Tag Archives: GOG Galaxy

Hypergun Review

Hypergun is a fast paced, rogue-lite first person shooter that just completed its Early Access stage of development and is now available as a full product on Steam and GOG Galaxy with PS4 and Xbox One versions launching during Fall 2018.

The premise in Hypergun is that an alien invasion on the horizon threatens humanity in 2038. With a futuristic Earth on the brink of destruction, you play as a DEVtechs intern Dewey Owens who must save the world and fight through countless hoards of aliens and obstacles that cross his path.

There will be mayhem, 150 weapon modules, character classes, procedural level generation, 40+ unique abilities, and more in the latest project to come out of Toronto-based NVYVE Studios who have been around since 2013 and are also responsible for last year’s open-world title P.A.M.E.L.A. which was made using Unity.

Continue reading Hypergun Review

Steam is still completely broken, and it’s ruining PC Gaming

Valve’s once respected ‘hands-off’ approach to the management of the largest storefront in the world for PC Games has become nothing more than a symbol of laziness and negligence.

The once exclusive, prestigious club of games that had been chosen for syndication on the incredibly convenient and reliable service which lets you download your games anywhere has become swamped year over year without trash games, unfinished games, literally copy and pasted tutorials pretending to be games (Valve called them ‘Fake Games’ but didn’t get rid of any), and even game listings that are missing files of any kind (wow).

Shouts out to Statista for the Chart

Steam became a joke in recent years for allowing terrible, half-baked games like The Slaughtering GroundsDay One: Garry’s Incident,  and Guise of the Wolf; all of which were so bad that their creators attempted to censor and sue critics like Jim Sterling and TotalBiscuit who dared to give players a warning not to buy them. Pathetically, one of these three games has not even been removed from Steam to this day even though each had its own mega-scandal during the 2013-2014 time period.

During the initial days of Steam’s downfall, a program called Steam Greenlight was introduced as a way for indie game developers to get their titles on the platform. The reason for this action was that Valve became too negligent to continue actually curating the games that deserved to be on their service after a massive flood of wanna-be indie devs began chasing after the success witnessed in 2010-2012 by indie titles on Steam such as Super Meat Boy, The Binding of Isaac, Castle Crashers, and so on.

These titles remind us of a better time in which PC Gaming was represented well by cream of the crop indie games that made it the cutting edge of gameplay design and the envy of console owners. Steam made PC seem like a great place for gamers to play more games with less focus on graphics and generic styles but instead more focus on fun factor, gameplay quality, and innovation.

Continue reading Steam is still completely broken, and it’s ruining PC Gaming

The Witcher 3: Wild Hunt – Launch Cinematic Trailer [HD 1080P]

the witcher 3 realgamernewz

Genre(s): Open World, Action RPG
Launch Cinematic Trailer of The Witcher 3: Wild Hunt.

Available for Pre-Order On: GOG Galaxy and Steam

Platform(s): Windows PC, PlayStation 4, Xbox One
Publisher(s): Warner Bros. Interactive Entertainment
Developer(s): CD Projekt RED
Release Date (NA): May 19th, 2015

Related Reading:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150514 and was last modified on 20150514 .

The Witcher 3: Wild Hunt – “A night to remember” Teaser Video Debuted

The Witcher 3 PC PS4 Xbox ONE

The Windows PC version will launch on the same day as console versions and is available through GOG Galaxy or Steam. “A night to remember” Teaser of The Witcher 3: Wild Hunt is presented below in Full 1080P HD.

Genre(s): Action RPG
Platform(s): Windows PC, PlayStation 4, Xbox One
Publisher(s): Warner Bros. Interactive Entertainment
Developer(s): CD Projekt RED
Release Date (NA): May 19, 2015

Related Reading:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150513 and was last modified on 20150513 .

GOG Galaxy offering Saints Row, Darksiders 2, Metro: Last Light & more Unchained From DRM at a discount

GOG Galaxy - Saints Row - Metro Last Light - Darksiders 2

Metro: Last Light Redux, Saints Row 2, Saints Row: The Third, and both Darksiders & Darksiders 2 are now available on the new DRM-Free platform GOG Galaxy which is host to over 1,000 games, runs sales often, and now supports matchmaking, game time tracking, achievements, friends / chat functions (all optional), and more. What’s more these games are all available at a discount. These are some pretty excellent games, have a worthy offering for replay value, and are now being sold dirt cheap for a limited time.

Now Available DRM-Free on GOG

GOG Galaxy – Unchained From DRM – Discounts as of May 11, 2015:

Metro: Last Light Redux is available for 50% off at $12.49

Saints Row 2 is available for 60% off at just $3.99

Saints Row: The Third – The Full Package is available for 67% off making it $4.99

Darksiders is currently 60% off with a price of $7.99

Darksiders 2 is 60% off going for $11.99

Darksiders 2 – Complete DLC Pack is also 60% off at $7.99

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150512 and was last modified on 20150601 .

New Xbox Gameplay of The Witcher 3 Scales Between 900P – 1080P HD Resolutions

The Witcher 3 Official Gameplay Xbox ONE

CD Projekt RED’s newest Official Gameplay for the Xbox ONE version of The Witcher 3: Wild Hunt has been released and it features dynamic scaling of the playback resolution going from 900P up to Full 1080P HD. The game becomes available on the Xbox ONE as well as PlayStation 4 on May 19, 2015 through publisher Warner Bros. Interactive Entertainment. The Windows PC version will launch on the same day and is available through GOG Galaxy or Steam.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150511 and was last modified on 20150511 .

iRGN Podcast – Physical vs Digital Distribution

iRGN Episode 9 - RealGamerNewz Podcast

In the following podcast iGeekReviews.com and RealGamerNewz discuss buying games on dvd / blu-ray discs versus buying them online through services like Steam, GOG, Xbox Live, and PlayStation Network. The ups and downs of DLC, free updates, bugs, and glitches are discussed with talks about the different types of games that are good and bad in the free to play genre as well.

This Podcast was originally broadcasted on Twitch.TV/realgamernewz.

Check us out for live podcasts on Wednesdays at 6PM EST.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150509 and was last modified on 20150509 .

Steam Paid Mods System Already Being Abused by Stolen Mod Sales & The Bigger Point Of All This

Steam Paid Mods System Already Being Abused by Stolen Mod Sales

You may have read our piece about Steam Workshop Allowing Mod Creators to Charge for Mods & Why It’s A Good Thing yesterday, and you may have felt one way or the other about it as this is a widely polarizing issue. Polarizing meaning that you either agree or not, there’s not many folks falling into the middle ground right now. At the time of writing this piece, and still now, I feel that what’s going on with the backlash against this move by Valve is part of a larger issue going on as they take steps to embrace a free market. The messiness that often comes with that free market approach, and the growing pains of the consumers using their wallets to vote but seemingly being afraid or unprepared for the responsibility to do so has become a large issue with Early Access and now will be for Paid Mods.

However, that being said it is a bit worse of a situation than Early Access at this current time. Now that Paid Mods are possible with Skyrim it has become the situation that many false listings are being thrown up by users who did not create the mods they are uploading and charging money for. This is abuse of the system and not what Steam Paid Mods was intended for. And in this exact situation Valve’s approach of letting the free market sort itself out is taking the “messy, growing pains” factor to an all-time high where it resembles something more like “wild, wild west” or “lawless” proportions of literally theft and highway robbery.

I still stand by what I said about Paid Mods being a good thing. One interesting point brought up was the fact that an ex-employee of MAXIS who made some of the best SimCity games of yester-year now makes a living due to donations he receives to make mods to Cities: Skylines with the developer’s permission. Both getting paid for his hard work and expertise and giving birth to city building game experience enhancements that otherwise the industry would be less of a quality industry without.

But at this time I cannot recommend that anybody partake in paying for the mods being sold until they can very clearly verify (double check, triple check, quadruple check) that the mod creators are in control of their own content and not just having their work stolen for profit. In regards to the 75% Valve is taking for each mod sale, it is widely assumed that part of that amount is being given to the game in question’s publisher (in Skyrim’s case Bethesda / Zenimax) at a negotiable rate (hence why we are not told how much of that percent, Valve wants to give what they feel is fair and judge that on a case by case basis understandably).

The Steam Universe Is Expanding

What needs to be understood here is that Steam’s future, whether you choose to be a part of it or not, is all about opening the floodgates of content creators large or small, independently funded or billion dollar backed, film or games, apps or micro-transactions, user-generated content or full blown expansion, linux or windows, social justice or lawlessly indulgent, straight or gay, trans or lesbian, consequences be damned. They are trying to do big things. Exactly what they are trying to accomplish with each of their moves will not always be clear and often times the policies of Steam will be shaped by the journey they took to reach their final destinations. The bigger point of all this is that their solutions once eventually achieved are solutions that fit the market at large rather than swoop in to regulate smaller situations.

In order for them to continue exacting this methodology there will be a giant train wreck of feature roll-outs that happen such as Paid Mods every so often. Their PR speak today on this matter is not just to quell the masses, they literally believe the free market and PC Gaming consumer will ultimately end up shaping the way Steam’s Paid Mods system works and so they are giving the power to the users to inevitably decide with their actions which mods deserve to be paid for and which don’t. Unfortunately, this grand plan is getting sloppy and messy and approaching an unacceptable level of collateral damage.

It is very likely that GOG and services like it will begin to roll out more advanced software for their marketplaces taking advantage of this growing distaste for Steam’s disregard for users who fall through the cracks and can’t resist falling into the pit of mistakes that can be made in a system allowing such a free market that even illegal transactions and fool’s errand projects are occurring daily. That will be a good thing for us as gamers, but it’s sad to see Valve stumble when their overall grand idea is actually a good one. Time will tell if they will learn how to express these concepts to their mainstream audience in a better way and if they’ll figure out how to continue expanding their free market approach without allowing such rampant abuse to go on. One thing’s for sure, there will be competition emerging to challenge their position now that a pocket of resistance has formed against Valve’s philosophic ideas within their customer-base.

GOG Galaxy vs Steam Universe

Editor’s Note: The views expressed in this article are that of the author and may / may not represent views of the rest of RGN Staff / our audience. This article will not be removed and all takedown requests will be ignored.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150424 and was last modified on 20150428 .