Tag Archives: linux games

Titan Souls (PS4 / Vita / PC / Mac / Linux) – Extended Gameplay Trailer [HD 1080P]

Titan Souls PS4

Extended Gameplay Trailer of Titan Souls.

Genre(s): Action, Fantasy, Role-playing
Platform(s): PlayStation 4, PS Vita, PC, Mac, and Linux.
Publisher(s): Devolver Digital
Developer(s): Acid Nerve
Release Date (NA): Q1 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140825 and was last modified on 20140825 .

Tropico 5 – “The Eras” Feature Trailer [HD 1080P]

Tropico 5 - RealGamerNewz - Release Date

The Eras Feature Trailer of Tropico 5 is presented below in Full 1080P High Definition.

Genre(s): Construction and management simulation, Political simulation game
Platform(s): Linux, Mac, PC, PlayStation 4, Xbox 360
Publisher(s): Kalypso Media
Developer(s): Haemimont Games
Release Date (NA): May 23rd, 2014 (PC), Summer, 2014 (Mac, Xbox 360), Autumn, 2014 (PlayStation 4)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140417 and was last modified on 20140417 .

GDC 2014 Preview: Valve Will Be Showing Prototype Steam Controller w/ Analog Buttons At GDC 2014

Steam Summer Sale RGN

The following analog stick featured prototype controller will be available for press and game developers to check out at the Game Developers Conference 2014 event taking place in San Fransisco next week. Take a look below at the comparison featured images sent over to us by Valve concerning the matter. The following statement was also released:

“Announced during the recently-held Steam Dev Days, the latest version refines ergonomic aspects of the Controller by adding two diamond-patterned button layouts in the area previously designated for a touch screen display. As shown in the attached, these analog buttons are offered in addition to the touch pads featured in the original prototypes.”

Steam Controller Analog Buttons - Valve GDC 2014

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140314 and was last modified on 20140314 .

Chuck’s Challenge 3D Available Now On Steam From Nkidu Games Inc

Chuck Challenge 3D Steam

Chuck’s Challenge 3D is a new mix of puzzle and platformer gameplay elements based on an old school game called Chip’s Challenge. This title is created by the original development team that created the gameplay mechanics are based on, and in this new edition for Windows PC, Mac OS X, and Linux operating systems via the Steam platform; it comes complete with Steam Trading Cards, Steam Achievements, and enhanced graphics over previous versions.

Players are commissioned to control Woop who is an inter-dimensional being navigating quickly and intelligently through over 125 levels / puzzles. The development studio behind the game, Niffler Ltd., has also included a Level Editor that has the capability of allowing user generated content to be shared among gamers. This of course is expected to drastically increase the replay value of the game while adding a community element which is open minded yet title appropriate.

Chuck’s Challenge 3D is available right now on Steam for $8.99*

*10% off regular price of $9.99, discount in progress at the time of this post.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140228 and was last modified on 20140228 .

Dead Island Epidemic Closed Beta Begins / New Gameplay Screenshots Released

Dead Island Epidemic Beta RealGamerNewz Deep Silver

For those who are just hearing now, Dead Island will have its own MOBA (or ZOMBA as it’s called) incarnation soon as announced by Deep Silver back in August 2013. Today Deep Silver has released the following Gameplay Screenshots seen below in high-resolution as well as a chance for players to get into the Closed Beta HERE.

Players will be a part of one out of three teams online who are fighting to survive as well as taking part in a grand scale battle against other players. There will be exclusive bonus items gifted to those who make it into the Closed Beta, and these items will be kept even after the full game is released. Dead Island Epidemic will be free-to-play when it launches officially for Windows PC, Linux, and Mac OS X platforms.

Dead Island Epidemic MOBA RealGamerNewz 1 Dead Island Epidemic MOBA RealGamerNewz 2 Dead Island Epidemic MOBA RealGamerNewz 3 Dead Island Epidemic MOBA RealGamerNewz 4 Dead Island Epidemic MOBA RealGamerNewz 5

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140227 and was last modified on 20140227 .

Indie Adventure Game Journal Is Now Available On Steam w/ HD Trailer

Journal Steam

Journal is an indie adventure title with a female protagonist and was developed by Locked Door Puzzle for publisher Lupus Studios Limited. The game has just released today on Steam and is available for a discounted price for a limited time.

Until February 24, 2014, Journal goes for $8.99 instead of the regular price of $9.99 and supports Windows, Mac OS X, and Linux operating systems. Take a look at the trailer below in high definition which was released as part of the game’s pre-order campaign in December 2013.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140217 and was last modified on 20140217 .

Eschalon: Book III Demo Available Now; RealGamerNewz Review Coming Soon

Eschalon- Book III

The Eschalon: Book III title that many may have noticed recently became available for Steam is a classic-style role playing game that comes from a genre known as CRPG (or Computerized RPG). This term pre-dates most RPGs that you’ve probably ever heard of and refers to the time when these games were considered computerized adaptions of pen and paper / board game RPGs like Dungeons and Dragons for example.

Take a look at the video below, and if you feel so inclined – there’s a free demo available on Steam for this game now. Our own Editor-In-Chief will be providing a thorough and in-depth Review for the game soon. This game is compatible with Windows PC, Mac OS X, and Linux operating systems.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20140217 and was last modified on 20140217 .

Steam Dev Days: Getting Started with Linux Game Development [HD]

Steam Dev Days

The Getting Started with Linux Game Development presentation from Ryan Gordan of Oculus for Steam Dev Days Conference is presented below in high definition.

PDF Here | PowerPoint Here

“On Jan 15-16, 2014, Valve hosted over 1,200 game developers from around the planet at Steam Dev Devs in Seattle, WA. Now Valve has made videos of 28 Steam Dev Days sessions, covering a wide range of game development topics available.”

Watch them all in the new Steam Dev Days Section of RealGamerNewz.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140212 and was last modified on 20140212 .

Kerbal Space Program Beta Review

Kerbal Space Program

Kerbal Space Program is a NASA-based simulation type of game with freedom in which players can design and fly their into rocket ships into outer space. Simply put, Kerbal Space Program is an out of this world sandbox game.

Playing the game is much easier than expected. Users start off with almost all of the resources needed to build a rocket, but let’s be very clear on one thing – when playing this game, never forget your laws of physics. I already knew everything I needed to know about physics so I know too much weight with little thrust will, lets just say, “BOOM”! Another great thing about this game is, it’s not boring at any moment. The fun factor is derived from the fact that Kerbal Space Program is one of those few games that allow players to capture their imaginations.

Kerbal Space Program is based on two different types of gameplay. The first is building the rocket. The second is simple, once finished go to the launch pad and lift off – and try to make orbit while having great fun with the game before and after lift off. Watching the planet get smaller and smaller while taking orbit, no matter how many times I have played the game I have always had the same camera position every time and I never get bored. Orbiting the moon is great fun. I have explored the moon many times passing the sun. Landing on other planets is even more fun than expected building rocket plans and circled earth to a hover craft… but never get sick of crashing though! Haha…

Kerbal Space Program SSTO

But all that fun can be taken away by the way they have the save and auto-save it saves after you crash but luckily you have the revert option that will have you start from the beginning just hope you didn’t set your sights past the sun but there is always the speed up time which is also a great thing to have but the number one thing that is so great about it the mod community that can be found in the official community website where you find mod that are almost limitless features and I just simply love it.

Final Verdict:

Kerbal Space Program is not always fun it is still a simulator game and it will always tell you how bad you rocket is poorly built and physics will always win remember with games like this you have to take account like velocity, altitude, drag and the main one is the force of gravity. In my opinion this game gets an A and I highly recommend this game i nits current state – not to a few, but to many of you who can pick this game right now during Early Access as more and more content / tools are being deployed for space colonies worldwide.

Official Trailer:

Overall Score: 9 / 10

RGN Rating: Gold Game

Developer / Publisher: Squad

Early Access Title (Work In Progress)

Available On: PC | Mac OS X | Linux

Played On: Windows PC

Review Info: A digital copy of this game was provided to RealGamerNewz by the Publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Wilson S on 20140203 and was last modified on 20140203 .

The Mims Beginning – 2nd Beta Trailer [HD]

The Mimx

The 2nd Beta Trailer for The Mims Beginning is presented below in high definition. This game is currently in the 0.912 version state and is within a couple hundred of its IndieGoGo goal (support here). Look out for our own special hands-on preview of the title coming soon!

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140119 and was last modified on 20140119 .

Knytt Underground Wii U Review

Knytt Underground Wii U - RealGamerNewz Review

Knytt Underground is a platformer where the player explores wide varieties of environments. It is a title for PS3, Vita, Steam and Wii U. For the Wii U version, the Gamepad and Wii U Pro Controller are supported with off-screen play as an option as well via Gamepad Support and cross-save cloud support with the dual ownership cross-buy deal for PS3 / Vita owners.

Gameplay: Knytt is at its core, a 2D platformer, but adds a large world to explore and gives the player abilities to solve puzzles and advance throughout the world, allowing the character to dash, fly and teleport, among other powers. Each chapter of the game involves different aspects of gameplay, with the first being an introduction to the main character, the second focused on a ball form, and the third combining both together. While frustrating at times during the beginning as you figure out how each power works and controls, once you’ve got the hang of it, Knytt Underground is absolutely hard to put down and each place you explore is a fun experience.

Graphics/Music: I found myself fighting myself over playing off screen and having the great audio of the game play through headphones off the gamepad and on screen to embrace the impressive art and graphic details. The graphics portray beauty in the wide expanse of the world where plant life looks grand and very colorful and detail is paid to each and every part of the game. The music just sums up the experience and I couldn’t help but hook up my stereo TV headset so I could enjoy the music at the loudest I could put it because of how well it adds to Knytt’s ambience. While simplistic at times, the music is beautiful and helps drive the game.

Online Capabilities: Knytt Underground features no online portions to it.

Replay Value: The game itself features a lot of collecting to its gameplay and exploration is a key to the game, and due to that, I feel like I could replay this game based on my ability to do things differently each time and challenge myself to beat each episode in a faster amount of time.

Final Verdict:

While in its earlier stages, Knytt Underground is slower and frustrating, the further you go and more you explore and listen to it, Knytt embeds itself in your mind and draws you back even if it’s for 15 minutes. A very beautiful game with its drawbacks and quirks. I would suggest it to your friends and family who enjoy early adventure games or to someone who enjoys a game with speed-run possibilities. A qualified RGN Silver Game.

Official Trailer:

Overall Score: 8.2 / 10

RGN Rating : Silver Game

Developer: Niffla’s Games

Publisher: Ripstone

Available On: Wii U | PS3 | Vita | PC | Linux | Mac OS X

Played On: Nintendo Wii U

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

(Bonus: Score Breakdown)

  • Gameplay- 25/30
  • Graphics/Sound- 5/5
  • Online Capabilities – not applicable
  • Replay Value- 7/10
  • Overall- 37/45, an 82%.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Matthew Dokurno on 20140113 and was last modified on 20140113 .

Prison Architect – Alpha 16 Trailer [1080P HD]

Prison Architect - Alpha 16 Trailer

The new trailer for Alpha 16 of Prison Architect (Available Now On Steam Early Access) for Windows PC, Linux, and Mac OS X.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20131230 and was last modified on 20131230 .

Knock-Knock Review

Knock-Knock Mirror

Something is going on in this game that taps into the other side, and not that pretty / flowery other side that good folks are sent to when they pass. I’m talking about the other side that reaches its hand into the realm of the living and touches us only when we are at our highest anxiety levels, inspiring some of our worst fears and least sane decisions. In Knock-Knock, players take the shoes of a restless man who deals with a presence in his home that can only be described as demonic.

You will find yourself blaming your own thoughts as if you are the one who has invited this presence to terrorize you. There are only a few things you can do to try and maintain sanity. Short of lighting up the house and turning your back to the horrific waking nightmare that is occurring, the player is subject to an experience that is possibly more terrifying than the recent releases in this genre. This is because at the same time you are playing the game, it’s really happening to you. That presence is reaching into your life and touching your soul with it’s cold fingers, whether you believe in its existence or not.

Story: As the main character struggles to provide himself with answers, they prove to be desperate excuses for what’s going on and serve as delirious justifications being grasped at in order to logically downplay the situation. Unfortunately, the player is unlikely to believe the character as he clearly does not even believe himself. The truth is always stranger than fiction. He mentions at an early point that he doesn’t want to remember the past, stating that it’s better staying in the dark. This is sort of an ironic thing to hear him say since the player is spending so much time turning on lights throughout the house, but he means mentally. Perhaps his mental darkness is part of why this spiritual darkness has began to consume his life nearly entirely.

The story of the game will be revealed slowly and though suspense is a welcome part of the game, it almost becomes agonizing towards the end of the introductory period. Right before that can happen, things really ramp up due to the main character realizing that his diary is not where he left it. Suddenly he starts remembering things and proclaiming them to the player. The majority of Knock-Knock’s story is told through reading scraps from out of the main character’s diary, while later in the game events begin to take place that are both auxiliary to the story as well as major plot twists.

Knock-Knock Instructions

Gameplay / Controls / Difficulty: Players will have to discern the mechanics of the game themselves, as much of them are not coherently explained in any way. Instead they are hinted at, learned through trial and error, and in some cases dumb luck. This gives a great sense of challenge and reward early on. The first couple of stages warm you up, then suddenly you realize that Knock-Knock is not quite as straightforward as its introduction seemed. Because of this, many of the game’s mechanics and the way they work are inherently spoilers of their own – so I won’t go into extreme depth and detail but rather I will evaluate them instead.

Once the player masters the basics of what must be done in order to progress from one stage to the next successfully, it becomes apparent that scanning each room constantly is necessary. This paranoid state eventually becomes in sync with that of the main character, leading the player to sympathize with the haunting (and/or, psychosis depending on your belief system) that he’s going through.

At times choices will be presented that set back the player’s progress, but feel necessary. For some strange reason, darkness is a compelling and gripping thing. The gameplay of Knock-Knock does well to play on this factor and contains elements that are mysterious. The controls are responsive and stay appropriate for the desired psychological effect on the player. The difficulty gradually climbs throughout the stages and is satisfyingly difficulty early on. Overall there is nothing to complain about as Knock-Knock is an entirely unique experience that really does feel like ‘CreepyPasta’ in real life, or at least in a video game.

Knock-Knock Gameplay - Possessed

Graphics / Art Direction: The Art Direction of Knock-Knock is dark and dreary, but is not afraid to include a few vibrant colors here and there. It’s refreshing to see a game use a decent range in their color palette even when adhering to the dark, washed out style of the horror genre. In some ways, the graphics of Knock-Knock make the experience as powerful as it is. It sometimes becomes a question if what you’re seeing is part of the game or if just imagined. The light from your candle swirls around on the walls in the dark, is the way its illumination dances with the shadows some form of communication between you and the devil himself?

Disclaimer: Ice-pick Lodge doesn’t directly indicate that “the devil” or any traditional “Satan” figure has anything to do with Knock-Knock, but trust me I play “high stakes” poker with the guy when I’m not using better judgement and he definitely had something to do with this game. By the way, spell-check requires me to capitalize “Satan”, I smell a conspiracy. According to Ice-pick Lodge, Knock-Knock is not necessarily a game at all but rather the result of their faithful execution of a series of instructions they received from an anonymous source.

Characters / Enemies: Each of the game’s enemies seems to be a part of one central entity which is shrouded in mystery but gives you the feeling that it’s quite powerful. The only way you can defeat it is by attempting to prevent it from overtaking your mind. This isn’t a game where the player is trying to survive at all costs, it’s more like a game where the spiritual and mental health of the main character is being challenged rather than that of his physical attributes. This character also hears a voice that seems to be aiding him, but other times it’s laughing at him or giving him advice that doesn’t pan out. Perhaps the demonic presence he’s up against is capable of hijacking this other “voice”, or perhaps it doesn’t really exist at all and is entirely a construct of his own thoughts, either as an audio hallucination or another form of communication from devilish sources.

Knock Knock Level Progression

Sound Effects / Music: As if the alternative forms of evil communication in Knock-Knock weren’t enough to get you going, perhaps even more directly obvious to many are the many subtle as well as pronounced forms of voice communication which occur as creaks, knocks, bumps, shatters, and sometimes words coming from the dark one’s breath as it enters the player’s life. The music in the game ‘pitter-patters’ its way in and out of certain moments, but the most deafening sound is the eerie silence presented in the game. Ever heard the saying “idle hands are the devil’s playground”? Well, if that’s what idle hands are, then idle ear drums are the devil’s congas. Knock-Knock’s audio quality is crystal clear and most of its perfectly balanced volume levels cause unexpected events to pierce through you, get your blood rushing, and make the player feel as if they’re in the same kind of terror as the main character.

Engine Performance: No glitches were experienced during our play-through of this game.

Replay Ability: Nothing ever happens the same way twice. Some players will want to experience the thrill of this ever-changing horror title over and over again, regardless of already knowing how it ultimately concludes. There are also many ways to play through the game through which you might miss something, so it’s worth doing multiple runs to ensure you’ve seen all there is to be seen.

Ice-pick Lodge has also made some effort to provide other compelling reasons to continue playing for a while in the form of Achievements. Since most of the Achievements are earned by accident while learning how to play the game though, the replay value of Knock-Knock is going to depend partially on how much you are intrigued by peaking your own fear / anxiety and how much you are interested in earning its more time-consuming achievements. The main achievement that will keep you playing is called “Knowing the Flip Side” and involves seeing “all fragments of reality”, which at the time of this Review’s posting 0% of Steam players have managed to do. All things considered, the Replay Ability of this game is pretty good and was accomplished without sacrificing the main vision of the project.

Final Verdict:

Knock-Knock is one of the most, if not the most creative entry in the now booming Horror video game genre. Unlike other genres Knock-Knock takes a fresh approach, extends its lore beyond the gameworld by luring us in to a CreepyPasta situation in which players are unsure exactly how real it all is. Ice-pick Lodge has successfully brought many elements of mysticism to the table and represented them well. Some of the elements in this game that are fed to the player’s subconscious are just as powerful as those that are seen with the plain eye. The gameplay is fun and the anxiety felt even long after the initial shock of what’s happening are maintained by great sound direction and what appears to be a heavily thought out system of randomization. Knock-Knock is highly recommended to all gamers and receives a Perfect 10 out of 10 making it an RGN Diamond Game.

Official Trailer:

Overall Score: 10/10

RGN Rating: Diamond Game

Developer / Publisher: Ice-pick Lodge

Available On: Windows PC / Mac OS X / Linux (via Steam)

Review Copy Info- A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.

Knock-Knock Key Art

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131006 and was last modified on 20131024 .

Surprise Horror Game ‘Knock Knock’ is REAL LIFE CreepyPasta + Now Available on Steam [1080P HD Teaser Trailer]

Knock Knock Steam Game

Knock Knock is an eerie title that has arrived on Steam today for Mac OS X, Linux, and of course Windows PC which was allegedly developed based on a string of mysterious messages that were intercepted by Ice-Pick Lodge who just might be living out a real life version of CreepyPasta (the phenomenon we dare not explain, but Google it if you don’t already have enough demons in your life 😉 ). In the following Full 1080P High Definition Teaser Trailer we are presented with the first peak at what the end result of this spiritually dangerous game development experience has become. Scroll below the video for a look into the lore and concepts behind the title which is now available for 15% off until October 11th after successfully being green-lit by the Steam community.

Excerpt from today’s Official Press Release by Ice Pick Lodge:

“Game Concept

A wooden house stands in the forest. A single man lives there.

The house receives visits from unusual guests that knock on the window inviting this strange hermit to join them in a game of hide-and-seek. To win, simply remain alive and maintain your sanity until sunrise. Approaching the Visitors head-on is a dangerous idea.

As soon as the first Visitor emerges from the forest, the countdown begins. Every passing hour brings them closer to the house, and the house’s walls offer no sanctuary. Something is already inside. Something is opening the window and banging around in the kitchen. Something controls the cellar and attic. Floorboards creak softly deep in the bowels of the house.

Knock Knock Ice Pick Lodge

The Visitors are well aware of your position, so you must make your rounds of the house and find the breaches that let the creatures inside while doing your best to mend them.

You may come across some useful items that might help your survival, but those items are always random and your inventory is limited to 5 slots, so your gear changes by night.

Survive until sunrise and the monsters disappear, but if they get you before the sun peeks over the horizon, well, just the idea is terrifying.”

Knock Knock Promo Art

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131004 and was last modified on 20131004 .

The Raven – Legacy of A Master Thief Gets Pre-Order Program, Release Date, and Trailer

raven nordic games 1

The Raven – Legacy of A Master Thief hits Windows PC, Mac OS X, and Linux later this month on July 23, 2013 from developer Nordic Games who even took the time to give us some insights and commentary from TR:LoaMT’s first in-game trailer. Nordic Games also reminds us that you can check out a free-to-play prequel of the game on Android / iOS and Web which serves as a back-story and is titled appropriately The Raven Prologue. There has also been a pre-order program for the upcoming “Legacy of a Master Thief” launched with digital distribution retailer Steam (among others) which you can get the full details about below.

Excerpt from Official Press Release

“A Season Pass can now be purchased with a 20% saving to allow access to all three chapters of The Raven for just EUR/USD 19.99, £16.79. The offer is available during the pre-order phase and players will be automatically upgraded to the Digital deluxe version. For more information visit: http://raven-game.com/en/preorder/

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130708 and was last modified on 20130708 .