Tag Archives: Jon Ireson

Some Quick Do’s and Dont’s about what to expect from PlayStation 4K (PS NEO) and the New Xbox ONE Scorpio

Xbox ONE Scorpio PS4 NEO

PlayStation NEO also known previously as PS4.5 is likely to be named PlayStation 4K when it launches according to Sony trademarks filed previously in this console generation and marks the first time video game consoles receive a completely new hardware which does not make the previous one obsolete nor create exclusive titles for itself. Instead, the new PlayStation 4K (or PlayStation NEO depending which name Sony runs with at launch) will be used to give the choice of a higher spec machine to run all future PS4 games at a higher graphics and performance setting.

This is similar to what’s been going on in the computer gaming world for years. A friend has a better Gaming PC than you, but you still both buy the same exact game, running the same code and even joining each other online – all backwards / forwards compatible, but with two different levels of quality in terms of graphics and performance. That’s what PS NEO and Xbox ONE Scorpio are offering. It marks the first time we’ve seen a halfway point for a game console generation.

FAQ’S:

Will I still be able to play all of the PS4 / Xbox ONE games I currently own on the new hardware?

Yes.

Will there be any exclusives for the PS4 NEO or Xbox ONE Scorpio?

No, Microsoft and Sony have made strict standards to forbid this.

So I can still play all of the new PS4 / Xbox ONE games without buying the new hardware?

Yes.

Will there be exclusive levels / features for the NEO / Scorpio versions of games?

No, the game doesn’t have a different version – and Sony / MS have forbid exclusive features. It’s simply a better graphics / performance mode.

Why is this needed if nothing is exclusive?

There are gamers who would switch to PC Gaming or simply become dissatisfied with the quality level of games without this upgrade.

Is it true these systems are capable of 4K Graphics?

At this time it appears that a major marketing point will be that NEO / Scorpio support 4K graphics, however it is unlikely that this will be Native 4K and instead gamers can expect graphics higher than 1080P or equal to 1080P which are beyond what PS4 / Xbox ONE can handle and then are UPSCALED to 4K. As it stands, even the most expensive gaming computers costing thousands of dollars in parts fail to reach 4K for most games.

When will this new hardware release?

Currently the Scorpio is expected to release some time in 2017, while the NEO should be available by October 2016.

What about that OTHER New Xbox ONE?

It should be noted that there is also a new Xbox ONE hitting which is NOT the Xbox ONE Scorpio and this unit will be doing 4K upscaling for movie and television shows and boasts some other features, but will probably confuse a lot of people into thinking it’s the same as the Scorpio. This was a little shady of the marketing team who have thus far failed to make it clear to consumers that this is simply another regular Xbox ONE they are calling “Xbox ONE S” – it does not contain increased power, it isn’t the Scorpio. Buyer beware!

Conclusion:

As more information becomes available RealGamerNewZ and many other video game news / editorial publications will be speaking on the future of this games console generation and its new mid-way hardware. We encourage readers to stay vigilant in learning as much as possible before considering purchase. While this staff views this new hardware as a good thing for the industry, it needs to be understood what the consumer is investing in before dollars are dedicated to this.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20160627 and was last modified on 20160908 .

Rumor: Next Resident Evil to Support PlayStation Virtual Reality Headset #PSVR #PlayStationVR

resident-evil-6-screenshot-7

Update: This rumor came true! Capcom announced at E3 2016 that Resident Evil 7: Biohazard will be Virtual Reality enabled on PlayStation 4 and launches January 28, 2017. The game will be playable with or without VR and a demo is already available on the PlayStation Store.

See video footage below of the demo in action:

With recent hardships quelling and productivity returning at the house of Capcom, gamers are about to get hit with a dose of Biohazard. Umbrella Corps for Windows PC and Sony PlayStation 4, the RE: Outbreak reminiscent multiplayer cousin of the survival horror experience we all know stateside as Resident Evil is releasing mid-June. This release is perhaps tolerated at best, feared by many and unexpected by some. While fans of the modern RE titles and those gamers with an open mind to experimentation will likely find some hours of fun in the title, the question we all want to know is: Where’s Resident Evil 7?

A source asking to remain anonymous once told RGN, “-wait until you see what they’ve been working on, you’ll see they’ve been busy,” in regards to a full entry in the Resident Evil series that can match the elements of what make the series great again in a modern age epic masterpiece which all RE fans feel has potential.

PlayStation-VR-Worlds-6

Image Credit: Sony London – PSVR Worlds 

Imagine seeing first-hand the world of Resident Evil with full immersion.

This source has been valid for many years disseminating information where fit and gave advance notice of the PS4K verified with worldwide leaks that have hit these past weeks. The following information has been provided over a long term span of time and may be subject to change as the project moved forward.

What we can expect from Resident Evil 7’s design aspects, and technical features:

  • Explore, aim, shoot
  • Less of a run and gun, more cinematic
  • Teach players a new format for how to enjoy horror and stealth shooter genres in VR
  • Marriage of Survival Horror and Stealth
  • True to the roots of Resident Evil series
  • Immersion as a first priority, Action still remains but is better balanced
  • PlayStation VR Headset support for virtual reality immersion
  • NEO (aka PS4K) settings support for higher resolutions of gameplay.

Umbrella Corps is set in 2015 after the events of Resident Evil 6 (perhaps the most hated game in the whole series) and provides a competitive multiplayer angle to the series. These side-content online experiences such as Mercenaries from RE4 and RE5 have always been a big hit. RE: Outbreak was respected in its own right as a standalone spin-off that only worked with a modem in the back of your PlayStation 2. The epic struggle for numbered franchise entries has always been to balance the classic survival horror feel with the shooter action pacing introduced in RE4. That isn’t required of Umbrella Corps, but it is of RE7, hence a lot of the anxiety in the Resident Evil fan-base over which development path the game is taking.

In comes PlayStation VR, capable of bringing virtual reality to the 30 million+ PlayStation 4 owners [s] and PlayStation NEO (also known as PS4.5 or PS4K) which was recently leaked after heavy rumors began to circulate as a rendition of PlayStation 4 capable of higher VR and HDTV settings including games at 1080P / 60fps and higher with upscaling to 4KTV sets. Although native graphics of the NEO setting on PS4 games from its release onwards will still be higher than PS4, they will likely not reach 4K on graphic-intensive experiences like Uncharted 4. The great news with that is PS4 games still work on both a NEO and PS4 the same way, the game would just have two different settings. to switch between.

PlayStation VR Headset PS4K NEO

All of this new technology is right on time to make the biggest difference in the world for some of our stale franchises too scared to change without time left to stay the same and tread water. Resident Evil is certainly one of those franchises. And so it should be as of no surprise that Capcom could be working to get things right with RE7 for the series, what their fans want in a true RE game, and the future of the video games experience.

This rumor comes at a time when titles like Madden VR are being discussed (Shouts Out EA Sports and HipHopGamer Inc., and Ubiquity Inc.) and true adoption of the PSVR seems destined. Capcom is already onboard with VR technology and has experimented with Resident Evil in many genres; Resident Evil: Dead Aim is a little known gem in the series (if you had the GunCon 2 pistol controller with thumbstick) which could be a pre-amble on what these design specs mean for Resident Evil 7. Recently Sony announced there were more pre-orders than expected and had to double production output to meet the newly visible demand for PSVR units.

Umbrella Corporation - Resident Evil 7 PlayStation VR PS4

Earlier rumors some years ago conflict with this news saying that Microsoft had attempted to approach Capcom with a deal for RE7 similar to the Dead Rising 3 contract agreement. With so much time being passed, and RE7 being a flagship entry in the series – it would appear this never materialized making this rumor all the more likely that RE7 will support PS4K and the PlayStation 4 VR headset whenever it is eventually revealed and heads toward launch. The wait could still be years.

RGN has reached out to Capcom representatives and will update this story when / if this rumor is confirmed or denied.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20160427 and was last modified on 20160716 .

Divinity: Original Sin 2 Kickstarter Reaches $1.6 Million, Closing in on Dedicated Mod Support Goal

Divinity Original Sin 2 Kickstarter Mod Support

With Divinity: Original Sin under their belt, acclaimed by press and fans, Larian Studios has taken Kickstarter by storm with the crowd-funding campaign of a sequel to this RPG / dungeon crawler legend. 34,467 backers have supported a successful drive which has surpassed the minimum goal of $500,000 by about triple earning a myriad of rewards for those pitching in money as well as reaching stretch goals benefiting all who will eventually play.

Currently (at the time of this posting) the KS fund for Divinity: Original Sin 2 is above $1.6 million, and needs around $50,000 more to receive fully dedicated mod support allowing the community to shape their own content keeping the game alive well after post-launch. If this fund reaches $2 million or higher Larian Studios will also create a Game Master mode for Divinity: Original Sin 2.

View Divinity: Original Sin Kickstarter Here

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150923 and was last modified on 20150923 .

Halo 5: Guardians – Xbox ONE Unboxing Trailer

Halo 5 Guardians Unboxing Xbox ONE RealGamerNewZ

Unboxing Trailer of Halo 5: Guardians.

Genre(s): FPS
Platform(s): Xbox One
Publisher(s): Microsoft Studios
Developer(s): 343 Industries
Release Date (NA): October 27th, 2015

Official Unboxing:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150921 and was last modified on 20150921 .

343 Industries and Microsoft Studios Release Rare Halo 5 Guardians Screenshots

Halo 5 Guardians Xbox ONE

The first person shooter, alien / human warfare video game Halo 5 Guardians releasing to Xbox ONE exclusively on October 27, 2015 which was originally debuted by the cryptic theme of war logs through viral campaign has been known as one of the console’s main selling points (60 frames per second has also been confirmed) even before the Beta testing occurred showcasing the game’s new multiplayer format changing up the formula of gunplay in the online battlefield between players. 343 Industries has been developing this game for potentially upwards of two years as the earliest conceptual work on the game began while Halo 4 was being produced.

Microsoft’s augmented reality headset HoloLens has been rumored as a consideration for technological breakthroughs in observing the game of Halo, but nothing has been confirmed as of yet how far this ends up going and if the feature makes the final cut before release. Early adopters will want to keep an eye on it though, Minecraft HoloLens was displayed recently from Microsoft at E3 2015 as well during a live presentation. Check out Mega Ran’s E3 2015 Wrap Up!

Below the game’s trailers, you will find Screenshots released by Microsoft Studios, the publisher of Halo 5 Guardians, who owns all rights to the ongoing blockbuster series.

Halo 5 Guardians Official Trailer:

Halo 5 Guardians Multiplayer Gameplay:

Official Screenshots:

halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-10 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-2 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-3 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-4 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-5 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-6 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-7 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-8 halo-5-guardians-gets-new-slayer-video-more-screenshots-490475-9

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150906 and was last modified on 20150906 .

PDP Afterglow AG 7 Xbox ONE Wireless Headset Review

AG 7 Xbox ONE Review

In terms of sound quality, the PDP Afterglow AG 7 follows the trend of delivering impressive quality stereo sound at a low budget cost. Gaming with others it is easy to make out voice chat apart from game audio even while listening to music at the same time. The Afterglow AG 7 can be used for 16 hours before it needs to be recharged and there’s up to 40 ft of range though most people will probably be much closer and we didn’t test quality at further ranges. From the couch in a large media room or up close in a computer desk, bedroom setting the quality of the sound was easily comparable to what gamers would have paid hundreds for in the past.

This is one of the first headsets to give full wireless capability for the Xbox ONE. A USB Dongle plugs into the Xbox ONE and the headset also lights up when in use but that can be disabled optionally. However, the best feature by far of the Afterglow AG 7 is its comfort level. Durability is something that has been on the improve from headphone manufacturers such as PDP but what is seen in the Afterglow AG 7 is a higher level of comfort accompanied by great design and quality material. This headset feels like it’s worth double its cost, and provides that great feeling of investment in the game with worry about tracking sounds and tolerating interference from audio malfunction is eliminated.

Although the headset is Stereo and not a 7.1 Speaker configuration games still give the 3D feeling of space to the Afterglow AG 7 quite well and you’ll be able to understand when an enemy is sneaking around the map. For once, it’s nice to be able to just jam the USB key into an Xbox ONE and play a game too, there’s a lot of headsets on the market right now that are not compatible with the PlayStation 4 and Xbox ONE, particularly the Xbox ONE. This is by far the easiest headset to use with the console that I’ve seen thus far.

PDP Afterglow AG 7 Xbox ONE Wireless Headset Review

Some of AG 7’s Noteworthy Features:

  • Officially licensed by Microsoft for use with Xbox One
  • Two distinct audio modes: Pure Audio and Bass Boost
  • Powerful 50mm Neodymium drivers
  • No Controller Adapter Required
  • 16 Hours of Battery Life

The AG 7’s speakers themselves completely cover your ears and provide a great sense of noise-cancellation to background goings-0n while gaming. These can be completely adjusted as well as the head band that goes on top of the headset. Personally, I found the plug-and-play feature great and treated the design the same way, I just threw it on my head and started playing Halo: Master Chief Collection and it worked great how it was. However, I have a lot of friends who say they have a hard time with headsets and often look for the adjustable ones, so good on PDP for including this feature.

Its microphone is retractable and capable of picking up your voice very clearly without spitting into the mic, which can actually cause them to deteriorate at an accelerated speed. The background cancellation is pretty good, but playing around with the settings a little bit it’s clear to see that if you had the sensitivity high enough this mic could pick up a lot more.

Durability wise the headset has done well under stressful use and lives up to its battery life claims which I was skeptical about at first. It’s truly an enigma to me how such a quality device can be crafted at this cost, but these days PDP is right on time to be competing strongly for Xbox ONE loyalists’ support. The AG 7 definitely deserves it, grab one if you get the chance and are in need for something truly wireless on your all-in-one Xbox media system.

Final Verdict:

The Afterglow AG 7 provides a punch in an affordable package. The light is optional, but battery life through the roof on this headset which supports Stereo sound and comes with its own retractable high quality mic for voice chats on Xbox Live that people can actually understand you during. This is the first headset for the Xbox ONE that doesn’t require the bandwidth-crunching controller adapter to be used for the microphone to work. Just plug and play. Charging is done with the common USB cable that’s become the new standard for next-gen console controllers as well. We can say that the sound quality thankfully was not sacrificed to achieve this and highly recommend this device for hardcore and casual gamers.

Amazon Link: PDP Afterglow AG 7 on Amazon.com

Manufacturer: PDP (Performance Designed Products)

 

Review Copy Info: A review sample was provided to RealGamerNewz by the manufacturer for the purpose of the review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150719 and was last modified on 20150719 .

iRGN: Pre E3-2015 Podcast Part 2

-pt2-E3-2015-Promo-RealGamerNewz-LARGE

Topics Include E3 2015 Rumors & Confirmations, Dishonored 2 Rumor, EA to show a new Battlefield (Rumor), More Fallout 4 Pre-Reveal Discussion, and a lot more coming up in the final show before E3 2015 begins. Thanks in advance for checking it out! Doge over and out…

This Podcast was originally broadcasted on Twitch.TV/realgamernewz.

Check us out for live podcasts on Wednesdays at 6PM EST (our normal schedule) and all through the E3 2015 while we’ll be doing spontaneous shows to supplement the articles you can find on our website. Enjoy!

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20150614 and was last modified on 20150614 .

This Summer: PDP’s New Xbox One Headset “Afterglow AG 7” Is Wireless & Under $100

PDP Afterglow AG 7 - RealGamerNewz

Boasting specs up to 16 hours of battery life, simple to use plug and play interface, surround sound compatible speakers, official license by Microsoft, the wireless convenience, and a noise-cancelling microphone attached of course, the Afterglow AG 7 is entering the market of budget gaming headsets offering a step up from previous lines in the bracket. It’s a great time to be a gamer as products are becoming more and more advanced in the affordable headset range, perhaps offering up PDP fierce competition. The Afterglow AG 7 sells for $99 and will become available at Best Buy, GameStop, Walmart, and Amazon in August 2015. In addition to compatibility with the Xbox ONE this headset can also be used on smartphone mobile devices.

USB Transmitter Included
Wireless Range: 100 ft
Audio Modes: 2
Drivers: 50mm Neodymium
Chat Controls for Game Volume VS Chat Volume

Excerpts from the Official Press Release:

“Afterglow AG 7 was engineered for incredible audio depth, sonic richness, and clarity of sound. The noise-canceling, flexible microphone allows gamers to make adjustments depending on their preference and ensures crystal clear communication with other players.”

“Designed with comfort in mind, the padding and adjustable headband will provide a personalized fit. Custom vibrant green lighting, a stand-out feature of the Afterglow brand, along with a blackout lighting mode and a fully wireless connection add to the many benefits the Afterglow AG 7 wireless headset for the Xbox One.”

Pre-Order Now Available at:

GameStop, Walmart, Amazon

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150601 and was last modified on 20150601 .

The Weaponographist Review

The Weaponographist Review 3 - Mastertronic - RealGamerNewz

Tasked with battling an ever-changing variety of enemy hordes room after room, The Weaponographist has players assuming the role of dungeoneer Doug McGrave who is seeking vengeance on a witch who has cursed his ability to hold on to goods or currency. Because of a refusal to aid a town in which the dungeon is overflowing with bad guys, this witch has given this main character a really raw deal. This means that each time a weapon is picked up it must be used until it’s no good then discarded.

Some of the weapons you’ll use include whips, spears, swords, machine guns, pogo sticks, and magic staffs equipped with fire spells, as well as number of other pieces which I won’t spoil since finding them is part of the fun. Enemies vary wildly from demons to monkeys in top hats, very accurate and pesky bow and arrow wielding foes, tommy-gun mafia types, brutes, and a hell of a lot more.

Fists are a default option when there’s nothing else around, and mastery of different weapons will be vital since there’s not always going to be access to your favorite weapons. Thankfully, the town Doug’s residing in has decided to accept what appears to be the blood (called goop in-game) of the monsters he’s vanquishing allowing for purchase of upgrades to how powerful each weapon is.

The Weaponographist Review 2 - Mastertronic - RealGamerNewz

Attribute increases like increased health can also be purchased, and there are also special perks available such as guarantees that a treasure chest will approach Doug at certain points in the dungeon run. Small touches like this keep things interesting and progressing forward, but the great variety of gear picked up off of fallen foes is what makes the game great. That and well thought out enemy / level design. In addition to the weapons you pick up there’s also some area spells that act as secondary weapons but are only available as a supporting item like a staff is picked up off an enemy then they’re gone once used up.

Players must reach the bottom of the dungeon by proceeding through a number of depths. Each “depth” is a series of randomly generated rooms which take a fair amount of time to get through. Once players reach the end of a depth they must face the boss for that floor.

In case of defeat, a quicksave style altar can be activated. If players die they will get an option to go directly back to the boss battle but not without paying a price. A large percentage of their goop will be lost if this option is chosen, and even then the depth will have to be replayed if death occurs 3 times so these quicksave / checkpoint alters are far from overpowered.

Another factor to this game is the combo meter. I’ve managed to get over 100 and felt like that was something awesome, but it was much more difficult to get to 150 and beyond. The developer has stated that the game gets much more difficult around you once the combo meter drops, but I found it easier to just fight and pay less attention to it. It was unclear how much of an advantage keeping the combo going was actually giving to the player.

The Weaponographist Review - Mastertronic - RealGamerNewz

When you first look at The Weaponographist you may be turned off by what appears to be less than ideal visuals that have been done before and simplistic gameplay. Not to hurt anyone’s feelings who worked on the game though, the graphics aren’t bad they just feel generic. But while the presentation of the game could use some work, after an hour of play you’ll find that the fine-tuned gameplay more than makes up for the sometimes underwhelming aesthetics of the game. Polish has been placed in all of the right areas and after the momentum of the game really gets going it’s quite an enjoyable experience.

As the game proceeds the graphics do seem to have more and more love put into them. Beyond that, enemy variety increases and the weapons continue to get crazier and crazier. A huge part of the fun is just being able to discover new enemy types and figure out how using their own tools against them will work best. Different foes respond in various ways to different gear, so just picking favorites isn’t enough. Damaging one with a certain weapon won’t yield the same results with another enemy, Doug has to get good at everything and a sort-of rhythm begins to develop in each room as far as player strategy versus enemies that are being spawned.

Final Verdict:

It’s excellent to see another studio I previously hadn’t heard of getting shine thanks to indie publishing house Mastertronic. Puuba, the development studio behind The Weaponographist, has shown a great understanding of what makes games good. Though the visual look to this game isn’t the worst we’ve seen, it surely would be a more inviting game if it boasted a sharper image. The creativity put into animations and later levels is commendable, and bosses are very unique and challenging. Nonetheless, anybody who passes by this game without at least trying out the free demo is perhaps a fool and at best missing out on a high-tension, high-fun factor action / arcade style dungeon game. While I wouldn’t go as far as to call this an RPG nor a roguelike, The Weaponographist does have its own style and feel to it and receives a 6.8 out of 10 from RealGamerNewz.

Official Trailer:

Overall Score: 6.8 / 10
Developer: Puuba
Publisher: Mastertronic

Available On: Windows PC | Mac OS X

Played On: Microsoft Windows PC

Buy From: Steam | GMG (These Stores Authorized by Game’s Publisher)

Review Copy Info: Two digital copies of this game were provided to RealGamerNewz by the publisher for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150502 and was last modified on 20150502 .

How To Transfer Steam Games To New PC (Hassle Free) & 2 Tech Unboxing Vids

How To Transfer Steam Games To New PC - Hassle Free - i7 4770K Unboxing

I recently built a new PC (other than not affording a new graphics card just yet, every other part is new including the case). In the following 2 videos I discuss how to transfer your Steam games to a brand new PC without any downloading, file copying, back-up, or restoring whatsoever. This will even carry over your save files, all hassle-free.

To do this, you will need to own multiple hard drives and have the ability to bring plug your old hard drive into the new machine. For some reason, it seems to be hard to find this exact method online so I decided to mention it while unboxing my new parts: the Intel Core i7-4770 3.4GHz Quad-Core Processor, Asus H81M-D PLUS Micro ATX LGA1150 Motherboard, and Rosewill R519-BK ATX Mid Tower Case w/500W Power Supply. Watch the video and I’ll explain the Steam games process as well as speak on these new parts and why I went for a lower-end, economic motherboard and case. Oh, by the way I also grabbed some new RAM but I didn’t unbox that because it would just be silly. 😉

Enjoy! Keep it real, keep it gaming.

Part 1:

(Unboxing Intel Core i7-4770K & Asus H81M-D PLUS)

Part 2:

(Unboxing Rosewill R519-BK & How To: Transfer Steam Games To New PC)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150502 and was last modified on 20150502 .