Tag Archives: Final Fantasy VII

Final Fantasy VII Returns (PS4 Exclusive) Official Square Enix Announcement in HD

Final Fantasy VII Returns (PS4 Exclusive) Official Square Enix Announcement in HD

Final Fantasy VII is coming to PS4 in Spring 2015.

Editor’s Note: It’s still the PC version though and the PS1 version you can get on PS Store does not work on PS4. But I can see why some fans are upset if they were looking for the full monty remake that this title deserves. We can only hope this is a prelude to it I guess… However, if Square Enix allowed mods to be used on this PS4 version of the PC edition then we will be able to get the remake-quality textures without them doing a single ounce of work. Doubtful it would happen, but this makes it at least something we can demand now.

Update #2: Also this is not the PS1 version technically, it is the New PC Version which became available on Steam in 2013 and features Achievements and other features —> http://realgamernewz.com/27676/final-fantasy-vii-new-pc-version-review

We hope to see these features brought to the PS4 version in some form.

The PC version was also modded by the gaming community at large to have much better texture versions of the game among other mods, and though that is likely out of the question – it is something we can hope for.

The mods are pretty much out of the question on PS4 probably which is Sad, I agree. So in that respect the Steam version is the most superior version currently.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20141206 and was last modified on 20150423 .

Final Fantasy VII Unofficial Novel Asks – Zack VS Cloud: Who Wins? You Decide [Vote]

Zack VS Cloud Final Fantasy VII - RealGamerNewz

The Final Fantasy VII Unofficial Novel is a free to download online piece of literature which falls into the Fan Fiction / Fan Art category of multimedia for one of the world’s favorite role playing games of yester-year. The Final Fantasy VII Unofficial Novel is currently asking JRPG gamers whether Zack Fair (Crisis Core) or Cloud Strife (Final Fantasy VII) are preferred.

Click Here To Vote Now

A third volume to the Final Fantasy VII Unofficial Novel will release April 30, 2014. More info can be found in the About Section of the FFVII Unofficial Novel Facebook Page.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN Community on 20140406 and was last modified on 20140406 .

Kingdom Hearts III / Final Fantasy XV Director Tetsuya Nomura Speaks On How His Career Came Together

Barret Wallace - Final Fantasy VII

Developer prestige Tetsuya Nomura spoke recently about the early days of his career and what they entailed. With memories reminisced to the Japan Magazine Famitsu Nomura speaks about what it was like working with the minds that created the Final Fantasy series. He also speaks who he believed inherited the franchise from whom in regards to the origins of some of the Final Fantasy titles.

Nomura spoke about being shown the basics by Hiroyuki Ito and being taught from the start to use new ideas when pitching gameplay features to the Final Fantasy series. Nomura’s work began as a debugger for Final Fantasy V which quickly led up to designs that ended up as the well-known characters Shadow and Setzer from Final Fantasy VI. After this Nomura has gone forward to do much work on the FF series, as mentioned above, and has gained prominence as a designer in many ways for this work.

“There were a lot of things, but for example, in the planning book for what kind of jobs I had in mind for Final Fantasy V, there were things like a ninja with a dog, a gambler who fought with dice and cards, and other illustrations. Everyone else used computers to type things out for their main plan books, but in order to have more impact, I wrote all the notes by hand and included plenty of drawings.

“I believe that having studied advertisement also worked out in a positive way. After a while, whenever it was time to turn in our plan books, Sakaguchi and Kitase would say ‘Where’s Tetsu’s plan book?’ as they started looking forward to it each time.”

“However, in the end, those ideas weren’t used for Final Fantasy V, but when we started on Final Fantasy VI, they were used for Shadow and Setzer. After that, it was a great experience for me, to have something I arranged go out there in the world. I believe that being in that position is what may have led my being appointed to Final Fantasy VII.”

Credited for involvement in many games including Character Design for beloved RPG hits Final Fantasy VI, Final Fantasy VII, Final Fantasy X, and many mothers. Nomura is also credited for the creation of Kingdom Hearts franchise. Specifically Director, concept design, main character designer, storyboard designer, and base story are noteworthy titles among Nomura’s work on the original title.

More recently, Tetsuya Nomura is directing the upcoming Kingdom Hearts III and Final Fantasy XV games for Square Enix which will arrive on PlayStation 4 and Xbox ONE upon completion – perhaps with a system-selling impact as seen with many past installments of these titles. Nomura is also involved with concept game design, character design, as well as base story among his responsibilities with Final Fantasy XV (pronounced: Final Fantasy Fifteen).

Kingdom Hearts

ff7 characters realgamernewz nomura

Locke Final Fantasy 6

Final Fantasy XV RealGamerNewz

Aya Brea Nomura

Aya Brea

Kingdom Hearts III Promo Art

Final Fantasy XV Kingdom Hearts III

[Some Info Sourced: Famitsu Magazine via Siliconera]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140313 and was last modified on 20150423 .

SXSW 14: MegaRan Live Performance of “Tifa” From Final Fantasy VII: Black Materia [HD 1080P]

MegaRan Tifa FF7

Random AKA MegaRan  has released the following footage from an all Final Fantasy 7 / Hip Hop set he performed at SXSW 2014. In this clip you’ll see a piece of that performance, with a musical surprise for all who attended, in which the story of Tifa and her relationship to the main character Cloud Strife gets an epic exploration and re-telling to production sampling the game’s soundtrack (as heard on Black Materia the album) as well as some classic hip hop instrumental.

“Last night, the story of Cloud and Tifa was broken down the best way I knew how… by including Biz Markie. Check the footage from MusIQ From The Heart and enjoy!” – Random AKA MegaRan

Follow MegaRan: MegaRanMusic Now | Twitter | Facebook | Official Website

MegaRan Tour Update:

MegaRan Tour SXSW 2014

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140310 and was last modified on 20150423 .

South Park: The Stick of Truth – Ginger Kid Nazi Zombie Trailer [HD 1080P]

South Park RPG Game

The Ginger Kid Nazi Zombie Trailer for RPG title South Park: The Stick of Truth releasing from publisher Ubisoft on March 4, 2014 in North America, on March 6, 2014 in Australia, and on March 7, 2014 in Europe after much awaited anticipation from fans. This game is going to be available for Xbox 360, PlayStation 3, and Windows PC platforms. Take a look at the Ginger Kid Nazi Zombie Trailer Ubisoft released today presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140203 and was last modified on 20140203 .

A Summoner and A S.O.L.D.I.E.R – Lightning Returns: Final Fantasy XIII Pre-Order Bonuses

LightiningYunaCloud

There is still time to pre-order Lightening Returns: Final Fantasy XIII and the demo is available on Playstation Network and Xbox Live to try the game out before you buy. If you pre-order from Gamestop you will receive the DLC code for a Cloud Strife Costume and Weapon from Final Fantasy VII as well as two Samurai outfits. If you pre-order the game from Amazon you will receive the Yuna Summoner Costume and Weapon and both comes with powers and skills from the previous games. Check out the trailers below to see Lightning and the outfits in action and pick up Lightning Returns Final Fantasy XIII February 11th 2014 for the Playstation 3 and Xbox 360.

 

Yuna Outfit Trailer

 

Cloud Strife Outfit Trailer

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140126 and was last modified on 20150423 .

Final Fantasy VI Heads to iPhone and Android – Final Fantasy VII Could Be Next

Final Fantasy VI

Many gamers have raged on the debate between Final Fantasy VII and Final Fantasy VI, which is the best FF game of all time? Well, if you’d like to give this game a run on the go, I think you’ll find that it’s definitely an incredible open world / linear hybrid experience that will forever be in the Role Playing Game hall of fame ever since its debut in Japanese as well as English on Super Nintendo / Super Famicon. I even got chiphop / nerdcore artist MegaRan, who created Black Materia: Final Fantasy VII, to discuss the possibility of making FF6-inspired hip hop in the future in our first RGN Interview with Random AKA MegaRan.

For those who never played the game, it is an incredible experience involving powerful human philosophical thinking resulting from a chaotic inner struggle within the species. At its core its gameplay is the foundation of the JRPG sub-genre in every way. Some of the themes of the storyline include corruption, the land of the living vs land of the dead, the nature of magic and its effect on human kind throughout the times, the magical gods incarnate and as summons, a factory harvesting magic energy from a living race from another realm, and even playing the game before and after it was completely destroyed. Beyond that, there are some of the most memorable RPG characters in existence, hidden characters and many easter eggs, an open-world map with lots to discover via Airships, on foot, and other methods beyond the Chocobo. Truly a game Final Fantasy or RPG fans in general should not miss out on.

Final Fantasy VI is currently available from Square Enix on PlayStation Network (compatible with PS Vita, PS3, and PSP devices) and will now arrive on Android and iPhone’s Apple App Store for iOS devices. Originally released in 1994, and never remastered to this date, this version of the game will be slightly tweaked for enhanced smartphone graphics marking a precedent for enhancing the visuals of a game that has been set in stone and is also classic.

It is likely, based on Square Enix remakes on smartphone as of late, that the graphics will be very true to their original appearance back in ’94 on SNES. Square Enix has done a good job of bringing earlier 8-bit titles to the smartphone market over the past few years particularly. Square Enix will consider remaking Final Fantasy VII for smartphones soon, possibly made possible only because of the tech advancements and early adoption culture of the smartphone market.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131010 and was last modified on 20171229 .

RGN Daily News #62: Are Square Enix Western Games Holding Them Back?

RGN Daily News 62 - Are Western Games Holding Square Enix Back

RGN Daily News #62:

– Top News of October 10, 2013
– Final Fantasy 6 Coming to Android and iPhone w/ Enhanced Visuals
– Final Fantasy 7 Remaster Could Come to iPhone and Android
– Square Enix Talk: Are Their Western Games Holding Them Back?
– Capcom Presents Brand New Music for ‘MM25: Mega Man Rocks’ Feat. Hip Hop act MegaRan and more.
– RGN Reviews / IndieSpotlights Posted & Coming Soon
– And More

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131010 and was last modified on 20150208 .

Mirror’s Edge: DAEDALUS – A fan-film spiritual sequel on IndieGoGo

Mirrors Edge Fan Film

We recently saw the rise and fall of a preposterous $400,000 Final Fantasy VII Fan Fic Flick which Square Enix stomped out before it surpassed $25,000. That was possibly not the best way to go about things from a Kickstarter group who never even presented as much as a company logo or name. But here’s what we consider fan-fic done right. Mirror’s Edge: Daedalus, a fan-film spiritual sequel is on IndieGoGo and as of yet DICE and EA Games have yet to silence the voice of the fans on this one. Will you donate? Will you demand this be taken down for IP holder’s rights? You decide, trailer below; link here.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130802 and was last modified on 20130802 .

Final Fantasy VII – The Web Series Kickstarter taken down by Square Enix

Crisis Core
Screenshot from Crisis Core: Final Fantasy VII on PSP.

Near the end of July, a Kickstarter project was launched in an attempt to raise funds for an unofficial Final Fantasy VII live action web series. The ambitious creators wanted to raise a whopping $400,000 for the project. Many fans were really excited to finally see something like this being undertaken but others were skeptical that it could be pulled off. $400,000 is a lot of money. Would Square Enix really allow such a high budget series to be made based on one of their intellectual properties? Series director Gionata Medeot told gaming sites such as Kotaku that he wasn’t worried about Square Enix’s laywers taking the project down.

Well it looks like he should have been a little worried, since the project was officially taken off the Kickstarter website today.  Square Enix sent Kickstarter an official-sounding letter telling them the project was in violation of their copyrighted intellectual property. Prior to being taken down, the project had raised around $25,000. Here is the full text of the letter, as linked on what was previously the project’s Kickstarter page:

Date: Aug 1, 2013
SenderSquare Enix, Inc.

999 N. Sepulveda Blvd., 3rd Floor, El Segundo, California 90245
Sent via email

Recipient
Kickstarter, Inc.
155 Rivington St.
New York, NY 10002
USA

Re: Final Fantasy VII: The Web Series (Unofficial Fan Project)

Description of copyrighted material: 

Square Enix is the owner of all intellectual property rights to the Final Fantasy® franchise under which videogames, online services, and motion pictures have been published. The videogame Final Fantasy VII has been registered with the Copyright Office, including but not limited to, US Copyright No. TX0004508436 and V3519D554. You may see the official game introduced at the following websites: http://na.square-enix.com/us/blog/final-fantasy-vii-pc-50-sale http://store.steampowered.com/agecheck/app/39140/ http://www.crisiscore.com/

Description of infringing material:

The link provided directs you to the project Final Fantasy VII: The Web Series.

The project itself is in infringement of our copyrights and should be removed in its entirety from Kickstarter.
http://www.kickstarter.com/projects/ffviiwebseries/final-fantasy-vii-the-web-series-unofficial-fan-pr
· The project itself admits it is an unofficial fan project in its title “Final Fantasy VII: The Web Series (Unofficial Fan Project).

· The description of the project itself claims to use the copyrighted characters and events of Final Fantasy VII.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Alexander Hinkley on 20130801 and was last modified on 20130802 .

RealGamerNewz Interviews Random: Deep Thoughts from the Artist Known as Mega Ran

RealGamerNewz Podcast

What’s up everybody welcome to the revival of our RealGamerNewz Interviews section. I’m really happy to welcome back Mega Ran to the website. We first met at PAX East a few years back while he was doing a Hip Hop and Gaming Panel with K-Murdock, and since then has gone on to produce some of the most memorable and meaningful hip hop albums on the planet shattering all boundaries and constrictions typically placed on hip hop artists blessed/cursed with the “nerdcore” label.

For those of you who are wondering, what’s going on with Ran these days? And for those of you wanting to get to know him a little deeper, RealGamerNewz presents this exclusive interview straight from the horse’s mouth.

Random on RGN

Jon: First off Random AKA MegaRan, welcome back from the road and how are you enjoying the touring? 🙂

Random: It’s great man.. I really feel like after all the years, and all the hard work, things are finally starting to roll the way I wanted them to. I am truly good right now and it feels really great. I enjoy performing more than anything, so I’m blessed to be able to play so many shows.

Jon: Where is the most unique place you’ve ever performed, if it’s possible to narrow it down to just one?

Random: Wow, there have been a few, with me being such a different breed of rap artist. Ground Kontrol in Portland was my most recent unique performance spot. It’s an arcade bar and they don’t have a stage or sound guy, so we had to put everyone and everything in the back corner and control it while playing.

Jon: We know you’re going to be at PAX Prime performing this year, have you thought about what songs you’re going to perform?

Random: Oh yeah. I’m gonna mix it up as much as possible… I have an entire set planned out, from The Call all the way up to TRAP and Nocturnal Cantata. It’s gonna be an excellent primer for the new fans as well as giving the old fans something new, as all the songs will be covered by an amazing band out of AZ, The Lo Classics.

Jon: What was it like working with Sammus on your latest project Castlevania: The Nocturnal Cantata? Has Konami and the composers/developers behind the franchise given you any feedback?

Modern Art Piece by 박세현

[Modern Art Piece by 박세현]

Random: I haven’t heard from Konami but I had a chance to meet Michiru Yamane (composer of Symphony of the Night) while in Tokyo and that was a surreal experience. She stated that she loved the songs and was actually a hip-hop fan, that was a fun conversation. I performed with her looking on and got the thumbs up. I look forward to making enough money to have to deal with the developers attacking me, ha!

Jon: Now that you are established as a hip hop artist delivering tracks capable of relating video game story-lines, settings, and characters into a real life experience which even non-gamers can relate to (thereby expanding audiences) have game companies approached you to do music for their games?

Random: I’ve done some music for some games, most of which have not seen the light of day. I’m ready to pursue video game soundtracking on a serious level now, after returning from Japan I got the eye of the tiger. I have friends placing music in games and have for some time, and I’m working on an instrumental project that I hope will get people excited about the option of getting my music into games.

Jon: I feel like Final Fantasy VII is a a parable for real life with its themes of Armageddon, corporate corruption, good versus evil, and of course raw human emotion. ‘Cry for the Planet’ is a dope track that you put together which brought these themes into today’s world while still upholding the FF7 concept within its aura. Do you also feel like these games, and consequently your hip hop remixes of the games’ soundtracks, are telling a story that extends to the issues of mankind as a whole, and how would you like to see transversal art like this advance humanity / hip hop?

Random: Thank you. “Cry for the Planet” was the one track that almost didn’t make the album because of it’s story-driven nature, but it was the most important by far. I found inspiration in listening to a lot of Michael Jackson, and the beautiful track “Earth Song” inspired “Cry.” It was so real that it made me feel like it had to be on the album.

Jon: Will you ever do a Final Fantasy VI album? It’s my favorite video game of all time, and I feel it has very deep metaphorical meaning from its foundation to its surface much like how Final Fantasy VII does.

Random: I love FF6, but it didn’t touch me at the time or place that 7 did, but that doesn’t mean I’d never do any tributes to it. K-Murdock and I debate all the time about which is better, and I think I might be able to admit now that FF6 IS actually a better game than FF7, but the advent of the 3-D graphics and amazing landscape made FF7 change role playing games forever. Again, I never say never, so who knows?

Jon: On the TRAP (Television & Radio Are Poison) EP you took the most popular style of beats going in the mainstream industry right now and blessed them with some very deep and meaningful lyrics. It seemed like you are trying to reverse the curse which some of the hip hop industry suffers from, particularly negativity and promotion of a generic image and lifestyle which is ultimately causing the downfall of a lot of good people in our world. What kind of impact do you want TRAP to have on people hearing it for the first time?

Random: I want TRAP to grab people’s ears and hook them in. I hear so many people say “rap sucks these days, but the beats are hot.” So I took a month or so, hit the clubs and listened to the radio and did some real research. I’m like a hip-hop scientist in that regard. I have to do tests and experiments before I get started. Upon listening I agreed. Though today’s hip-hop production style is very different, there are still producers innovating, while most of the rappers are stuck in the dark ages concept and technique-wise. So my plan was to get on beats that they’d expect to hear a Drake, 2 Chainz or Rick Ross on, and give them a little bit of medicine that tasted like candy. I was very pleased with the result, and I actually had a lot of fun!

Jon: Still speaking on TRAP, fans of your gamer raps might have not expected this from you, but what has the feedback been like for this project and what can you tell us about TRAP 2?

Random: I’ve made a lot of new fans and supporters with that project. I get people all the time who tell me that they were moved by the story in “Black Bags,” or touched by “Turn Me Down” or walk around quoting “TRAP (King’s Theme).” I really think it’s the beats that get people into it, and then the lyrics that keep them staying and coming back. What impresses me most is that people actually listen to the words and appreciate the things I’ve said. that’s really made me excited, and that’s why I want to do a part 2. I’m taking my time on this one and it’ll probably not be done until the end of the year or later, but the first single “Doubt Me” with Futuristic and Lefty is coming next week.

Jon: What is your advice to the underground hip hop artists out there right now who might feel frustrated that things aren’t taking off in their career?

Random: I can’t give any advice that won’t sound cliche, but here goes: Be yourself. don’t chase after these people, let them chase you. Get a job so you won’t have to rely on record sales to pay bills. Stay persistent and keep your focus. set small goals that you can easily attain, then late goals. Give it your all.

Jon: Having a positive mindset is something you seem to promote heavily. On TRAP it feels like you are essentially fighting fire with water by attacking negativity in hip hop and television with positive messages. Do you feel that any films and/or video games out there can sometimes have too much negativity in them as well, or do you believe that the quantum nature of their experience allows for each individual to interpret their own vibe from a game?

Random: I try to stay positive all the time, and reflect that in my music. I also try not to make grandiose political or societal statements that can be broken down, misinterpreted and used against me but I think I failed at that with the title of this project, ha.

I don’t believe that movies and games have as much stake in what goes on, as these people are paid actors. The problem with music is that these artists spend a 60 minute album saying how real they are, which makes it hard to differentiate fact from fiction. same with “Reality” TV, where they stress that these people aren’t actors, but in actuality, they create most of the drama they face in the shows for ratings. So I do believe that individuals are able to interpret and enjoy video games without being negatively impacted for the most part, more so than TV and radio, though parents should definitely monitor what their kids are consuming.

Random Deep Thoughts from the artist

Jon: What’s your favorite film of all time and do you feel it has had an impact on society?

Random: My favorite movies are “Casino,” “Dumb and Dumber,” “Full Metal Jacket” and most recently, “Silver Linings Playbook.” I think the combination of these titles is probably what shapes Random more than anything else. I love to laugh, but I also love to get down to business, and build strong relationships through team sports, education and music. So all of those together makes me who I am and affects my everyday being. I don’t know how many of these have impacted society but it’s widely accepted that Full Metal Jacket is one of the greatest movies ever made, and it’s place in history is undeniable…and if you disagree, what’s your major malfunction, numb nuts? Ha.

Jon: With all of the touring and continuous album dropping, do you still get time to game? What do you play these days and what is your most anticipated video game right now?

Random: I don’t have as much time as I’d like, but when I’m home between tours I try to beat at least one game. Right now I’m playing The Last Of Us, and really looking forward to playing the Deadpool game next.

Jon: Can you let us in on some of the thought that went into the ‘Tactics’ track on Time and Space Deluxe Edition? It’s one of those hip hop storytelling joints that leaves you craving for more, and what can I say I’m craving!

Random: Tactics is a two-fold track that simply came from me kicking around the title and some famous sneaky stealth action game stars. I came up with the line ‘Sam Fisher get the picture’ and went from there. I thought, what if there was a “Mission: Impossible” for rappers? That’s where I’d be. So it’s about me being an old fogey, a la Old Snake, say, and having to hunt existing rappers who don’t make wise decisions. there’s a twist at the end (I won’t give it away) and it almost works as a pseudo-origin story for Random, and a message that it’s never too late to go hard. It was weird to me, but I’m glad someone dug it.

Jon: Forever Famicom, which you put together with K Murdock, is an album that gamers can rock from start to finish with perfect flow. We recently heard K teasing a third DLC release. Is there anything you can tease or share with us about this project?

Random: Oh yeah! K sent me a bunch of beats and we’re looking to put the final cap on the series with a DLC3. I can’t speak on the game samples or tracks yet but you’ll get a taste this fall.

Jon: If you were a game designer, what kind of game would you want to be releasing right now?

Random: I’d go with a real life real time present day RPG, kind of like Earthbound, maybe including some aliens or zombies and time travel. It’d be awesome.

Jon: Do you view the console wars of Xbox Vs PlayStation Vs PC Vs Nintendo as constructive for the video games industry or do you think it’s holding the business back?

Random: I like competition, but I feel like there just isn’t any. There are no exclusive titles anymore, outside of Nintendo’s games, so it doesn’t matter much which system you buy these days. it just comes down to brand loyalty. So though I love competition, I don’t feel that we have any, it’s just a market of personal preference. For the console wars to really be effective, we need more companies willing to create great exclusive games and quit porting the same titles.

Jon: Would you rather play a game with bad graphics or bad gameplay?

Random: Bad graphics, all day. it’s all about the gameplay. Legend of Legaia and Xenogears come to mind… and even some people would say Final Fantasy VII. But if a game is fun, I can overlook the graphics flaws, no prob.

Jon: How often do people recognize you in public, and what’s the most interesting thing that’s happened to you when meeting a fan in past couple of years?

Random: I have some strange chance meetings with people, like in restaurants or supermarkets, that’s always interesting. Other times it’s a weird coincidence of some kind. Like, just yesterday, the company I order my shirts from sent me an email, and it was a guy saying “I just saw this order come across and I wanted to email you and say that you’re awesome! been a big fan for years! Black Materia is genius!” I’ve had that happen in comic shops, game stores or places like that.

Most times it’s not that exciting, but I’ve met fans at airports and had whole families take pics with me, I was thinking “This must be what it’s like to be Kanye West,” ha.

Jon: I also asked a couple folks what they would like to see me ask Random before putting together this interview, and here’s what the fans wanted to know:

Fan Question #1: Could you rap about DARK SOULS for me someday?

Random: No. It’s too hard. I think my disc may be broken from tossing it out of my PS3.

Fan Question #2: Do you make beats?

Random: Yes I do, I don’t release a lot of them though, last one I made was “Tactics” on Time and Space. Will be doing an instrumental project soon.

Fan Question #3: A lot of people ask you why don’t you come to “my city” and so what is it being an up-and-coming artist and not being able to travel around everywhere and can you explain to the fans why it is that you only can come to certain cities?

Random: Well we can only come to where we’re requested. and not just by a handful of fans but by a promoter and venue who is willing to take a chance on us. So I get tons of requests to play places and I’m thankful, but until a scene is built that will come out and support these types of events, promoters will think twice about wanting to pay for a show. So it’s very important for fans in small towns to email and call their local venues and request us, to the point where they have no choice but to do it!

Fan Question #4: Will you ever do a song dedicated solely to the fact that you have two names; MegaRan and Random?

Random: Actually yes, I’m working on a song addressing that very issue… possibly for DLC3 🙂

Fan Question #5: Where’s the Sega project from you and K Murdock? We’re waiting patiently. 🙂

Random: We’re undergoing some long and arduous talks with SEGA about what we can and can’t do, since we’re trying to do this one right and on the radar. So this might be a long process. But stay patient, we’re doing our best to make it happen. Thank you guys for the game suggestions! We have a huge list now. Just have to work out the logistics.

RealGamerNewz Interviews Random

There you have it people, the RealGamerNewz interview with Random. I thought long and hard about what I wanted to ask Random, and even after this interview I’ve thought of more questions. Eventually, when time permits, there will probably be a part 2 to this interview. If you have any more questions you want asked, you can email them to tips@realgamernewz.com with the subject “Mega Ran Questions”. Until then, you can listen to Random’s music and order copies as well as official merchandise: CLICK HERE. Find multiple ways to follow Random below, Peace!

Follow Random: Facebook | Twitter | YouTubeBlog

Random on Tour! Coming to a city near you. Check out the dates below:

8/3 New Haven, CT – @ Cafe Nine
8/4 Boston, MA – @ Church
8/9 Buffalo, NY – @ Duke’s Bohemian Grove
8/10 Baltimore, MD @ Ram’s Head Live – Bit Gen Gamer Fest w/K-Murdock
8/11 Columbus, OH – @ Double Happiness
8/13 Cincinnati, OH – @ Northside Tavern
8/14 Indianapolis, IN – @ Sabbatical
8/15 Milwaukee – @ Mad Planet
8/16 Minneapolis – @ 7th st. Entry
8/28 Los Angeles, CA – @ The Airliner (Low end Theory)
8/29 Yuma, AZ – @ Inca Lanes (Basement)
8/30 – 9/2 Seattle, WA @ PAX PRIME (Ran Only)
9/3 @ The Percolator El Paso, TX
9/4 Austin, TX – @ The North Door
9/5 San Antonio, TX – @ 502 Bar
9/6 Ft Worth, TX – @ Tomcats
9/7 Fayetteville, AR – @ Smoke and Barrel Tavern
9/10 St. Louis, MO @ Blank Space
9/12 Birmingham, AL – @ The Bottletree
9/13 Atlanta, GA – @ 529
9/14 Jacksonville, FL – @ 1904
9/15 Orlando, FL – @ Bikkuri Lounge (OME and Random only)
9/16 Charlotte, NC @ Knocturnal @ Snug Harbor

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130725 and was last modified on 20150208 .

Kickstarter News: Final Fantasy VII Web Video Series Wants $400,000

Final Fantasy VII The Web Series

No that isn’t a joke. Final Fantasy VII is perhaps one of the most successful and well known industry beacons of hope in the entire gaming community. The series brought us so many unforgettable moments it has even spawned its own hip hop album (CLICK HERE to hear it) by MegaRan.

On Kickstarter today you can pledge to fund some money towards the $400,000 goal of this project. CLICK HERE to access the Kickstarter and see all the full details.

The legitimacy of this fan web series asking for nearly half a million dollars is EXPLAINED BELOW as there is no real company associated with it and the fans who plan on kick-starting this will definitely want to see where their money is going. There is not exactly proof that a team exists behind this and can actually produce what they are promising, but this is what it says under the “WHO ARE WE” section, seems legit:

WHO ARE WE?

We are a crew of over a hundred multi-talented and established professionals in various areas of film production who have experience on movies like Harry Potter, The Green Lantern, Kick-Ass, Scott Pilgrim vs the World, Mortal Kombat, and more.

Here is a short introduction to some of our key members:
Italian filmmaker and Director Gionata Medeot is the visionary responsible for our breathtaking concept trailer that sent tingles down 396,000 spines in September 2012 (http://www.youtube.com/watch?v=U36HbN0w8x4) Based in London, Gio has experience as a director, visual effects specialist, and editor. Screenplay writer Xander Williams is also an author and actor, whose Final Fantasy VII fanfiction novel, “The Jenova Project” is widely regarded by the FFVII community to be one of the best fan novels ever written, with over 200,000 downloads. Production Manager and

Director/Producer Daniel Purcell has been with the project since its inception, and has grown the team from a few dedicated members to a full blown, versatile production crew of over 200+. All working for free!
Daniel has worked on some huge projects, with many of them for high-profile companies, with the most recent being Apple Inc.

Producer/Action Director James Mark is a veteran performer and martial artist, as well as co-founder of the YouTube sensation Team 2X. In addition to his producer roles, he’ll be directing at least one of the series’ episodes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130723 and was last modified on 20150208 .

Final Fantasy VII Now Available for Windows PC on Steam

Final Fantasy VII Steam PC

It might not be a high-definition remake, it might not be on a PlayStation, but you can play Final Fantasy VII’s PC re-release starting today thanks to Steam. It has considerably better looking 3D models than the original PlayStation version, though the backgrounds may appear a little washed out, since they were created for smaller resolutions. FF7 is the game that gave birth to Cloud Strife, Tifa Lockheart, and of course Vincent Valentine, characters that had such an impact on gaming and those who played FF7 that they are now forever engraved into the industry and still make their presence known now and again.

FF7 is also an epic tale in which the world just might end, the military-industrial complex rules the planet thanks to a corrupt and complacent government, and the ladies need a real hero who isn’t blinded by rage or greed. Step up to the plate and see what Square Enix is perhaps best known for today on Steam for only $12 (more info: click HERE).

Those scared of paying for what they already own, fear not. This release includes 36 Steam Achievements, Cloud-save file management, and an Easy mode for those who are scared to grind it out in the world’s most famous JRPG of all time (though we recommend playing it the way it’s meant to be played).

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130704 and was last modified on 20150424 .