Tag Archives: loss

RGN Podcast: Should Game Devs Be Allowed to Tweet AT ALL?

RealGamerNewz Podcast - Game Devs Tweeting

We’d like to extend a welcome to brand new pod-caster BigSean who hails from the streaming hustle and also a big open arms welcome back to the RealGamerNewz RGN Podcast extended family member Payback-Ironman. But then again; Don’t call it a comeback, because he never left. Today’s podcast also includes our Deputy Editor Tristan Werbe as well as Dustin Pleasant of RGN-exclusive brand SpawnQuestGaming.

In this episode we discuss the following topics:

1. Evolution and Devolution of Fanboys
– Different types of fanboy personalities out there today
– How are they changing; for better or for worse?

2. AAA Budgets – Are They Finally Caving?
– Bloated Budgets + Unrealistic Sales Projections
– Indie Companies Making a Killing

3. DLC Discussion
– Gamers Hypocritical About Wanting Post-Game DLC
– Season Passes Not Including All DLC

4. Twitch.TV Streaming Controversy
– Are Huge Donations Going to the Wrong People?
– New Streamers Can’t Break In
– Twitch Keeping Top People On Top

5. Should Game Developers Be Allowed to Tweet AT ALL?
– Professional Vs Personal
– Advertising & Promotion Vs Attacking Fans / Reporters
– Censorship Vs Expression

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130731 and was last modified on 20130731 .

Gamestop Reports $270 Million Loss for 2012

GameStop has announced today that for the business fiscal year of 2012 the corporation, which arguably makes most of their revenue through used game sales, has taken a loss of $269.7 million due to an expenditure of $680.7 million.

GameStop CEO Paul Raines made the following statement:

“While 2012 was a challenging year for console gaming, we focused on factors within our control. We expanded our market leadership position, maintained our financial strength and controlled our spending,” said CEO Paul Raines in a company statement. “Perhaps most importantly, we invested in our mobile and digital businesses to position the company for future success. These channels delivered as planned and significantly contributed to our highest ever gross margin and profitability.”

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130328 and was last modified on 20130329 .

Nintendo reports first ever annual loss for FY2012, 3DS sells 17.13 million to date

According to analysis by VG247 on GameKicker Nintendo’s official financial report is a record of their first annual loss occurring during the year 2012. The official sales of the 3DS to date are also in for debating. See the full info below:

“Nintendo has reports its first ever annual loss at a net loss of ¥43.2 billion, a lower than expected figure compared to what was previously predicted.

Total sales of Nintendo 3DS during FY2012 were 13.53 million, with software at 36 million. LTD, 3DS sales are now at 17.13 million, with software at 45.4 million units.

The vanilla DS line – DS, DS Lite, DSi and DSi XL – sold 5.1 million hardware units and 60.82 million software units. In its lifespan, the line has sold 151.52 million units combined and 900.31 million units in software.

For Wii, Nintendo reported hardware sales of 9.84 million units in the FY with software at 102.37 million. Lifetime to date, Wii’s now sold 95.85 million units and 818.46 million software units.

For FY2013, Nintendo has predicted it will stop selling 3DS “below cost” by the middle of the fiscal year – around September – and expects to make a profit on each unit sold by then. It follows a massive price-cut for the system last August that was put in place to boost flagging sales of the handheld.

Its predicted hardware sales of 18.5 million and 73 million software for 3DS in the next 12 months.

Following up on those, Nintendo has big releases planned for the year ahead, including New Super Mario Bros 2 for 3DS in August, Animal Crossing for 3DS this fall, Brain Age 3DS this summer in Japan

Get the full report hereMore soon.”

Source: Nintendo via VG247 on GameKicker

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20120426 and was last modified on 20120426 .