Jensen Huang (CEO of NVIDIA) took stage in Cologne, North Rhine-Westphalia, Germany where almost half a million press, analysts, distributors, and other industry professionals meet yearly for Gamescom to host a special NVIDIA RTX 2018 Press Conference. During this full length presentation we were given the unveiling of a brand new graphics card series that had been heavily rumored for some time now. Incorporating next-generation video memory of top tier quality, a new 12 nano-meter manufacturing process, and a new focus on Ray Tracing, the NVIDIA RTX line of GPU hardware will be set to release this year with the first model becoming available next month on September 20, 2018.
There’s a lot of controversy surrounding the sudden change from GTX to RTX and it has left many gamers and tech experts scrambling to gather information about whether or not the RTX will be as big of a leap or as immediately compatible as NVIDIA claims. The jury is still out on that, and it would be best to both pay attention to emerging analysis as well as keep an open mind over the coming months, for now though, here’s everything we know…
October 2018 will be a very special time for those who still pre-order once in a while in an age where many game companies make us want to “wait-and-see” instead. Big bro Todd Howard (a.k.a. Godd Powered) has announced on Twitter that the time for enjoying Fallout 76 is approaching. Exact details are still being worked out but the game’s B.E.T.A. (Break-It-Early Test Application) period will launch in October for Xbox first, then PS4 and PC. That means there should be plenty of footage, impressions, and examples of gameplay for those still on the fence to view before the game releases November 14, 2018.
Players of the most popular battle royale game in the world will likely be excited to hear that a wide range of new features are being added to the game in an ongoing campaign to perfect the sub-genre of last man standing, open-world, loot scavenging mayhem.
For many battle royale players around the world, PlayerUnknown Battlegrounds remains the game of choice. Enjoying its new home with over 5 million registered players on the Xbox ONE game console in USA, Europe, Canada, etc., PUBG is remaining a household name and changing itself for the better. A smaller 16km² map will soon release giving quicker paced rounds to players.
But not all of the changes happening to PUBG are what you’d expect, and the direction of the game is not really aimed at pleasing its western world audience. When the reality of this game is analyzed it becomes more obvious that China is PUBG’s area of focus, and with good reason.
Capcom is just like Square Enix in that they’ve had a troubled road in recent times but have gracefully recovered and regained their triumphant spot in Survival Horror. Fans were not very pleased with Resident Evil 6, and a few other business scandals Capcom found themselves woven into. All of that seems like such a distant past though, now that Resident Evil 7 has come to the franchise rescue and Capcom has regained their financial status as well with better business decisions.
Back in April of 2016 RealGamerNewZ rumored accurately that Resident Evil 7 would be a re-imagining of the series merging new age horror gaming elements with back-to-their-roots presentation and experience.
We also predicted that the game would utilize PlayStation VR as a way of bringing across this type of vibe. Today, we are proud to congratulate Capcom on their award as Best VR Game of the Year 2017 as bestowed upon them by The Game Awards. Check out some high quality gameplay footage for the game if you haven’t seen it yet after the fold.
Hopefully to be detailed a lot more this weekend at another upcoming game industry event, the winner of this award seems to have been ineligible for other various awards as we’re still awaiting its release. However, that can perhaps only even more so cement the title’s anticipation overall.
Naughty Dog broke the mold while at the same time delivering intuitive, familiar gameplay mechanics with The Last of Us. Notably good multiplayer was also present in the game with a new spin on the dead and broken Gears of War formula. Tactical, fine-tuned, precise, squad-based survival shooter experiences could be had in a different way than seen before. This new arrangement of gameplay elements in addition to a story-driven, gripping narrative are what brought the experience to the forefront of gaming.
After playing The Last of Us for the first time, many gamers walked away saying that they felt like they had just played a movie. The title is also sparking debate within a censorship community versus the violent and disturbing imagery often found in the title’s content as well as promotion. Sony is also under fire for Jim Ryan, Presdient of Sony Interactive Entertainment’s statement that “The game is made by adults to be played by adults.” Although very true, this type of logic is not always enough to calm naysayers.
The Last of Us 2 is the Most Anticipated Game of the Year 2017 and will star Ellie from the first title as the main character in a new, intense narrative written by Naughty Dog with help from newly hired on Westworld Writer Halley Gross (confirmed by TLOU2 Game Director). Check out a trailer for the title after the break below.
“The continent of Europa is engulfed in the flames of the Second Europan War between the Atlantic Federation and the Autocratic Eastern Imperial Alliance. Although the Federation struggles valiantly against the Empire’s forces, the relentless imperial military machine threatens to consume them. With victory slipping away, the Federation executes Operation Northern Cross: a last-ditch attempt to capture the imperial capital and end the war.
Intel and AMD offer varying differences in specs and price point but also use variations on the same measuring principles in regard to logic cores. This practice paired with often times non-sequential model numbers has led to some amount of confusion about the performance of each hardware. Presented below are two humble builds for gamers looking to jump into PC Gaming at Entry Tier or Mid Tier and need help picking parts. Although, be warned, we want your games to run well so we won’t be recommending anything below modern acceptable standards.
Also Recommended: 1080P Monitor or HDTV, Keyboard, Mouse, Xbox Controller.
While some may see this as slightly more than they might want to spend, an entry level gamer won’t have to worry about upgrading but will also have the ability to do so without needing a whole new machine. The discreet motherboard and economy budget case combine to provide an adequate support for an i5-7500 that allows our gamer the luxury of fast windows loading times on a 240GB SSD, a vast library of Steam games on a 2TB HDD, and a sufficient amount of DDR4 RAM paired with NVIDIA’s budget gamer deluxe package the GTX 1050 Ti which comes with 4GB of Video Memory. This can easily be upgraded later to a GTX 1080 if the owner wishes to experience higher levels of graphics as well – but isn’t necessary to enjoy the latest in PC Gaming with friends online.
Each build will be broken down in $ Total in Parts. Monitor, Keyboard, Mouse, Xbox Controller also recommended. We endorse the use of PCPartPicker.Com to track price change trends, and continue refreshing builds as new parts release onto the market and prove worthy of replacing old recommendations.
High End Gaming Builds Are Discussed, Where does the value proposition lie in high-end hardware and which technologies are on the bleeding edge but still worth considering for a high-end build.
Additional Topics: AMD Entry / Mid / High-End Gaming PC Builds, VR Gaming, Driving / Racing / Flight Simulation, and more.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20170411 and was last modified on 20170410 .
Microsoft has packed everything they can into a new Xbox designed for ultimate performance on the latest 4K HDR Smart TVs with no input lag for gaming on 4K HDR modes (see websites like rtings.com for lists of compatible TVs and the latest deals). Xbox Scorpio was originally announced as a power-house machine that will dramatically push the Xbox console specs and gaming performance as well as further progress the ubiquity of Microsoft’s approach to Xbox Anywhere, Xbox Early Access, Xbox 360 / Xbox One backwards-compatibility, and other new digital ways to play games at high level.
Performance is where Xbox Scorpio focuses, but is not the only place the system lands. It also finds time to provide the luxury features to make the new Xbox more durable.
Liquid Cooling with Silent Super-Speed Fan designed together for Vacuum Cooling.
Digital Voltage Regulator. Minimal Power Consumption and Built-In Power Protection.
1TB 2.5″ HDD, UHD Blu-Ray + Blu-Ray + DVD Combo Drive, 12GB GDDR5X (326GBps).
The Xbox Scorpio’s goal is to provide a uniform experience in upgraded performance for all Xbox games including existing Xbox One and Xbox 360 games, without the need for a patch. This is made possible by providing a generational leap in hardware between each unit. By blurring the line between a revision and a totally next-gen hardware, Microsoft has made a machine powerful enough to simply render the entire Xbox dashboard environment at a 4K HDR resolution and sample games up from 900P, 1080P, 1440P, and etc. into one standard resolution in which performance can be maximized using existing code without the need for patches and updates. We await the unit’s release to evaluate the success of these claims, but analysts are pleased to see the specs of the Xbox Scorpio thus far in relation to these claims including experts such as Digital Foundry.
The Real Question: Native 4K?
There’s been a lot of buzz-words going around with the release of the PlayStation 4 Pro and announcement of the Xbox Scorpio pertaining to 4K Gaming on a console and while it’s exciting that these affordably priced machines (compared to mid-to-high-tier 4K PC Gaming rigs) are offering 4K visuals we have to set our expectations realistically. As it stands PC Gaming is still adapting 4K as a standard and currently running games in that resolution requires a lot of power. Forza Motorsport 7 is said to be running native 4K at 60 frames per second on the Xbox Scorpio in private, behind-closed-doors showings between Microsoft Studios and Digital Foundry – but will this translate to other games?
What the PlayStation 4 Pro was intended to produce for games is more similar to what the Xbox Scorpio explains itself as for existing games as well. That is, a uniform resolution boost – like running your old PC games on a better PC and Monitor a few years down the line. This is a way console gaming has learned from PC Gaming over the years. Xbox Scorpio may be able to even better perfect this concept, given the higher amount of processing power packed into every unit.
But the real question is, will the Xbox Scorpio really be able to pull off native 4K Gaming? It remains to be seen, but it’s the most powerful home console currently in plans and Microsoft has seemingly done everything possible to pack the punch the player needs – perhaps a risky move for a giant corporation to take, but one gamers will appreciate if it pays off big and wins the affection of the high-spending but niche and hardcore demographic.
Xbox One Vs Xbox Scorpio – Performance Breakdown
Xbox Scorpio performs around 4.5 times faster than Xbox One when rendering data for graphics and virtual game world environment simulations (notorious for requiring significant amounts of equations to be solved rapidly in succession). This is also significantly more powerful than Sony’s PlayStation 4 Pro and begins to make a value proposition challenge to the realm of PC Gaming again – something we haven’t seen in a long time from consoles. It remains to be seen if Sony will later respond with another hardware update, and we know that NVIDIA is planning to launch a new line of graphics cards this year – so Xbox Scorpio certainly has no shortage of competition.
Xbox One should be expected to be replaced by Xbox One S as the Scorpio model hits the market. This will shift the pricing of the Xbox One S to be more in line with the holiday bundle deals seen for Xbox One during last winter. $249 – $299 for the Xbox One S with or without a game / special color and skin (depending on the current promotions going on at the time of each model’s release) is a safe expectation to have for the base hardware which will still be able to play all of the games that Xbox Scorpio leads development for – just not at the same performance level.
$499 would be an acceptable launch price for the first units of the Xbox Scorpio with a free game included, maybe a special color / skin, and once the unit has had time for mass production a bare bones model with no special color / skin and no game should be made available to gamers for $449 so that they may get into the luxury experience and begin buying tons of Microsoft’s software offerings in the Xbox Store. This particular suggestion may be in line with what Microsoft has planned, or it may not, but at this point I’m just voicing my own opinion on the price point for Xbox Scorpio – so take it as a grain of salt and be on the look out for official confirmation when Microsoft decides to tell us their plans.
Xbox Exclusives – The Final Puzzle Piece
If Microsoft expects the Xbox Scorpio to take off in the way that the gaming industry needs, 4K Gaming out of the box in high-spec at a low-price will mean nothing without heavy-hitting software to showcase its strength. There is a high likelihood that Microsoft Studios has been preparing for the Xbox Scorpio launch for quite some time, and has put aside enough surprise projects to shock the market with the launch of the HDR Xbox. Gamers expect E3 2017 to reveal the final puzzle piece to Xbox Scorpio’s offerings.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20170410 and was last modified on 20170410 .
News bulletins around the world rang March 27, 2017 as the perhaps infamous shooter development studio Bungie and publishing partner Activision | Blizzard confirmed the sequel to Destiny by a simple image reveal of the logo in grand gesture.
Destiny 2 will be “a completely different game” according to early reports and could support cross-play between the PC, PS4, and Xbox ONE playerbases – granted Sony and MS honor their word about allowing this type of connection to occur. The last game to do such a thing in a major way was Final Fantasy XI which enabled play between PlayStation 2, Original Xbox, and Windows PC players across an MMORPG experience that kept players engaged for years on end, expansions, updates, monthly fees, and new quests expanding and withstanding.
This in addition to other development ideas for the game could end up creating a success out of an IP many felt failed to reach its full potential while still serving as a flavor of the month for some and a dedication to others.
In Mitch Walters’ recent rumor mill post, this Destiny 2 Leaked Poster pointed to a September 8, 2017 release date.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20170328 and was last modified on 20170329 .
With a release date of February 14, 2017, For Honor heads to the PlayStation 4 and Xbox ONE. Enhanced performance may be present in the frame-rate, native texture resolution, and general processing power for owners of the PS4 NEO.
Ubisoft Montreal are behind this new spin on online multiplayer hack and slash taking into account medieval weaponry combat styles to the feel of fast-paced online battles. The following footage has been released by Ubisoft and our friends over at GamersPreyHD for the upcoming title. For Honor will also be available on Windows PC.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20160905 and was last modified on 20160905 .
PlayStation NEO also known previously as PS4.5 is likely to be named PlayStation 4K when it launches according to Sony trademarks filed previously in this console generation and marks the first time video game consoles receive a completely new hardware which does not make the previous one obsolete nor create exclusive titles for itself. Instead, the new PlayStation 4K (or PlayStation NEO depending which name Sony runs with at launch) will be used to give the choice of a higher spec machine to run all future PS4 games at a higher graphics and performance setting.
This is similar to what’s been going on in the computer gaming world for years. A friend has a better Gaming PC than you, but you still both buy the same exact game, running the same code and even joining each other online – all backwards / forwards compatible, but with two different levels of quality in terms of graphics and performance. That’s what PS NEO and Xbox ONE Scorpio are offering. It marks the first time we’ve seen a halfway point for a game console generation.
Will I still be able to play all of the PS4 / Xbox ONE games I currently own on the new hardware?
Will there be any exclusives for the PS4 NEO or Xbox ONE Scorpio?
No, Microsoft and Sony have made strict standards to forbid this.
So I can still play all of the new PS4 / Xbox ONE games without buying the new hardware?
Will there be exclusive levels / features for the NEO / Scorpio versions of games?
No, the game doesn’t have a different version – and Sony / MS have forbid exclusive features. It’s simply a better graphics / performance mode.
Why is this needed if nothing is exclusive?
There are gamers who would switch to PC Gaming or simply become dissatisfied with the quality level of games without this upgrade.
Is it true these systems are capable of 4K Graphics?
At this time it appears that a major marketing point will be that NEO / Scorpio support 4K graphics, however it is unlikely that this will be Native 4K and instead gamers can expect graphics higher than 1080P or equal to 1080P which are beyond what PS4 / Xbox ONE can handle and then are UPSCALED to 4K. As it stands, even the most expensive gaming computers costing thousands of dollars in parts fail to reach 4K for most games.
When will this new hardware release?
Currently the Scorpio is expected to release some time in 2017, while the NEO should be available by October 2016.
What about that OTHER New Xbox ONE?
It should be noted that there is also a new Xbox ONE hitting which is NOT the Xbox ONE Scorpio and this unit will be doing 4K upscaling for movie and television shows and boasts some other features, but will probably confuse a lot of people into thinking it’s the same as the Scorpio. This was a little shady of the marketing team who have thus far failed to make it clear to consumers that this is simply another regular Xbox ONE they are calling “Xbox ONE S” – it does not contain increased power, it isn’t the Scorpio. Buyer beware!
As more information becomes available RealGamerNewZ and many other video game news / editorial publications will be speaking on the future of this games console generation and its new mid-way hardware. We encourage readers to stay vigilant in learning as much as possible before considering purchase. While this staff views this new hardware as a good thing for the industry, it needs to be understood what the consumer is investing in before dollars are dedicated to this.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20160627 and was last modified on 20160908 .
Update: This rumor came true! Capcom announced at E3 2016 that Resident Evil 7: Biohazard will be Virtual Reality enabled on PlayStation 4 and launches January 28, 2017. The game will be playable with or without VR and a demo is already available on the PlayStation Store.
See video footage below of the demo in action:
With recent hardships quelling and productivity returning at the house of Capcom, gamers are about to get hit with a dose of Biohazard. Umbrella Corps for Windows PC and Sony PlayStation 4, the RE: Outbreak reminiscent multiplayer cousin of the survival horror experience we all know stateside as Resident Evil is releasing mid-June. This release is perhaps tolerated at best, feared by many and unexpected by some. While fans of the modern RE titles and those gamers with an open mind to experimentation will likely find some hours of fun in the title, the question we all want to know is: Where’s Resident Evil 7?
A source asking to remain anonymous once told RGN, “-wait until you see what they’ve been working on, you’ll see they’ve been busy,” in regards to a full entry in the Resident Evil series that can match the elements of what make the series great again in a modern age epic masterpiece which all RE fans feel has potential.
Image Credit: Sony London – PSVR Worlds
Imagine seeing first-hand the world of Resident Evil with full immersion.
This source has been valid for many years disseminating information where fit and gave advance notice of the PS4K verified with worldwide leaks that have hit these past weeks. The following information has been provided over a long term span of time and may be subject to change as the project moved forward.
What we can expect from Resident Evil 7’s design aspects, and technical features:
Explore, aim, shoot
Less of a run and gun, more cinematic
Teach players a new format for how to enjoy horror and stealth shooter genres in VR
Marriage of Survival Horror and Stealth
True to the roots of Resident Evil series
Immersion as a first priority, Action still remains but is better balanced
PlayStation VR Headset support for virtual reality immersion
NEO (aka PS4K) settings support for higher resolutions of gameplay.
Umbrella Corps is set in 2015 after the events of Resident Evil 6 (perhaps the most hated game in the whole series) and provides a competitive multiplayer angle to the series. These side-content online experiences such as Mercenaries from RE4 and RE5 have always been a big hit. RE: Outbreak was respected in its own right as a standalone spin-off that only worked with a modem in the back of your PlayStation 2. The epic struggle for numbered franchise entries has always been to balance the classic survival horror feel with the shooter action pacing introduced in RE4. That isn’t required of Umbrella Corps, but it is of RE7, hence a lot of the anxiety in the Resident Evil fan-base over which development path the game is taking.
In comes PlayStation VR, capable of bringing virtual reality to the 30 million+ PlayStation 4 owners [s] and PlayStation NEO (also known as PS4.5 or PS4K) which was recently leaked after heavy rumors began to circulate as a rendition of PlayStation 4 capable of higher VR and HDTV settings including games at 1080P / 60fps and higher with upscaling to 4KTV sets. Although native graphics of the NEO setting on PS4 games from its release onwards will still be higher than PS4, they will likely not reach 4K on graphic-intensive experiences like Uncharted 4. The great news with that is PS4 games still work on both a NEO and PS4 the same way, the game would just have two different settings. to switch between.
All of this new technology is right on time to make the biggest difference in the world for some of our stale franchises too scared to change without time left to stay the same and tread water. Resident Evil is certainly one of those franchises. And so it should be as of no surprise that Capcom could be working to get things right with RE7 for the series, what their fans want in a true RE game, and the future of the video games experience.
This rumor comes at a time when titles like Madden VR are being discussed (Shouts Out EA Sports and HipHopGamer Inc., and Ubiquity Inc.) and true adoption of the PSVR seems destined. Capcom is already onboard with VR technology and has experimented with Resident Evil in many genres; Resident Evil: Dead Aim is a little known gem in the series (if you had the GunCon 2 pistol controller with thumbstick) which could be a pre-amble on what these design specs mean for Resident Evil 7. Recently Sony announced there were more pre-orders than expected and had to double production output to meet the newly visible demand for PSVR units.
Earlier rumors some years ago conflict with this news saying that Microsoft had attempted to approach Capcom with a deal for RE7 similar to the Dead Rising 3 contract agreement. With so much time being passed, and RE7 being a flagship entry in the series – it would appear this never materialized making this rumor all the more likely that RE7 will support PS4K and the PlayStation 4 VR headset whenever it is eventually revealed and heads toward launch. The wait could still be years.
RGN has reached out to Capcom representatives and will update this story when / if this rumor is confirmed or denied.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20160427 and was last modified on 20160716 .
With Divinity: Original Sin under their belt, acclaimed by press and fans, Larian Studios has taken Kickstarter by storm with the crowd-funding campaign of a sequel to this RPG / dungeon crawler legend. 34,467 backers have supported a successful drive which has surpassed the minimum goal of $500,000 by about triple earning a myriad of rewards for those pitching in money as well as reaching stretch goals benefiting all who will eventually play.
Currently (at the time of this posting) the KS fund for Divinity: Original Sin 2 is above $1.6 million, and needs around $50,000 more to receive fully dedicated mod support allowing the community to shape their own content keeping the game alive well after post-launch. If this fund reaches $2 million or higher Larian Studios will also create a Game Master mode for Divinity: Original Sin 2.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150923 and was last modified on 20150923 .