The $8,000 CAD Kickstarter deal has been successfully funded for the new and upcoming virtual reality massively multiplayer online game heading out to Oculus Rift VR headset devices from InEvoWare Game Studios titled XViREnt. As of April 20, 2014 the campaign will be closed, meaning the game met its mark ahead of schedule. Click here to become a backer if there’s still a chance by the time you’re reading this (35 hours left at the time of post with $9,127 CAD raised).
XViREnt is a fantasy themed MMO that will be free-to-play with various classes including Vampire, Werewolf / Lycanthrope, “Agent” Class, “Inquisitor” Class, and more. Of course this MMO has many RPG elements listed including Careers, Experience, Skills, and Superpowers. UGC (User Generated Content) allows players to create their own character, go on their own quests, and perform their own missions, craft their own worlds, and even spawn their own custom creatures. Teased at the end of the preview / pitch video for this game is an advanced feature of Alter Ego to Super Ego Conversion.
Take a look at the Kickstarter Pitch / Preview Demonstration of this Work In Progress:
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Check out our Blackguards Hands-On Preview if you haven’t already, and look for the title to release on Windows PC as well as Mac OS X platforms January 24, 2014 from Daedalic Entertainment. Below is a Full 1080P High Definition video on Blackguards detailing the character classes found in the game and guiding players in Character Class Selection.
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Basic overview was gone over once more and if you missed that last time here’s a few summarizing details:
Create-A-Soldier: Replaces Create-A-Class and makes a new way to approach who you are as a player. Made up of multiple components including Character Customization.
Unlock Weapons with Squad Points to purchase equipment in any order you want.
Perk System is balanced and more custom with more Perks. 8 Slots to divide between the Perks, but each has its own weighted amount (for example 1, 2, 3, 5 slot points for one perk depending on its strength). You can remove your secondary though to get even more perks.
Strike Packages: Assault, Support, Specialist; New Killstreaks mainly ground-based to prevent over-powered attacks.
More of that Info on these details can be found HERE as originally detailed by the first multiplayer reveal. You can also check out that first Livestream if you missed it in its entirety Here.
New Exclusive Info – Blitz Gameplay Mode:
For the first time ever at Gamescom 2013, we were shown the new Gameplay mode Blitz on new landscapes Chasm, Whiteout, and Strikeout. In Blitz, players will be like Capture the Flag however you get to teleport back to safety with running into a portal after you grab an objective deep inside the enemy player’s camp. There of course you’ll have to defend your base and a timer is set on the enemy base once a flag is capped so that things can’t get too ridiculous.
The 9-Bang: A Flashbang that can be cooked and it increases its effect the more you hold it. If you just hold it and run, it still serves as a normal Flashbang.
Some weapons have built-in silencers or other attachments for example the Honey Badger, that way they have a more unique identity.
Odin Strike is completely different depending on which map you are on. Field Order must be completed in order to gain this weapon. When you drop the Odin Strike it will change the map’s dynamics in a big way. On one map, for example, a Satellite falls from the sky and wrecks parts of the map while also causing an EMP effect.
Second-Screen Mode: Apps detect if you’re in the middle of playing the game and allows you to start modifying your squads, change your gear, and interact with social media on the fly. Most importantly, the App will have Clan Wars in addition to Clan Chat and a lot of Clan Support. Clan Wars has a new map every month with different locations that tie into different game modes from the game. You are matched up against other clans with the same size and skill level that you must compete with by playing the Call of Duty: Ghosts multiplayer. By playing in your matches, the data is cumulatively tracked. Every play you make with your clan changes the standing of your clan. The Call of Duty App will be on iOS (phone/tablet), Android (phone/tablet), and Windows 8 (phone/tablet).
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New character incoming for Borderlands 2 fans out there. For the first time ever you get to play as a Phycho the cover enemy for both games. His name is Krieg his ability’s is called a bloody battle axe which basically gets people off your back. He has many different specializations for character not all released yet of course. No release date yet but if you have the season pass you should be fine the price is gonna be 10 dollars or 800 Microsoft points.
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In the latest announcement for the Worms franchise the developers Team 17 have revealed a brand new class based system for the new Worms Revolution title. I would have called it Worms Evolution after seeing just what those classes do to your little wormy characters. There are four classes, Soldier, Scout, Scientist and Heavy.
Players will be able to unlock 16 worms total, four of each class to choose from. So you can Mix and match classes to formulate the perfect balance of characters to cover all your bases or try to exploit only one super power and create the ultimate overpowering team to crush the enemy. Either way it looks like a great way to enhance the Worm experience and it is good to see some innovative changes being implemented to this franchise good job keeping it fresh Team 17.
Here is a breakdown of what each class is about:
” The Soldier: The Soldier is like the standard worm from the previous Worms™ games, and is the most well rounded worm in the game. The Soldier is good at attacking and getting around the landscape, though he is not specialized in any particular area.
The Scout: The Scout is a more agile class, moving faster than the other classes and jumping higher and further, but this is balanced against his weak attack power. His small size presents him as a slightly smaller target, particularly against ranged attacks, and his light weight means he can fall further without taking damage. However this also means that he’s more susceptible to Melee attacks from the other classes or large explosions as the Scout gets blasted further than the other worms.
The Heavy: This worm is the largest and most powerful worm in the game, but he’s severely limited when it comes to getting around the landscape and he also makes for the biggest target, meaning he’s easier to hit than the other worms. The Heavy’s size and lack of agility means he’s simply unable to reach the parts of the landscape that the other classes would take for granted without having to resort to a utility, but even then his extra bulk makes him sluggish on the Ninja Rope and Jet-pack. However, the Heavy’s extra bulk can work to his advantage as it means he won’t travel as far, compared to the other classes, when hit, meaning he has a better chance of staying on the landscape.
The Scientist: The Scientist plays a support role. His physical attributes make him both weaker and slower than the standard Soldier worm, but for every turn that the Scientist takes he raises the health of the entire team. The Scientist is able to build stronger items, such as Sentry Guns and Electromagnets.“via ET
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