Evolve on Xbox ONE has a solid frame rate, gameplay, and graphics. Over time, we’ve seen Turtle Rock Studios give a very much improved build again and again. The game overall is very quick and easy to jump in to and play and the design concept is original and good. Turtle Rock has given birth to a lot of new moments for the shooter genre and we appreciate that as the genre certainly needs revitalizing.
Evacuation Mode and the map to map, round to round changes (Turtle Rock claims results in over 800,000 possible combinations) give a dynamic feel to the game. Guns and upgrades all have a very different feeling. The game has a similar feel to Destiny in that players feel an urge to perpetually upgrade gear and bring it online with their crew.
Evolve is even more focused on gameplay and user interactions online than most games in the shooter market and will likely be judged heavily for it. There are some issues with core elements of the game being sectioned off and costing extra money but the fun factor, replay value, and dare I say innovative nature of Evolve makes these issues possible to overlook.
This game has shown promise since the start of development and I’ve personally now played more than a few builds both through public and press access, at events and from home in real world settings, and each time milestones have seemingly been met to push performance, controls, and graphics in leaps and bounds. There’s a lot of game modes that simulate other games in the genre, or add new original twists to the scene. Some of these include Rescue Mode, Nest Mode, and Defend mode. Hopefully these all stay available to play and aren’t phased in / out due to popularity – since I like diversity. But hopefully they can also be populated with games.
Balancing can be a tricky thing, and we expect more along the lines of tweaks and updates as the full build is prepared for launch, and even once its out the door. Such is the way with heavily multiplayer-centric shooters after all. But besides that, and all caveats discussed aside, So Far So GOOD!
Jermain Jackson, Deputy Editor Impressions of Evolve:
Having played the technical test on my Sony PS4, my excitement level for Evolve went from almost non-existent to, ”Give it to me NOW!”
Evolve is one of the most fun co-op experiences I’ve played in years. Even if there is no verbal communication between you and your teammates, as long as everyone plays smart and utilizes their character class’s unique abilities, you can achieve victory.
Based on gameplay footage, it seemed as though being in control of the Monster would have been the most fun part about Evolve. Boy was I wrong. For the most part, playing on the hunters’ side was just as fun and intense as playing as a Monster. Neither side felt unbalanced, each had their strengths and weaknesses.
From my experience Turtle Rock Studios has done a wonderful job of capturing the thrill of the hunt and the fight for survival. I for one can’t wait to get my hands on it come February 10, 2015.
Genre(s): First-person shooter
Platform(s): PC, PlayStation 4, Xbox One
Publisher(s): 2K Games
Developer(s): Turtle Rock Studios
Release Date (NA): February 10th, 2015
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150127 and was last modified on 20150227 .