Tag Archives: iPod Touch

Scrap Squad (iOS) – Story Trailer [HD 1080P]

Scrap Squad

The Story Trailer of Scrap Squad on iPhone, iPad, and iPod Touch (iOS 6.0+ required) is shown below in Full 1080P High Definition. This game is available now through the iOS App Store for free (click here) and is developed / published by Relevant Games.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140423 and was last modified on 20140423 .

Skyline Skaters – Gameplay Trailer [HD]

Skyline Skaters

The Gameplay Trailer for Skyline Skaters by Tactile Entertainment is presented below in high definition. This game will become available for the iPhone / iPad / iPod Touch (iOS platform) on April 3, 2014.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140325 and was last modified on 20140325 .

Moshi Karts (iOS) – Official Game Trailer [HD 1080P]

Moshi Karts - iPhone Games

The Official Game Trailer of Moshi Karts for the iOS platform is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140227 and was last modified on 20140227 .

Monster Legacy (iOS) – Meet the Monsters Trailer [HD 1080P]

Monster Legacy iOS

The Meet the Monsters Trailer for Monster Legacy on the iOS Platform is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140227 and was last modified on 20140227 .

Ridge Racer Slipstream – (iOS / Android) Gameplay Trailer [HD]

Ridge Racer Slipstream

The Gameplay Trailer for Ridge Racer Slipstream from publisher Bandai Namco Games on iOS and Android devices is presented below in high definition.

iTunes Link | Google Play Link

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140223 and was last modified on 20140223 .

The Witness (PS4 / PC / iOS) Gameplay Footage Revealed In High Definition

The Witness PS4

The Witness is a game by Jonathan Blow that will be released for PlayStation 4, Windows PC, and iOS platforms some time during the middle of 2014. The following footage shows off the creator himself playing through the title during a Preview Event which was held in New York City During November 2013 (and uploaded with the permission of Jonathan Blow, of course). Take a look at it below in high definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140217 and was last modified on 20140217 .

Dragon Sky – iOS / Android Trailer Released by Square Enix

Dragon Sky by Square Enix - RealGamerNewz

The iOS / Android Trailer for Dragon Sky by Square Enix is presented below.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140215 and was last modified on 20140215 .

Mutant Mudds Deluxe PS3 Review

download (1)

Visually Mutant Mudds takes a unique interpretation to the 2D retro art direction style by allowing players to hop back and forth between foreground and background layers throughout various points in the title. This plays into the gameplay too which is packed with action and takes pieces of the greatest platformers while pitting the player against an invading enemy via a true sidescroller action combat system. The presentation of this game is so polished players will feel a great value in their purchase immediately. Story-wise the game even satisfies deeper questions as to what the action is all about as an invading race starts off when a meteor shower hits the planet threatening to end the human way of life.

Mutant Mudds focuses almost completely on fun factor while managing to deliver a high quality sound system full of nostalgic nods and enough fresh ideas to feel like nothing you’ve played before. A new brand has been formed with this IP which we hope to see explored again at a further date, though the creativity displayed by the developer Renegade Kid also plagues our minds with questions of what will they come up with next? A sequel is indeed in the works though, and we look forward to this being announced later this year.

The Deluxe version of this game features optional checkpoints (which can be turned off for those more hardcore players). Each level will challenge the player significantly both by design that is suggestive yet deceptive as well as the time limit that each course holds. Players select which level they’d like to approach from a set of doors and can also take alternate routes to the end of the level resulting in an even more retro-throwback challenge but also demanding the player to return for the correct exit badge to that particular stage.

Once stages are passed in the traditional sense though, that doesn’t mean they are done yet. Walk through a mirror in the center of the stage selection screen to discover mirror matches of the level once seen in the “real” world. In this alternate dimension of sorts, players must use a different weapon otherwise their ammunition simply cannot effect the ghostly representations of the mutant enemies which come back to life after being killed. This weapon also comes with limited ammo, even further increasing the difficulty of the game. After all of these remix stages are also passed players get access to even more content. Doors to more stages are seen in the foreground and later unlocked.

Thankfully Mutant Mudds never quite feels like a puzzle game, though it will take some trial and error before players master everything. MM is a straight up action platformer with plenty of shooting, hopping, a bit of hovering thrown in here and there, and good old fashioned collecting “coin”-like pickups called golden diamonds which are used to buy upgrade items fro Grannie’s Attic. The music heard is top notch quality and really pays homage to some of the classics while also feeling brand new.

Engine Performance: No glitches were encountered during our play-through of this game.

Replay Value: Between the many levels, their alternate versions, and the hidden / optional content players will have plenty of fun to have before even tapping into the set of 10 trophies and playing on a second screen for Vita owners adds a bonus experience to the mix as well.

Final Verdict:

Mutant Mudds Deluxe is a game that brings the Platformer genre into a beautiful intimate relationship to the Side-Scroller Action / 2D Shooter genres while also adding new gameplay mechanics and graphical elements to the mix. With completely intuitive gameplay design as well as retro-inspired music, sound effects, and graphics MM does what most games could only wish to do and that is provide the ultimate complete package that every type of gamer is sure to fall in love with.

Official Trailer:

Overall Score: 10 / 10

RGN Rating: Diamond Game

Developer / Publisher: Renegade Kid

Available On: PC | PS3 | Wii U | iOS | 3DS | Vita

Played On: Sony PlayStation 3

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140113 and was last modified on 20140113 .

Call of Duty: Strike Team and ZOMBIES 50% Off On iOS App Store

Call of Duty Striketeam

Call of Duty: Strike Team for iOS has been dropped to 50% off on the Apple iTunes App Store for the holiday season and is compatible with certain iPhone, iPod Touch, and iPad devices (make sure you check on the product listing exactly what hardware is required to play). Unlike past COD iOS releases, Strike Team offers a more full experience expected from gamers of the console equivalent and PC version. You can check it out now HERE and below is a trailer for the title. COD: Black Ops iOS is also on sale for the holiday season as well. The sale runs until January 2, 2014.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131221 and was last modified on 20131221 .

IndieSpotlight: Superlumina: First Contact iOS

Superlumina iPhone Review - RealGamerNewz

Intro:

RealGamerNewz had the recent opportunity to speak with the developers behind Superlumina about what was going through their minds when they put together Superlumina: First Contact for the iOS platform. While visually the game may resemble something like chess in space, the concepts behind the title prove to be far more deep than that. Superlumina: First Contact’s subtitle also plays on the fact that mankind has for the first time stepped out of the confines of our own galactic neighborhood and found life on other planet mid-war. Now our species must strategically navigate through such a treacherous universe our own way. Perhaps surprisingly, First Contact also plays on the fact that Superlumina is a taste of things to come as the developers behind the title revealed to me that the game is a first initiation into an entirely new and vast universe years in the making. Read on to learn a deep understanding of how Superlumina: First Contact on iOS works and what kind of universe it takes place in.

Concept:

The vision behind Superlumina for the iOS platform is first and foremost about friends meeting friends in the mobile setting to play deeply strategic games that are rewarding and interesting. Development firm Straight to Video Games has launched the title successfully to a dedicated audience of strategy gamers who meet up together to outsmart each other on an average of 2 hours a day and for months on end. While the game’s learning curve may scare off some, the intentional decision to have less hand-holding and more emergent strategy that is learned as a player proceeds through the game is meant to add to the rewarding feeling one gets upon mastering tactics held within the game’s secrets. Superlumina: First Contact offers the ability to play against friends, artificial intelligence, and random players with the developers capitalizing on the fact that players already have a natural hierarchy of which one matters most (of course your ability to play against your friends). Superlumina players are able to put down 5 minutes of gameplay here or there in the asynchronous turn-based format of play whenever they can and instead of forfeiting an entire match will simply forfeit their turn if they don’t make a move within a 24 hour period. Due to the powerful strategic elements one can achieve, which will be discussed in painstaking detail throughout this article, there’s still a chance to make a comeback and this allows even the most busy of strat fans to engage in battle.

Straight to Video Games is a development firm that knows how deep gameplay is meant to be in a strategy game and with the mobile market starved for a hardcore title in the genre they’ve set out to deliver First Contact as a care package to those who are withering away without a strat title to turn to on the iOS that can really provide the depth they’re looking for. Speaking in basic terms, the game consists of a base turn of 3 moves per player which is extended to perhaps 4, 5, or 6 moves in a turn based on the chain reactions one makes with each move. This gets a lot more complex and exactly how the units are used in accomplishing this will also be covered in this article which serves as a complete explanation of the game’s main mechanics. However, before we get into all of that in detail let’s discuss the ambitious universe in which First Contact takes place as to allow our minds to wander to the faraway locations where the game takes place and begin to immerse ourselves in the title properly.

Ambitious as it may be, Straight to Video Games has been writing rich and engaging material pertaining to the universe Superlumina: First Contact resides in for many years with plans to eventually extend the games that take place in it across many genres. This title contains snippets of story to avoid cramming the entire universe down the throat of players, but the future could hold larger projects such as role playing games which will delve into much more about the many species involved over time. From different planets in the solar system, First Contact features a variety of species battling over outpost planets that are completely militarized (not home planets). Humans have stepped outside of their own comfort zone and landed in the midst of seemingly endless conflicts between these many newly discovered species. Large wars over resources coupled with old scores to settle surround them as the infant space travelers (Man) must now engage in war themselves simply to survive their voyage.

Superlumina Species IndieSpotlight RealGamerNewz

Species Descriptions:

Humans are represented more realistically in Superlumina than in other games. Rather than being completely noble they can get stressed out when they are rushed into making quick decisions, much like in real life. This is reflected in the artificial intelligence when facing a Human opponent for example.

Elders are blue humanoid beings who travel in flying pyramids. These beings are somehow related to Ancient Egypt in a way that is not yet known during the events of First Contact. A link exists between them and Earth which may be revealed in future games from STVG (the developer Straight to Video Games). What can be said for sure is that Elders pull the strings for a lot of species in a lot of planets and pit them up against each other in an effort to keep them divided and conquered. Other species have become sick of this manipulation and want to rise up against the Elders. Many secrets remain about this race but yet it seems as if we may be much more familiar with them than we realize.

Dracon Warriors are also known as Lizard people, or reptoids. They are slow but very aggressive. With a high attack power, high defense, and low speed the Dracons’ largest unit takes 6 turns before it is ready to attack but when it hits ? it hits hard.

The Greys are quick with low defense points and attack points but have the ability to flood many troops in a short amount of time (only costing 1 turn per infantry unit while the mothership can power up in just 3 turns).

Insectoids are semi-organic, semi-mechanical. There are a lot of them and they are very co-ordinated. Overall Insectoids are weak but they are not as weak as the Greys. The benefit of using the Insectoids lies in their combo bonus as building combos for their species can be a lot less structured. This is a perk that results from the hive mind they are host to, meaning they are able to work in a completely unique way and don’t need as much careful planning to act as one. The Insectoids were constructed by another species but who or what made them is completely unknown as well as their purpose. Perhaps in future titles STVG will reveal this through narrative or emergent gameplay, but for now it remains a secret of the stars.

When playing with friends they’ll develop different favorites depending on playstyle. Shifting and mixing up species has become a popular thing until a player finds themselves up against a tough opponent at which point they are a lot more likely to switch back to their favorite species again similar to players sticking to Ryu or Blanka in Street Fighter just to Haduken or Zap their opponent to death endlessly. But of course, this is no Street Fighter tournament and there are no wins easily gained here. Strategy and the exact details of the game’s mechanics must be respected and mastered for certain victory to be attainable.

Superlumina iPhone Review - RealGamerNewz 3

Strategy / Gameplay Mechanics Breakdown:

Earlier combos and chain reactions were mentioned as well as the cost of turns per unit and the fact that large units need to charge up. Now we will go into complete detail on how exactly that works. This section can serve as a guide on how to play for those who are considering purchasing the title as well as a way for potential players to properly visualize the depth and immense replay value they can expect out of the game.

If you have one unit attacking and then set another which attack on the same turn you create a combo. Each time you create a combo there is a 10% increase on top of the turn that is placed last. In order to fully understand how this works though, you must first examine how the game is played from a Defensive Formation and Attack Formation.

The board in Superlumina: First Contact looks something like a chess board but it does not function like one. In chess, the army on each side moves towards the middle. In Superlumina the units also move towards the middle but have level-ups, countdowns, combos, animations, and more. The game contains lots of stats and tweaking starting out easy and advancing into a more difficult practice in expert strategy honing. In order to take away health from an opponent the player must successfully attack all the way through one end of the board to the other. For example, if a player has 100 attack or defense points across their units on a given Row then the enemy player must do 110 attack points of damage in order to remove 10 points of health from their opponent (as well as send all of their units to be recycled, since they would be ?dead? from the 100 AP overpowering their 100 DP or defense points). When units die they are recycled until ready for more battle. Some play a defensive style while others are full-on attacking most of the time. The mechanics of Superlumina can be very flexible with species each containing different abilities and units, players attaining different levels, and different formations being assembled each turn. The 6 columns on each side of the board are used in this way throughout all matches. But it does get a little more complex than just lining up units any way you please.

Superlumina iOS Screenshot 2

In order to send an attack down a particular Row players must assemble an Attack Formation by placing 3 land-based units: Infantry (soldiers) and Armor (Tanks) are single tile units for attack or defense and only these two can be defensive. Armor are very strong at both but you must decide which to use them for. Infantry are quicker for obvious reasons. Artillery are double tile units that must be charged by having 2 infantry or 2 armor standing behind them and become integrated in a countdown. The Artillery units are weak until charged up but become the most powerful after. Single tile units are also idle until charged via lining up 3 of them in a row. Artillery can hit units all the way to the back versus single tile units like infantry by distributing the damage from the front to the back as DP (Defense Points) run out. Artillery distribute their AP (Attack Points) similar to an area damage attack and give every unit a piece of the attack.

In a Defensive Formation players can stack units and they can be upgraded. The more protected a player makes his/her formation however, the less attacks he/she will be sending out. Less units are available to attack since they will be spending their time defending.

Attack Formations are also formed with Motherships (double air tiles) which are charged by putting single tile air units (Planes) behind them. The Planes become integrated with the Mothership and begin the countdown for the Mothership which can attack anything but can only be hit by other air units.

Recycling Units, Formations, and Chain Reactions can also be explained like this. Imagine in a row exists a lineup of Infantry > Armor > Infantry > Infantry so there is almost a single tile charged attack from the 3 Infantry but the Armor is blocking this from happening. The player can recycle the Armor unit to get the single tiles to act on an Attack Formation. This causes a Chain Reaction because you used a turn’s move to do 1 thing (Recycle Armor Unit) and in the process have caused another thing to occur (the Infantry to Attack). As a reward for making this happen the player is granted an extra move within that turn. Chain Reactions now make things fall into place as you become increasingly skilled and aware of how these happen through your experience playing the game.

Combos are created when 2 or more offensive units have the same amount of turns left before attacking. This is because they are going to attack at the same time. Since they will have a synced attack, for every combo created the AP is +10% for that attack and they stack. So for example, 3 formations are formed then the last one you created will have a 10% bonus while the rest will have stacked bonuses. For each one you add, any existing get 10% on top and you can get up to 6 or 7 if you’re really good which can annihilate an enemy in many situations. And when you really have mastered the game you can get even more, perhaps even above 10 at once causing nearly double and easily destroying most if not all opponents you face.

Superlumina iPhone Review - RealGamerNewz 2

Game Modes:

Now that we’ve told you how the game works and given the readers a full tour of the characters involved, the units and their strategic value, and the main mechanics of high-level play, here’s what to expect in terms of various game modes that can be played in the game. Superlumina: First Contact features a campaign spanning 3 levels for each species (so 12 levels total) each with an increasing difficulty that prepares you for online play amongst friends and strangers. There’s also a Quick Battle mode which allows players to set parameters like different planets they prefer to play on, which species they want to use, which species they want to face as an opponent, and more. This allows players to hone their skills for each and play against artificial intelligence when they don’t have internet / service or just would like to train before facing off against real people again.

Superlumina: First Contact is Leaderboards enabled for all modes with Game Center support and Achievements as well. In Online Mode players play against friends or partake in random battles against strangers. There’s also a Tournament Mode recently released via a new update which will set a new challenge each month for a certain level and during that month players get to see who obtains the highest score in 1 match on that level. Try as many times as you want and compete with players around the world using the same parameters (to keep it fair) against artificial intelligence and only your best score will be used in the competition. If players win this new mode they will earn themselves a very valuable Achievement in Game Center.

We appreciate you strategy nuts taking the time to read about an incredibly vast and detailed title available now on the Apple iTunes Store for iPhone, iPad, and iPod Touch (for iOS Version 6.1 and above) at just $2.99 a pop. The game can be downloaded at the link below with more information found at the provided links to the developer. Another new feature in the recently released Version 1.2 is the ability to chat between iOS 7 devices mid-game.

Superlumina on the Apple App Store (Click Here)

Superlumina Official Website

Straight to Video Games Official Developer’s Website

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131209 and was last modified on 20131211 .

The Thumb Arcade Bundle for iOS Gives 10 Indie Games for $5 w/ HD Trailer

Thumb Arcade iPhone Bundle

Bust out the iPhone that will probably be outdated before you beat all 10 indie games in the following Thumb Arcade Bundle being offered for $5.00 with the option to donate more to the developers as well as donate to a charity that fights global poverty in the process. Until this Halloween 2013 (October 31 to be exact) you can get the following games for iOS within the bundle at the Thumb Arcade Bundle Website.

Official Excerpt from Press:

“Sentinel 3: Homeworld, Forever Lost: Episode 1, Circulets, Angry Robot: Wall Street Titan, Kill the Clowns, Dragon Siege, War of Words, Fruits’n Tails, IncrediBlox, and Chicks Ahead.”

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131021 and was last modified on 20131021 .

NASCAR Redline Review

NASCAR_Redline_Screenshot4

NASCAR Redline is a mobile game that recently released for the iOS App Store and is built to take full advantage of the iPhone 5’s extended capabilities. Eutechnyx is a known developer behind many NASCAR games published on console as well as PC spanning a number of impressive simulation and gameplay experiences. This title takes the fundamental experience of games like NASCAR: Inside Line and NASCAR: The Game 2013 and essentially puts them in your pocket. With Redline though, that isn’t just a selling tag, it’s actually true as nearly all aspects of the game have been recreated for the mobile title, but now turn-based.

Controls: That’s right turn-based. NASCAR Redline features input at certain moments that effect the simulation of what you’re seeing. You can start and pause a statistics feed you’re seeing which tells you your position in the game, the amount of damage done to your car, and how much fuel you have. There’s also a text narration of the events taking place in the race, such as drivers passing each other or experiencing difficulties. You’ll also be notified of caution timers and be able to select how much gas to get in the pit, tires to swap, and how heavily to repair your vehicle. This is basically a turn-based system that is sometimes randomly interrupted to bring you to a cut-scene which asks you to hold the gas or break for a certain amount of time, prevent the vehicle from redlining, and then wait to see how this is played out in hi-fidelity graphics followed by in your text-based stat-readout view of the simulation.

Now I know what you’re thinking, Redline isn’t a racing game. This is a title for the iPhone 5 which you can pick up and play at any moment, with micro-seconds of gameplay dedicated at a time if necessary. Redline represents a flawlessly reliable, beautiful looking, and intense simulation game controlled by a fairly straight-forward menu screen with cut-scenes that you control acted out in a visually 3D world that is mind-blowing hi-fidelity.

This type of gameplay experience is not going to be for everyone. Some might be looking for the more direct racing experience, and while all aspects of the NASCAR sport and game series are here, they are represented by a completely new input and control style. This game, however, is perfect for the iPhone 5. Gamers on the run who love the NASCAR video games by Eutechnyx finally have a NASCAR sim in their pockets which allows them to pitch fictional races, control a driver in them, and do all of this while busy in their real lives at work or at a doctor’s office waiting around. Small snippets of gameplay can be had with Redline. It can be placed in your pocket with the race still taking place. Then it can be picked up and interacted with. There’s also incentive to keep playing more often thanks to a complete campaign system.

Nascar Redline Review

Campaign: The full week by week campaign of NASCAR Redline from Eutechnyx is a complete simulation of the career in a NASCAR driver’s life. From races, to training, to upgrades, and even managing sponsors players are taken through many aspects of the sport with their hi-resolution vehicle pitting and speeding against other drivers to make it to the top. Development of your skills is a necessary part of moving through the entire game which also features an unlockable “SEASON” experience that delivers the authentic experience of a competitive driver in the NASCAR racing league.

Gameplay: There seems to be nothing missing from its console counterparts as NASCAR Redline enters the mobile world as possibly the most polished racing game on the entire platform, however the way you play the game is totally different. The game’s simulation and input, found in more detail above (in the controls section),

Drivers / A.I.: The artificial intelligence of the drivers in NASCAR Redline are what you’d expect from a Eutechnyx game, they’re realistic and brutally difficult until you get on their level. All of the real life drivers from NASCAR are here as well as the images of their vehicles in a high resolution 3D representation. Eutechnyx is a trusted developer of the NASCAR licensed intellectual property and Redline is an official production sanctioned by the NASCAR companies. But the game isn’t all serious, it’s pretty funny to watch the player’s vehicle peel out doing donuts after a race.

Graphics / Art Direction: The art style of NASCAR: Redline is of course photo-realism with graphics that impress on the iPhone 5 model series of devices. Eutechnyx shows their mastery at even mobile games as this title delivers the experience of a full NASCAR game found on consoles or even the PC. If anything the Redline mobile game for iPhone 5 shows off the scale to which this developer is ready to make a full racing title. We surely hope this is in the plans and pipeline for driving fans that want a real-time experience rather than a time management game.

NascarRedline4

Soundtrack, Audio, Voice: Realistic background noise and engine effects are found in the game. There’s no voice-acting or major audio system in the game, other than during its interactive cut-scenes, but the soundtrack does remain true to the NASCAR theme and license. There is a decent offering of music in-game, including a “Redline” soundtrack that fades in and out at times among other sound effects.

Replay Ability: High – Customization and upgrades held over the course of gameplay make it so the title is easy to play over and over with perpetual goals giving your thumbs a long play-through.

Engine Performance: No glitches were experienced during our play-through of the game.

Final Verdict:

Once you’re into the concept of a NASCAR racing simulator that allows pocket-play at any time, the title fits well in your iPhone and is completely worth the low price it’s being charged. NASCAR Redline gives you a quick play on an interactive action piece for the true NASCAR fans out there. If you aren’t a fan of the franchise, you can still appreciate a quick game of this with time to spare. Those who are looking for a full driving / racing NASCAR title on the iPhone 5 will currently be disappointed though, which is basically the only negative point of this title. For those who may have expected a different genre for NASCAR’s first iOS installment, they will be met with an unfamiliar set of gameplay mechanics to the NASCAR IP. But if they give that unfamiliar experience a chance they will find a very polished, thought-out experience meant to take away any mind-numbingly boring moments out of life and replace them with dreams of winning at the All-American Driving Sport.

Official Trailer:

Overall Score: 7.5/10

RGN Rating: Bronze Game

Developer / Publisher: Eutechnyx

Available On: iPhone / iPad / iPod Touch*

Played On: iPhone 5 mobile devices

*May not be compatible with legacy devices

Review Copy Info- A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20131016 and was last modified on 20131024 .

Marvel Puzzle Quest: Dark Reign Released for iPhone, iPad, and Android by D3Publisher + Marvel

Marvel Puzzle Quest

Marvel Entertainment and D3Publisher have announced that Marvel Puzzle Quest: Dark Reign is now available on the iOS device family via the Apple App Store as well as the Google Play marketplace for Android devices. The new mobile game developed by Demiurge Studios will see players taking part in co-op action as they experience role playing melded with puzzle elements in a unique way meant to represent the Marvel universe properly.

The game is free-to-play and if Marvel’s Facebook games are any indicator, it’ll probably end up very popular. Scroll passed the Official Trailer to see what the VP of Marvel Ent. had to say about the game.

Excerpt from today’s Official Press Release by D3Publisher:

“Marvel’s Dark Reign storyline was one of the most impactful comic events in Marvel history, and now fans and gamers will have a new way to delve into the themes of power, deception, betrayal and retribution that are at the heart of this great story arc,” said TQ Jefferson, Vice President of Marvel Games Production, Marvel Entertainment. “The new emphasis on deeper puzzle solving, strategy, and team dynamics in this game matches perfectly with this storyline, promising that Marvel Puzzle Quest: Dark Reign is a leap forward for the genre and a standout great experience from start to finish.”

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131004 and was last modified on 20131004 .

Transport Tycoon Trailer [1080P HD]

Transport Tycoon iOS Android

Check out the latest trailer for Transport Tycoon which is available now on the iOS App Store and Google Play for Android.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20131004 and was last modified on 20131004 .

Paint it Back [iOS] – Promo Video [HD]

Paint It Back iOS

Check out this High Definition Promo Video presented by RealGamerNewz.com for Paint it Back which is an iOS game all about restoring the art in an art gallery that has nothing but blank canvases waiting for you.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20131004 and was last modified on 20131004 .