Unreal Engine is a household name these days. Many of us grew up with titles like Gears of War – okay fine, I’m old – I grew up with Unreal Gold, Unreal Tournament, and other stuff you never heard of – the point is Unreal doesn’t exactly ring bells in your head for indie development. Many hurdles, mainly licensing fees, have plagued indie developers attempting to gain access to a larger audience by utilizing the Unreal Engine over the years.
And while the UDK Unreal Development Kit has made intense strides in providing indie devs with real success – UE4 seeks to re-invent the wheel somewhat by offering indie devs the center floor and support. Realizing that the term “indie devs” can refer to teams that end up producing anything from the next Flappy Bird to the next COD Epic Games is seemingly offering more blanket support to their overall customer-base and implementing some of the transparency the indie scene demands for sake of productivity, collaboration, and efficiency.
In order to show that dedication, Tappy Chicken was created. Tappy Chicken is a game which publishing house Epic Games claims was made by an artist who does not have programming experience. Updates and mod support are forthcoming for the project which has been made available on Google Play, the iOS App Store, and hits the HTML5 platform in a few hours. This title is free-to-play and highlights how truly anybody can become an indie game maker with UE4’s $19.99 per year subscription (more info here).
Are you an indie developer? Let us know what you think about this post in the comments below! We are always seeking to improve our understanding of the development process and the tools being made available in the industry today.
Below is a trailer for Tappy Chicken followed by an excerpt from the Official Press Release with further information on UE4 and Tappy Chicken which was put out by Epic Games today.
“Tappy Chicken features:
- Pretty 2D style visuals with procedural level generation
- Easy yet hard to master gameplay
- Small download size
- iOS: Game Center leaderboards, achievements and iAd Network integration
- Android: Google Play leaderboards, achievements and AdMob support
- HTML5/WebGL: Emscripten toolchain; runs in Firefox, Safari, Chrome and Opera
- Built by one artist using UE4 Blueprint visual scripting
- Easy to modify and extend
- UE4 code and Tappy Chicken content available through unrealengine.com”
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140522 and was last modified on 20140522 .