Tag Archives: GDC 2014

Oddworld: New N Tasty PSN Price, Cross-Buy, and Cross-Save Confirmed, New Hi-Res Screenshots Released

New N Tasty - Oddworld - RealGamerNewz

The upcoming Oddworld: New N Tasty has been given a confirmed price and will release with Cross Buy across the PlayStation 4 / PlayStation 3 / PlayStation Vita / Vita TV platforms. That means if you’re a PlayStation gamer you can just pay for the title once and have access to it under your PSN login credentials on all of the consoles you own from that list.

Release date information is expected to arrive in the next couple of months. Oddworld: New N Tasty will be priced at $29.99 for North America and €24.99 for Europe (alternatively £19.99 for UK). Oddworld: New N Tasty will eventually make its way to other platforms as well and was planned for Wii U at some point with a Linux, Mac, and Windows release in the eventual future as well.

Take a look at the following hi-resolution screenshots released today by development studio Just Add Water and publisher Oddworld Inhabitants. Below that, a link to the official Oddworld website as well as the 2014 Game Developer Conference trailer released previously for the upcoming game is presented.

The Oddworld series is one that has always held on to a special place in most gamers’ hearts, starting with the original PlayStation era hits Oddworld: Abe’s Odyssey followed by the double-disc classic Abe’s Exoddus. Oddworld: New N Tasty marks a return to some of the more classic elements the series presented in terms of gameplay. We will be watching this one closely and recommend that readers do as well. The developer has also stated that future installments depend on the success of this release, so supporting the franchise now will pay off over time.

Today’s Official Screenshots:

Oddworld - New N Tasty - RealGamerNewz 8 Oddworld - New N Tasty - RealGamerNewz 7 Oddworld - New N Tasty - RealGamerNewz 6 Oddworld - New N Tasty - RealGamerNewz 5 Oddworld - New N Tasty - RealGamerNewz 4 Oddworld - New N Tasty - RealGamerNewz 3 Oddworld - New N Tasty - RealGamerNewz 2 Oddworld - New N Tasty - RealGamerNewz

GDC Trailer:

Story Trailer:

Find out more at Oddworld.com

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140426 and was last modified on 20140426 .

Gauntlet Interview + Early Alpha Gameplay With Arrowhead Game Studios [HD]

Gauntlet Steam RealGamerNewz

The Arrowhead Game Studios Interview + Early Alpha Gameplay Footage of Gauntlet from GDC 2014 is presented below in high definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN Community on 20140405 and was last modified on 20140405 .

@Beatshapers Teases Unannounced Project Morpheus Title w/ Concept Art

Project Morpheus - RealGamerNewz - Beatshapers

Development studio Beatshapers has released Concept Art for an unannounced project they are apparently creating for Sony’s Project Morpheus (virtual reality headset debuted at GDC 2014 for Sony PlayStation 4). More information will be made available for this project as it surfaces, for now feel free to tweet your thoughts and feedback directly to the developer.

Project Morpheus - RealGamerNewz - Beatshapers

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20140405 and was last modified on 20140405 .

Rumor: PS4 Will Soon Play PS1/PS2 Games At 1080P HD Resolution

PS4

A trusted industry source which has been responsible for some recent leaks that proved to stand true by the name of Ahsan Rasheed (feel free to Google his track record) has delivered some new info today about Sony’s plans for adding backwards-compatible support to the PlayStation 4 through PS Now as well as local support for 1080P High Definition rendering “for select titles”.

The Virtual Reality headset that PS4 that we spoke about live on the air with our source from the development community broadcasting with us on the RGN Podcast back in December 2013 (which was later officially announced by Sony at GDC 2014 (HD Presentation recently released by Sony here for those who didn’t attend). This device is called Project Morpheus at this moment in time (though that could change later) and Ahsan Rasheed also states that developers believe this is the device that will finally bring Virtual Reality Gaming to the forefront of the video games industry, with time of course.

Developers are very much interested in this device and companies are likely getting involved in deals now to showcase the hardware in-store for consumers in the near future. The device will definitely be getting a lot more hands-on demo access at future Press Events such as E3 as well.

PS4 Virtual Reality Morpheus PlayStation Headset

This all of course is a no-brainer after Facebook bought Oculus Rift causing Developer Distrust in the device from Minecraft Creator Notch.

Perhaps most shocking is that PS1 games and PS2 games will work on PS4 with 1080P HD for select titles as mentioned above, but the overall viewpoint of the company can be seen now with PS Now being launched sooner rather than later (hopefully) and a huge focus on customer feedback being at the top of Sony’s strategy this generation. They appear to want to give gamers exactly what they want, if at all possible, and hopefully will be able to announce some very rare and unexpected exclusive games for the PS4 console that gamers never thought would ever become possible or happen in their lifetime. Of course this refers to the PlayStation team’s list of essential fantasy games that fans have been compiling including projects like Shenmue III.

PlayStation Plus will also be receiving a new exclusive feature soon.

PlayStation Plus PS4

In addition to all of this leaked information, likely to be officially confirmed soon – Blu Ray and Media support will be increased for the PS4 soon beyond the already known about MP3 support which is incoming for in-game use. There will also be game content for popular mainstream titles that will only appear on the PS4 versions of games (exactly which titles and content has not yet been revealed by this source).

Stay tuned to RealGamerNewz as we attempt to keep up with this incredibly fast paced industry and all of its mysteries. As always, feel free to ask questions by contacting us or hitting the comments section below and we’ll do our best to factor in your input for further statements.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140328 and was last modified on 20140328 .

GDC 2014: Project Morpheus Presentation (Sony PS4 Virtual Reality Headset) GDC 2014 [HD]

GDC 2014 Project Morpheus PS4

The GDC 2014 Presentation of Project Morpheus is presented below in high definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140327 and was last modified on 20140327 .

GDC 2014: Unreal Engine 4 – 2014 Features Trailer [HD 1080P]

GDC 2014 - Unreal Engine Features

The GDC 2014 Features Trailer of Unreal Engine 4 is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140320 and was last modified on 20140320 .

GDC 2014: GameMaker: Studio Engine Free For Licensed PS4 Developers

GDC 2014 RealGamerNewz Xbox

YoYo Games’ GameMaker: Studio engine has been announced that it will be free for all licensed PlayStation 4 Developers. This partnership between Sony Computer Entertainment Inc and YoYo Games will allow developers a much simpler way to get their games out there and onto the consoles. Another asset to this news is that the PlayStation community will now have easier access to outstanding indie games. GameMaker: Studio is in open beta starting directly after GDC is over. Public availability for GameMaker will begin on April 30th, for PS4 and PS Vita, and on June 30th for PS3.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Maggie West on 20140319 and was last modified on 20140319 .

GDC 2014: The Division – Snowdrop Engine Developer Diary [HD 1080P]

GDC 2014 - The Division Tom Clancy

The Snowdrop Engine GDC 2014 Developer Diary of The Division is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140319 and was last modified on 20150321 .

GDC 2014: CryEngine – Showcase Trailer [HD 1080P]

Kingdom Come Deliverance

The GDC 2014 Showcase Trailer of CryEngine is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140319 and was last modified on 20140319 .

Former AAA Developers Moving To Indie Development

Tangentlemen

The recently made studio Tangentlemen is at GDC 2014 with a new project to talk about as well as some new talented employees. These developers come from different companies as well as different types of genres:

  • Richard Smith: A previous senior art designer of Infinity Ward. Smith also contributed art work towards Respawn’s Titanfall.
  • Cory Davis: The lead designer and creative force of Spec Ops: The Line.
  • Toby Gard: A game director who helped launch Tomb Raider as well as create Lara Croft in 1995.
  • Five additional members of their team come from the development team of Yaiba: Ninja Gaiden Z with Davis and Gard.

The first game the company is working on is titled Daedalus which they have described as “an existential horror trip into a surreal, half-forgotten dream.” Davis expects the game to be revealed in the upcoming weeks. The team is currently actually working out of the producer John Shelton-Garcia’s garage. So, the question beckons: Why move from AAA to this? Davis goes on to explain this  by saying “I was finding the structure of making big games to be too rigid and restrictive,” he also goes on to say “There seems to be a problem with chasing after photorealism–it makes everything else about the game very myopic. By moving into an illustrative space, the look of the game can become a voice in its overall intent, rather than a limitation to that intent. It’s indie games that understand this, and because of that, it’s indie games that are really progressing the art form of game making.” With indie games becoming more and more popular it seems to be a great idea overall.

Davis also commented on their current working conditions by saying “It’s an awesome experience to be in our own new space, even if that space has heating, electricity, and claustrophobia issues,”  Davis seems to reinforce his decision by saying “It’s a reminder that we’re not only free to make great games, but that it’s our responsibility at this point. Every aspect of the game will be hand-crafted, just like a piece of furniture, in our development garage.”

Davis’ choice doesn’t seem to be influenced by money or any other type of motivation that is depicted negatively. Davis’ seems to be chasing one of the most important things in the gaming world which is his freedom of expression. Davis seems very excited about his decision and I hope his enthusiasm is shown in his games as well. When asked about funding Davis stated “We’re looking for publishers who would be interested in smaller, more daring projects, but I’m personally really interested in seeing if we can Kickstart our first game,” and that “Being able to engage directly with game players right from the start of development sounds like an incredibly liberating way to do things.”

Davis ends his interview with the following: “Starting a video game company has been a dream of mine since I was a kid, but this opportunity is more than that,” Davis stated. “Tangentlemen is a studio made up of the developers that I respect the most in the entire industry. ” and goes on with “I feel extremely lucky to have had the chance to join up with individuals that are at least as passionate, knowledgeable, and experienced as I am to create the games that we all were born to create, in an environment where we have the freedom to do something truly unique, potent, and if we so desire, even risky.” We here at RealGamerNewz look forward to their first project’s reveal as well as their funding choice.

Tangentlemen

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Christopher Stahler on 20140318 and was last modified on 20150419 .