PlayStation 4 and Xbox 720 have been flooding the headlines and the interest of consumers, investors, gamers, and speculators of all ages and demographics since the advent of next generation gaming became a mainstream conversation thanks to the massive success of Nintendo Wii, PlayStation 3, and Xbox 360 this current generation. One feature that has been at the forefront of the details being discussed, leaked, debated, and argued about passionately online by gamers is the ability to play PS3 and 360 games on the PS4 and 720. When gamers realize that they probably will not be able to do this at all, nevermind in their preferred fashion, a certain type of anger and spite begins to form in their mind.
With some justice, they feel that they have been robbed for their collection’s ability to transfer to a new era of gaming alongside the evolution that they are expecting from the new hardware’s exclusive titles. However, this argument has been overlooking some key evidence being a gamer paying attention to the industry over the past few decades should have easily taught us. We don’t need Backwards Compatibility, and in fact, we are usually better off without it.
The truth about backwards compatibility is you don’t really need it and it doesn’t save you any money. Many people may start off their argument for backwards compatibility by expressing that they’re going to be saving money by having their old collection compatible with the newest, greatest game systems out. This may be true in some ways. However, the feature of having backwards compatibility costs game console manufacturers money and this is going to somehow affect the price of your next big gaming purchase. Price is of course another huge point of criticism from would-be early adopters of next gen every cycle, and yet the world goes on.
What Gamers think Backwards Compatibility is:
What Backwards Compatibility Really is:
Bad Disc Drives may not apply to the past Nintendo experience with backwards compatibility however the high failure rates and need for repair in Sony’s earliest PlayStation 3 systems which supported playing PlayStation 2 games via disc in them as well as the Xbox 360 series which strived to allow most original Xbox titles to be played via the disc drive as well has ended up becoming evidence in this debate against Backwards Compatibility. PlayStation 2’s original failures were also blamed on the compatibility with multiple types of media including PS1 games and DVD movies.
Our obsession with buying old games over and over again on new systems is a problem that is holding back the game industry and making companies only feel safe with reboots or gimmicks, but our obsession with getting everything backwards compatible could very well lead to higher electronics failure rates in the release of next generation consoles if manufacturers like Microsoft and Sony are pressured into making backwards compatibility remain physical.
Reverse the Curse, Stop the Madness. Say no to backwards compatibility Next Gen, Say YES to NEW GAMES!
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130414 and was last modified on 20130414 .