Update: DualShockers has confirmed that the following Rumor (left unedited below) is a fake (source).
Valkyria Chronicles is a gameplay experience that has to be felt in person to truly be appreciated. That being said the game can be described as a turn-based RPG but with aiming and shooting, and while that might not sound good in text format the game has gone on to become a major success and beloved cult classic. The originality, unique feel, fun factor, and re-playability of the RPG elements sprinkled on top is able to quickly addict players and keep them coming back for more. So it’s to nobody’s surprise that the entire internet is exploding with excitement over the fact that Valkyria Chronicles is going to be ported to the PlayStation 4.
There are two releases expected. One will take place during Summer 2014 and contains the original game remastered while the second release will have parts 2 and 3 remastered. In addition to balance adjustments being carried out on the final version players are looking forward to seeing later this year there will also be downloadable content included in this release which was put out previously for additional charge. The news comes from a Japan source so details are a bit dodgy at the moment but if you know how to speak Japanese then pick up a copy of Famitsu today!
[Source Info Sourced: Famitsu Magazine (Japan) via NEOGaf and SAG]
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140507 and was last modified on 20140507 .
According to Game Informer’s latest cover story, Sledgehammer Games is solely developing the PS4, Xbox One and PC versions of Call of Duty: Advanced Warfare. The Xbox 360 and PS3 ports are being handled by different Activision owned studio.
“PlayStation 3 and Xbox 360 owners don’t have to worry about Activision forgetting them, as Advanced Warfare will be brought to the last generation of consoles as well,” Game Informer explains.
“Sledgehammer will not be handling the development, however. Activision has yet to announce the studio behind these versions of the game.”
Rumor has it that High Moon Studios will develop the ports. High Moon, is responsible for the Transformers War of Cybertron/Fall of Cybertron games but with Edge of Reality working on Transformers: Rise of the Dark Spark, that would leave the studio with free reign to handle the ports.
Call of Duty: Advanced Warfare will release for Xbox 360, PS3, PS4, Xbox One and PC on November 14.
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Inazuma Eleven is a unique soccer RPG game that is developed by Level-5. It has combines RPG elements and the game of soccer into it to blend it into a very great mix. Players who are fans of RPGs or soccer will have a very fun experience while playing this game.
Inazuma Eleven is originally from a manga that is created by Tenya Yabuno. It has also been made into an anime on TV Tokyo. The story of Inazuma follows a middle-schooler named Mark Evans, who is a very talented goalkeeper that is the captain of the soccer club at his school, Raimon Middle School. His team never gets to play any games because they only have 7 players and in soccer the rules state that you need a team of 11. After meeting Axel Blaze, who is a very talented forward moves into Mark’s town, he searches for more students to join the soccer club so that they can face other schools and ultimately win the Soccer Frontier Internationals, the biggest soccer championship.
The game is broken into 10 chapters, which have two different elements on how it is played. The first one is your traditional RPG style. Players can walk around and go into different parts into the city to get certain items or advance into the story. They can also equip each soccer player with different equipment to boost different stats. Players will also be able to get random 4 vs 4 soccer battles while walking around. There are said to be close to 1000 soccer players available for you to scout students from your school or recruit students from other schools that you have defeated onto your soccer team. So players can switch and change their team anyway they want to create the perfect team for their own personal style.
Now the main part of this game is the actual soccer matches that the player will encounter. The way that this game plays this is by using the bottom screen of the 3DS and the stylus. The controls are not hard to master but it will take a match or two to understand how its work being that this is a unique way of playing a game. Players will control their team by using the stylus to run in certain directions, dodge or attack the opponents, and to take a shot at the goal. Another unique thing that is usable in the soccer matches is that each character can learn special moves. There are 4 types. Shooting moves, Keeper moves, Dribble moves, and Blocking moves. Each character can learn different moves that can be bought at stores or learned by leveling up. But certain characters have unique moves that other characters cannot get at all. Such as Mark’s “God Hand” keeper move or Axel’s “Fire Tornado” shooting move. Some moves that will be learned later in the game will require 2 or 3 characters in order to be done.
This game was originally on the Nintendo DS and never released in the United States but it has been enhanced for the 3DS. The game also has a multiplayer mode where you can have a match or trade players locally with a friend. Players can buy different uniforms for their team while playing multiplayer. There is a lot of replay value in this game and it’s great that the music in the game is very good. The game took me 22 and a half hours to complete and even when it is done there is still much more that players can do within the game. One of the downsides of the game is that it doesn’t really utilize the 3D effects as much as some other games on the 3DS lineup. Only time you can use it is when the players are watching special moves being used. But most of the time the 3D effects are off.
Inazuma Eleven is a very fun game and an enjoyable experience. There was a lot that has liked about the game and not a lot that is bad with it. After playing this I will be looking into watching the anime and reading the manga. I give this game a 9 out of 10 making it an RGN Gold Game.
Overall Score: 9 / 10
RGN Rating: Gold Game
Developer / Publisher: Level-5
Available On: Nintendo 3DS eShop
Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Denzel Prophete on 20140301 and was last modified on 20140301 .
The North American ESRB Rating system has reportedly revealed that Ratchet & Clank: Into The Nexus will be released on Sony’s next-generation gaming handheld PlayStation Vita at some point in the potentially near future. These ratings are sometimes the result of pre-emptive testing, errors, or fraudulent registrations in the ratings and trademark systems used by the video game industry.
Insomniac Games, the development studio behind the series, is also known for the Resistance series on PS3 in addition to their current unreleased project; Sunset Overdrive for Xbox ONE. While their relationship with Sony might not be at its highest peak at this time, it would appear there’s no reason Insomniac couldn’t develop – or assist in commissioning the development of – a PS Vita version to Into The Nexus for publisher Sony Computer Entertainment.
At this time there is no denial that this is a real PlayStation Vita version of the newest PS3 exclusive Ratchet & Clank console game that released in 2012. It certainly seems like the response from fans is that they’d be interested in buying a handheld version of the PS3 title, Insomniac and Sony may provide an update to this – so be sure to keep an eye out if you’re on the Vita and looking to play the latest installment to one of the best 3D Platformer franchises around.
Check out the Launch Trailer for the PS3 version presented below in high definition:
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The announcement trailer of Assassin’s Creed Liberation HD. This is a High Definition port of the Vita game which will arrive on PlayStation 3, Xbox 360, and Windows PC some time in 2014.
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Resident Evil Revelations HD has debuted at #1 on the UK Sales Charts according to the latest numbers which you can find below. Be sure to check out our in-depth review for the game as well by clicking here. It’s no surprise Revelations debuted at number one as it addresses a lot of issues fan’s had with the direction of the series and returning to its roots without losing the modern edge it has gained over the years and is available now on Wii U, PC, Xbox 360, PlayStation 3, with the handheld version on Nintendo 3DS exclusively. Take a look below at the rest of the UK Sales Charts for the week ending May 25, 2013:
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130530 and was last modified on 20130530 .
Intro: There are those who say Resident Evil Revelations HD is nothing more than a “3DS Port” which allegedly “feels like a mobile game still”, but after significant time playing through the title it becomes clear right away that those claims are false. Resident Evil Revelations HD is a solid entry in this classic franchise and actually manages to outshine all other home console entries this generation in terms of the one player experience it is capable of providing. While we enjoy Resident Evil 5 and 6 for cohesive co-operative play, these titles have also been on the victim’s end of quite a few bashings for that experience not holding up to expectations in single player play-throughs.
Revelations not only redeems the series for this but also answers the call for a more classic-styled Resident Evil experience in HD that has you feeling like you are in suspense solving a devious mystery and finding yourself with the weight of the world on your shoulders. Rather than just a run-and-gun, Revelations is a true Action / Adventure experience that will go head-to-head with any in its domain.
Story: Resident Evil Revelations is told through the form of storytelling that gives multiple perspectives and therefore is fragmented chronologically but is pieced together by scenes that re-explain everything just in case you haven’t booted up the game in a while and forget how things were last left off.
The Zombies in this game are a result of the T-Abyss Virus which currently has no known vaccine or treatment cure. The central plot revolves around a “Cat and Mouse” game as it were between Director Clive R. O’Brian of the BSAA organization and the director of the FBC Morgan Lansdale who is using Solar Light Matrix Super-weapon Regia Solis, or as Director O’Brian calls it the “Wrath of God”, to deal with outbreaks of the virus. But there’s more to it than just that and O’Brian manages to pull all the right elements together for an epic Bio Hazard that threatens all humanity the likes of which only Lansdale and the usual suspects of the RE universe would come out to face.
The main antagonist in this game appears to be a Terrorist Organization called Veltro, and a large ship called Queen Zenobia is where the game starts in the New T-Abyss Virus Outbreak after past the Terragrigia panic event where an entire city had to be destroyed by solar energy from space to prevent worldwide infection. Revelations is the most Eye Widening Experience in the Resident Evil series. Every time you think the game’s story has peaked a new twist or turn introduces itself thereby completely changing the scenario and placing you in another battle for survival.
Interjecting story-lines that tell you every angle of the story through the eyes of those who experience each scene in this layered tale of conspiracy, espionage, bio-warfare, and of course it wouldn’t be Resident Evil without an apocalyptic Zombie Virus outbreak looming on the horizon. As always, mankind’s extinction or survival is what is ultimately at stake. Even more importantly, the chance for more answers and truths behind what makes these Virus Outbreaks continue to happen around the world and who’s really behind the profiteering of Vaccinations and Disaster / Recovery Solutions, as well as deeper and darker secrets of the FBC.
Gameplay: To say Revelations brings Resident Evil “back to the series roots” would be an injustice. Revelations is actually a new approach that takes the controls of RE5 / RE6 and evolves them to perfection while finally finding the balance between exploration and action fans have been demanding since the franchise deviated with a major focus on action beginning with RE4. It would now seem that fans have got the best of both worlds with RE6 being the direct Action sequel for fans of that line of titles and RE: Revelations a real core experience full of the same thrill Resident Evil originally gave us when it debuted as a New IP so long ago.
There’s a Steady Incline of difficulty and increase in the challenge presented in Resident Evil Revelations. You will switch weapons when you find new ones on the field, but don’t worry, your customized gun and equipment will still be found in your larger overall inventory whenever you run into a storage chest when playing as Jill.
You will use a Viewfinder item that helps you detect things such as new types of enemies, DNA, Virus and organic remains, and even fingerprints and hidden items such as ammunition. The more discovering you do with this viewfinder, you will eventually unlock health items for a reward. Characters are alternated but you are made to really feel like you are the character that you’re spawned as through the use of cinematic cut-scenes that tell the RE: Revelations story gracefully. The main character however is Jill who is played the majority of the game.
Veterans of the series may notice that the game takes some silent but powerful pages out of the Resident Evil Dead Aim title that released on Sony PlayStation 2 along with support for the GunCon 2 featuring an analog thumb-stick where the firing pin of a real gun would be as well as action buttons so a full RE experience could be played with exploration as well as action. It’s very refreshing to see that what was solid in the past has been considered once again for the balance given to Revelations exploratory, cinematic, and action gameplay segments.
Controls: While the game may have been originally released on the Handheld Market with the Nintendo 3DS Timed Exclusivity, the home console version developed by Capcom truly brings the ideal control set satisfying fan requests to improve the franchise notoriously clunky controls without losing the ideal harmony of what makes this series feel unique. You’re still able to perform many quick time events, however emphasis has largely been placed on shooting which is vastly improved over the series predecessors.
Sticking with the camera angle that proved worthy of this generation’s console technology, third person over-the-shoulder shooting takes place with the added abilities to step slowly while aiming / shooting for the first time in the Resident Evil main series as well as routine procedures like stunning enemies and avoiding strikes. You can heal instantly now while in the middle of battle without having to fumble through your inventory or get hit by enemies, unless you run out of health items of course.
Characters / Enemies: The leading characters you know and love are featured in this game including Jill and Chris but of course the game sometimes mixes things up with decently carved out supporting characters and a couple of rambunctious nitwits are thrown in for you to hate and laugh at their corniness which produces a pretty well rounded cast overall. Enemy Design has always been one of the features that set Resident Evil aside from other titles, and this game is no different.
Playing on Infernal Mode is the best way to see everything the game has to offer in terms of hordes and unique enemies, but if you can’t handle that take a breeze through Normal Mode to gain some experience first killing off mainly the lower tier enemies in addition to what the storyline throws at you. The main characters of this title feel like real, down to earth people players can relate to compared to the cold and corporate personalities of the games’ many villains.
Graphics / Art Direction: Revelations looks great in High Definition on home consoles and has the 3D effect on the handheld Nintendo 3DS if you decide to play there instead. The Art Direction overall is fantastic and really sets the dark and mysterious tone and atmosphere of Revelations.
Soundtrack, Audio, Voice: The audio in this game is often used to relay information about where an enemy is about to appear next. Many times in the game you feel like you have defeated one of the more powerful foes and mini-bosses only to discover that it is stalking your every footstep. You will start to hear sounds that give you intuitions about where to look out and your life will depend on how you approach your next move whether trusting these intuitions or not. The music and voice acting are on point and of the high production value you’d expect from a AAA home console game.
Multiplayer Aspect: The Raid Mode of the game is unlocked as you play along through the single player, this mode features more weapons, more enemies, and is all about beating time working together and unlock further features. If you’ve played Mercenaries before in past Resident Evil games then you probably know what to expect here, it’s great to see this added to the game and definitely gives it the extra push to having fully supported the Replay Value discussed below.
Replay Ability: The normal difficulty mode of this game serves as a prelude to the full experience awaiting Resident Evil fans. You won’t run too low on ammunition, and the game will be fair with the amount of enemies sent at you and how hard it is to kill them. Players have just enough resources to accomplish the mission if they manage to stay alive, and get to experience the great story of the game and feel the balance Capcom has achieved with major RE gameplay elements.
Infernal difficulty mode will see you truly mastering the game, and there’s always trophies to grab for secondary objectives beyond the typical scope of a Revelations play-through.
There’s also a New Game Plus so you can take your equipment into another play-through of the game in addition to a multiplayerRaid Mode that unlocks as you progress through the Campaign.
Engine Performance: MT Framework – The engine displayed smooth frame rates on the system we tested with zero glitches recorded during our experience, this is a top notch performance rating.
Final Verdict: Resident Evil Revelations is the game fans of the franchise have been waiting for. This is the ideal Resident Evil. If you know the series well, imagine pure suspense and thriller gameplay that has you feeling like you’re playing a chapter of the original trilogy but with all the advancements of current gen technology.
The pace of the game and enemy design is perfect and many of the design decisions made by the development team create a seamless experience that cuts out the middle man and gives you exactly what you want out of a RE game. If you’ve ever enjoyed Resident Evil even remotely then you’d be doing yourself a dis-service to not try RE: Revelations as it is the best representation of the series for this current HD generation. Anyone with a home gaming console or a Nintendo 3DS should seriously consider diving into this one and experiencing this new age classic for themselves.
Overall Score: 10/10
RGN Rating: Diamond Game
Developer / Publisher: Capcom
Available On: PS3 / 360 / PC / Wii U / 3DS
Played On: PlayStation 3
Review Copy Info: This game was purchased by RealGamerNewz for purposes of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130528 and was last modified on 20130528 .
The new SimCity, which was released to much controversy earlier this year on Windows PC due to the use of the always-online DRM, will be making its way to the Apple Mac OS X operating system where it can finally be played by MacBook Air, MacBook Pro, and Mac Desktop owners worldwide.
The release date for the Mac version of SimCity has been announced today by EA Games and Maxis who make the game. SimCity will release on Mac June 11, 2013 and buyers who purchase the game will only need to buy it once in order to own both Windows and Mac copies of the game according to Lucy Bradshaw who is the Senior Vice President and General Manager of EA’s Maxis Label.
SimCity on the Mac will also allow gamers who purchase the title on either system to play together. Cross-platform gameplay will be achieved as the SimCity title will place players from Windows and Mac on the same servers allowing them to play with their friends who may be on a different computer operating system. The following trailer welcomes players back to the world of SimCity.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130412 and was last modified on 20130412 .
Originally the rumors came around that Diablo III would be released for PlayStation 3 and Xbox 360. At what seemed like the chance of a lifetime Blizzard actually responded to these rumors by stating more or less that they were actively looking into the possibility. Now before you get your fanboy defense force mobs to the rescue, take this with a grain of salt. The information is coming directly from Xbox Magazine themselves, who had this to say towards the validity of the claims surrounding a console version of Diablo III:
“This is Blizzard, right? The guys whose April Fools jokes regularly scoff at the consoles. Take last year, when they announced Diablo III on Wii? Big yucks, everyone – look at those Wii idiots, wanting a video game as good as ours! And then there was the Starcraft for Kinect April’s Fool gag. Look, Blizzard, Kinect is *our* whipping boy. We’re allowed to take a pop at it, because it’s coming from a place of something that looks like love. When you guys do it, it’s… racist, or something.”
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20120507 and was last modified on 20130314 .