that he has not been asked to return for development of music for The Elder Scrolls VI soundtrack.

Continue reading Bethesda’s reputation further hurt as Elder Scrolls composer likely replaced

Rumor: Hidden code found in Fallout 76 suggests “lunch boxes” which affect gameplay server-wide

Hackers have allegedly found hidden code within Fallout 76 which suggests that “lunch boxes” similar to those found in Fallout Shelter could be added to the game in the near future. If true, this is likely to become the next scandal in a revolving door of bad press situations Bethesda has found themselves in since the initial leak of Fallout 76.

Perhaps some of the mishandling of the game and its public communications are the fault of BattleCry Studios (now renamed to Bethesda Game Studios Austin) which is responsible for the development of the game after their only other title, BattleCry, was cancelled. Regardless, Bethesda will continue to take a hit for each incident the game encounters as they’ve portrayed the title as being from the core team rather than allowing the BattleCry staff to take responsibility for the good / bad of Fallout 76. The title is one that we enjoy personally, as seen in our Fallout 76: First 76 Hrs Review.

However, there have been some scenarios which even fans of the game are not able to defend. The latest lunch box rumor is just that. Read on for more information, but keep in mind that this is all just a rumor at this time and has not been confirmed.

Continue reading Rumor: Hidden code found in Fallout 76 suggests “lunch boxes” which affect gameplay server-wide

Fallout 76: My First 76 Hours Reviewed (v1.03)

Fallout 76 is an online-only exploration and survival role playing shooter game quite unlike any other. This spin-off title was developed by BattleCry Studios (which was folded into Bethesda Game Studios in March 2018), and while the release has been marred by various controversies surrounding leaks, the game’s launch, and the handling of customer relations, this review will seek to discuss the actual game itself after an extensive amount of gameplay and deep dive on what this live experience has to offer for those who are still interested in playing.

This is my first 76 hours reviewed with the majority of game time spent on versions 1.01 (launch version after day-one patch) and version 1.02 as well as some time spent seeing the improvements and changes that came from the version 1.03 update. Subsequent articles will cover evaluating future changes to the game. For more on that, head over to our Fallout 76 Section and catch the latest. Now that we’ve got that out the vault, on to our full review.

Continue reading Fallout 76: My First 76 Hours Reviewed (v1.03)

Inside The Vault: Upcoming Fallout 76 Patches adding Bulldozer, Re-spec, Stash, and more

In a new series of articles to be released periodically by Bethesda Game Studios, it has been confirmed that Fallout 76 will be receiving an update on December 4, 2018 as well as December 11, 2018 providing a bevy of bug-fixes as well as new features to the game. Among the features included in the announcement are some we’ve heard about before (such as an increase to the game’s stash limit, push-to-talk voice chat on PC, etc.), as well as brand new features announced for the first time in this article.

Continue reading Inside The Vault: Upcoming Fallout 76 Patches adding Bulldozer, Re-spec, Stash, and more

Fallout 76 will get increased stash limit soon, 1.02 patch fixes bugs for now

Bethesda has launched a new update for Fallout 76 through a 47GB update which will attempt to address a number of minor bugs in the game. The patch also aims to improve frame rate and game stability which had sometimes suffered from dips, freezes, and crashes. User interface improvements, C.A.M.P. tweaks, and other changes are also expected to be made.

Continue reading Fallout 76 will get increased stash limit soon, 1.02 patch fixes bugs for now

Fallout 76 B.E.T.A. dates and times, Xbox pre-load available now

The B.E.T.A., or Break-It-Early-Test, for Bethesda Game Studios’ Fallout 76 begins today and is available for pre-load now on Xbox One for those who have pre-ordered the game, and will become available on PS4 and PC Tuesday next week. There will be limited times for each day in which the Beta’s servers are available. The times selected by Bethesda are meant to help stress test the game at varying degrees.

Continue reading Fallout 76 B.E.T.A. dates and times, Xbox pre-load available now

Here’s all the Fallout 76 videos plus today’s new one

Atomic energy was just one perk of splitting the atom, but more importantly – nuclear weaponry was also made possible by this grand scientific breakthrough. As with most weapons of mass destruction, nukes can achieve peace! Through the fear of being demolished many uneasy alliances have been formed. As Fallout 76 approaches release for PS4, Xbox, and PC on November 14, 2018 we have a new trailer from Bethesda Game Studios showcasing a little more of how this system will work.

Continue reading Here’s all the Fallout 76 videos plus today’s new one

A Closer Look at Fallout 76 – Pt. 1

Many gamers have expressed doubts over the past week since the full reveal of Fallout 76 took place in Los Angeles during E3, the largest electronics entertainment industry event in the world. Bethesda Game Studios has released a lot of information about the game, but through a variety of channels.

The ambiguous nature of their reveal has done little to quell concerns that this new game will indeed be a quality experience. While we at RealGamerNewZ remain optimistic about the title, this skeptical outlook can be understood as a reaction to the fact that the game is a multiplayer online survival set in a semi-persistent shared world. Attempts at this genre have been lacking in the past, and even plagued by many issues that were repeated and remain unsolved issues in game design. Fans are worried Fallout 76 will suffer the same fate, although there’s evidence to believe that Bethesda’s approach will be better than previous entries in the genre.

Continue reading A Closer Look at Fallout 76 – Pt. 1

Minecraft Build of Riverwood from The Elder Scrolls Skyrim [HD]

Minecraft Skyrim Build

Hello fellow Gamers this is Cody AKA SirRoachMan bringing you some Minecraft builds of The Elder Scrolls Skyrim. I hope you enjoy!

This is a build of Riverwood from The Elder Scrolls Skyrim. No Copyright intended. The song is from The Elder Scrolls Morrowind (Bethesda Game Studios) and all rights belong to them.

Subscribe to SirRoachMan for more and keep an eye out for Cody on RealGamerNewz.com as well!

Genre(s): Sandbox, survival
Platform(s): Mac, PC, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One
Publisher(s): Mojang, Microsoft Studios (Xbox 360, Xbox One)
Developer(s): Mojang (PC), 4J Studios (Console Versions)
Release Date (NA): November 18th, 2011 (Mac, PC), May 9th, 2012 (Xbox 360 Digital), June 4th, 2013 (Xbox 360 Physical), December 17th, 2013 (PlayStation 3 Digital), May 16th, 2014 (PlayStation 3 Physical), TBA (PlayStation 4, PlayStation Vita, Xbox One), Summer 2014 (Wii U)

Also Available on: Amazon Fire TV, Smartphones, and more.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Cody Baird on 20150208 and was last modified on 20150208 .